mirror of
https://github.com/acpica/acpica/
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3d300ecb5a
Use default filenames for output files since using anything else does not always "stick".
672 lines
17 KiB
Plaintext
672 lines
17 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="AslCompiler64" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=AslCompiler64 - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "AslCompiler64.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "AslCompiler64.mak" CFG="AslCompiler64 - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "AslCompiler64 - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "AslCompiler64 - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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# ADD LINK32 ..\..\tools_3rd_party\BisonFlex\libflex.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /machine:IX86 /out:"/acpica/generate/msvc/AslCompiler64\iasl64.exe" /machine:IA64
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SOURCE="$(InputPath)"
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PostBuild_Desc=Copy compiler to libraries directory
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "AslCompiler64 - Win32 Debug"
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /GZ /c
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# ADD CPP /nologo /Gr /Za /W4 /Zi /Od /Gf /I "$(OutDir)" /I "$(OutDir)\..\\" /I "..\..\source\Include" /D "_DEBUG" /D "WIN64" /D "_WINDOWS" /D "_MBCS" /D "YY_NEVER_INTERACTIVE" /D "ACPI_ASL_COMPILER" /D "_IA64" /D "_M_IX86" /FR /FD /GZ /c
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# SUBTRACT CPP /YX
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo /o"/acpica/generate/msvc/AslCompiler64Debug/AslCompiler64Debug.bsc"
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:IX86 /pdbtype:sept /machine:IA64
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# ADD LINK32 ..\..\tools_3rd_party\BisonFlex\libflex.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /incremental:no /debug /machine:IX86 /out:"/acpica/generate/msvc/AslCompiler64Debug/AslCompiler64Debug.exe" /pdbtype:sept /out:"/acpica/generate/msvc/AslCompiler64Debug\iasl64debug.exe" /machine:IA64
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# SUBTRACT LINK32 /pdb:none
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Desc=Copy compiler to libraries directory
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PostBuild_Cmds=copy AslCompiler64Debug\iasldebug64.exe ..\..\Libraries
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# End Special Build Tool
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# Begin Source File
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SOURCE=..\..\source\components\parser\psloop.c
|
|
# End Source File
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# Begin Source File
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|
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SOURCE=..\..\source\components\parser\psopcode.c
|
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# End Source File
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# Begin Source File
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|
|
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SOURCE=..\..\source\components\parser\psparse.c
|
|
# End Source File
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# Begin Source File
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|
|
|
SOURCE=..\..\source\components\parser\psscope.c
|
|
# End Source File
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# Begin Source File
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|
|
SOURCE=..\..\source\components\parser\pstree.c
|
|
# End Source File
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# Begin Source File
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|
|
|
SOURCE=..\..\source\components\parser\psutils.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
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SOURCE=..\..\source\components\parser\pswalk.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\source\components\parser\psxface.c
|
|
# End Source File
|
|
# End Group
|
|
# End Group
|
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# Begin Group "Header Files"
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|
|
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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|
|
|
SOURCE=..\..\source\include\acnames.h
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# End Source File
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# Begin Source File
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|
|
|
SOURCE=..\..\source\include\acopcode.h
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|
# End Source File
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# Begin Source File
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SOURCE=..\..\source\compiler\AslCompiler.h
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|
# End Source File
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|
# Begin Source File
|
|
|
|
SOURCE=..\..\source\compiler\aslglobal.h
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|
# End Source File
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# Begin Source File
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|
|
|
SOURCE=..\..\source\compiler\asltypes.h
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# End Source File
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# Begin Source File
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|
|
SOURCE=../../source/compiler/AslCompiler.l
|
|
|
|
!IF "$(CFG)" == "AslCompiler64 - Win32 Release"
|
|
|
|
# PROP Ignore_Default_Tool 1
|
|
# Begin Custom Build - Building Lexer from $(InputPath) to $(ProjDir)/AslCompiler64/$(InputName).l.c
|
|
ProjDir=.
|
|
InputPath=../../source/compiler/AslCompiler.l
|
|
InputName=AslCompiler
|
|
|
|
"AslCompiler64/$(InputName).l.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
..\..\Tools_3rd_party\BisonFlex\flex.exe -PAslCompiler -i -s -CF -o$(ProjDir)/AslCompiler64/$(InputName).l.c $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "AslCompiler64 - Win32 Debug"
|
|
|
|
# PROP Ignore_Default_Tool 1
|
|
# Begin Custom Build - Building Lexer from $(InputPath) to AslCompiler64/$(InputName).l.c
|
|
ProjDir=.
|
|
InputPath=../../source/compiler/AslCompiler.l
|
|
InputName=AslCompiler
|
|
|
|
"AslCompiler64/$(InputName).l.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
..\..\Tools_3rd_party\BisonFlex\flex.exe -PAslCompiler -i -s -CF -o$(ProjDir)/AslCompiler64/$(InputName).l.c $(InputPath)
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|
|
|
# End Custom Build
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|
|
!ENDIF
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|
|
# End Source File
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# Begin Source File
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|
|
|
SOURCE=../../source/compiler/AslCompiler.y
|
|
|
|
!IF "$(CFG)" == "AslCompiler64 - Win32 Release"
|
|
|
|
# PROP Ignore_Default_Tool 1
|
|
# Begin Custom Build - Building parser from $(InputPath) to $AslCompiler64/$(InputName).y.c
|
|
ProjDir=.
|
|
InputPath=../../source/compiler/AslCompiler.y
|
|
InputName=AslCompiler
|
|
|
|
BuildCmds= \
|
|
..\..\Tools_3rd_party\BisonFlex\bison_custom.exe -pAslCompiler -t -d -v -o$(ProjDir)/AslCompiler64/$(InputName).y.c $(InputPath)
|
|
|
|
"AslCompiler64/$(InputName).y.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
|
|
"AslCompiler64/$(InputName).y.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
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|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "AslCompiler64 - Win32 Debug"
|
|
|
|
# PROP Ignore_Default_Tool 1
|
|
# Begin Custom Build - Building parser from $(InputPath) to AslCompiler64/$(InputName).y.c
|
|
ProjDir=.
|
|
InputPath=../../source/compiler/AslCompiler.y
|
|
InputName=AslCompiler
|
|
|
|
BuildCmds= \
|
|
..\..\Tools_3rd_party\BisonFlex\bison_custom.exe -pAslCompiler -t -d -v -o$(ProjDir)/AslCompiler64/$(InputName).y.c $(InputPath)
|
|
|
|
"AslCompiler64/$(InputName).y.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
|
|
"AslCompiler64/$(InputName).y.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
$(BuildCmds)
|
|
# End Custom Build
|
|
|
|
!ENDIF
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|
|
# End Source File
|
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# End Target
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|
# End Project
|