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When compiling CreateXxxField operators that access resource descriptor tags, check that the bit access width matches the actual width of the resource descriptor field referenced by the tag. ACPICA BZ 930.
969 lines
30 KiB
C
969 lines
30 KiB
C
/******************************************************************************
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*
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* Module Name: dswload - Dispatcher namespace load callbacks
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*
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*****************************************************************************/
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/******************************************************************************
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*
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* 1. Copyright Notice
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*
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* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
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* All rights reserved.
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*
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* 2. License
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*
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* 2.1. This is your license from Intel Corp. under its intellectual property
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* rights. You may have additional license terms from the party that provided
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* you this software, covering your right to use that party's intellectual
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* property rights.
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*
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* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
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* copy of the source code appearing in this file ("Covered Code") an
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* irrevocable, perpetual, worldwide license under Intel's copyrights in the
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* base code distributed originally by Intel ("Original Intel Code") to copy,
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* make derivatives, distribute, use and display any portion of the Covered
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* Code in any form, with the right to sublicense such rights; and
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*
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* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
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* license (with the right to sublicense), under only those claims of Intel
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* patents that are infringed by the Original Intel Code, to make, use, sell,
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* offer to sell, and import the Covered Code and derivative works thereof
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* solely to the minimum extent necessary to exercise the above copyright
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* license, and in no event shall the patent license extend to any additions
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* to or modifications of the Original Intel Code. No other license or right
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* is granted directly or by implication, estoppel or otherwise;
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*
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* The above copyright and patent license is granted only if the following
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* conditions are met:
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*
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* 3. Conditions
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*
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* 3.1. Redistribution of Source with Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification with rights to further distribute source must include
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* the above Copyright Notice, the above License, this list of Conditions,
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* and the following Disclaimer and Export Compliance provision. In addition,
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* Licensee must cause all Covered Code to which Licensee contributes to
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* contain a file documenting the changes Licensee made to create that Covered
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* Code and the date of any change. Licensee must include in that file the
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* documentation of any changes made by any predecessor Licensee. Licensee
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* must include a prominent statement that the modification is derived,
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* directly or indirectly, from Original Intel Code.
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*
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* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification without rights to further distribute source must
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* include the following Disclaimer and Export Compliance provision in the
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* documentation and/or other materials provided with distribution. In
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* addition, Licensee may not authorize further sublicense of source of any
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* portion of the Covered Code, and must include terms to the effect that the
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* license from Licensee to its licensee is limited to the intellectual
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* property embodied in the software Licensee provides to its licensee, and
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* not to intellectual property embodied in modifications its licensee may
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* make.
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*
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* 3.3. Redistribution of Executable. Redistribution in executable form of any
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* substantial portion of the Covered Code or modification must reproduce the
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* above Copyright Notice, and the following Disclaimer and Export Compliance
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* provision in the documentation and/or other materials provided with the
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* distribution.
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*
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* 3.4. Intel retains all right, title, and interest in and to the Original
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* Intel Code.
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*
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* 3.5. Neither the name Intel nor any other trademark owned or controlled by
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* Intel shall be used in advertising or otherwise to promote the sale, use or
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* other dealings in products derived from or relating to the Covered Code
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* without prior written authorization from Intel.
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*
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* 4. Disclaimer and Export Compliance
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*
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* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
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* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
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* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
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* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
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* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
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* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
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* PARTICULAR PURPOSE.
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*
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* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
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* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
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* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
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* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
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* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
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* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
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* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
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* LIMITED REMEDY.
