bgfx/examples/40-svt/vs_vt_generic.sc

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$input a_position, a_texcoord0
$output v_texcoord0
/*
2023-01-14 21:05:12 +03:00
* Copyright 2011-2023 Branimir Karadzic. All rights reserved.
2022-01-15 22:59:06 +03:00
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include "../common/common.sh"
void main()
{
vec3 wpos = mul(u_model[0], vec4(a_position, 1.0) ).xyz;
gl_Position = mul(u_viewProj, vec4(wpos, 1.0) );
v_texcoord0 = a_texcoord0;
}