bgfx/3rdparty/glslang/Test/hlsl.entry.rename.frag

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2016-12-17 23:38:22 +03:00
struct PS_OUTPUT
{
float4 Color : SV_Target0;
};
void not_the_entry_point() { }
int also_not_the_entry_point;
PS_OUTPUT main()
{
PS_OUTPUT psout;
psout.Color = 0;
return psout;
}