bgfx/examples/07-callback/vs_callback.sc

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$input a_position, a_color0
$output v_world, v_color0
/*
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* Copyright 2011-2024 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
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*/
#include "../common/common.sh"
void main()
{
gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
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v_world = mul(u_model[0], vec4(a_position, 1.0) ).xyz;
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v_color0 = a_color0;
}