43 lines
1.9 KiB
Bash
43 lines
1.9 KiB
Bash
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uniform vec4 u_params[19];
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uniform vec4 u_rect;
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#define u_viewportPixelSize u_params[0].xy
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#define u_halfViewportPixelSize u_params[0].zw
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#define u_depthUnpackConsts u_params[1].xy
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#define u_ndcToViewMul u_params[2].xy
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#define u_ndcToViewAdd u_params[2].zw
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#define u_perPassFullResCoordOffset u_params[3].xy
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#define u_perPassFullResUVOffset u_params[3].zw
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#define u_viewport2xPixelSize u_params[4].xy
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#define u_viewport2xPixelSize_x_025 u_params[4].zw
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#define u_effectRadius u_params[5].x
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#define u_effectShadowStrength u_params[5].y
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#define u_effectShadowPow u_params[5].z
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#define u_effectShadowClamp u_params[5].w
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#define u_effectFadeOutMul u_params[6].x
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#define u_effectFadeOutAdd u_params[6].y
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#define u_effectHorizonAngleThreshold u_params[6].z
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#define u_effectSamplingRadiusNearLimitRec u_params[6].w
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#define u_depthPrecisionOffsetMod u_params[7].x
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#define u_negRecEffectRadius u_params[7].y
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#define u_loadCounterAvgDiv u_params[7].z
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#define u_adaptiveSampleCountLimit u_params[7].w
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#define u_invSharpness u_params[8].x
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#define u_passIndex u_params[8].y
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#define u_quarterResPixelSize u_params[8].zw
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#define u_patternRotScaleMatrices(i) u_params[9+(i)]
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#define u_normalsUnpackMul u_params[14].x
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#define u_normalsUnpackAdd u_params[14].y
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#define u_detailAOStrength u_params[14].z
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#define u_layer u_params[14].w
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#define u_normalsWorldToViewspaceMatrix0 u_params[15]
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#define u_normalsWorldToViewspaceMatrix1 u_params[16]
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#define u_normalsWorldToViewspaceMatrix2 u_params[17]
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#define u_normalsWorldToViewspaceMatrix3 u_params[18]
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#define SSAO_MAX_TAPS 32
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#define SSAO_ADAPTIVE_TAP_BASE_COUNT 5
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#define SSAO_ADAPTIVE_TAP_FLEXIBLE_COUNT (SSAO_MAX_TAPS-SSAO_ADAPTIVE_TAP_BASE_COUNT)
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#define SSAO_DEPTH_MIP_LEVELS 4
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#define SSAO_ENABLE_NORMAL_WORLD_TO_VIEW_CONVERSION 1
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