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
This type was introduced as the code was migrated from ACPI 1.0 (with 32-bit AML integers) to ACPI 2.0 (with 64-bit integers). It is now obsolete and this change removes it from the ACPICA code base, replaced by UINT64. The original typedef has been retained for now for compatibility with existing device driver code.
1195 lines
32 KiB
C
1195 lines
32 KiB
C
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/******************************************************************************
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*
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* Module Name: asltree - parse tree management
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*
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*****************************************************************************/
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/******************************************************************************
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*
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* 1. Copyright Notice
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*
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* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
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* All rights reserved.
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*
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* 2. License
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*
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* 2.1. This is your license from Intel Corp. under its intellectual property
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* rights. You may have additional license terms from the party that provided
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* you this software, covering your right to use that party's intellectual
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* property rights.
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*
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* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
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* copy of the source code appearing in this file ("Covered Code") an
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* irrevocable, perpetual, worldwide license under Intel's copyrights in the
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* base code distributed originally by Intel ("Original Intel Code") to copy,
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* make derivatives, distribute, use and display any portion of the Covered
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* Code in any form, with the right to sublicense such rights; and
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*
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* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
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* license (with the right to sublicense), under only those claims of Intel
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* patents that are infringed by the Original Intel Code, to make, use, sell,
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* offer to sell, and import the Covered Code and derivative works thereof
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* solely to the minimum extent necessary to exercise the above copyright
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* license, and in no event shall the patent license extend to any additions
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* to or modifications of the Original Intel Code. No other license or right
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* is granted directly or by implication, estoppel or otherwise;
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*
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* The above copyright and patent license is granted only if the following
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* conditions are met:
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*
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* 3. Conditions
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*
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* 3.1. Redistribution of Source with Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification with rights to further distribute source must include
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* the above Copyright Notice, the above License, this list of Conditions,
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* and the following Disclaimer and Export Compliance provision. In addition,
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* Licensee must cause all Covered Code to which Licensee contributes to
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* contain a file documenting the changes Licensee made to create that Covered
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* Code and the date of any change. Licensee must include in that file the
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* documentation of any changes made by any predecessor Licensee. Licensee
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* must include a prominent statement that the modification is derived,
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* directly or indirectly, from Original Intel Code.
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*
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* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification without rights to further distribute source must
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* include the following Disclaimer and Export Compliance provision in the
|
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* documentation and/or other materials provided with distribution. In
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* addition, Licensee may not authorize further sublicense of source of any
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* portion of the Covered Code, and must include terms to the effect that the
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* license from Licensee to its licensee is limited to the intellectual
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* property embodied in the software Licensee provides to its licensee, and
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* not to intellectual property embodied in modifications its licensee may
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* make.
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*
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* 3.3. Redistribution of Executable. Redistribution in executable form of any
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* substantial portion of the Covered Code or modification must reproduce the
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* above Copyright Notice, and the following Disclaimer and Export Compliance
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* provision in the documentation and/or other materials provided with the
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* distribution.
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*
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* 3.4. Intel retains all right, title, and interest in and to the Original
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* Intel Code.
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*
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* 3.5. Neither the name Intel nor any other trademark owned or controlled by
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* Intel shall be used in advertising or otherwise to promote the sale, use or
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* other dealings in products derived from or relating to the Covered Code
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* without prior written authorization from Intel.
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*
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* 4. Disclaimer and Export Compliance
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*
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* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
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* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
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* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
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* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
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* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
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* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
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* PARTICULAR PURPOSE.
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*
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* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
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* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
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* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
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* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
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* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
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* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
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* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
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* LIMITED REMEDY.
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*
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* 4.3. Licensee shall not export, either directly or indirectly, any of this
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* software or system incorporating such software without first obtaining any
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* required license or other approval from the U. S. Department of Commerce or
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* any other agency or department of the United States Government. In the
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* event Licensee exports any such software from the United States or
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* re-exports any such software from a foreign destination, Licensee shall
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* ensure that the distribution and export/re-export of the software is in
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* compliance with all laws, regulations, orders, or other restrictions of the
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* U.S. Export Administration Regulations. Licensee agrees that neither it nor
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* any of its subsidiaries will export/re-export any technical data, process,
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* software, or service, directly or indirectly, to any country for which the
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* United States government or any agency thereof requires an export license,
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* other governmental approval, or letter of assurance, without first obtaining
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* such license, approval or letter.
