acpica/generate/msvc/AslCompiler64.dsp
Robert Moore 250cbe2a7b Update windows project files for source tree changes.
The tree was recently flattened. Adjusted all paths to be relative,
allowing generation anywhere. Split the workspace into two - one that
generates the released binaries, another that is used for testing only.
2008-05-13 10:49:16 -07:00

672 lines
17 KiB
Plaintext

# Microsoft Developer Studio Project File - Name="AslCompiler64" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=AslCompiler64 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "AslCompiler64.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "AslCompiler64.mak" CFG="AslCompiler64 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "AslCompiler64 - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "AslCompiler64 - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "AslCompiler64 - Win32 Release"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "AslCompiler64"
# PROP Intermediate_Dir "AslCompiler64"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
# ADD CPP /nologo /Gr /Za /W4 /O2 /I "$(OutDir)\..\\" /I "..\..\source\Include" /D "NDEBUG" /D "WIN64" /D "_WINDOWS" /D "_MBCS" /D "YY_NEVER_INTERACTIVE" /D "ACPI_ASL_COMPILER" /D "_IA64" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:IX86 /machine:IA64
# ADD LINK32 ..\..\tools_3rd_party\BisonFlex\libflex.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /machine:IX86 /out:"AslCompiler64\iasl64.exe" /machine:IA64
# SUBTRACT LINK32 /pdb:none /incremental:yes
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy compiler to libraries directory
PostBuild_Cmds=copy AslCompiler64\iasl64.exe ..\..\Libraries
# End Special Build Tool
!ELSEIF "$(CFG)" == "AslCompiler64 - Win32 Debug"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "AslCompiler64Debug"
# PROP Intermediate_Dir "AslCompiler64Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /GZ /c
# ADD CPP /nologo /Gr /Za /W4 /Zi /Od /Gf /I "$(OutDir)" /I "$(OutDir)\..\\" /I "..\..\source\Include" /D "_DEBUG" /D "WIN64" /D "_WINDOWS" /D "_MBCS" /D "YY_NEVER_INTERACTIVE" /D "ACPI_ASL_COMPILER" /D "_IA64" /D "_M_IX86" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:IX86 /pdbtype:sept /machine:IA64
# ADD LINK32 ..\..\tools_3rd_party\BisonFlex\libflex.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /incremental:no /debug /machine:IX86 /out:"AslCompiler64Debug\iasl64debug.exe" /pdbtype:sept /machine:IA64
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy compiler to libraries directory
PostBuild_Cmds=copy AslCompiler64Debug\iasldebug64.exe ..\..\Libraries
# End Special Build Tool
!ENDIF
# Begin Target
# Name "AslCompiler64 - Win32 Release"
# Name "AslCompiler64 - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Group "Utilities"
# PROP Default_Filter ".c"
# Begin Source File
SOURCE=..\..\source\COMPONENTS\utilities\utalloc.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\utilities\utcache.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\utilities\utcopy.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\utilities\utdebug.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\utilities\utdelete.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\utilities\utglobal.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\utilities\utmath.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\utilities\utmisc.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\utilities\utmutex.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\utilities\utobject.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\utilities\utresrc.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\utilities\utstate.c
# End Source File
# End Group
# Begin Group "Namespace"
# PROP Default_Filter ".c"
# Begin Source File
SOURCE=..\..\source\COMPONENTS\NAMESPACE\nsaccess.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\NAMESPACE\nsalloc.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\NAMESPACE\nsdump.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\NAMESPACE\nsnames.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\NAMESPACE\nsobject.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\NAMESPACE\nsparse.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\NAMESPACE\nssearch.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\NAMESPACE\nsutils.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\NAMESPACE\nswalk.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\NAMESPACE\nsxfobj.c
# End Source File
# End Group
# Begin Group "Compiler"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\source\compiler\aslanalyze.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslcodegen.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslcompile.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslerror.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslfiles.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslfold.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\asllength.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\asllisting.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslload.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\asllookup.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslmain.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslmap.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslopcodes.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\asloperands.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslopt.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslresource.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslrestype1.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslrestype2.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslstubs.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\asltransform.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\asltree.c
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslutils.c
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ".c"
# Begin Source File
SOURCE=..\..\source\common\adisasm.c
# End Source File
# Begin Source File
SOURCE=..\..\source\common\dmrestag.c
# End Source File
# Begin Source File
SOURCE=..\..\source\common\dmtable.c
# End Source File
# Begin Source File
SOURCE=..\..\source\common\dmtbdump.c
# End Source File
# Begin Source File
SOURCE=..\..\source\common\dmtbinfo.c
# End Source File
# Begin Source File
SOURCE=..\..\source\common\getopt.c
# End Source File
# Begin Source File
SOURCE=..\..\source\os_specific\service_layers\oswinxf.c
# End Source File
# End Group
# Begin Group "Intermediate"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\AslCompiler\aslcompiler.l.c
# ADD CPP /I "..\..\source\compiler"
# End Source File
# Begin Source File
SOURCE=.\AslCompiler\aslcompiler.y.c
