Namespace load utilities

date	2000.04.19.22.09.00;	author rmoore1;	state Exp;
This commit is contained in:
aystarik 2005-06-29 18:27:53 +00:00
parent 05490f286c
commit bdb6116a2c

View File

@ -1,7 +1,7 @@
/******************************************************************************
*
* Module Name: nsload - namespace loading/expanding/contracting procedures
* $Revision: 1.61 $
*
* Module Name: nsload - namespace loading procedures
*
*****************************************************************************/
@ -9,8 +9,8 @@
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2002, Intel Corp.
* All rights reserved.
* Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
* reserved.
*
* 2. License
*
@ -38,9 +38,9 @@
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
@ -48,11 +48,11 @@
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
@ -86,7 +86,7 @@
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
@ -116,113 +116,183 @@
#define __NSLOAD_C__
#include "acpi.h"
#include "acnamesp.h"
#include "acparser.h"
#include "acdispat.h"
#include <acpi.h>
#include <acobject.h>
#include <interp.h>
#include <namesp.h>
#include <methods.h>
#include <amlcode.h>
#include <pnp.h>
#include <parser.h>
#include <dispatch.h>
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME ("nsload")
#define _COMPONENT NAMESPACE
MODULE_NAME ("nsload");
#ifndef ACPI_NO_METHOD_EXECUTION
/*******************************************************************************
*
* FUNCTION: AcpiNsLoadTable
* FUNCTION: NsParseTable
*
* PARAMETERS: TableDesc - Descriptor for table to be loaded
* Node - Owning NS node
* PARAMETERS: Aml - Pointer to the raw AML code to parse
* AmlSize - Length of the AML to parse
* DescendingCallback - Called as each opcode is encountered during
* descent of the parse tree
* AscendingCallback - Called as each opcode is completed, during
* ascent of the parse tree
* RootObject - TBD: REMOVE??
*
* RETURN: Status
*
* DESCRIPTION: Load one ACPI table into the namespace
* DESCRIPTION: Parse AML within an ACPI table and return a tree of ops
*
******************************************************************************/
ACPI_STATUS
AcpiNsLoadTable (
NsParseTable (
ACPI_TABLE_DESC *TableDesc,
ACPI_NAMESPACE_NODE *Node)
NAME_TABLE_ENTRY *Scope)
{
ACPI_STATUS Status;
ACPI_FUNCTION_TRACE ("NsLoadTable");
FUNCTION_TRACE ("NsParseTable");
/* Check if table contains valid AML (must be DSDT, PSDT, SSDT, etc.) */
/* Create the root object */
if (!(AcpiGbl_AcpiTableData[TableDesc->Type].Flags & ACPI_TABLE_EXECUTABLE))
Gbl_ParsedNamespaceRoot = PsAllocOp (AML_ScopeOp);
if (!Gbl_ParsedNamespaceRoot)
{
/* Just ignore this table */
return_ACPI_STATUS (AE_OK);
return_ACPI_STATUS (AE_NO_MEMORY);
}
/* Check validity of the AML start and length */
/* Initialize the root object */
if (!TableDesc->AmlStart)
((ACPI_NAMED_OP *) Gbl_ParsedNamespaceRoot)->Name = * (UINT32 *) NS_ROOT;
/* Pass 1: Parse everything except control method bodies */
Status = PsParseAml (Gbl_ParsedNamespaceRoot, TableDesc->AmlPointer, TableDesc->AmlLength);
if (ACPI_FAILURE (Status))
{
ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null AML pointer\n"));
return_ACPI_STATUS (Status);
}
#ifndef PARSER_ONLY
DEBUG_PRINT (TRACE_PARSE, ("NsParseTable: Building Internal Namespace\n"));
BREAKPOINT3;
/* TBD: Temp only */
PsWalkParsedAml (PsGetChild (Gbl_ParsedNamespaceRoot), Gbl_ParsedNamespaceRoot, NULL, Scope, NULL, NULL,
TableDesc, DsLoad1BeginOp, DsLoad1EndOp);
PsWalkParsedAml (PsGetChild (Gbl_ParsedNamespaceRoot), Gbl_ParsedNamespaceRoot, NULL, Scope, NULL, NULL,
TableDesc, DsLoad2BeginOp, DsLoad2EndOp);
/*
* Now that the internal namespace has been constructed, we can delete the
* parsed namespace, since it is no longer needed
*/
DEBUG_PRINT (TRACE_PARSE, ("NsParseTable: Deleting Parsed Namespace\n"));
BREAKPOINT3;
PsDeleteParseTree (Gbl_ParsedNamespaceRoot);
Gbl_ParsedNamespaceRoot = NULL;
#endif
return_ACPI_STATUS (AE_OK);
}
/*****************************************************************************
*
* FUNCTION: NsLoadTable
*
* PARAMETERS: *PcodeAddr - Address of pcode block
* PcodeLength - Length of pcode block
*
* RETURN: Status
*
* DESCRIPTION: Mainline of the AML load/dump subsystem. Sets up the
* input engine, calls handler for outermost object type.
