acpica/source/compiler/asllookup.c
aystarik 4b7bda1448 case-sensitive OSs don't realize AslCompiler.h == aslcompiler.h
works with bison, now works with yacc too
other cleanups for Linux compilation


date	2001.02.22.00.23.00;	author agrover;	state Exp;
2005-06-29 15:40:10 +00:00

701 lines
22 KiB
C

/******************************************************************************
*
* Module Name: asllookup- Namespace lookup
* $Revision: 1.22 $
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999, 2000, 2001, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#include "aslcompiler.h"
#include "aslcompiler.y.h"
#include "acparser.h"
#include "amlcode.h"
#include "acnamesp.h"
#include "acdispat.h"
#define _COMPONENT COMPILER
MODULE_NAME ("asllookup")
/*****************************************************************************
*
* FUNCTION: LsDoOneNamespaceObject
*
* PARAMETERS: ACPI_WALK_CALLBACK
*
* RETURN: Status
*
* DESCRIPTION: Dump a namespace object to the namespace output file.
* Called during the walk of the namespace to dump all objects.
*
****************************************************************************/
ACPI_STATUS
LsDoOneNamespaceObject (
ACPI_HANDLE ObjHandle,
UINT32 Level,
void *Context,
void **ReturnValue)
{
ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
ASL_PARSE_NODE *Pnode;
Gbl_NumNamespaceObjects++;
fprintf (Gbl_NamespaceOutputFile, "%5d [%d] %*s %4.4s - %s",
Gbl_NumNamespaceObjects, Level, (Level * 3), " ",
&Node->Name,
AcpiCmGetTypeName (Node->Type));
Pnode = (ASL_PARSE_NODE *) Node->Object;
if (Pnode)
{
if (Pnode->ParseOpcode == NAME)
{
Pnode = Pnode->Child;
}
switch (Node->Type)
{
case ACPI_TYPE_INTEGER:
if ((Pnode->ParseOpcode == NAMESEG) ||
(Pnode->ParseOpcode == NAMESTRING))
{
Pnode = Pnode->Peer;
}
if (Pnode->Value.Integer64 > ACPI_UINT32_MAX)
{
fprintf (Gbl_NamespaceOutputFile, " [Initial Value = 0x%X%X]",
HIDWORD (Pnode->Value.Integer64), Pnode->Value.Integer32);
}
else
{
fprintf (Gbl_NamespaceOutputFile, " [Initial Value = 0x%X]",
Pnode->Value.Integer32);
}
break;
case ACPI_TYPE_STRING:
if ((Pnode->ParseOpcode == NAMESEG) ||
(Pnode->ParseOpcode == NAMESTRING))
{
Pnode = Pnode->Peer;
}
fprintf (Gbl_NamespaceOutputFile, " [Initial Value = \"%s\"]",
Pnode->Value.String);
break;
case INTERNAL_TYPE_DEF_FIELD:
if ((Pnode->ParseOpcode == NAMESEG) ||
(Pnode->ParseOpcode == NAMESTRING))
{
Pnode = Pnode->Child;
}
fprintf (Gbl_NamespaceOutputFile, " [Length = 0x%02X]",
Pnode->Value.Integer32);
break;
}
}
fprintf (Gbl_NamespaceOutputFile, "\n");
return (AE_OK);
}
/*****************************************************************************
*
* FUNCTION: LsDisplayNamespace
*
* PARAMETERS: None
*
* RETURN: None
*
* DESCRIPTION: Walk the namespace an display information about each node
* in the tree. Information is written to the optional
* namespace output file.
*
****************************************************************************/
ACPI_STATUS
LsDisplayNamespace (void)
{
ACPI_STATUS Status;
if (!Gbl_NsOutputFlag)
{
return (AE_OK);
}
/* File header */
fprintf (Gbl_NamespaceOutputFile, "Contents of ACPI Namespace\n\n");
fprintf (Gbl_NamespaceOutputFile, "Count Depth Name - Type\n\n");
/* Walk entire namespace from the supplied root */
Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
ACPI_UINT32_MAX, FALSE, LsDoOneNamespaceObject,
NULL, NULL);
return (AE_OK);
}
/*****************************************************************************
*
* FUNCTION: LsCompareOneNamespaceObject
*
* PARAMETERS: ACPI_WALK_CALLBACK
*
* RETURN: Status
*
* DESCRIPTION: Compare name of one object.
