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works with bison, now works with yacc too other cleanups for Linux compilation date 2001.02.22.00.23.00; author agrover; state Exp;
552 lines
17 KiB
C
552 lines
17 KiB
C
/******************************************************************************
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*
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* Module Name: dswload - Dispatcher namespace load callbacks
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* $Revision: 1.20 $
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*
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*****************************************************************************/
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/******************************************************************************
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*
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* 1. Copyright Notice
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*
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* Some or all of this work - Copyright (c) 1999, 2000, 2001, Intel Corp.
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* All rights reserved.
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*
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* 2. License
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*
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* 2.1. This is your license from Intel Corp. under its intellectual property
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* rights. You may have additional license terms from the party that provided
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* you this software, covering your right to use that party's intellectual
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* property rights.
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*
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* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
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* copy of the source code appearing in this file ("Covered Code") an
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* irrevocable, perpetual, worldwide license under Intel's copyrights in the
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* base code distributed originally by Intel ("Original Intel Code") to copy,
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* make derivatives, distribute, use and display any portion of the Covered
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* Code in any form, with the right to sublicense such rights; and
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*
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* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
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* license (with the right to sublicense), under only those claims of Intel
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* patents that are infringed by the Original Intel Code, to make, use, sell,
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* offer to sell, and import the Covered Code and derivative works thereof
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* solely to the minimum extent necessary to exercise the above copyright
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* license, and in no event shall the patent license extend to any additions
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* to or modifications of the Original Intel Code. No other license or right
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* is granted directly or by implication, estoppel or otherwise;
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*
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* The above copyright and patent license is granted only if the following
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* conditions are met:
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*
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* 3. Conditions
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*
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* 3.1. Redistribution of Source with Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification with rights to further distribute source must include
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* the above Copyright Notice, the above License, this list of Conditions,
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* and the following Disclaimer and Export Compliance provision. In addition,
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* Licensee must cause all Covered Code to which Licensee contributes to
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* contain a file documenting the changes Licensee made to create that Covered
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* Code and the date of any change. Licensee must include in that file the
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* documentation of any changes made by any predecessor Licensee. Licensee
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* must include a prominent statement that the modification is derived,
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* directly or indirectly, from Original Intel Code.
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*
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* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification without rights to further distribute source must
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* include the following Disclaimer and Export Compliance provision in the
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* documentation and/or other materials provided with distribution. In
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* addition, Licensee may not authorize further sublicense of source of any
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* portion of the Covered Code, and must include terms to the effect that the
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* license from Licensee to its licensee is limited to the intellectual
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* property embodied in the software Licensee provides to its licensee, and
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* not to intellectual property embodied in modifications its licensee may
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* make.
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*
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* 3.3. Redistribution of Executable. Redistribution in executable form of any
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* substantial portion of the Covered Code or modification must reproduce the
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* above Copyright Notice, and the following Disclaimer and Export Compliance
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* provision in the documentation and/or other materials provided with the
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* distribution.
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*
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* 3.4. Intel retains all right, title, and interest in and to the Original
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* Intel Code.
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*
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* 3.5. Neither the name Intel nor any other trademark owned or controlled by
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* Intel shall be used in advertising or otherwise to promote the sale, use or
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* other dealings in products derived from or relating to the Covered Code
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* without prior written authorization from Intel.
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*
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* 4. Disclaimer and Export Compliance
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*
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* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
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* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
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* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
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* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
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* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
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* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
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* PARTICULAR PURPOSE.
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*
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* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
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* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
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* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
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* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
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* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
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* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
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* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
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* LIMITED REMEDY.
