#version 300 es

// Defines output as an array (uses only 1st index),
// and two vectors (1st unused).
layout(location = 0) out mediump vec4 _colArr[2];
layout(location = 2) out mediump vec4 _colVecUnused;
layout(location = 3) out mediump vec4 _colVec;

void main()
{
	_colArr[0] = vec4(0.0);
	_colVec = vec4(1.0);
}
