acpica/source/compiler/asltree.c

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/******************************************************************************
*
* Module Name: asltree - parse tree management
* $Revision: 1.9 $
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
* reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#include "AslCompiler.h"
#include "AslCompiler.y.h"
/*******************************************************************************
*
* FUNCTION:
*
* PARAMETERS:
*
* RETURN:
*
* DESCRIPTION:
*
******************************************************************************/
ASL_PARSE_NODE *
TgAllocateNode (
UINT32 ParseOpcode)
{
ASL_PARSE_NODE *Node;
Node = UtLocalCalloc (sizeof (ASL_PARSE_NODE));
Node->ParseOpcode = ParseOpcode;
Node->LineNumber = Gbl_CurrentLineNumber;
Node->LogicalLineNumber = Gbl_LogicalLineNumber;
strncpy (Node->ParseOpName, UtGetOpName (ParseOpcode), 12);
return Node;
}
/*******************************************************************************
*
* FUNCTION:
*
* PARAMETERS:
*
* RETURN:
*
* DESCRIPTION:
*
******************************************************************************/
ASL_PARSE_NODE *
TgUpdateNode (
UINT32 ParseOpcode,
ASL_PARSE_NODE *Node)
{
if (!Node)
{
return NULL;
}
DbgPrint ("\nUpdateNode: Old - %s, New - %s\n\n",
UtGetOpName (Node->ParseOpcode),
UtGetOpName (ParseOpcode));
Node->ParseOpcode = ParseOpcode;
return Node;
}
/*******************************************************************************
*
* FUNCTION:
*
* PARAMETERS:
*
* RETURN:
*
* DESCRIPTION:
*
******************************************************************************/
ASL_PARSE_NODE *
TgSetNodeFlags (
ASL_PARSE_NODE *Node,
UINT32 Flags)
{
DbgPrint ("\nSetNodeFlags: Node %p, %d\n\n", Node, Flags);
if (!Node)
{
return NULL;
}
Node->Flags |= Flags;
return Node;
}
/*******************************************************************************
*
* FUNCTION:
*
* PARAMETERS:
*
* RETURN:
*
* DESCRIPTION:
*
******************************************************************************/
ASL_PARSE_NODE *
TgCreateNode (
UINT32 ParseOpcode,
UINT32 NumChildren,
...)
{
ASL_PARSE_NODE *Node;
ASL_PARSE_NODE *Child;
ASL_PARSE_NODE *PrevChild;
va_list ap;
UINT32 i;
BOOLEAN FirstChild;
va_start (ap, NumChildren);
Node = TgAllocateNode (ParseOpcode);
DbgPrint ("\nCreateNode Line %d NewParent %p Child %d Op %s ",
Node->LineNumber, Node, NumChildren, UtGetOpName(ParseOpcode));
RootNode = Node;
switch (ParseOpcode)
{
case DEFINITIONBLOCK:
DbgPrint ("DEFINITION_BLOCK (Tree Completed)->");
break;
case OPERATIONREGION:
DbgPrint ("OPREGION->");
break;
case OR:
DbgPrint ("OR->");
break;
}
/* Link the new node to it's children */
PrevChild = NULL;
FirstChild = TRUE;
for (i = 0; i < NumChildren; i++)
{
Child = va_arg (ap, ASL_PARSE_NODE *);
DbgPrint ("%p, ", Child);
/*
* If child is NULL, this means that an optional argument
* was omitted. We must create a placeholder with a special
* opcode (DEFAULT_ARG) so that the code generator will know
* that it must emit the correct default for this argument
*/
if (!Child)
{
Child = TgAllocateNode (DEFAULT_ARG);
}
/* Link first child to parent */
if (FirstChild)
{
FirstChild = FALSE;
Node->Child = Child;
}
/* Point all children to parent */
Child->Parent = Node;
/* Link children in a peer list */
if (PrevChild)
{
PrevChild->Peer = Child;
};
/*
* This child might be a list, point all nodes in the list
* to the same parent
*/
while (Child->Peer)
{
Child = Child->Peer;
Child->Parent = Node;
}
PrevChild = Child;
}
va_end(ap);
DbgPrint ("\n\n");
return Node;
}
/*******************************************************************************
*
* FUNCTION:
*
* PARAMETERS:
*
* RETURN:
*
* DESCRIPTION:
*
******************************************************************************/
ASL_PARSE_NODE *
TgLinkChildren (
ASL_PARSE_NODE *Node,
UINT32 NumChildren,
...)