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*
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* 4.3. Licensee shall not export, either directly or indirectly, any of this
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* software or system incorporating such software without first obtaining any
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* required license or other approval from the U. S. Department of Commerce or
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* any other agency or department of the United States Government. In the
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* event Licensee exports any such software from the United States or
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* re-exports any such software from a foreign destination, Licensee shall
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* ensure that the distribution and export/re-export of the software is in
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* compliance with all laws, regulations, orders, or other restrictions of the
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* U.S. Export Administration Regulations. Licensee agrees that neither it nor
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* any of its subsidiaries will export/re-export any technical data, process,
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* software, or service, directly or indirectly, to any country for which the
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* United States government or any agency thereof requires an export license,
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* other governmental approval, or letter of assurance, without first obtaining
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* such license, approval or letter.
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*
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*****************************************************************************/
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#define __ASLLOAD_C__
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#include "acpi.h"
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#include "acparser.h"
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#include "amlcode.h"
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#include "acdispat.h"
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#include "acinterp.h"
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#include "acnamesp.h"
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#include "acevents.h"
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#include "aslcompiler.h"
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#include "aslcompiler.y.h"
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#define _COMPONENT COMPILER
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MODULE_NAME ("aslload")
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/*******************************************************************************
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*
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* FUNCTION: LdLoadNamespace
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*
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* PARAMETERS: None
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*
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* RETURN: Status
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*
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* DESCRIPTION: Perform a walk of the parse tree that in turn loads all of the
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* named ASL/AML objects into the namespace. The namespace is
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* constructed in order to resolve named references and references
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* to named fields within resource templates/descriptors.
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*
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******************************************************************************/
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ACPI_STATUS
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LdLoadNamespace (void)
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{
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ACPI_WALK_STATE *WalkState;
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ACPI_WALK_LIST WalkList;
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DbgPrint (ASL_DEBUG_OUTPUT, "\nCreating namespace\n\n");
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/* Create a new walk state */
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WalkList.WalkState = NULL;
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WalkState = AcpiDsCreateWalkState (TABLE_ID_DSDT, NULL, NULL, &WalkList);
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if (!WalkState)
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{
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return AE_NO_MEMORY;
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}
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/* Perform the walk of the parse tree */
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TrWalkParseTree (RootNode, ASL_WALK_VISIT_TWICE, LdNamespace1Begin,
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LdNamespace1End, WalkState);
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/* Dump the namespace if debug is enabled */
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AcpiNsDumpTables (NS_ALL, ACPI_UINT32_MAX);
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return AE_OK;
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}
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/*******************************************************************************
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*
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* FUNCTION: LdLoadFieldElements
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*
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* PARAMETERS: PsNode - Parent node (Field)
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* WalkState - Current walk state
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*
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* RETURN: None
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*
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* DESCRIPTION: Enter the named elements of the field (children of the parent)
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* into the namespace.
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*
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******************************************************************************/
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void
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LdLoadFieldElements (
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ASL_PARSE_NODE *PsNode,
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ACPI_WALK_STATE *WalkState)
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{
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ASL_PARSE_NODE *Child = NULL;
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ACPI_NAMESPACE_NODE *NsNode;
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ACPI_STATUS Status;
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/* Get the first named field element */
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switch (PsNode->AmlOpcode)
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{
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case AML_BANK_FIELD_OP:
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Child = UtGetArg (PsNode, 6);
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break;
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case AML_INDEX_FIELD_OP:
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Child = UtGetArg (PsNode, 5);
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break;
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case AML_DEF_FIELD_OP:
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Child = UtGetArg (PsNode, 4);
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break;
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}
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/* Enter all elements into the namespace */
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while (Child)
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{
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switch (Child->AmlOpcode)
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{
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case AML_RESERVEDFIELD_OP:
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case AML_ACCESSFIELD_OP:
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break;
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default:
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Status = AcpiNsLookup (WalkState->ScopeInfo,
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Child->Value.String,
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INTERNAL_TYPE_DEF_FIELD,
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IMODE_LOAD_PASS1,
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NS_NO_UPSEARCH | NS_DONT_OPEN_SCOPE,
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NULL, &NsNode);
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if (ACPI_FAILURE (Status))
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{
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/* TBD - emit error */
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return;
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}
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Child->NsNode = NsNode;
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NsNode->Object = Child;
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break;
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}
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Child = Child->Peer;
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}
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}
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/*******************************************************************************
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*
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* FUNCTION: LdLoadResourceElements
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*
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* PARAMETERS: PsNode - Parent node (Resource Descriptor)
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* WalkState - Current walk state
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*
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* RETURN: None
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*
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* DESCRIPTION: Enter the named elements of the resource descriptor (children
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* of the parent) into the namespace.
