2013-12-11 07:37:51 +04:00
|
|
|
$input a_position, a_normal, a_texcoord0
|
|
|
|
$output v_normal, v_view, v_texcoord0
|
|
|
|
|
|
|
|
/*
|
2014-01-14 02:45:18 +04:00
|
|
|
* Copyright 2013-2014 Dario Manesku. All rights reserved.
|
2022-01-15 22:59:06 +03:00
|
|
|
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
|
2013-12-11 07:37:51 +04:00
|
|
|
*/
|
|
|
|
|
2014-01-14 00:25:53 +04:00
|
|
|
#include "../common/common.sh"
|
2013-12-11 07:37:51 +04:00
|
|
|
|
|
|
|
void main()
|
|
|
|
{
|
|
|
|
gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0));
|
|
|
|
|
|
|
|
vec4 normal = a_normal * 2.0 - 1.0;
|
|
|
|
v_normal = mul(u_modelView, vec4(normal.xyz, 0.0)).xyz;
|
|
|
|
v_view = mul(u_modelView, vec4(a_position, 1.0)).xyz;
|
|
|
|
|
|
|
|
v_texcoord0 = a_texcoord0;
|
|
|
|
}
|