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*
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* 4.3. Licensee shall not export, either directly or indirectly, any of this
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* software or system incorporating such software without first obtaining any
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* required license or other approval from the U. S. Department of Commerce or
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* any other agency or department of the United States Government. In the
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* event Licensee exports any such software from the United States or
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* re-exports any such software from a foreign destination, Licensee shall
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* ensure that the distribution and export/re-export of the software is in
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* compliance with all laws, regulations, orders, or other restrictions of the
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* U.S. Export Administration Regulations. Licensee agrees that neither it nor
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* any of its subsidiaries will export/re-export any technical data, process,
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* software, or service, directly or indirectly, to any country for which the
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* United States government or any agency thereof requires an export license,
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* other governmental approval, or letter of assurance, without first obtaining
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* such license, approval or letter.
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*
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*****************************************************************************/
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#define __ASLLOAD_C__
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#include "aslcompiler.h"
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#include "amlcode.h"
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#include "acdispat.h"
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#include "acnamesp.h"
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#include "aslcompiler.y.h"
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#define _COMPONENT ACPI_COMPILER
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ACPI_MODULE_NAME ("aslload")
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/* Local prototypes */
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static ACPI_STATUS
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LdLoadFieldElements (
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ACPI_PARSE_OBJECT *Op,
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ACPI_WALK_STATE *WalkState);
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static ACPI_STATUS
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LdLoadResourceElements (
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ACPI_PARSE_OBJECT *Op,
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ACPI_WALK_STATE *WalkState);
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static ACPI_STATUS
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LdNamespace1Begin (
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ACPI_PARSE_OBJECT *Op,
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UINT32 Level,
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void *Context);
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static ACPI_STATUS
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LdNamespace2Begin (
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ACPI_PARSE_OBJECT *Op,
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UINT32 Level,
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void *Context);
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static ACPI_STATUS
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LdCommonNamespaceEnd (
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ACPI_PARSE_OBJECT *Op,
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UINT32 Level,
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void *Context);
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/*******************************************************************************
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*
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* FUNCTION: LdLoadNamespace
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*
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* PARAMETERS: RootOp - Root of the parse tree
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*
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* RETURN: Status
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*
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* DESCRIPTION: Perform a walk of the parse tree that in turn loads all of the
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* named ASL/AML objects into the namespace. The namespace is
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* constructed in order to resolve named references and references
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* to named fields within resource templates/descriptors.
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*
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******************************************************************************/
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ACPI_STATUS
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LdLoadNamespace (
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ACPI_PARSE_OBJECT *RootOp)
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{
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ACPI_WALK_STATE *WalkState;
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DbgPrint (ASL_DEBUG_OUTPUT, "\nCreating namespace\n\n");
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/* Create a new walk state */
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WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
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if (!WalkState)
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{
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return AE_NO_MEMORY;
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}
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/* Walk the entire parse tree, first pass */
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TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace1Begin,
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LdCommonNamespaceEnd, WalkState);
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/* Second pass to handle forward references */
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TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace2Begin,
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LdCommonNamespaceEnd, WalkState);
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/* Dump the namespace if debug is enabled */
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AcpiNsDumpTables (ACPI_NS_ALL, ACPI_UINT32_MAX);
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return AE_OK;
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}
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/*******************************************************************************
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*
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* FUNCTION: LdLoadFieldElements
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*
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* PARAMETERS: Op - Parent node (Field)
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* WalkState - Current walk state
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*
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* RETURN: Status
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*
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* DESCRIPTION: Enter the named elements of the field (children of the parent)
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* into the namespace.