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*
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*****************************************************************************/
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#include "aslcompiler.h"
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#include "aslcompiler.y.h"
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#define _COMPONENT ACPI_COMPILER
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ACPI_MODULE_NAME ("asltree")
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/* Local prototypes */
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static ACPI_PARSE_OBJECT *
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TrGetNextNode (
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void);
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static char *
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TrGetNodeFlagName (
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UINT32 Flags);
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/*******************************************************************************
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*
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* FUNCTION: TrGetNextNode
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*
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* PARAMETERS: None
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*
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* RETURN: New parse node. Aborts on allocation failure
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*
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* DESCRIPTION: Allocate a new parse node for the parse tree. Bypass the local
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* dynamic memory manager for performance reasons (This has a
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* major impact on the speed of the compiler.)
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*
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******************************************************************************/
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static ACPI_PARSE_OBJECT *
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TrGetNextNode (
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void)
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{
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if (Gbl_NodeCacheNext >= Gbl_NodeCacheLast)
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{
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Gbl_NodeCacheNext = UtLocalCalloc (sizeof (ACPI_PARSE_OBJECT) *
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ASL_NODE_CACHE_SIZE);
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Gbl_NodeCacheLast = Gbl_NodeCacheNext + ASL_NODE_CACHE_SIZE;
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}
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return (Gbl_NodeCacheNext++);
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}
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/*******************************************************************************
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*
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* FUNCTION: TrAllocateNode
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*
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* PARAMETERS: ParseOpcode - Opcode to be assigned to the node
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*
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* RETURN: New parse node. Aborts on allocation failure
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*
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* DESCRIPTION: Allocate and initialize a new parse node for the parse tree
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*
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******************************************************************************/
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ACPI_PARSE_OBJECT *
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TrAllocateNode (
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UINT32 ParseOpcode)
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{
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ACPI_PARSE_OBJECT *Op;
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Op = TrGetNextNode ();
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Op->Asl.ParseOpcode = (UINT16) ParseOpcode;
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Op->Asl.Filename = Gbl_Files[ASL_FILE_INPUT].Filename;
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Op->Asl.LineNumber = Gbl_CurrentLineNumber;
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Op->Asl.LogicalLineNumber = Gbl_LogicalLineNumber;
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Op->Asl.LogicalByteOffset = Gbl_CurrentLineOffset;
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Op->Asl.Column = Gbl_CurrentColumn;
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UtSetParseOpName (Op);
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return Op;
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}
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/*******************************************************************************
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*
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* FUNCTION: TrReleaseNode
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*
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* PARAMETERS: Op - Op to be released
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*
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* RETURN: None
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*
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* DESCRIPTION: "release" a node. In truth, nothing is done since the node
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* is part of a larger buffer
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*
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******************************************************************************/
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void
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TrReleaseNode (
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ACPI_PARSE_OBJECT *Op)
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{
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return;
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}
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/*******************************************************************************
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*
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* FUNCTION: TrUpdateNode
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*
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* PARAMETERS: ParseOpcode - New opcode to be assigned to the node
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* Op - An existing parse node
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*
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* RETURN: The updated node
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*
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* DESCRIPTION: Change the parse opcode assigned to a node. Usually used to
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* change an opcode to DEFAULT_ARG so that the node is ignored
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* during the code generation. Also used to set generic integers
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* to a specific size (8, 16, 32, or 64 bits)
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*
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******************************************************************************/
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ACPI_PARSE_OBJECT *
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TrUpdateNode (
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UINT32 ParseOpcode,
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ACPI_PARSE_OBJECT *Op)
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{
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if (!Op)
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{
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return NULL;
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}
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DbgPrint (ASL_PARSE_OUTPUT,
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"\nUpdateNode: Old - %s, New - %s\n\n",
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UtGetOpName (Op->Asl.ParseOpcode),
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UtGetOpName (ParseOpcode));
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/* Assign new opcode and name */
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if (Op->Asl.ParseOpcode == PARSEOP_ONES)
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{
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switch (ParseOpcode)
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{
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case PARSEOP_BYTECONST:
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Op->Asl.Value.Integer = 0xFF;
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break;
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case PARSEOP_WORDCONST:
