bgfx/examples/23-vectordisplay/vs_vectordisplay_fb.sc

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2014-11-16 03:10:44 +03:00
$input a_position, a_texcoord0, a_color0
$output v_texcoord0, v_color0
#include <bgfx_shader.sh>
void main() {
gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
v_color0 = a_color0;
v_texcoord0 = a_texcoord0;
}