*
****************************************************************************/
ACPI_STATUS
NsLoadTable (
ACPI_TABLE_DESC *TableDesc,
NAME_TABLE_ENTRY *Entry)
{
ACPI_STATUS Status;
FUNCTION_TRACE ("NsLoadTable");
if (!TableDesc->AmlPointer)
{
DEBUG_PRINT (ACPI_ERROR, ("NsLoadTable: Null AML pointer\n"));
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "AML block at %p\n", TableDesc->AmlStart));
DEBUG_PRINT (ACPI_INFO, ("NsLoadTable: AML block at %p\n", TableDesc->AmlPointer));
if (!TableDesc->AmlLength)
{
ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Zero-length AML block\n"));
DEBUG_PRINT (ACPI_ERROR, ("NsLoadTable: Zero-length AML block\n"));
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
/*
* Parse the table and load the namespace with all named
* objects found within. Control methods are NOT parsed
* at this time. In fact, the control methods cannot be
* parsed until the entire namespace is loaded, because
* if a control method makes a forward reference (call)
* to another control method, we can't continue parsing
* because we don't know how many arguments to parse next!
* Parse the table and load the namespace with all named objects found within.
* Control methods are NOT parsed at this time. In fact, the control methods
* cannot be parsed until the entire namespace is loaded, because if a control
* method makes a forward reference (call) to another control method, we can't
* continue parsing because we don't know how many arguments to parse next!
*/
ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "**** Loading table into namespace ****\n"));
Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
DEBUG_PRINT (ACPI_INFO, ("NsLoadTable: **** Loading table into namespace ****\n"));
Status = AcpiNsParseTable (TableDesc, Node->Child);
(void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
CmAcquireMutex (MTX_NAMESPACE);
Status = NsParseTable (TableDesc, Entry->Scope);
CmReleaseMutex (MTX_NAMESPACE);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/*
* Now we can parse the control methods. We always parse
* them here for a sanity check, and if configured for
* just-in-time parsing, we delete the control method
* Now we can parse the control methods. We always parse them here for a sanity
* check, and if configured for just-in-time parsing, we delete the control method
* parse trees.
*/
ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
"**** Begin Table Method Parsing and Object Initialization ****\n"));
Status = AcpiDsInitializeObjects (TableDesc, Node);
DEBUG_PRINT (ACPI_INFO, ("NsLoadTable: **** Begin Table Method Parsing and Object Initialization ****\n"));
BREAKPOINT3;
ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
"**** Completed Table Method Parsing and Object Initialization ****\n"));
Status = DsInitializeObjects (TableDesc, Entry);
DEBUG_PRINT (ACPI_INFO, ("NsLoadTable: **** Completed Table Method Parsing and Object Initialization ****\n"));
BREAKPOINT3;
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsLoadTableByType
/******************************************************************************
*
* FUNCTION: NsLoadTableByType
*
* PARAMETERS: TableType - Id of the table type to load
*
@ -232,37 +302,37 @@ AcpiNsLoadTable (
* of the given type are loaded. The mechanism allows this
* routine to be called repeatedly.
