bgfx/3rdparty/glslang/Test/hlsl.intrinsics.lit.frag

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2016-12-16 01:19:54 +03:00
void PixelShaderFunction(float n_dot_l, float n_dot_h, float m)
{
float4 r0 = lit(n_dot_l, n_dot_h, m);
}