# ADD CPP /I "..\..\source\compiler"
# End Source File
# Begin Source File
SOURCE=.\AslCompiler\AslCompiler.y.h
# End Source File
# End Group
# Begin Group "Disassembler"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\source\COMPONENTS\DEBUGGER\dbfileio.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\Disassembler\dmbuffer.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\Disassembler\dmnames.c
# End Source File
# Begin Source File
SOURCE=..\..\SOURCE\COMPONENTS\disassembler\dmobject.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\Disassembler\dmopcode.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\Disassembler\dmresrc.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\Disassembler\dmresrcl.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\Disassembler\dmresrcs.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\Disassembler\dmutils.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\Disassembler\dmwalk.c
# End Source File
# End Group
# Begin Group "Tables"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\source\components\tables\tbfadt.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\tables\tbinstal.c
# End Source File
# Begin Source File
SOURCE=..\..\source\COMPONENTS\tables\tbutils.c
# End Source File
# End Group
# Begin Group "Dispatcher"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\source\components\dispatcher\dsfield.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\dispatcher\dsobject.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\dispatcher\dsopcode.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\dispatcher\dsutils.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\dispatcher\dswexec.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\dispatcher\dswload.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\dispatcher\dswscope.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\dispatcher\dswstate.c
# End Source File
# End Group
# Begin Group "Interpreter"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\source\components\executer\exconvrt.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\excreate.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exdump.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exmisc.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exmutex.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exnames.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exoparg1.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exoparg2.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exoparg3.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exoparg6.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exprep.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exregion.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exresnte.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exresolv.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exresop.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exstore.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exstoren.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exstorob.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exsystem.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\executer\exutils.c
# End Source File
# End Group
# Begin Group "Parser"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\source\components\parser\psargs.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\parser\psloop.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\parser\psopcode.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\parser\psparse.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\parser\psscope.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\parser\pstree.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\parser\psutils.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\parser\pswalk.c
# End Source File
# Begin Source File
SOURCE=..\..\source\components\parser\psxface.c
# End Source File
# End Group
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\..\source\include\acnames.h
# End Source File
# Begin Source File
SOURCE=..\..\source\include\acopcode.h
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\AslCompiler.h
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\aslglobal.h
# End Source File
# Begin Source File
SOURCE=..\..\source\compiler\asltypes.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=../../source/compiler/AslCompiler.l
!IF "$(CFG)" == "AslCompiler64 - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Building Lexer from $(InputPath) to $(ProjDir)/AslCompiler64/$(InputName).l.c
ProjDir=.
InputPath=../../source/compiler/AslCompiler.l
InputName=AslCompiler
"AslCompiler64/$(InputName).l.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
..\..\Tools_3rd_party\BisonFlex\flex.exe -PAslCompiler -i -s -CF -o$(ProjDir)/AslCompiler64/$(InputName).l.c $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "AslCompiler64 - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Building Lexer from $(InputPath) to AslCompiler64/$(InputName).l.c
ProjDir=.
InputPath=../../source/compiler/AslCompiler.l
InputName=AslCompiler
"AslCompiler64/$(InputName).l.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
..\..\Tools_3rd_party\BisonFlex\flex.exe -PAslCompiler -i -s -CF -o$(ProjDir)/AslCompiler64/$(InputName).l.c $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=../../source/compiler/AslCompiler.y
!IF "$(CFG)" == "AslCompiler64 - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Building parser from $(InputPath) to $AslCompiler64/$(InputName).y.c
ProjDir=.
InputPath=../../source/compiler/AslCompiler.y
InputName=AslCompiler
BuildCmds= \
..\..\Tools_3rd_party\BisonFlex\bison_custom.exe -pAslCompiler -t -d -v -o$(ProjDir)/AslCompiler64/$(InputName).y.c $(InputPath)
"AslCompiler64/$(InputName).y.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"AslCompiler64/$(InputName).y.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "AslCompiler64 - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Building parser from $(InputPath) to AslCompiler64/$(InputName).y.c
ProjDir=.
InputPath=../../source/compiler/AslCompiler.y
InputName=AslCompiler
BuildCmds= \
..\..\Tools_3rd_party\BisonFlex\bison_custom.exe -pAslCompiler -t -d -v -o$(ProjDir)/AslCompiler64/$(InputName).y.c $(InputPath)
"AslCompiler64/$(InputName).y.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"AslCompiler64/$(InputName).y.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ENDIF
# End Source File
# End Target
# End Project