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*
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* NOTE: In the real AML namespace, these named elements never exist. But
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* we simply use the namespace here as a symbol table so we can look
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* them up as they are referenced.
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*
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******************************************************************************/
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void
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LdLoadResourceElements (
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ASL_PARSE_NODE *PsNode,
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ACPI_WALK_STATE *WalkState)
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{
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ASL_PARSE_NODE *InitializerNode = NULL;
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ACPI_NAMESPACE_NODE *NsNode;
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ACPI_STATUS Status;
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/*
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* Enter the resouce name into the namespace
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* This opens a scope
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*/
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Status = AcpiNsLookup (WalkState->ScopeInfo,
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PsNode->Namepath,
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INTERNAL_TYPE_RESOURCE,
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IMODE_LOAD_PASS1,
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NS_NO_UPSEARCH,
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WalkState, &NsNode);
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/*
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* Now enter the predefined fields, for easy lookup when referenced
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* by the source ASL
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*/
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InitializerNode = ASL_GET_CHILD_NODE (PsNode);
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while (InitializerNode)
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{
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if (InitializerNode->ExternalName)
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{
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Status = AcpiNsLookup (WalkState->ScopeInfo,
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InitializerNode->ExternalName,
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INTERNAL_TYPE_RESOURCE,
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IMODE_LOAD_PASS1,
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NS_NO_UPSEARCH | NS_DONT_OPEN_SCOPE,
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NULL, &NsNode);
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if (ACPI_FAILURE (Status))
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{
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return;
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}
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/*
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* Store the field offset in the namespace node so it
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* can be used when the field is referenced
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*/
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(UINT16) NsNode->OwnerId = InitializerNode->Value.Integer16;
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InitializerNode->NsNode = NsNode;
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NsNode->Object = InitializerNode;
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}
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InitializerNode = ASL_GET_PEER_NODE (InitializerNode);
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}
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}
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/*******************************************************************************
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*
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* FUNCTION: LdNamespace1Begin
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*
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* PARAMETERS: ASL_WALK_CALLBACK
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*
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* RETURN: Status
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*
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* DESCRIPTION: Descending callback used during the parse tree walk. If this
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* is a named AML opcode, enter into the namespace
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*
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******************************************************************************/
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ACPI_STATUS
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LdNamespace1Begin (
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ASL_PARSE_NODE *PsNode,
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UINT32 Level,
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void *Context)
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{
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ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context;
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ACPI_NAMESPACE_NODE *NsNode;
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ACPI_STATUS Status;
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OBJECT_TYPE_INTERNAL DataType;
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NATIVE_CHAR *Path;
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UINT32 Flags = NS_NO_UPSEARCH;
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ASL_PARSE_NODE *Arg;
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UINT32 i;
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DEBUG_PRINT (TRACE_DISPATCH,
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("Load1BeginOp: PsNode %p\n", PsNode));
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/* We are only interested in opcodes that have an associated name (or multiple names) */
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switch (PsNode->AmlOpcode)
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{
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case AML_BANK_FIELD_OP:
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case AML_INDEX_FIELD_OP:
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case AML_DEF_FIELD_OP:
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LdLoadFieldElements (PsNode, WalkState);
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return (AE_OK);
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}
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/* Check if this object has already been installed in the namespace */
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if (PsNode->NsNode)
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{
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return (AE_OK);
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}
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Path = PsNode->Namepath;
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if (!Path)
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{
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return (AE_OK);
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}
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/* Map the raw opcode into an internal object type */
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if (PsNode->ParseOpcode == NAME)
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{
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Arg = PsNode->Child; /* Get the NameSeg/NameString node */
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Arg = Arg->Peer; /* First peer is the object to be associated with the name */
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/* Get the data type associated with the named object, not the name itself */
