80 lines
2.8 KiB
C
80 lines
2.8 KiB
C
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/*
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* Copyright 2011-2013 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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// This code is based on:
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//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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// Source altered and distributed from https://github.com/AdrienHerubel/imgui
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#ifndef __IMGUI_H__
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#define __IMGUI_H__
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enum imguiMouseButton
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{
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IMGUI_MBUT_LEFT = 0x01,
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IMGUI_MBUT_RIGHT = 0x02,
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};
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enum imguiTextAlign
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{
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IMGUI_ALIGN_LEFT,
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IMGUI_ALIGN_CENTER,
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IMGUI_ALIGN_RIGHT,
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};
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inline uint32_t imguiRGBA(uint8_t _r, uint8_t _g, uint8_t _b, uint8_t _a = 255)
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{
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return 0
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| (uint32_t(_r) << 0)
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| (uint32_t(_g) << 8)
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| (uint32_t(_b) << 16)
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| (uint32_t(_a) << 24)
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;
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}
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bool imguiCreate(void* _data, uint32_t _size);
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void imguiDestroy();
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void imguiBeginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, uint8_t _view = 31);
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void imguiEndFrame();
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bool imguiBeginScrollArea(const char* _name, int _x, int _y, int _width, int _height, int* _scroll);
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void imguiEndScrollArea();
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void imguiIndent();
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void imguiUnindent();
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void imguiSeparator();
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void imguiSeparatorLine();
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bool imguiButton(const char* _text, bool _enabled = true);
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bool imguiItem(const char* _text, bool _enabled = true);
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bool imguiCheck(const char* _text, bool _checked, bool _enabled = true);
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bool imguiCollapse(const char* _text, const char* _subtext, bool _checked, bool _enabled = true);
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void imguiLabel(const char* _format, ...);
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void imguiValue(const char* _text);
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bool imguiSlider(const char* _text, float* val, float vmin, float vmax, float vinc, bool _enabled = true);
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void imguiDrawText(int _x, int _y, imguiTextAlign _align, const char* _text, uint32_t _argb);
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void imguiDrawLine(float _x0, float _y0, float _x1, float _y1, float _r, uint32_t _argb);
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void imguiDrawRoundedRect(float _x, float _y, float _w, float _h, float _r, uint32_t _argb);
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void imguiDrawRect(float _x, float _y, float _w, float _h, uint32_t _argb);
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#endif // __IMGUI_H__
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