2016-12-20 09:13:15 +03:00
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static const uint8_t fs_debugdraw_fill_texture_glsl[253] =
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{
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0x46, 0x53, 0x48, 0x04, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, // FSH........s_tex
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0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0xdd, 0x00, 0x00, 0x00, 0x76, // Color..........v
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0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, // arying highp vec
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0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, // 4 v_color0;.vary
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0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, // ing highp vec2 v
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0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, // _texcoord0;.unif
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0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, 0x5f, // orm sampler2D s_
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0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, // texColor;.void m
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0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, // ain ().{. lowp
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0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, // vec4 tmpvar_1;.
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0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, // tmpvar_1 = text
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0x75, 0x72, 0x65, 0x32, 0x44, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // ure2D (s_texColo
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0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x3b, // r, v_texcoord0);
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0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, // . gl_FragColor
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0x3d, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x2a, 0x20, 0x76, 0x5f, // = (tmpvar_1 * v_
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0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // color0);.}...
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};
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2017-02-25 06:43:40 +03:00
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static const uint8_t fs_debugdraw_fill_texture_spv[1633] =
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{
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0x46, 0x53, 0x48, 0x04, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x54, 0x06, 0x03, 0x02, 0x23, 0x07, // FSH.......T...#.
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0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, 0x20, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ `......
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0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, // ................
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0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, // GLSL.std.450....
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0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x04, 0x00, // ................
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0x00, 0x00, 0x00, 0x00, 0x42, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, // ....B...........
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0x42, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x61, 0x09, 0x00, 0x00, // B...........a...
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0x42, 0x67, 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x00, 0x00, 0x00, // BgfxSampler2D...
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0x06, 0x00, 0x06, 0x00, 0x61, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x73, 0x61, // ....a.......m_sa
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0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x61, 0x09, 0x00, 0x00, // mpler.......a...
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0x01, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, // ....m_texture...
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0x05, 0x00, 0x05, 0x00, 0x43, 0x12, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // ....C...s_texCol
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0x6f, 0x72, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0xb2, 0x0c, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, // or..........s_te
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0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, // xColorSampler...
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0x05, 0x00, 0x07, 0x00, 0xee, 0x0e, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // ........s_texCol
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0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, // orTexture.......
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0xaf, 0x09, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x00, 0x06, 0x00, 0x06, 0x00, // ....$Global.....
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0xaf, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x52, 0x65, // ........u_viewRe
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0x63, 0x74, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ct..............
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0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x54, 0x65, 0x78, 0x65, 0x6c, 0x00, 0x06, 0x00, 0x05, 0x00, // u_viewTexel.....
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0xaf, 0x09, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x00, 0x00, // ........u_view..
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0x06, 0x00, 0x06, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x69, 0x6e, // ............u_in
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0x76, 0x56, 0x69, 0x65, 0x77, 0x00, 0x00, 0x00, 0x06, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, // vView...........
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0x04, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x70, 0x72, 0x6f, 0x6a, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, // ....u_proj......
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0xaf, 0x09, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x69, 0x6e, 0x76, 0x50, 0x72, 0x6f, // ........u_invPro
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0x6a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, // j...............
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0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00, // u_viewProj......
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0xaf, 0x09, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x69, 0x6e, 0x76, 0x56, 0x69, 0x65, // ........u_invVie
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0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, // wProj...........
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0x08, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x00, 0x06, 0x00, 0x06, 0x00, // ....u_model.....
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0xaf, 0x09, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, // ........u_modelV
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0x69, 0x65, 0x77, 0x00, 0x06, 0x00, 0x07, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, // iew.............
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0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, // u_modelViewProj.
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0x06, 0x00, 0x06, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x61, 0x6c, // ............u_al
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0x70, 0x68, 0x61, 0x52, 0x65, 0x66, 0x34, 0x00, 0x47, 0x00, 0x04, 0x00, 0xb2, 0x0c, 0x00, 0x00, // phaRef4.G.......
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0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xb2, 0x0c, 0x00, 0x00, // ".......G.......
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0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xee, 0x0e, 0x00, 0x00, // !.......G.......
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0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xee, 0x0e, 0x00, 0x00, // ".......G.......
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0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xfb, 0x09, 0x00, 0x00, // !.......G.......
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0x06, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, // ....@...H.......
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0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, // ....#.......H...
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0xaf, 0x09, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, // ........#.......
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0x48, 0x00, 0x04, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // H...............
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0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // H...........#...
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0x20, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ...H...........
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0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0xaf, 0x09, 0x00, 0x00, // ........H.......
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0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, // ........H.......
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0x03, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, // ....#...`...H...
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0xaf, 0x09, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
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0x48, 0x00, 0x04, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // H...............
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0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // H...........#...
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0xa0, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // ....H...........
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0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0xaf, 0x09, 0x00, 0x00, // ........H.......
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0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, // ........H.......
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0x05, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, // ....#.......H...
