2013-02-22 09:07:31 +04:00
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/*
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2016-01-01 11:11:04 +03:00
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* Copyright 2011-2016 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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2013-02-22 09:07:31 +04:00
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*/
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2013-05-24 09:07:54 +04:00
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#include "common.h"
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2015-09-19 06:16:24 +03:00
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#include <bgfx/bgfx.h>
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2014-12-05 07:32:19 +03:00
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#include <bx/uint32_t.h>
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#include "logo.h"
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2013-02-22 09:07:31 +04:00
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2013-03-26 08:13:54 +04:00
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int _main_(int /*_argc*/, char** /*_argv*/)
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2013-02-22 09:07:31 +04:00
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{
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2013-01-17 10:44:51 +04:00
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uint32_t width = 1280;
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uint32_t height = 720;
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uint32_t debug = BGFX_DEBUG_TEXT;
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2013-04-28 05:47:18 +04:00
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uint32_t reset = BGFX_RESET_VSYNC;
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2013-01-17 10:44:51 +04:00
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bgfx::init();
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2013-05-09 09:57:54 +04:00
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bgfx::reset(width, height, reset);
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2013-01-17 10:44:51 +04:00
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// Enable debug text.
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bgfx::setDebug(debug);
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2013-02-22 09:07:31 +04:00
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// Set view 0 clear state.
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bgfx::setViewClear(0
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2015-01-11 08:39:45 +03:00
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, BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
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2013-02-22 09:07:31 +04:00
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, 0x303030ff
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, 1.0f
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, 0
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);
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2013-08-08 08:45:56 +04:00
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while (!entry::processEvents(width, height, debug, reset) )
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2013-01-17 10:44:51 +04:00
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{
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// Set view 0 default viewport.
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bgfx::setViewRect(0, 0, 0, width, height);
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2013-02-22 09:07:31 +04:00
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// This dummy draw call is here to make sure that view 0 is cleared
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// if no other draw calls are submitted to view 0.
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2015-07-23 04:05:11 +03:00
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bgfx::touch(0);
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2013-02-22 09:07:31 +04:00
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// Use debug font to print information about this example.
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bgfx::dbgTextClear();
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2014-12-05 07:32:19 +03:00
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bgfx::dbgTextImage(bx::uint16_max(width/2/8, 20)-20
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, bx::uint16_max(height/2/16, 6)-6
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, 40
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, 12
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, s_logo
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, 160
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);
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2013-02-22 09:07:31 +04:00
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bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/00-helloworld");
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bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Initialization and debug text.");
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2015-07-23 04:05:11 +03:00
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// Advance to next frame. Rendering thread will be kicked to
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2013-02-22 09:07:31 +04:00
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// process submitted rendering primitives.
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bgfx::frame();
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}
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// Shutdown bgfx.
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bgfx::shutdown();
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return 0;
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}
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