2013-02-22 09:07:31 +04:00
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$input a_position, a_color0, i_data0, i_data1, i_data2, i_data3, i_data4
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$output v_color0
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/*
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2014-02-11 10:07:04 +04:00
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* Copyright 2011-2014 Branimir Karadzic. All rights reserved.
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2013-02-22 09:07:31 +04:00
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "../common/common.sh"
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void main()
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{
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mat4 model;
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model[0] = i_data0;
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model[1] = i_data1;
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model[2] = i_data2;
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model[3] = i_data3;
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vec4 worldPos = instMul(model, vec4(a_position, 1.0) );
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gl_Position = mul(u_viewProj, worldPos);
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v_color0 = a_color0*i_data4;
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}
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