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*
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******************************************************************************/
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static ACPI_STATUS
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LdLoadFieldElements (
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ACPI_PARSE_OBJECT *Op,
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ACPI_WALK_STATE *WalkState)
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{
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ACPI_PARSE_OBJECT *Child = NULL;
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ACPI_NAMESPACE_NODE *Node;
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ACPI_STATUS Status;
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/* Get the first named field element */
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switch (Op->Asl.AmlOpcode)
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{
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case AML_BANK_FIELD_OP:
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Child = UtGetArg (Op, 6);
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break;
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case AML_INDEX_FIELD_OP:
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Child = UtGetArg (Op, 5);
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break;
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case AML_FIELD_OP:
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Child = UtGetArg (Op, 4);
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break;
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default:
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/* No other opcodes should arrive here */
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return (AE_BAD_PARAMETER);
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}
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/* Enter all elements into the namespace */
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while (Child)
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{
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switch (Child->Asl.AmlOpcode)
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{
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case AML_INT_RESERVEDFIELD_OP:
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case AML_INT_ACCESSFIELD_OP:
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break;
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default:
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Status = AcpiNsLookup (WalkState->ScopeInfo,
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Child->Asl.Value.String,
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ACPI_TYPE_LOCAL_REGION_FIELD,
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ACPI_IMODE_LOAD_PASS1,
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ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE |
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ACPI_NS_ERROR_IF_FOUND,
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NULL, &Node);
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if (ACPI_FAILURE (Status))
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{
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if (Status != AE_ALREADY_EXISTS)
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{
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AslError (ASL_ERROR, ASL_MSG_CORE_EXCEPTION, Child,
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Child->Asl.Value.String);
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return (Status);
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}
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/*
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* The name already exists in this scope
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* But continue processing the elements
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*/
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AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Child,
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Child->Asl.Value.String);
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}
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else
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{
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Child->Asl.Node = Node;
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Node->Op = Child;
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}
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break;
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}
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Child = Child->Asl.Next;
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}
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return (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: LdLoadResourceElements
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*
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* PARAMETERS: Op - Parent node (Resource Descriptor)
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* WalkState - Current walk state
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*
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* RETURN: Status
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*
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* DESCRIPTION: Enter the named elements of the resource descriptor (children
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* of the parent) into the namespace.
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*
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* NOTE: In the real AML namespace, these named elements never exist. But
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* we simply use the namespace here as a symbol table so we can look
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* them up as they are referenced.
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*
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******************************************************************************/
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static ACPI_STATUS
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LdLoadResourceElements (
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ACPI_PARSE_OBJECT *Op,
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ACPI_WALK_STATE *WalkState)
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{
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ACPI_PARSE_OBJECT *InitializerOp = NULL;
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ACPI_NAMESPACE_NODE *Node;
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ACPI_STATUS Status;
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/*
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* Enter the resource name into the namespace. Name must not already exist.
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* This opens a scope, so later field names are guaranteed to be new/unique.
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*/
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Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Asl.Namepath,
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ACPI_TYPE_LOCAL_RESOURCE, ACPI_IMODE_LOAD_PASS1,
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ACPI_NS_NO_UPSEARCH | ACPI_NS_ERROR_IF_FOUND,
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WalkState, &Node);
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if (ACPI_FAILURE (Status))
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{
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if (Status == AE_ALREADY_EXISTS)
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{
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/* Actual node causing the error was saved in ParentMethod */
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AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS,
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(ACPI_PARSE_OBJECT *) Op->Asl.ParentMethod, Op->Asl.Namepath);
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return (AE_OK);
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}
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return (Status);
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}
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Node->Value = (UINT32) Op->Asl.Value.Integer;
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Node->Op = Op;
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Op->Asl.Node = Node;
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/*
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* Now enter the predefined fields, for easy lookup when referenced
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* by the source ASL
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*/
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InitializerOp = ASL_GET_CHILD_NODE (Op);
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while (InitializerOp)
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{
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if (InitializerOp->Asl.ExternalName)
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{
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Status = AcpiNsLookup (WalkState->ScopeInfo,
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InitializerOp->Asl.ExternalName,
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ACPI_TYPE_LOCAL_RESOURCE_FIELD,
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ACPI_IMODE_LOAD_PASS1,
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ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE,
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NULL, &Node);
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if (ACPI_FAILURE (Status))
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{
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return (Status);
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}