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Op->Asl.Value.Integer = 0xFFFF;
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break;
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case PARSEOP_DWORDCONST:
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Op->Asl.Value.Integer = 0xFFFFFFFF;
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break;
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default:
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/* Don't care about others, don't need to check QWORD */
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break;
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}
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}
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Op->Asl.ParseOpcode = (UINT16) ParseOpcode;
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UtSetParseOpName (Op);
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/*
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* For the BYTE, WORD, and DWORD constants, make sure that the integer
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* that was passed in will actually fit into the data type
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*/
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switch (ParseOpcode)
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{
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case PARSEOP_BYTECONST:
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Op = UtCheckIntegerRange (Op, 0x00, ACPI_UINT8_MAX);
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break;
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case PARSEOP_WORDCONST:
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Op = UtCheckIntegerRange (Op, 0x00, ACPI_UINT16_MAX);
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break;
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case PARSEOP_DWORDCONST:
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Op = UtCheckIntegerRange (Op, 0x00, ACPI_UINT32_MAX);
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break;
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default:
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/* Don't care about others, don't need to check QWORD */
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break;
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}
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return Op;
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}
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/*******************************************************************************
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*
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* FUNCTION: TrGetNodeFlagName
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*
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* PARAMETERS: Flags - Flags word to be decoded
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*
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* RETURN: Name string. Always returns a valid string pointer.
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*
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* DESCRIPTION: Decode a flags word
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*
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******************************************************************************/
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static char *
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TrGetNodeFlagName (
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UINT32 Flags)
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{
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switch (Flags)
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{
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case NODE_VISITED:
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return ("NODE_VISITED");
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case NODE_AML_PACKAGE:
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return ("NODE_AML_PACKAGE");
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case NODE_IS_TARGET:
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return ("NODE_IS_TARGET");
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case NODE_IS_RESOURCE_DESC:
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return ("NODE_IS_RESOURCE_DESC");
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case NODE_IS_RESOURCE_FIELD:
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return ("NODE_IS_RESOURCE_FIELD");
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case NODE_HAS_NO_EXIT:
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return ("NODE_HAS_NO_EXIT");
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case NODE_IF_HAS_NO_EXIT:
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return ("NODE_IF_HAS_NO_EXIT");
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case NODE_NAME_INTERNALIZED:
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return ("NODE_NAME_INTERNALIZED");
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case NODE_METHOD_NO_RETVAL:
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return ("NODE_METHOD_NO_RETVAL");
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case NODE_METHOD_SOME_NO_RETVAL:
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return ("NODE_METHOD_SOME_NO_RETVAL");
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case NODE_RESULT_NOT_USED:
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return ("NODE_RESULT_NOT_USED");
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case NODE_METHOD_TYPED:
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return ("NODE_METHOD_TYPED");
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case NODE_IS_BIT_OFFSET:
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return ("NODE_IS_BIT_OFFSET");
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case NODE_COMPILE_TIME_CONST:
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return ("NODE_COMPILE_TIME_CONST");
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case NODE_IS_TERM_ARG:
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return ("NODE_IS_TERM_ARG");
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case NODE_WAS_ONES_OP:
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return ("NODE_WAS_ONES_OP");
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case NODE_IS_NAME_DECLARATION:
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return ("NODE_IS_NAME_DECLARATION");
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default:
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return ("Multiple Flags (or unknown flag) set");
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}
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}
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|
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/*******************************************************************************
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*
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* FUNCTION: TrSetNodeFlags
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*
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* PARAMETERS: Op - An existing parse node
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* Flags - New flags word
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*
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* RETURN: The updated parser op
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*
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* DESCRIPTION: Set bits in the node flags word. Will not clear bits, only set
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*
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******************************************************************************/
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ACPI_PARSE_OBJECT *
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TrSetNodeFlags (
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ACPI_PARSE_OBJECT *Op,
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UINT32 Flags)
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{
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DbgPrint (ASL_PARSE_OUTPUT,
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"\nSetNodeFlags: Op %p, %8.8X %s\n\n", Op, Flags,
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TrGetNodeFlagName (Flags));
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if (!Op)
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{
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return NULL;
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}
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Op->Asl.CompileFlags |= Flags;
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return Op;
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}
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|
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/*******************************************************************************
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*
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* FUNCTION: TrSetEndLineNumber
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|
*
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* PARAMETERS: Op - An existing parse node
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*
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* RETURN: None.
