bgfx/3rdparty/glslang/Test/hlsl.structbuffer.byte.frag

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2017-02-25 06:28:48 +03:00
ByteAddressBuffer sbuf;
float4 main(uint pos : FOO) : SV_Target0
{
uint size;
sbuf.GetDimensions(size);
return sbuf.Load(pos) +
float4(sbuf.Load2(pos+4), 0, 0) +
float4(sbuf.Load3(pos+8), 0) +
sbuf.Load4(pos+12);
}