2015-12-14 04:21:07 +03:00
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$input v_position, v_texcoord0
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/*
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* Copyright 2015 Andrew Mac. All rights reserved.
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2016-01-01 11:11:04 +03:00
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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2015-12-14 04:21:07 +03:00
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*/
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#include "../common/common.sh"
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void main()
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{
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2015-12-13 20:48:21 +03:00
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gl_FragColor = vec4(v_texcoord0.x, v_texcoord0.y, v_position.y / 50.0, 1.0);
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2015-12-14 04:21:07 +03:00
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}
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