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*
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* DESCRIPTION: Set the ending line numbers (file line and logical line) of a
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* parse node to the current line numbers.
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*
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******************************************************************************/
|
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void
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TrSetEndLineNumber (
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ACPI_PARSE_OBJECT *Op)
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{
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/* If the end line # is already set, just return */
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if (Op->Asl.EndLine)
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{
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return;
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}
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Op->Asl.EndLine = Gbl_CurrentLineNumber;
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Op->Asl.EndLogicalLine = Gbl_LogicalLineNumber;
|
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}
|
|
|
|
|
|
/*******************************************************************************
|
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*
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* FUNCTION: TrCreateLeafNode
|
|
*
|
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* PARAMETERS: ParseOpcode - New opcode to be assigned to the node
|
|
*
|
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* RETURN: Pointer to the new node. Aborts on allocation failure
|
|
*
|
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* DESCRIPTION: Create a simple leaf node (no children or peers, and no value
|
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* assigned to the node)
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|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
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TrCreateLeafNode (
|
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UINT32 ParseOpcode)
|
|
{
|
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ACPI_PARSE_OBJECT *Op;
|
|
|
|
|
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Op = TrAllocateNode (ParseOpcode);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
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"\nCreateLeafNode Ln/Col %d/%d NewNode %p Op %s\n\n",
|
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Op->Asl.LineNumber, Op->Asl.Column, Op, UtGetOpName(ParseOpcode));
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|
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return Op;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrCreateValuedLeafNode
|
|
*
|
|
* PARAMETERS: ParseOpcode - New opcode to be assigned to the node
|
|
* Value - Value to be assigned to the node
|
|
*
|
|
* RETURN: Pointer to the new node. Aborts on allocation failure
|
|
*
|
|
* DESCRIPTION: Create a leaf node (no children or peers) with a value
|
|
* assigned to it
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
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TrCreateValuedLeafNode (
|
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UINT32 ParseOpcode,
|
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UINT64 Value)
|
|
{
|
|
ACPI_PARSE_OBJECT *Op;
|
|
|
|
|
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Op = TrAllocateNode (ParseOpcode);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nCreateValuedLeafNode Ln/Col %d/%d NewNode %p Op %s Value %8.8X%8.8X ",
|
|
Op->Asl.LineNumber, Op->Asl.Column, Op, UtGetOpName(ParseOpcode),
|
|
ACPI_FORMAT_UINT64 (Value));
|
|
Op->Asl.Value.Integer = Value;
|
|
|
|
switch (ParseOpcode)
|
|
{
|
|
case PARSEOP_STRING_LITERAL:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "STRING->%s", Value);
|
|
break;
|
|
|
|
case PARSEOP_NAMESEG:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "NAMESEG->%s", Value);
|
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break;
|
|
|
|
case PARSEOP_NAMESTRING:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "NAMESTRING->%s", Value);
|
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break;
|
|
|
|
case PARSEOP_EISAID:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "EISAID->%s", Value);
|
|
break;
|
|
|
|
case PARSEOP_METHOD:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "METHOD");
|
|
break;
|
|
|
|
case PARSEOP_INTEGER:
|
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DbgPrint (ASL_PARSE_OUTPUT, "INTEGER");
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT, "\n\n");
|
|
return Op;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrCreateNode
|
|
*
|
|
* PARAMETERS: ParseOpcode - Opcode to be assigned to the node
|
|
* NumChildren - Number of children to follow
|
|
* ... - A list of child nodes to link to the new
|
|
* node. NumChildren long.
|
|
*
|
|
* RETURN: Pointer to the new node. Aborts on allocation failure
|
|
*
|
|
* DESCRIPTION: Create a new parse node and link together a list of child
|
|
* nodes underneath the new node.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrCreateNode (
|
|
UINT32 ParseOpcode,
|
|
UINT32 NumChildren,
|
|
...)
