65 lines
2.2 KiB
C
65 lines
2.2 KiB
C
|
// Copyright (c) 2019 Google LLC
|
||
|
//
|
||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
// you may not use this file except in compliance with the License.
|
||
|
// You may obtain a copy of the License at
|
||
|
//
|
||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||
|
//
|
||
|
// Unless required by applicable law or agreed to in writing, software
|
||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
// See the License for the specific language governing permissions and
|
||
|
// limitations under the License.
|
||
|
|
||
|
#ifndef SOURCE_FUZZ_FUZZER_CONTEXT_H_
|
||
|
#define SOURCE_FUZZ_FUZZER_CONTEXT_H_
|
||
|
|
||
|
#include "source/fuzz/random_generator.h"
|
||
|
#include "source/opt/function.h"
|
||
|
|
||
|
namespace spvtools {
|
||
|
namespace fuzz {
|
||
|
|
||
|
// Encapsulates all parameters that control the fuzzing process, such as the
|
||
|
// source of randomness and the probabilities with which transformations are
|
||
|
// applied.
|
||
|
class FuzzerContext {
|
||
|
public:
|
||
|
// Constructs a fuzzer context with a given random generator and the minimum
|
||
|
// value that can be used for fresh ids.
|
||
|
FuzzerContext(RandomGenerator* random_generator, uint32_t min_fresh_id);
|
||
|
|
||
|
~FuzzerContext();
|
||
|
|
||
|
// Provides the random generator used to control fuzzing.
|
||
|
RandomGenerator* GetRandomGenerator();
|
||
|
|
||
|
// Yields an id that is guaranteed not to be used in the module being fuzzed,
|
||
|
// or to have been issued before.
|
||
|
uint32_t GetFreshId();
|
||
|
|
||
|
// Probabilities associated with applying various transformations.
|
||
|
// Keep them in alphabetical order.
|
||
|
uint32_t GetChanceOfAddingDeadBreak() { return chance_of_adding_dead_break_; }
|
||
|
uint32_t GetChanceOfMovingBlockDown() { return chance_of_moving_block_down_; }
|
||
|
uint32_t GetChanceOfSplittingBlock() { return chance_of_splitting_block_; }
|
||
|
|
||
|
private:
|
||
|
// The source of randomness.
|
||
|
RandomGenerator* random_generator_;
|
||
|
// The next fresh id to be issued.
|
||
|
uint32_t next_fresh_id_;
|
||
|
|
||
|
// Probabilities associated with applying various transformations.
|
||
|
// Keep them in alphabetical order.
|
||
|
uint32_t chance_of_adding_dead_break_;
|
||
|
uint32_t chance_of_moving_block_down_;
|
||
|
uint32_t chance_of_splitting_block_;
|
||
|
};
|
||
|
|
||
|
} // namespace fuzz
|
||
|
} // namespace spvtools
|
||
|
|
||
|
#endif // SOURCE_FUZZ_FUZZER_CONTEXT_H_
|