acpica/generate/msvc2017/AslCompiler.dsp
Robert Moore 945c9c2196 Tools: update project files to msvc2017
Note: this change deprecates the project files found in
msvc9.
2019-07-03 09:34:34 -07:00

1218 lines
28 KiB
Plaintext
Executable File

# Microsoft Developer Studio Project File - Name="AslCompiler" - Package Owner=<4>
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BuildCmds= \
bison -d -l -pAslCompiler -v $(InputPath) -vd -o$(InputName).y.c
"$(InputName).y.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName).y.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "AslCompiler - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Yaccing $(InputPath)...
InputPath=../../source/compiler/aslcompiler.y
InputName=aslcompiler
BuildCmds= \
bison -d -l -pAslCompiler -v $(InputPath) -vd -o$(InputName).y.c
"$(InputName).y.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName).y.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslparser.y
!IF "$(CFG)" == "AslCompiler - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Macro-processing $(InputPath)...
InputDir=\workspace\acpica\source\compiler
InputPath=..\..\source\compiler\aslparser.y
"$(InputDir)/aslcompiler.y" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
m4 -P -I$(InputDir) $(InputPath) > $(InputDir)/aslcompiler.y
# End Custom Build
!ELSEIF "$(CFG)" == "AslCompiler - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Macro-processing $(InputPath)...
InputDir=\workspace\acpica\source\compiler
InputPath=..\..\source\compiler\aslparser.y
"$(InputDir)/aslcompiler.y" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
m4 -P -I$(InputDir) $(InputPath) > $(InputDir)/aslcompiler.y
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\dtparser.l
!IF "$(CFG)" == "AslCompiler - Win32 Release"
# Begin Custom Build - Lexing $(InputPath)...
InputPath=..\..\source\compiler\dtparser.l
InputName=dtparser
"$(InputName).l.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
flex -PDtParser -o$(InputName).l.c $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "AslCompiler - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Lexing $(InputPath)...
InputPath=..\..\source\compiler\dtparser.l
InputName=dtparser
"$(InputName).l.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
flex -PDtParser -o$(InputName).l.c $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\dtparser.y
!IF "$(CFG)" == "AslCompiler - Win32 Release"
# Begin Custom Build - Yaccing $(InputPath)...
InputPath=..\..\source\compiler\dtparser.y
InputName=dtparser
BuildCmds= \
bison -d -l -pDtParser -v $(InputPath) -vd -o$(InputName).y.c
"$(InputName).y.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName).y.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "AslCompiler - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Yaccing $(InputPath)...
InputPath=..\..\source\compiler\dtparser.y
InputName=dtparser
BuildCmds= \
bison -d -l -pDtParser -v $(InputPath) -vd -o$(InputName).y.c
"$(InputName).y.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName).y.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\prparser.l
!IF "$(CFG)" == "AslCompiler - Win32 Release"
# Begin Custom Build - Lexing $(InputPath)...
InputPath=..\..\source\compiler\prparser.l
InputName=prparser
"$(InputName).l.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
flex -PPrParser -o$(InputName).l.c $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "AslCompiler - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Lexing $(InputPath)...
InputPath=..\..\source\compiler\prparser.l
InputName=prparser
"$(InputName).l.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
flex -PPrParser -o$(InputName).l.c $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\prparser.y
!IF "$(CFG)" == "AslCompiler - Win32 Release"
# Begin Custom Build - Yaccing $(InputPath)...
InputPath=..\..\source\compiler\prparser.y
InputName=prparser
BuildCmds= \
bison -d -l -pPrParser -v $(InputPath) -vd -o$(InputName).y.c
"$(InputName).y.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName).y.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "AslCompiler - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Yaccing $(InputPath)...
InputPath=..\..\source\compiler\prparser.y
InputName=prparser
BuildCmds= \
bison -d -l -pPrParser -v $(InputPath) -vd -o$(InputName).y.c
"$(InputName).y.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(InputName).y.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\readme.txt
# End Source File
# End Target
# End Project