|
|
{
|
|
ACPI_PARSE_OBJECT *Op;
|
|
ACPI_PARSE_OBJECT *Child;
|
|
ACPI_PARSE_OBJECT *PrevChild;
|
|
va_list ap;
|
|
UINT32 i;
|
|
BOOLEAN FirstChild;
|
|
|
|
|
|
va_start (ap, NumChildren);
|
|
|
|
/* Allocate one new node */
|
|
|
|
Op = TrAllocateNode (ParseOpcode);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nCreateNode Ln/Col %d/%d NewParent %p Child %d Op %s ",
|
|
Op->Asl.LineNumber, Op->Asl.Column, Op, NumChildren, UtGetOpName(ParseOpcode));
|
|
|
|
/* Some extra debug output based on the parse opcode */
|
|
|
|
switch (ParseOpcode)
|
|
{
|
|
case PARSEOP_DEFINITIONBLOCK:
|
|
RootNode = Op;
|
|
DbgPrint (ASL_PARSE_OUTPUT, "DEFINITION_BLOCK (Tree Completed)->");
|
|
break;
|
|
|
|
case PARSEOP_OPERATIONREGION:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "OPREGION->");
|
|
break;
|
|
|
|
case PARSEOP_OR:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "OR->");
|
|
break;
|
|
|
|
default:
|
|
/* Nothing to do for other opcodes */
|
|
break;
|
|
}
|
|
|
|
/* Link the new node to its children */
|
|
|
|
PrevChild = NULL;
|
|
FirstChild = TRUE;
|
|
for (i = 0; i < NumChildren; i++)
|
|
{
|
|
/* Get the next child */
|
|
|
|
Child = va_arg (ap, ACPI_PARSE_OBJECT *);
|
|
DbgPrint (ASL_PARSE_OUTPUT, "%p, ", Child);
|
|
|
|
/*
|
|
* If child is NULL, this means that an optional argument
|
|
* was omitted. We must create a placeholder with a special
|
|
* opcode (DEFAULT_ARG) so that the code generator will know
|
|
* that it must emit the correct default for this argument
|
|
*/
|
|
if (!Child)
|
|
{
|
|
Child = TrAllocateNode (PARSEOP_DEFAULT_ARG);
|
|
}
|
|
|
|
/* Link first child to parent */
|
|
|
|
if (FirstChild)
|
|
{
|
|
FirstChild = FALSE;
|
|
Op->Asl.Child = Child;
|
|
}
|
|
|
|
/* Point all children to parent */
|
|
|
|
Child->Asl.Parent = Op;
|
|
|
|
/* Link children in a peer list */
|
|
|
|
if (PrevChild)
|
|
{
|
|
PrevChild->Asl.Next = Child;
|
|
};
|
|
|
|
/*
|
|
* This child might be a list, point all nodes in the list
|
|
* to the same parent
|
|
*/
|
|
while (Child->Asl.Next)
|
|
{
|
|
Child = Child->Asl.Next;
|
|
Child->Asl.Parent = Op;
|
|
}
|
|
|
|
PrevChild = Child;
|
|
}
|
|
va_end(ap);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT, "\n\n");
|
|
return Op;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrLinkChildren
|
|
*
|
|
* PARAMETERS: Op - An existing parse node
|
|
* NumChildren - Number of children to follow
|
|
* ... - A list of child nodes to link to the new
|
|
* node. NumChildren long.
|
|
*
|
|
* RETURN: The updated (linked) node
|
|
*
|
|
* DESCRIPTION: Link a group of nodes to an existing parse node
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrLinkChildren (
|
|
ACPI_PARSE_OBJECT *Op,
|
|
UINT32 NumChildren,
|
|
...)
