acpica/generate/lint/env-vc6.lnt

146 lines
6.3 KiB
Plaintext

/*
env-vc6.lnt: environment parameters for Microsoft's Visual C++ 6.x
If you are using the Microsoft Developer Studio and you wish to invoke
PC-lint from that environment then add one or more commands to the
Tools menu as follows.
Unit Checkout
-------------
For example, to add a unit check-out facility to the tools menu do
the following:
1. From the Tools Menu choose "Customize ..."
The Customize ... Dialog Box appears
2. Select the "Tools" tab
3. In the "Menu Contents" box, cursor down to the bottom where
you see an open rectangle. Click on this line which will enable
you to enter in a label that will identify the tool.
Type "PC-lint (unit check)" or equivalent and hit Enter.
4. You will now be able to edit the fields of this Tool.
Modify them so that they approximate the following:
Command: C:\LINT\LINT-NT.EXE
Arguments: -i"C:\LINT" -u std.lnt env-vc6.lnt "$(FileName)$(FileExt)"
Init. Directory $(FileDir)
X_Use Output Window __Prompt for arguments __Close window on exit
5. Select Close to return to the main environment.
This will result in the Tools menu containing the additional item
"PC-lint (unit check)". Checking 'X' on 'Use Output Window' is
important because in this way you can advance from error to error
using the F4 key (Shift F4 to reverse) or, less handily, using the
"Next Error" ("Prev Error") entries in the "Search" menu.
You probably want to advance your new tool upward into the initial
position of all tools while you are testing and modifying the command.
You can do this by using the stylized up-arrow button that appears
on the Tools dialog.
Note that by providing an "Initial Directory" and a local
"$(FileName)S(FileExt)" the containing directory can have a std.lnt that
overrides the global std.lnt. Also file-names in messages are not so long.
HOWEVER, you may need to use $(FilePath) in place of $(FileName)$(FileExt)
if the files are in a directory other that FileDir. If they are then
use of $(FileName) will render Visual Studio incapable of locating
the files when bouncing from message to message.
*Caution* -- You MUST have parentheses with $(Filename)$(FileExt) and
$(FileDir) or you will receive an incomprehensible diagnostic.
Historically, you did not always need parentheses with VC++, so people have
made this mistake.
Project Check
-------------
You will probably want to create a second item on the Tools menu
called "PC-lint (project check)". For this tool follow the steps
1-5 doing exactly the same thing as above except in step 4, the
information entered should be:
Command: C:\LINT\LINT-NT.EXE
Arguments -i"C:\LINT" std.lnt env-vc6.lnt project.lnt
Initial Directory $(FileDir)
This will require that the file that you are currently editing reside
in a directory that contains a file called 'project.lnt'. This file
you will create and maintain yourself; it is a list of the names of
the modules (all files except headers) in your project.
Such a list can usually be prepared with the help of the DIR command.
For example, the following batch command will produce a list of all
the .CPP files within a directory:
DIR /b *.cpp >project.lnt
If you are using full path names in your visual environment, in order
to use the F4 key to bounce to the next error you should give an option
to PC-lint to produce full file names. The option you will need is:
+ffn
If your project spans multiple directories or if multiple
projects fit within a single directory the above simple-minded project
linting scheme will not work. Rather do the following.
In step 4 enter:
Command: C:\LINT\LINT-NT.EXE
Arguments +ffn -i"C:\LINT" std.lnt env-vc6.lnt $(WkspName).lnt
Initial Directory $(WkspDir)
The WkspDir is only slightly misnamed. It is actually the project
directory and contains a file called NAME.dsp where NAME is the project
name. You will have to create a file NAME.lnt bearing the names of your
modules relative to the project directory. The best way of capturing the
names is to use PC-lint itself.
C:\LINT\LINT-NT NAME.dsp >NAME.lnt
where, again, NAME is the name of the project.
If you are working with a Workspace containing multiple Projects
use the following commands for converting .dsp's to .lnt's:
Command: C:\LINT\LINT-NT.EXE
Arguments: -v -os(project.lnt) $(WkspName).dsp
Initial Directory: $(WkspDir)
You will need to set a project as the active project before you can convert
its .dsp to a .lnt. To do so, select Project from the menu bar, then select
Set Active Project and choose a Project. You then click the newly added
conversion tool on the tools menu and then lint the project.
Tool Bar
--------
You also have the option of creating a PC-lint toolbar for your Visual C++
IDE. First create one or more tools as described above. Then, look at
the Tools menu and make note of the icon(s) next to the menu item(s).
It's usually a subscripted hammer; remember the subscript(s).
Choose Customize from the Tools menu and select the Toolbars tab.
Select New... and provide Visual C++ with the toolbar name "PC-lint".
Confirm that the checkbox next to this name is selected. Click the
Commands tab. In the drop-down box labelled Category, choose Tools.
Drag the icon(s) corresponding to the PC-lint menu item(s) to your
toolbar. Click Close and you now have your own PC-lint for C/C++ button.
(Note: If you change the location of the PC-lint menu item on the Tools
menu, you will change the subscript and you will need to change the
button(s) on the toolbar.)
*/
-"format=%(%F(%l):%) error %n: (%t -- %m)" // Messages will contain
// file information (%F), the line number (%l), the
// message number (%n), message type (%t) and message text (%m).
-hF2 // Make sure we ALWAYS provide file information ('F') and use 2
// lines (line in error plus message).
-width(0) // don't break messages at any particular width
-t4 // Presume that tabs are every 4 stops
+e900 // issue a message at termination.