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/*
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* Store the field offset and length in the namespace node
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* so it can be used when the field is referenced
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*/
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Node->Value = InitializerOp->Asl.Value.Tag.BitOffset;
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Node->Length = InitializerOp->Asl.Value.Tag.BitLength;
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InitializerOp->Asl.Node = Node;
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Node->Op = InitializerOp;
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}
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InitializerOp = ASL_GET_PEER_NODE (InitializerOp);
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}
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return (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: LdNamespace1Begin
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*
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* PARAMETERS: ASL_WALK_CALLBACK
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*
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* RETURN: Status
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*
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* DESCRIPTION: Descending callback used during the parse tree walk. If this
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* is a named AML opcode, enter into the namespace
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*
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******************************************************************************/
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static ACPI_STATUS
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LdNamespace1Begin (
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ACPI_PARSE_OBJECT *Op,
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UINT32 Level,
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void *Context)
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{
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ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context;
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ACPI_NAMESPACE_NODE *Node;
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ACPI_STATUS Status;
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ACPI_OBJECT_TYPE ObjectType;
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ACPI_OBJECT_TYPE ActualObjectType = ACPI_TYPE_ANY;
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char *Path;
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UINT32 Flags = ACPI_NS_NO_UPSEARCH;
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ACPI_PARSE_OBJECT *Arg;
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UINT32 i;
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BOOLEAN ForceNewScope = FALSE;
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ACPI_FUNCTION_NAME (LdNamespace1Begin);
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ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
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Op, Op->Asl.ParseOpName));
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/*
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* We are only interested in opcodes that have an associated name
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* (or multiple names)
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*/
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switch (Op->Asl.AmlOpcode)
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{
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case AML_BANK_FIELD_OP:
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case AML_INDEX_FIELD_OP:
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case AML_FIELD_OP:
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Status = LdLoadFieldElements (Op, WalkState);
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return (Status);
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default:
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/* All other opcodes go below */
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break;
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}
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/* Check if this object has already been installed in the namespace */
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if (Op->Asl.Node)
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{
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return (AE_OK);
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}
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Path = Op->Asl.Namepath;
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if (!Path)
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{
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return (AE_OK);
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}
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/* Map the raw opcode into an internal object type */
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switch (Op->Asl.ParseOpcode)
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{
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case PARSEOP_NAME:
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Arg = Op->Asl.Child; /* Get the NameSeg/NameString node */
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Arg = Arg->Asl.Next; /* First peer is the object to be associated with the name */
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/*
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* If this name refers to a ResourceTemplate, we will need to open
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* a new scope so that the resource subfield names can be entered into
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* the namespace underneath this name
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*/
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if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
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{
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ForceNewScope = TRUE;
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}
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/* Get the data type associated with the named object, not the name itself */
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/* Log2 loop to convert from Btype (binary) to Etype (encoded) */
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ObjectType = 1;
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for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2)
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{
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ObjectType++;
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}
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break;
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case PARSEOP_EXTERNAL:
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/*
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* "External" simply enters a name and type into the namespace.
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* We must be careful to not open a new scope, however, no matter
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* what type the external name refers to (e.g., a method)
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*
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* first child is name, next child is ObjectType
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*/
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ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer;
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ObjectType = ACPI_TYPE_ANY;
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/*
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* We will mark every new node along the path as "External". This
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* allows some or all of the nodes to be created later in the ASL
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* code. Handles cases like this:
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*
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* External (\_SB_.PCI0.ABCD, IntObj)
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* Scope (_SB_)
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* {
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* Device (PCI0)
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* {
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* }
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* }
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* Method (X)
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* {
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* Store (\_SB_.PCI0.ABCD, Local0)
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* }
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*/
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Flags |= ACPI_NS_EXTERNAL;
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break;
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case PARSEOP_DEFAULT_ARG:
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if (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)
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{
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Status = LdLoadResourceElements (Op, WalkState);
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return_ACPI_STATUS (Status);
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}
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ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
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break;
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case PARSEOP_SCOPE:
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|
|
|
/*
|
|
* The name referenced by Scope(Name) must already exist at this point.