*
****************************************************************************/
ACPI_STATUS
LsCompareOneNamespaceObject (
ACPI_HANDLE ObjHandle,
UINT32 Level,
void *Context,
void **ReturnValue)
{
ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
/* Simply check the name */
if (*((UINT32 *) (Context)) == Node->Name)
{
/* Abort walk if we found one instance */
return (AE_CTRL_TRUE);
}
return (AE_OK);
}
/*****************************************************************************
*
* FUNCTION: LkObjectExists
*
* PARAMETERS: Name - 4 char ACPI name
*
* RETURN: TRUE if name exists in namespace
*
* DESCRIPTION: Walk the namespace to find an object
*
****************************************************************************/
BOOLEAN
LkObjectExists (
char *Name)
{
ACPI_STATUS Status;
/* Walk entire namespace from the supplied root */
Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
ACPI_UINT32_MAX, FALSE, LsCompareOneNamespaceObject,
Name, NULL);
if (Status == AE_CTRL_TRUE)
{
/* At least one instance of the name was found */
return (TRUE);
}
return (FALSE);
}
/*****************************************************************************
*
* FUNCTION: LkCrossReferenceNamespace
*
* PARAMETERS: None
*
* RETURN: Status
*
* DESCRIPTION: Perform a cross reference check of the parse tree against the
* namespace. Every named referenced within the parse tree
* should be get resolved with a namespace lookup. If not, the
* original reference in the ASL code is invalid -- i.e., refers
* to a non-existent object.
*
* NOTE: The ASL "External" operator causes the name to be inserted into the
* namespace so that references to the external name will be resolved
* correctly here.
*
****************************************************************************/
ACPI_STATUS
LkCrossReferenceNamespace (void)
{
ACPI_WALK_STATE *WalkState;
ACPI_WALK_LIST WalkList;
DbgPrint (ASL_DEBUG_OUTPUT, "\nCreating namespace\n\n");
/*
* Create a new walk state for use when looking up names
* within the namespace (Passed as context to the callbacks)
*/
WalkList.WalkState = NULL;
WalkState = AcpiDsCreateWalkState (TABLE_ID_DSDT, NULL, NULL, &WalkList);
if (!WalkState)
{
return AE_NO_MEMORY;
}
/* Walk the entire parse tree */
TrWalkParseTree (RootNode, ASL_WALK_VISIT_TWICE, LkNamespaceLocateBegin,
LkNamespaceLocateEnd, WalkState);
return AE_OK;
}
/*****************************************************************************
*
* FUNCTION: LkNamespaceLocateBegin
*
* PARAMETERS: ASL_WALK_CALLBACK
*
* RETURN: Status
*
* DESCRIPTION: Descending callback used during cross-reference. For named
* object references, attempt to locate the name in the
* namespace.
*
* NOTE: ASL references to named fields within resource descriptors are
* resolve to integer values here. Therefore, this step is an
* important part of the code generation. We don't know that the
* name refers to a resource descriptor until now.
*
****************************************************************************/
ACPI_STATUS
LkNamespaceLocateBegin (
ASL_PARSE_NODE *PsNode,
UINT32 Level,
void *Context)
{
ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context;
ACPI_NAMESPACE_NODE *NsNode;
ACPI_STATUS Status;
OBJECT_TYPE_INTERNAL DataType;
NATIVE_CHAR *Path;
UINT8 PassedArgs;
ASL_PARSE_NODE *Next;
ASL_PARSE_NODE *MethodPsNode;
DEBUG_PRINT (TRACE_DISPATCH,
("NamespaceLocateBegin: PsNode %p\n", PsNode));
/* We are only interested in opcodes that have an associated name */
if ((!AcpiPsIsNamedOp (PsNode->AmlOpcode)) &&
(PsNode->ParseOpcode != NAMESTRING) &&
(PsNode->ParseOpcode != NAMESEG) &&
(PsNode->ParseOpcode != METHODCALL))
{
return (AE_OK);
}
if (AcpiPsIsNamedOp (PsNode->AmlOpcode))
{
Path = PsNode->Child->Value.String;
}
else
{
Path = PsNode->Value.String;
}
/* Map the raw opcode into an internal object type */
DataType = AcpiDsMapNamedOpcodeToDataType (PsNode->AmlOpcode);
DEBUG_PRINT (TRACE_DISPATCH,
("NamespaceLocateBegin: Type=%x\n", DataType));
/*
* Lookup the name in the namespace. Name must exist at this point, or it
* is an invalid reference.
*
* The namespace is also used as a lookup table for references to resource
* descriptors and the fields within them.
*/
Gbl_NsLookupCount++;
Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
DataType, IMODE_EXECUTE,
NS_SEARCH_PARENT, WalkState, &(NsNode));
if (ACPI_FAILURE (Status))
{
if (Status == AE_NOT_FOUND)
{
/*
* We didn't find the name reference by path -- we can qualify this
* a little better before we print an error message
*/
if (strlen (Path) == ACPI_NAME_SIZE)
{
/* A simple, one-segment ACPI name */
if (LkObjectExists (Path))
{
/* There exists such a name, but we couldn't get to it from this scope */
AslError (ASL_WARNING, ASL_MSG_NOT_REACHABLE, PsNode, PsNode->ExternalName);
}
else
{
/* The name doesn't exist, period */
AslError (ASL_WARNING, ASL_MSG_NOT_EXIST, PsNode, PsNode->ExternalName);
}
}
else
{
/* Check for a fully qualified path */
if (Path[0] == AML_ROOT_PREFIX)
{
/* Gave full path, the object does not exist */
AslError (ASL_WARNING, ASL_MSG_NOT_EXIST, PsNode, PsNode->ExternalName);
}
else
{
/* We can't tell whether it doesn't exist or just can't be reached. */
AslError (ASL_WARNING, ASL_MSG_NOT_FOUND, PsNode, PsNode->ExternalName);
}
}
}
return (Status);
}
if (NsNode->Type == INTERNAL_TYPE_RESOURCE)
{
/*
* This was a reference to a field within a resource descriptor. Extract
* the associated field offset (either a bit or byte offset depending on
* the field type) and change the named reference into an integer for
* AML code generation
*/
AcpiCmFree (PsNode->Value.String);
PsNode->ParseOpcode = INTEGER;
PsNode->AmlOpcode = AML_DWORD_OP;
PsNode->Value.Integer = (UINT64) NsNode->OwnerId;
PsNode->AmlLength = OpcSetOptimalIntegerSize (PsNode);
}
/*
* There are two types of method invocation:
* 1) Invocation with arguments -- the parser recognizes this as a METHODCALL
* 2) Invocation with no arguments --the parser cannot determine that this is a method
* invocation, therefore we have to figure it out here.
