bgfx/3rdparty/glslang/Test/spv.unit1.frag

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2018-07-21 04:19:21 +03:00
#version 460
float f;
float a1;
float foo();
out float cout;
void main()
{
f = 10;
float g = foo();
f += g;
f += gl_FragCoord.y;
}