{
ASL_PARSE_NODE *Child;
ASL_PARSE_NODE *PrevChild;
va_list ap;
UINT32 i;
BOOLEAN FirstChild;
va_start (ap, NumChildren);
DbgPrint ("\nLinkChildren Line %d NewParent %p Child %d Op %s ",
Node->LineNumber,
Node, NumChildren, UtGetOpName(Node->ParseOpcode));
RootNode = Node;
switch (Node->ParseOpcode)
{
case DEFINITIONBLOCK:
DbgPrint ("DEFINITION_BLOCK (Tree Completed)->");
break;
case OPERATIONREGION:
DbgPrint ("OPREGION->");
break;
case OR:
DbgPrint ("OR->");
break;
}
/* Link the new node to it's children */
PrevChild = NULL;
FirstChild = TRUE;
for (i = 0; i < NumChildren; i++)
{
Child = va_arg (ap, ASL_PARSE_NODE *);
DbgPrint ("%p, ", Child);
/*
* If child is NULL, this means that an optional argument
* was omitted. We must create a placeholder with a special
* opcode (DEFAULT_ARG) so that the code generator will know
* that it must emit the correct default for this argument
*/
if (!Child)
{
Child = TgAllocateNode (DEFAULT_ARG);
}
/* Link first child to parent */
if (FirstChild)
{
FirstChild = FALSE;
Node->Child = Child;
}
/* Point all children to parent */
Child->Parent = Node;
/* Link children in a peer list */
if (PrevChild)
{
PrevChild->Peer = Child;
};
/*
* This child might be a list, point all nodes in the list
* to the same parent
*/
while (Child->Peer)
{
Child = Child->Peer;
Child->Parent = Node;
}
PrevChild = Child;
}
va_end(ap);
DbgPrint ("\n\n");
return Node;
}
/*******************************************************************************
*
* FUNCTION:
*
* PARAMETERS:
*
* RETURN:
*
* DESCRIPTION:
*
******************************************************************************/
ASL_PARSE_NODE *
TgCreateValuedLeafNode (
UINT32 ParseOpcode,
void *Value)
{
ASL_PARSE_NODE *Node;
Node = TgAllocateNode (ParseOpcode);
DbgPrint ("\nCreateValuedLeafNode Line %d NewNode %p Op %s Value %X ",
Node->LineNumber, Node, UtGetOpName(ParseOpcode), Value);
Node->Value.Pointer = Value;
switch (ParseOpcode)
{
case STRING_LITERAL:
DbgPrint ("STRING->%s", Value);
break;
case NAMESEG:
DbgPrint ("NAMESEG->%s", Value);
break;
case NAMESTRING:
DbgPrint ("NAMESTRING->%s", Value);
break;
case EISAID:
DbgPrint ("EISAID->%s", Value);
break;
case METHOD:
DbgPrint ("METHOD");
break;
default:
break;
}
DbgPrint ("\n\n");
return Node;
}
/*******************************************************************************
*
* FUNCTION:
*
* PARAMETERS:
*
* RETURN:
*
* DESCRIPTION:
*
******************************************************************************/
ASL_PARSE_NODE *
TgCreateLeafNode (
UINT32 ParseOpcode)
{
ASL_PARSE_NODE *Node;
Node = TgAllocateNode (ParseOpcode);
DbgPrint ("\nCreateLeafNode Line %d NewNode %p Op %s",
Node->LineNumber, Node, UtGetOpName(ParseOpcode));
return Node;
}
/*******************************************************************************
*
* FUNCTION:
*
* PARAMETERS:
*
* RETURN:
*
* DESCRIPTION:
*
******************************************************************************/
ASL_PARSE_NODE *
TgLinkPeerNode (
ASL_PARSE_NODE *Node1,
ASL_PARSE_NODE *Node2)
{
ASL_PARSE_NODE *Next;
DbgPrint ("\nLinkPeerNode: 1=%p (%s), 2=%p (%s)\n\n",
Node1, Node1 ? UtGetOpName(Node1->ParseOpcode) : NULL,
Node2, Node2 ? UtGetOpName(Node2->ParseOpcode) : NULL);
if (!Node1 || !Node2)
{
return Node1;
}
if (Node1 == Node2)
{