*/
else if ((((PsNode->ParseOpcode == NAMESTRING) || (PsNode->ParseOpcode == NAMESEG)) &&
(NsNode->Type == ACPI_TYPE_METHOD) &&
(PsNode->Parent) &&
(PsNode->Parent->ParseOpcode != METHOD)) ||
(PsNode->ParseOpcode == METHODCALL))
{
if (NsNode->Type != ACPI_TYPE_METHOD)
{
AslError (ASL_ERROR, ASL_MSG_NOT_METHOD, PsNode, PsNode->ExternalName);
return (AE_OK);
}
/*
* This is a method invocation, with or without arguments.
* Count the number of arguments, each appears as a child
* under the parent node
*/
PsNode->ParseOpcode = METHODCALL;
PassedArgs = 0;
Next = PsNode->Child;
while (Next)
{
PassedArgs++;
Next = Next->Peer;
}
/*
* Check the parsed arguments with the number expected by the
* method declaration itself
*/
if (PassedArgs != NsNode->OwnerId)
{
sprintf (MsgBuffer, "%s requires %d", PsNode->ExternalName,
NsNode->OwnerId);
if (PassedArgs < NsNode->OwnerId)
{
AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_LO, PsNode, MsgBuffer);
if (NsNode->OwnerId > 7)
{
printf ("too many arguments defined for method [%4.4s]\n", &NsNode->Name);
return (AE_BAD_PARAMETER);
}
}
else
{
AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_HI, PsNode, MsgBuffer);
}
}
/*
* Check if the method caller expects this method to return a value and
* if the called method in fact returns a value.
*/
if (!(PsNode->Flags & NODE_RESULT_NOT_USED))
{
/* 1) The result from the method is used (the method is a TermArg) */
MethodPsNode = NsNode->Object;
if (MethodPsNode->Flags & NODE_METHOD_NO_RETVAL)
{
/*
* 2) Method NEVER returns a value
*/
AslError (ASL_ERROR, ASL_MSG_NO_RETVAL, PsNode, PsNode->ExternalName);
}
else if (MethodPsNode->Flags & NODE_METHOD_SOME_NO_RETVAL)
{
/*
* 2) Method SOMETIMES returns a value, SOMETIMES not
*/
AslError (ASL_WARNING, ASL_MSG_SOME_NO_RETVAL, PsNode, PsNode->ExternalName);
}
}
}
PsNode->NsNode = NsNode;
return (Status);
}
/*****************************************************************************
*
* FUNCTION: LkNamespaceLocateEnd
*
* PARAMETERS: ASL_WALK_CALLBACK
*
* RETURN: Status
*
* DESCRIPTION: Ascending callback used during cross reference. We only
* need to worry about scope management here.
*
****************************************************************************/
ACPI_STATUS
LkNamespaceLocateEnd (
ASL_PARSE_NODE *PsNode,
UINT32 Level,
void *Context)
{
ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context;
OBJECT_TYPE_INTERNAL DataType;
/* We are only interested in opcodes that have an associated name */
if (!AcpiPsIsNamedOp (PsNode->AmlOpcode))
{
return (AE_OK);
}
/* Get the type to determine if we should pop the scope */
DataType = AcpiDsMapNamedOpcodeToDataType (PsNode->AmlOpcode);
if (PsNode->AmlOpcode == AML_NAME_OP)
{
/* For Name opcode, check the argument */
if (PsNode->Child)
{
/*
DataType = AcpiDsMapOpcodeToDataType (
PsNode->Child->AmlOpcode, NULL);
((ACPI_NAMESPACE_NODE *)Op->Node)->Type =
(UINT8) DataType;
*/
}
}
/* Pop the scope stack */
if (AcpiNsOpensScope (DataType))
{
DEBUG_PRINT (TRACE_DISPATCH,
("NamespaceLocateEnd/%s: Popping scope for Op %p\n",
AcpiCmGetTypeName (DataType), PsNode));
AcpiDsScopeStackPop (WalkState);
}
return (AE_OK);
}