*
******************************************************************************/
*****************************************************************************/
ACPI_STATUS
AcpiNsLoadTableByType (
NsLoadTableByType (
ACPI_TABLE_TYPE TableType)
{
UINT32 i;
ACPI_STATUS Status;
ACPI_STATUS Status = AE_OK;
ACPI_TABLE_HEADER *TablePtr;
ACPI_TABLE_DESC *TableDesc;
ACPI_FUNCTION_TRACE ("NsLoadTableByType");
FUNCTION_TRACE ("NsLoadTableByType");
Status = AcpiUtAcquireMutex (ACPI_MTX_TABLES);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
CmAcquireMutex (MTX_TABLES);
/*
* Table types supported are:
* DSDT (one), SSDT/PSDT (multiple)
*/
switch (TableType)
{
case ACPI_TABLE_DSDT:
ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Loading DSDT\n"));
case TABLE_DSDT:
TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_DSDT];
DEBUG_PRINT (ACPI_INFO, ("NsLoadTableByType: Loading DSDT\n"));
TableDesc = &Gbl_AcpiTables[TABLE_DSDT];
/* If table already loaded into namespace, just return */
@ -273,71 +343,86 @@ AcpiNsLoadTableByType (
TableDesc->TableId = TABLE_ID_DSDT;
/* Initialize the root of the namespace tree */
Status = NsRootInitialize ();
if (ACPI_FAILURE (Status))
{
goto UnlockAndExit;
}
/* Now load the single DSDT */
Status = AcpiNsLoadTable (TableDesc, AcpiGbl_RootNode);
Status = NsLoadTable (TableDesc, Gbl_RootObject);
if (ACPI_SUCCESS (Status))
{
TableDesc->LoadedIntoNamespace = TRUE;
TableDesc->RootEntry = Gbl_RootObject;
}
break;
case ACPI_TABLE_SSDT:
case TABLE_SSDT:
ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Loading %d SSDTs\n",
AcpiGbl_AcpiTables[ACPI_TABLE_SSDT].Count));
DEBUG_PRINT (ACPI_INFO, ("NsLoadTableByType: Loading %d SSDTs\n",
Gbl_AcpiTables[TABLE_SSDT].Count));
/*
* Traverse list of SSDT tables
*/
TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_SSDT];
for (i = 0; i < AcpiGbl_AcpiTables[ACPI_TABLE_SSDT].Count; i++)
TableDesc = &Gbl_AcpiTables[TABLE_SSDT];
for (i = 0; i < Gbl_AcpiTables[TABLE_SSDT].Count; i++)
{
/*
* Only attempt to load table if it is not
* already loaded!
*/
if (!TableDesc->LoadedIntoNamespace)
{
Status = AcpiNsLoadTable (TableDesc, AcpiGbl_RootNode);
if (ACPI_FAILURE (Status))
{
break;
}
TablePtr = TableDesc->Pointer;
TableDesc->LoadedIntoNamespace = TRUE;
}
TableDesc = TableDesc->Next;
}
break;
case ACPI_TABLE_PSDT:
ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Loading %d PSDTs\n",
AcpiGbl_AcpiTables[ACPI_TABLE_PSDT].Count));
/*
* Traverse list of PSDT tables
*/
TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_PSDT];
for (i = 0; i < AcpiGbl_AcpiTables[ACPI_TABLE_PSDT].Count; i++)
{
/* Only attempt to load table if it is not already loaded! */
if (!TableDesc->LoadedIntoNamespace)
{
Status = AcpiNsLoadTable (TableDesc, AcpiGbl_RootNode);
Status = NsLoadTable (TableDesc, Gbl_RootObject);
if (ACPI_FAILURE (Status))
{
break;
}
TableDesc->LoadedIntoNamespace = TRUE;
TableDesc->RootEntry = Gbl_RootObject;
}
TableDesc = TableDesc->Next;
}
break;
case TABLE_PSDT:
DEBUG_PRINT (ACPI_INFO, ("NsLoadTableByType: Loading %d PSDTs\n",
Gbl_AcpiTables[TABLE_PSDT].Count));
/*
* Traverse list of PSDT tables
*/
TableDesc = &Gbl_AcpiTables[TABLE_PSDT];
for (i = 0; i < Gbl_AcpiTables[TABLE_PSDT].Count ; i++)
{
TablePtr = TableDesc->Pointer;
/* Only attempt to load table if it is not already loaded! */
if (!TableDesc->LoadedIntoNamespace)
{
Status = NsLoadTable (TableDesc, Gbl_RootObject);
if (ACPI_FAILURE (Status))
{
break;
}
TableDesc->LoadedIntoNamespace = TRUE;
TableDesc->RootEntry = Gbl_RootObject;
}
TableDesc = TableDesc->Next;
@ -348,207 +433,18 @@ AcpiNsLoadTableByType (
default:
Status = AE_SUPPORT;
break;
}
UnlockAndExit:
(void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiLoadNamespace
*
* PARAMETERS: None
*
* RETURN: Status
*
* DESCRIPTION: Load the name space from what ever is pointed to by DSDT.