|
|
{
|
|
ACPI_PARSE_OBJECT *Child;
|
|
ACPI_PARSE_OBJECT *PrevChild;
|
|
va_list ap;
|
|
UINT32 i;
|
|
BOOLEAN FirstChild;
|
|
|
|
|
|
va_start (ap, NumChildren);
|
|
|
|
|
|
TrSetEndLineNumber (Op);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nLinkChildren Line [%d to %d] NewParent %p Child %d Op %s ",
|
|
Op->Asl.LineNumber, Op->Asl.EndLine,
|
|
Op, NumChildren, UtGetOpName(Op->Asl.ParseOpcode));
|
|
|
|
switch (Op->Asl.ParseOpcode)
|
|
{
|
|
case PARSEOP_DEFINITIONBLOCK:
|
|
RootNode = Op;
|
|
DbgPrint (ASL_PARSE_OUTPUT, "DEFINITION_BLOCK (Tree Completed)->");
|
|
break;
|
|
|
|
case PARSEOP_OPERATIONREGION:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "OPREGION->");
|
|
break;
|
|
|
|
case PARSEOP_OR:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "OR->");
|
|
break;
|
|
|
|
default:
|
|
/* Nothing to do for other opcodes */
|
|
break;
|
|
}
|
|
|
|
/* Link the new node to it's children */
|
|
|
|
PrevChild = NULL;
|
|
FirstChild = TRUE;
|
|
for (i = 0; i < NumChildren; i++)
|
|
{
|
|
Child = va_arg (ap, ACPI_PARSE_OBJECT *);
|
|
|
|
if ((Child == PrevChild) && (Child != NULL))
|
|
{
|
|
AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Child,
|
|
"Child node list invalid");
|
|
return Op;
|
|
}
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT, "%p, ", Child);
|
|
|
|
/*
|
|
* If child is NULL, this means that an optional argument
|
|
* was omitted. We must create a placeholder with a special
|
|
* opcode (DEFAULT_ARG) so that the code generator will know
|
|
* that it must emit the correct default for this argument
|
|
*/
|
|
if (!Child)
|
|
{
|
|
Child = TrAllocateNode (PARSEOP_DEFAULT_ARG);
|
|
}
|
|
|
|
/* Link first child to parent */
|
|
|
|
if (FirstChild)
|
|
{
|
|
FirstChild = FALSE;
|
|
Op->Asl.Child = Child;
|
|
}
|
|
|
|
/* Point all children to parent */
|
|
|
|
Child->Asl.Parent = Op;
|
|
|
|
/* Link children in a peer list */
|
|
|
|
if (PrevChild)
|
|
{
|
|
PrevChild->Asl.Next = Child;
|
|
};
|
|
|
|
/*
|
|
* This child might be a list, point all nodes in the list
|
|
* to the same parent
|
|
*/
|
|
while (Child->Asl.Next)
|
|
{
|
|
Child = Child->Asl.Next;
|
|
Child->Asl.Parent = Op;
|
|
}
|
|
PrevChild = Child;
|
|
}
|
|
va_end(ap);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT, "\n\n");
|
|
return Op;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrLinkPeerNode
|
|
*
|
|
* PARAMETERS: Op1 - First peer
|
|
* Op2 - Second peer
|
|
*
|
|
* RETURN: Op1 or the non-null node.
|
|
*
|
|
* DESCRIPTION: Link two nodes as peers. Handles cases where one peer is null.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrLinkPeerNode (
|
|
ACPI_PARSE_OBJECT *Op1,
|
|
ACPI_PARSE_OBJECT *Op2)
|
|
{
|
|
ACPI_PARSE_OBJECT *Next;
|
|
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nLinkPeerNode: 1=%p (%s), 2=%p (%s)\n\n",
|
|
Op1, Op1 ? UtGetOpName(Op1->Asl.ParseOpcode) : NULL,
|
|
Op2, Op2 ? UtGetOpName(Op2->Asl.ParseOpcode) : NULL);
|
|
|
|
|
|
if ((!Op1) && (!Op2))
|
|
{
|
|
DbgPrint (ASL_PARSE_OUTPUT, "\nTwo Null nodes!\n");
|
|
return Op1;
|
|
}
|
|
|
|
/* If one of the nodes is null, just return the non-null node */
|
|
|
|
if (!Op2)
|
|
{
|
|
return Op1;
|
|
}
|
|
|
|
if (!Op1)
|
|
{
|
|
return Op2;
|
|
}
|
|
|
|
if (Op1 == Op2)
|
|
{
|
|
DbgPrint (ASL_DEBUG_OUTPUT,
|
|
"\n\n************* Internal error, linking node to itself %p\n\n\n",
|
|
Op1);
|
|
AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Op1,
|
|
"Linking node to itself");
|
|
return Op1;
|
|
}
|
|
|
|
Op1->Asl.Parent = Op2->Asl.Parent;
|
|
|
|
/*
|
|
* Op 1 may already have a peer list (such as an IF/ELSE pair),
|
|
* so we must walk to the end of the list and attach the new
|
|
* peer at the end
|
|
*/
|
|
Next = Op1;
|
|
while (Next->Asl.Next)
|
|
{
|
|
Next = Next->Asl.Next;
|
|
}
|
|
|
|
Next->Asl.Next = Op2;
|
|
return Op1;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrLinkPeerNodes
|
|
*
|
|
* PARAMETERS: NumPeers - The number of nodes in the list to follow
|
|
* ... - A list of nodes to link together as peers
|
|
*
|
|
* RETURN: The first node in the list (head of the peer list)
|
|
*
|
|
* DESCRIPTION: Link together an arbitrary number of peer nodes.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrLinkPeerNodes (
|
|
UINT32 NumPeers,
|
|
...)