DbgPrint ("\n\n************* Internal error, linking node to itself %p\n\n\n", Node1);
printf ("Internal error, linking node to itself\n");
return Node1;
}
Node1->Parent = Node2->Parent;
/*
* Node 1 may already have a peer list (such as an IF/ELSE pair),
* so we must walk to the end of the list and attach the new
* peer at the end
*/
Next = Node1;
while (Next->Peer)
{
Next = Next->Peer;
}
Next->Peer = Node2;
return Node1;
}
/*******************************************************************************
*
* FUNCTION:
*
* PARAMETERS:
*
* RETURN:
*
* DESCRIPTION:
*
******************************************************************************/
ASL_PARSE_NODE *
TgLinkChildNode (
ASL_PARSE_NODE *Node1,
ASL_PARSE_NODE *Node2)
{
ASL_PARSE_NODE *Next;
DbgPrint ("\nLinkChildNode: Parent=%p (%s), Child=%p (%s)\n\n",
Node1, Node1 ? UtGetOpName(Node1->ParseOpcode): NULL,
Node2, Node2 ? UtGetOpName(Node2->ParseOpcode): NULL);
if (!Node1 || !Node2)
{
return Node1;
}
Node1->Child = Node2;
/* Set the child and all peers of the child to point to the parent */
Next = Node2;
while (Next)
{
Next->Parent = Node1;
Next = Next->Peer;
}
return Node1;
}
/*******************************************************************************
*
* FUNCTION:
*
* PARAMETERS:
*
* RETURN:
*
* DESCRIPTION:
*
******************************************************************************/
void
TgWalkParseTree (
UINT32 Visitation,
ASL_WALK_CALLBACK DescendingCallback,
ASL_WALK_CALLBACK AscendingCallback,
void *Context)
{
ASL_PARSE_NODE *Node;
UINT32 Level;
BOOLEAN NodePreviouslyVisited;
if (!RootNode)
{
return;
}
Level = 0;
NodePreviouslyVisited = FALSE;
Node = RootNode;
switch (Visitation)
{
case ASL_WALK_VISIT_DOWNWARD:
while (Node)
{
if (!NodePreviouslyVisited)
{
/*
* Let the callback process the node.
*/
DescendingCallback (Node, Level, Context);
/* Visit children first, once */
if (Node->Child)
{
Level++;
Node = Node->Child;
continue;
}
}
/* No more children, visit peers */
if (Node->Peer)
{
Node = Node->Peer;
NodePreviouslyVisited = FALSE;
}
/* No children or peers, re-visit parent */
else
{
if (Level != 0 )
{
Level--;
}
Node = Node->Parent;
NodePreviouslyVisited = TRUE;
}
}
break;
case ASL_WALK_VISIT_UPWARD:
while (Node)
{
/* Visit leaf node (no children) or parent node on return trip */
if ((!Node->Child) ||
(NodePreviouslyVisited))
{
/*
* Let the callback process the node.
*
*/
AscendingCallback (Node, Level, Context);
}
/* Visit children first, once */
else
{
Level++;
Node = Node->Child;
continue;
}
/* No more children, visit peers */
if (Node->Peer)
{
Node = Node->Peer;
NodePreviouslyVisited = FALSE;
}
/* No children or peers, re-visit parent */
else
{
if (Level != 0 )
{
Level--;
}
Node = Node->Parent;
NodePreviouslyVisited = TRUE;
}
}
break;
case ASL_WALK_VISIT_TWICE:
while (Node)
{
if (NodePreviouslyVisited)
{
AscendingCallback (Node, Level, Context);
}
else
{
/*
* Let the callback process the node.
*/
DescendingCallback (Node, Level, Context);
/* Visit children first, once */
if (Node->Child)
{
Level++;
Node = Node->Child;
continue;
}
}
/* No more children, visit peers */
if (Node->Peer)
{
Node = Node->Peer;
NodePreviouslyVisited = FALSE;
}
/* No children or peers, re-visit parent */
else
{
if (Level != 0 )
{
Level--;
}
Node = Node->Parent;
NodePreviouslyVisited = TRUE;
}
}
break;
}
}