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0xaf, 0x09, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
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0x48, 0x00, 0x04, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // H...............
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0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // H...........#...
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0x20, 0x01, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, // ...H...........
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0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0xaf, 0x09, 0x00, 0x00, // ........H.......
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0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, // ........H.......
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0x07, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x60, 0x01, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, // ....#...`...H...
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0xaf, 0x09, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
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0x48, 0x00, 0x04, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // H...............
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0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // H...........#...
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0xa0, 0x01, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, // ....H...........
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0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0xaf, 0x09, 0x00, 0x00, // ........H.......
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0x09, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, // ........H.......
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0x09, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0xa0, 0x09, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, // ....#.......H...
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0xaf, 0x09, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, // ................
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0x48, 0x00, 0x04, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // H...............
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0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // H...........#...
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0xe0, 0x09, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, // ....H...........
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0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0xaf, 0x09, 0x00, 0x00, // ........H.......
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0x0b, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x20, 0x0a, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, // ....#... ...G...
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0xaf, 0x09, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x08, 0x00, 0x00, 0x00, // ................
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0x21, 0x00, 0x03, 0x00, 0x02, 0x05, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, // !...............
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0xfc, 0x01, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, // ............ ...
|
|
|
|
0x19, 0x00, 0x09, 0x00, 0x96, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x61, 0x09, 0x00, 0x00, 0xfc, 0x01, 0x00, 0x00, // ........a.......
|
|
|
|
0x96, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .... ...........
|
|
|
|
0x61, 0x09, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x43, 0x12, 0x00, 0x00, // a...;.......C...
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x79, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .... ...y.......
|
|
|
|
0xfc, 0x01, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x79, 0x04, 0x00, 0x00, 0xb2, 0x0c, 0x00, 0x00, // ....;...y.......
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x13, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .... ...........
|
|
|
|
0x96, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x13, 0x03, 0x00, 0x00, 0xee, 0x0e, 0x00, 0x00, // ....;...........
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, // ................
|
|
|
|
0x04, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00, 0x65, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, // ........e.......
|
|
|
|
0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, // ............ ...
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x6a, 0x0a, 0x00, 0x00, // ....+.......j...
|
|
|
|
0x20, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0xfb, 0x09, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, // ...........e...
|
|
|
|
0x6a, 0x0a, 0x00, 0x00, 0x1e, 0x00, 0x0e, 0x00, 0xaf, 0x09, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, // j...............
|
|
|
|
0x1d, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, // ....e...e...e...
|
|
|
|
0x65, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0xfb, 0x09, 0x00, 0x00, // e...e...e.......
|
|
|
|
0x65, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, // e...e.......6...
|
|
|
|
0x08, 0x00, 0x00, 0x00, 0x42, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, // ....B...........
|
|
|
|
0xf8, 0x00, 0x02, 0x00, 0x1f, 0x60, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0xfc, 0x01, 0x00, 0x00, // .....`..=.......
|
|
|
|
0x7b, 0x52, 0x00, 0x00, 0xb2, 0x0c, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x96, 0x00, 0x00, 0x00, // {R......=.......
|
|
|
|
0x18, 0x50, 0x00, 0x00, 0xee, 0x0e, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x61, 0x09, 0x00, 0x00, // .P......P...a...
|
|
|
|
0x52, 0x2e, 0x00, 0x00, 0x7b, 0x52, 0x00, 0x00, 0x18, 0x50, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, // R...{R...P..>...
|
|
|
|
0x43, 0x12, 0x00, 0x00, 0x52, 0x2e, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, // C...R.......8...
|
|
|
|
0x00, // .
|
|
|
|
};
|
2016-12-20 09:13:15 +03:00
|
|
|
static const uint8_t fs_debugdraw_fill_texture_dx9[238] =
|
|
|
|
{
|
|
|
|
0x46, 0x53, 0x48, 0x04, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, // FSH........s_tex
|
|
|
|
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xd0, 0x00, 0x00, 0x03, 0xff, // Color0..........
|
|
|
|
0xff, 0xfe, 0xff, 0x20, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, // ... .CTAB....S..
|
|
|
|
0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, // ................
|
|
|
|
0x00, 0x4c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, // .L...0..........
|
|
|
|
0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // .<.......s_texCo
|
|
|
|
0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, // lor.............