|
|
* In other words, forward references for Scope() are not supported.
|
|
* The only real reason for this is that the MS interpreter cannot
|
|
* handle this case. Perhaps someday this case can go away.
|
|
*/
|
|
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
|
|
ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
|
|
WalkState, &(Node));
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
if (Status == AE_NOT_FOUND)
|
|
{
|
|
/* The name was not found, go ahead and create it */
|
|
|
|
Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
|
|
ACPI_TYPE_LOCAL_SCOPE,
|
|
ACPI_IMODE_LOAD_PASS1, Flags,
|
|
WalkState, &(Node));
|
|
|
|
/*
|
|
* However, this is an error -- primarily because the MS
|
|
* interpreter can't handle a forward reference from the
|
|
* Scope() operator.
|
|
*/
|
|
AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
|
|
Op->Asl.ExternalName);
|
|
AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op,
|
|
Op->Asl.ExternalName);
|
|
goto FinishNode;
|
|
}
|
|
|
|
AslCoreSubsystemError (Op, Status,
|
|
"Failure from namespace lookup", FALSE);
|
|
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
/* We found a node with this name, now check the type */
|
|
|
|
switch (Node->Type)
|
|
{
|
|
case ACPI_TYPE_LOCAL_SCOPE:
|
|
case ACPI_TYPE_DEVICE:
|
|
case ACPI_TYPE_POWER:
|
|
case ACPI_TYPE_PROCESSOR:
|
|
case ACPI_TYPE_THERMAL:
|
|
|
|
/* These are acceptable types - they all open a new scope */
|
|
break;
|
|
|
|
case ACPI_TYPE_INTEGER:
|
|
case ACPI_TYPE_STRING:
|
|
case ACPI_TYPE_BUFFER:
|
|
|
|
/*
|
|
* These types we will allow, but we will change the type.
|
|
* This enables some existing code of the form:
|
|
*
|
|
* Name (DEB, 0)
|
|
* Scope (DEB) { ... }
|
|
*
|
|
* Which is used to workaround the fact that the MS interpreter
|
|
* does not allow Scope() forward references.
|
|
*/
|
|
sprintf (MsgBuffer, "%s [%s], changing type to [Scope]",
|
|
Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
|
|
AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
|
|
|
|
/* Switch the type to scope, open the new scope */
|
|
|
|
Node->Type = ACPI_TYPE_LOCAL_SCOPE;
|
|
Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
|
|
WalkState);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
|
|
/* All other types are an error */
|
|
|
|
sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
|
|
AcpiUtGetTypeName (Node->Type));
|
|
AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
|
|
|
|
/*
|
|
* However, switch the type to be an actual scope so
|
|
* that compilation can continue without generating a whole
|
|
* cascade of additional errors. Open the new scope.
|
|
*/
|
|
Node->Type = ACPI_TYPE_LOCAL_SCOPE;
|
|
Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
|
|
WalkState);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
break;
|
|
}
|
|
|
|
Status = AE_OK;
|
|
goto FinishNode;
|
|
|
|
|
|
default:
|
|
|
|
ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
|
|
break;
|
|
}
|
|
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n",
|
|
Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType)));
|
|
|
|
/* The name must not already exist */
|
|
|
|
Flags |= ACPI_NS_ERROR_IF_FOUND;
|
|
|
|
/*
|
|
* Enter the named type into the internal namespace. We enter the name
|
|
* as we go downward in the parse tree. Any necessary subobjects that
|
|
* involve arguments to the opcode must be created as we go back up the
|
|
* parse tree later.