|
|
{
|
|
ACPI_PARSE_OBJECT *This;
|
|
ACPI_PARSE_OBJECT *Next;
|
|
va_list ap;
|
|
UINT32 i;
|
|
ACPI_PARSE_OBJECT *Start;
|
|
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nLinkPeerNodes: (%d) ", NumPeers);
|
|
|
|
va_start (ap, NumPeers);
|
|
This = va_arg (ap, ACPI_PARSE_OBJECT *);
|
|
Start = This;
|
|
|
|
/*
|
|
* Link all peers
|
|
*/
|
|
for (i = 0; i < (NumPeers -1); i++)
|
|
{
|
|
DbgPrint (ASL_PARSE_OUTPUT, "%d=%p ", (i+1), This);
|
|
|
|
while (This->Asl.Next)
|
|
{
|
|
This = This->Asl.Next;
|
|
}
|
|
|
|
/* Get another peer node */
|
|
|
|
Next = va_arg (ap, ACPI_PARSE_OBJECT *);
|
|
if (!Next)
|
|
{
|
|
Next = TrAllocateNode (PARSEOP_DEFAULT_ARG);
|
|
}
|
|
|
|
/* link new node to the current node */
|
|
|
|
This->Asl.Next = Next;
|
|
This = Next;
|
|
}
|
|
va_end (ap);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,"\n\n");
|
|
return (Start);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrLinkChildNode
|
|
*
|
|
* PARAMETERS: Op1 - Parent node
|
|
* Op2 - Op to become a child
|
|
*
|
|
* RETURN: The parent node
|
|
*
|
|
* DESCRIPTION: Link two nodes together as a parent and child
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrLinkChildNode (
|
|
ACPI_PARSE_OBJECT *Op1,
|
|
ACPI_PARSE_OBJECT *Op2)
|
|
{
|
|
ACPI_PARSE_OBJECT *Next;
|
|
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nLinkChildNode: Parent=%p (%s), Child=%p (%s)\n\n",
|
|
Op1, Op1 ? UtGetOpName(Op1->Asl.ParseOpcode): NULL,
|
|
Op2, Op2 ? UtGetOpName(Op2->Asl.ParseOpcode): NULL);
|
|
|
|
if (!Op1 || !Op2)
|
|
{
|
|
return Op1;
|
|
}
|
|
|
|
Op1->Asl.Child = Op2;
|
|
|
|
/* Set the child and all peers of the child to point to the parent */
|
|
|
|
Next = Op2;
|
|
while (Next)
|
|
{
|
|
Next->Asl.Parent = Op1;
|
|
Next = Next->Asl.Next;
|
|
}
|
|
|
|
return Op1;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrWalkParseTree
|
|
*
|
|
* PARAMETERS: Visitation - Type of walk
|
|
* DescendingCallback - Called during tree descent
|
|
* AscendingCallback - Called during tree ascent
|
|
* Context - To be passed to the callbacks
|
|
*
|
|
* RETURN: Status from callback(s)
|
|
*
|
|
* DESCRIPTION: Walk the entire parse tree.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
TrWalkParseTree (
|
|
ACPI_PARSE_OBJECT *Op,
|
|
UINT32 Visitation,
|
|
ASL_WALK_CALLBACK DescendingCallback,
|
|
ASL_WALK_CALLBACK AscendingCallback,
|
|
void *Context)
|
|
{
|
|
UINT32 Level;
|
|
BOOLEAN NodePreviouslyVisited;
|
|
ACPI_PARSE_OBJECT *StartOp = Op;
|
|
ACPI_STATUS Status;
|
|
|
|
|
|
if (!RootNode)
|
|
{
|
|
return (AE_OK);
|
|
}
|
|
|
|
Level = 0;
|
|
NodePreviouslyVisited = FALSE;
|
|
|
|
switch (Visitation)
|
|
{
|
|
case ASL_WALK_VISIT_DOWNWARD:
|
|
|
|
while (Op)
|
|
{
|
|
if (!NodePreviouslyVisited)
|
|
{
|
|
/* Let the callback process the node. */
|
|
|
|
Status = DescendingCallback (Op, Level, Context);
|
|
if (ACPI_SUCCESS (Status))
|
|
{
|
|
/* Visit children first, once */
|
|
|
|
if (Op->Asl.Child)