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, // .....ps_3_0.Micr
|
|
|
|
0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, // osoft (R) HLSL S
|
|
|
|
0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, // hader Compiler 1
|
|
|
|
0x30, 0x2e, 0x31, 0x00, 0xab, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, // 0.1.............
|
|
|
|
0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, // ................
|
|
|
|
0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, // .........B......
|
|
|
|
0x80, 0x01, 0x00, 0xe4, 0x90, 0x00, 0x08, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x08, 0x0f, // ................
|
|
|
|
0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // ..............
|
|
|
|
};
|
|
|
|
static const uint8_t fs_debugdraw_fill_texture_dx11[401] =
|
|
|
|
{
|
|
|
|
0x46, 0x53, 0x48, 0x04, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, // FSH........s_tex
|
|
|
|
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x70, 0x01, 0x44, 0x58, 0x42, // Color0.....p.DXB
|
|
|
|
0x43, 0xbe, 0x78, 0xe7, 0xa5, 0x19, 0x0c, 0x70, 0xeb, 0x4c, 0xb1, 0xac, 0x1f, 0x16, 0x84, 0xe9, // C.x....p.L......
|
|
|
|
0x97, 0x01, 0x00, 0x00, 0x00, 0x70, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, // .....p.......,..
|
|
|
|
0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, // .........ISGNl..
|
|
|
|
0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .........P......
|
|
|
|
0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, // ................
|
|
|
|
0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, // ................
|
|
|
|
0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .........b......
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, // ................
|
|
|
|
0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, // .SV_POSITION.COL
|
|
|
|
0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, // OR.TEXCOORD..OSG
|
|
|
|
0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // N,........... ..
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
|
|
|
|
0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, // .....SV_TARGET..
|
|
|
|
0xab, 0x53, 0x48, 0x44, 0x52, 0x94, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, // .SHDR....@...%..
|
|
|
|
0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x18, 0x00, // .Z....`......X..
|
|
|
|
0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, // ..p......UU..b..
|
|
|
|
0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0x32, 0x10, 0x10, // .........b...2..
|
|
|
|
0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, // .....e.... .....
|
|
|
|
0x00, 0x68, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, // .h.......E......
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, // .....F.......F~.
|
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, // ......`......8..
|
|
|
|
0x07, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, // .. ......F......
|
|
|
|
0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // .F.......>......
|
|
|
|
0x00, // .
|
|
|
|
};
|
|
|
|
static const uint8_t fs_debugdraw_fill_texture_mtl[660] =
|
|
|
|
{
|
|
|
|
0x46, 0x53, 0x48, 0x04, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x85, 0x02, 0x00, 0x00, 0x75, 0x73, // FSH...........us
|
|
|
|
0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, // ing namespace me
|
|
|
|
0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // tal;.struct xlat
|
|
|
|
0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x7b, // MtlShaderInput {
|
|
|
|
0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // . float4 v_colo
|
|
|
|
0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x76, 0x5f, 0x74, // r0;. float2 v_t
|
|
|
|
0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, // excoord0;.};.str
|
|
|
|
0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, // uct xlatMtlShade
|
|
|
|
0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x61, 0x6c, 0x66, // rOutput {. half
|
|
|
|
0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, // 4 gl_FragColor;.
|
|
|
|
0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // };.struct xlatMt
|
|
|
|
0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x7b, // lShaderUniform {
|
|
|
|
0x0a, 0x7d, 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, // .};.fragment xla
|
|
|
|
0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, // tMtlShaderOutput
|
|
|
|
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, 0x6c, // xlatMtlMain (xl
|
|
|
|
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, // atMtlShaderInput
|
|
|
|
0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, // _mtl_i [[stage_
|
|
|
|
0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x78, // in]], constant x
|
|
|
|
0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, // latMtlShaderUnif
|
|
|
|
0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, // orm& _mtl_u [[bu
|
|
|
|
0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, 0x20, // ffer(0)]]. ,
|
|
|
|
0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, // texture2d<float>
|
|
|
|
0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, // s_texColor [[te
|
|
|
|
0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, // xture(0)]], samp
|
|
|
|
0x6c, 0x65, 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, // ler _mtlsmp_s_te
|
|
|
|
0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // xColor [[sampler
|
|
|
|
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // (0)]]).{. xlatM
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|
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|
0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x5f, // tlShaderOutput _
|
|
|
|
0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x34, 0x20, 0x74, // mtl_o;. half4 t
|
|
|
|
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, // mpvar_1 = 0;. t
|
|
|
|
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x68, 0x61, 0x6c, 0x66, 0x34, 0x28, // mpvar_1 = half4(
|
|
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|
0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, // s_texColor.sampl
|
|
|
|
0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // e(_mtlsmp_s_texC
|
|
|
|
0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x29, 0x28, 0x5f, // olor, (float2)(_
|
|
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|
0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // mtl_i.v_texcoord
|
|
|
|
0x30, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, // 0)));. _mtl_o.g
|
|
|
|
0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x28, 0x28, // l_FragColor = ((
|
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|
0x68, 0x61, 0x6c, 0x66, 0x34, 0x29, 0x28, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x29, 0x28, // half4)((float4)(
|
|
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|
0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // tmpvar_1) * _mtl
|
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|
0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x20, // _i.v_color0));.
|
|
|
|
0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, // return _mtl_o;.
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0x7d, 0x0a, 0x0a, 0x00, // }...
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};
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extern const uint8_t* fs_debugdraw_fill_texture_pssl;
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extern const uint32_t fs_debugdraw_fill_texture_pssl_size;
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