|
|
*/
|
|
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
|
|
ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
if (Status == AE_ALREADY_EXISTS)
|
|
{
|
|
/* The name already exists in this scope */
|
|
|
|
if (Node->Type == ACPI_TYPE_LOCAL_SCOPE)
|
|
{
|
|
/* Allow multiple references to the same scope */
|
|
|
|
Node->Type = (UINT8) ObjectType;
|
|
Status = AE_OK;
|
|
}
|
|
else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
|
|
(Op->Asl.ParseOpcode != PARSEOP_EXTERNAL))
|
|
{
|
|
/*
|
|
* Allow one create on an object or segment that was
|
|
* previously declared External
|
|
*/
|
|
Node->Flags &= ~ANOBJ_IS_EXTERNAL;
|
|
Node->Type = (UINT8) ObjectType;
|
|
|
|
/* Just retyped a node, probably will need to open a scope */
|
|
|
|
if (AcpiNsOpensScope (ObjectType))
|
|
{
|
|
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
}
|
|
Status = AE_OK;
|
|
}
|
|
else
|
|
{
|
|
/* Valid error, object already exists */
|
|
|
|
AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
|
|
Op->Asl.ExternalName);
|
|
return_ACPI_STATUS (AE_OK);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
AslCoreSubsystemError (Op, Status,
|
|
"Failure from namespace lookup", FALSE);
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
}
|
|
|
|
if (ForceNewScope)
|
|
{
|
|
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
}
|
|
|
|
FinishNode:
|
|
/*
|
|
* Point the parse node to the new namespace node, and point
|
|
* the Node back to the original Parse node
|
|
*/
|
|
Op->Asl.Node = Node;
|
|
Node->Op = Op;
|
|
|
|
/* Set the actual data type if appropriate (EXTERNAL term only) */
|
|
|
|
if (ActualObjectType != ACPI_TYPE_ANY)
|
|
{
|
|
Node->Type = (UINT8) ActualObjectType;
|
|
Node->Value = ASL_EXTERNAL_METHOD;
|
|
}
|
|
|
|
if (Op->Asl.ParseOpcode == PARSEOP_METHOD)
|
|
{
|
|
/*
|
|
* Get the method argument count from "Extra" and save
|
|
* it in the namespace node
|
|
*/
|
|
Node->Value = (UINT32) Op->Asl.Extra;
|
|
}
|
|
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: LdNamespace2Begin
|
|
*
|
|
* PARAMETERS: ASL_WALK_CALLBACK
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Descending callback used during the pass 2 parse tree walk.
|
|
* Second pass resolves some forward references.
|
|
*
|
|
* Notes:
|
|
* Currently only needs to handle the Alias operator.
|
|
* Could be used to allow forward references from the Scope() operator, but
|
|
* the MS interpreter does not allow this, so this compiler does not either.
|
|
*
|
|
******************************************************************************/
|
|
|
|
static ACPI_STATUS
|
|
LdNamespace2Begin (
|
|
ACPI_PARSE_OBJECT *Op,
|
|
UINT32 Level,
|
|
void *Context)
|
|
{
|
|
ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context;
|
|
ACPI_STATUS Status;
|
|
ACPI_NAMESPACE_NODE *Node;
|
|
ACPI_OBJECT_TYPE ObjectType;
|
|
BOOLEAN ForceNewScope = FALSE;
|
|
ACPI_PARSE_OBJECT *Arg;
|
|
char *Path;
|
|
ACPI_NAMESPACE_NODE *TargetNode;
|
|
|
|
|
|
ACPI_FUNCTION_NAME (LdNamespace2Begin);
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
|
|
Op, Op->Asl.ParseOpName));
|
|
|
|
|
|
/* Ignore Ops with no namespace node */
|
|
|
|
Node = Op->Asl.Node;
|
|
if (!Node)
|
|
{
|
|
return (AE_OK);
|
|
}
|
|
|
|
/* Get the type to determine if we should push the scope */
|
|
|
|
if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
|
|
(Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
|
|
{
|
|
ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
|
|
}
|
|
else
|
|
{
|
|
ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
|
|
}
|
|
|
|