|
|
{
|
|
Level++;
|
|
Op = Op->Asl.Child;
|
|
continue;
|
|
}
|
|
}
|
|
else if (Status != AE_CTRL_DEPTH)
|
|
{
|
|
/* Exit immediately on any error */
|
|
|
|
return (Status);
|
|
}
|
|
}
|
|
|
|
/* Terminate walk at start op */
|
|
|
|
if (Op == StartOp)
|
|
{
|
|
break;
|
|
}
|
|
|
|
/* No more children, visit peers */
|
|
|
|
if (Op->Asl.Next)
|
|
{
|
|
Op = Op->Asl.Next;
|
|
NodePreviouslyVisited = FALSE;
|
|
}
|
|
else
|
|
{
|
|
/* No children or peers, re-visit parent */
|
|
|
|
if (Level != 0 )
|
|
{
|
|
Level--;
|
|
}
|
|
Op = Op->Asl.Parent;
|
|
NodePreviouslyVisited = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
|
|
case ASL_WALK_VISIT_UPWARD:
|
|
|
|
while (Op)
|
|
{
|
|
/* Visit leaf node (no children) or parent node on return trip */
|
|
|
|
if ((!Op->Asl.Child) ||
|
|
(NodePreviouslyVisited))
|
|
{
|
|
/* Let the callback process the node. */
|
|
|
|
Status = AscendingCallback (Op, Level, Context);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return (Status);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Visit children first, once */
|
|
|
|
Level++;
|
|
Op = Op->Asl.Child;
|
|
continue;
|
|
}
|
|
|
|
/* Terminate walk at start op */
|
|
|
|
if (Op == StartOp)
|
|
{
|
|
break;
|
|
}
|
|
|
|
/* No more children, visit peers */
|
|
|
|
if (Op->Asl.Next)
|
|
{
|
|
Op = Op->Asl.Next;
|
|
NodePreviouslyVisited = FALSE;
|
|
}
|
|
else
|
|
{
|
|
/* No children or peers, re-visit parent */
|
|
|
|
if (Level != 0 )
|
|
{
|
|
Level--;
|
|
}
|
|
Op = Op->Asl.Parent;
|
|
NodePreviouslyVisited = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
|
|
case ASL_WALK_VISIT_TWICE:
|
|
|
|
while (Op)
|
|
{
|
|
if (NodePreviouslyVisited)
|
|
{
|
|
Status = AscendingCallback (Op, Level, Context);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return (Status);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Let the callback process the node. */
|
|
|
|
Status = DescendingCallback (Op, Level, Context);
|
|
if (ACPI_SUCCESS (Status))
|
|
{
|
|
/* Visit children first, once */
|
|
|
|
if (Op->Asl.Child)
|
|
{
|
|
Level++;
|
|
Op = Op->Asl.Child;
|
|
continue;
|
|
}
|
|
}
|
|
else if (Status != AE_CTRL_DEPTH)
|
|
{
|
|
/* Exit immediately on any error */
|
|
|
|
return (Status);
|
|
}
|
|
}
|
|
|
|
/* Terminate walk at start op */
|
|
|
|
if (Op == StartOp)
|
|
{
|
|
break;
|
|
}
|
|
|
|
/* No more children, visit peers */
|
|
|
|
if (Op->Asl.Next)
|
|
{
|
|
Op = Op->Asl.Next;
|
|
NodePreviouslyVisited = FALSE;
|
|
}
|
|
else
|
|
{
|
|
/* No children or peers, re-visit parent */
|
|
|
|
if (Level != 0 )
|
|
{
|
|
Level--;
|
|
}
|
|
Op = Op->Asl.Parent;
|
|
NodePreviouslyVisited = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
/* No other types supported */
|
|
break;
|
|
}
|
|
|
|
/* If we get here, the walk completed with no errors */
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return (AE_OK);
|
|
}
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|