2013-02-27 09:24:16 +04:00
|
|
|
$input v_texcoord0
|
|
|
|
|
|
|
|
/*
|
2015-01-03 01:43:11 +03:00
|
|
|
* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
|
2013-02-27 09:24:16 +04:00
|
|
|
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "common.sh"
|
|
|
|
|
|
|
|
SAMPLERCUBE(u_texCube, 0);
|
|
|
|
uniform mat4 u_mtx;
|
|
|
|
|
|
|
|
void main()
|
|
|
|
{
|
|
|
|
vec3 dir = vec3(v_texcoord0*2.0 - 1.0, 1.0);
|
|
|
|
dir = normalize(mul(u_mtx, vec4(dir, 0.0) ).xyz);
|
|
|
|
gl_FragColor = encodeRGBE8(textureCube(u_texCube, dir).xyz);
|
|
|
|
}
|