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/* Log2 loop to convert from Btype (binary) to Etype (encoded) */
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DataType = 1;
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for (i = 1; i < Arg->AcpiBtype; i *= 2)
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{
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DataType++;
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}
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}
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else if (PsNode->ParseOpcode == EXTERNAL)
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{
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/* "External" simply enters a name and type into the namespace */
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/* first child is name, next child is ObjectType */
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DataType = PsNode->Child->Peer->Value.Integer8;
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}
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else if ((PsNode->ParseOpcode == DEFAULT_ARG) &&
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(PsNode->Flags == NODE_IS_RESOURCE_DESC))
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{
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/* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */
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DataType = INTERNAL_TYPE_RESOURCE;
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LdLoadResourceElements (PsNode, WalkState);
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return AE_OK;
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}
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else
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{
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DataType = AcpiDsMapNamedOpcodeToDataType (PsNode->AmlOpcode);
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}
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DEBUG_PRINT (TRACE_DISPATCH,
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("Load1BeginOp: Type=%x\n", DataType));
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if (PsNode->ParseOpcode != SCOPE)
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{
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Flags |= NS_ERROR_IF_FOUND;
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}
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/*
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* Enter the named type into the internal namespace. We enter the name
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* as we go downward in the parse tree. Any necessary subobjects that involve
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* arguments to the opcode must be created as we go back up the parse tree later.
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*/
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Status = AcpiNsLookup (WalkState->ScopeInfo, Path, DataType,
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IMODE_LOAD_PASS1, Flags, WalkState, &(NsNode));
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if (ACPI_FAILURE (Status))
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{
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if (Status == AE_EXIST)
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{
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/* The name already exists in this scope */
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AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, PsNode, Path);
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return (Status);
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}
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printf ("Failure from lookup %s\n", AcpiCmFormatException (Status));
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return (Status);
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}
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/*
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* Point the parse node to the new namespace node, and point
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* the NsNode back to the original Parse node
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*/
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PsNode->NsNode = NsNode;
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NsNode->Object = PsNode;
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if (PsNode->ParseOpcode == METHOD)
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{
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NsNode->OwnerId = PsNode->Extra;
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}
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return (Status);
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}
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/*******************************************************************************
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*
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* FUNCTION: LdNamespace1End
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*
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* PARAMETERS: ASL_WALK_CALLBACK
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*
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* RETURN: Status
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*
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* DESCRIPTION: Ascending callback used during the loading of the namespace,
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* We only need to worry about managing the scope stack here.
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*
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******************************************************************************/
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ACPI_STATUS
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LdNamespace1End (
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ASL_PARSE_NODE *PsNode,
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UINT32 Level,
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void *Context)
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{
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ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context;
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OBJECT_TYPE_INTERNAL DataType;
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/* We are only interested in opcodes that have an associated name */
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if (!PsNode->Namepath)
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{
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return (AE_OK);
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}
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/* Get the type to determine if we should pop the scope */
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if ((PsNode->ParseOpcode == DEFAULT_ARG) &&
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(PsNode->Flags == NODE_IS_RESOURCE_DESC))
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{
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/* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */
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DataType = INTERNAL_TYPE_RESOURCE;
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}
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else
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{
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DataType = AcpiDsMapNamedOpcodeToDataType (PsNode->AmlOpcode);
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}
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/* Pop the scope stack */
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if (AcpiNsOpensScope (DataType))
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{
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DEBUG_PRINT (TRACE_DISPATCH,
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("Load1EndOp/%s: Popping scope for Op %p\n",
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AcpiCmGetTypeName (DataType), PsNode));
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AcpiDsScopeStackPop (WalkState);
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}
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return (AE_OK);
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}
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