* (DSDT points to either the BIOS or a buffer.)
*
******************************************************************************/
ACPI_STATUS
AcpiNsLoadNamespace (
void)
{
ACPI_STATUS Status;
ACPI_FUNCTION_TRACE ("AcpiLoadNameSpace");
/* There must be at least a DSDT installed */
if (AcpiGbl_DSDT == NULL)
{
ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "DSDT is not in memory\n"));
return_ACPI_STATUS (AE_NO_ACPI_TABLES);
}
/*
* Load the namespace. The DSDT is required,
* but the SSDT and PSDT tables are optional.
*/
Status = AcpiNsLoadTableByType (ACPI_TABLE_DSDT);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* Ignore exceptions from these */
(void) AcpiNsLoadTableByType (ACPI_TABLE_SSDT);
(void) AcpiNsLoadTableByType (ACPI_TABLE_PSDT);
ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
"ACPI Namespace successfully loaded at root %p\n",
AcpiGbl_RootNode));
CmReleaseMutex (MTX_TABLES);
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsDeleteSubtree
*
* PARAMETERS: StartHandle - Handle in namespace where search begins
*
* RETURNS Status
*
* DESCRIPTION: Walks the namespace starting at the given handle and deletes
* all objects, entries, and scopes in the entire subtree.
*
* Namespace/Interpreter should be locked or the subsystem should
* be in shutdown before this routine is called.
*
******************************************************************************/
ACPI_STATUS
AcpiNsDeleteSubtree (
ACPI_HANDLE StartHandle)
{
ACPI_STATUS Status;
ACPI_HANDLE ChildHandle;
ACPI_HANDLE ParentHandle;
ACPI_HANDLE NextChildHandle;
ACPI_HANDLE Dummy;
UINT32 Level;
ACPI_FUNCTION_TRACE ("NsDeleteSubtree");
ParentHandle = StartHandle;
ChildHandle = 0;
Level = 1;
/*
* Traverse the tree of objects until we bubble back up
* to where we started.
*/
while (Level > 0)
{
/* Attempt to get the next object in this scope */
Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle,
ChildHandle, &NextChildHandle);
ChildHandle = NextChildHandle;
/* Did we get a new object? */
if (ACPI_SUCCESS (Status))
{
/* Check if this object has any children */
if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY, ChildHandle,
0, &Dummy)))
{
/*
* There is at least one child of this object,
* visit the object
*/
Level++;
ParentHandle = ChildHandle;
ChildHandle = 0;
}
}
else
{
/*
* No more children in this object, go back up to
* the object's parent
*/
Level--;
/* Delete all children now */
AcpiNsDeleteChildren (ChildHandle);
ChildHandle = ParentHandle;
Status = AcpiGetParent (ParentHandle, &ParentHandle);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
}
/* Now delete the starting object, and we are done */
AcpiNsDeleteNode (ChildHandle);
return_ACPI_STATUS (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsUnloadNameSpace
*
* PARAMETERS: Handle - Root of namespace subtree to be deleted
*
* RETURN: Status
*
* DESCRIPTION: Shrinks the namespace, typically in response to an undocking
* event. Deletes an entire subtree starting from (and
* including) the given handle.
*
******************************************************************************/
ACPI_STATUS
AcpiNsUnloadNamespace (
ACPI_HANDLE Handle)
{
ACPI_STATUS Status;
ACPI_FUNCTION_TRACE ("NsUnloadNameSpace");
/* Parameter validation */
if (!AcpiGbl_RootNode)
{
return_ACPI_STATUS (AE_NO_NAMESPACE);
}
if (!Handle)
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
/* This function does the real work */
Status = AcpiNsDeleteSubtree (Handle);
return_ACPI_STATUS (Status);
}
#endif