/* Push scope for Resource Templates */
|
|
|
|
if (Op->Asl.ParseOpcode == PARSEOP_NAME)
|
|
{
|
|
if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
|
|
{
|
|
ForceNewScope = TRUE;
|
|
}
|
|
}
|
|
|
|
/* Push the scope stack */
|
|
|
|
if (ForceNewScope || AcpiNsOpensScope (ObjectType))
|
|
{
|
|
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
}
|
|
|
|
if (Op->Asl.ParseOpcode == PARSEOP_ALIAS)
|
|
{
|
|
/* Complete the alias node by getting and saving the target node */
|
|
|
|
/* First child is the alias target */
|
|
|
|
Arg = Op->Asl.Child;
|
|
|
|
/* Get the target pathname */
|
|
|
|
Path = Arg->Asl.Namepath;
|
|
if (!Path)
|
|
{
|
|
Status = UtInternalizeName (Arg->Asl.ExternalName, &Path);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return (Status);
|
|
}
|
|
}
|
|
|
|
/* Get the NS node associated with the target. It must exist. */
|
|
|
|
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
|
|
ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
|
|
WalkState, &TargetNode);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
if (Status == AE_NOT_FOUND)
|
|
{
|
|
AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
|
|
Op->Asl.ExternalName);
|
|
|
|
/*
|
|
* The name was not found, go ahead and create it.
|
|
* This prevents more errors later.
|
|
*/
|
|
Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
|
|
ACPI_TYPE_ANY,
|
|
ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH,
|
|
WalkState, &(Node));
|
|
return (AE_OK);
|
|
}
|
|
|
|
AslCoreSubsystemError (Op, Status,
|
|
"Failure from namespace lookup", FALSE);
|
|
return (AE_OK);
|
|
}
|
|
|
|
/* Save the target node within the alias node */
|
|
|
|
Node->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode);
|
|
}
|
|
|
|
return (AE_OK);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: LdCommonNamespaceEnd
|
|
*
|
|
* PARAMETERS: ASL_WALK_CALLBACK
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Ascending callback used during the loading of the namespace,
|
|
* We only need to worry about managing the scope stack here.
|
|
*
|
|
******************************************************************************/
|
|
|
|
static ACPI_STATUS
|
|
LdCommonNamespaceEnd (
|
|
ACPI_PARSE_OBJECT *Op,
|
|
UINT32 Level,
|
|
void *Context)
|
|
{
|
|
ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context;
|
|
ACPI_OBJECT_TYPE ObjectType;
|
|
BOOLEAN ForceNewScope = FALSE;
|
|
|
|
|
|
ACPI_FUNCTION_NAME (LdCommonNamespaceEnd);
|
|
|
|
|
|
/* We are only interested in opcodes that have an associated name */
|
|
|
|
if (!Op->Asl.Namepath)
|
|
{
|
|
return (AE_OK);
|
|
}
|
|
|
|
/* Get the type to determine if we should pop the scope */
|
|
|
|
if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
|
|
(Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
|
|
{
|
|
/* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */
|
|
|
|
ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
|
|
}
|
|
else
|
|
{
|
|
ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
|
|
}
|
|
|
|
/* Pop scope that was pushed for Resource Templates */
|
|
|
|
if (Op->Asl.ParseOpcode == PARSEOP_NAME)
|
|
{
|
|
if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
|
|
{
|
|
ForceNewScope = TRUE;
|
|
}
|
|
}
|
|
|
|
/* Pop the scope stack */
|
|
|
|
if (ForceNewScope || AcpiNsOpensScope (ObjectType))
|
|
{
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
|
|
"(%s): Popping scope for Op [%s] %p\n",
|
|
AcpiUtGetTypeName (ObjectType), Op->Asl.ParseOpName, Op));
|
|
|
|
(void) AcpiDsScopeStackPop (WalkState);
|
|
}
|
|
|
|
return (AE_OK);
|
|
}
|
|
|
|
|