acpica/source/include/acobject.h

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/******************************************************************************
*
* Name: acobject.h - Definition of ACPI_OBJECT_INTERNAL (Internal object only)
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
* reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#ifndef _ACOBJECT_H
#define _ACOBJECT_H
#include <actypes.h>
#include <macros.h>
#include <internal.h>
/*
* TBD: This wastes memory.
* TBD: Allow variable sized acpi objects
* TBD: Must find and fix all code that assumes constant sized object
*
* All variants of the ACPI_OBJECT_INTERNAL are defined with the same
* sequence of field types, with fields that are not used in a particular
* variant being named "Reserved". This is not strictly necessary, but
* may in some circumstances simplify understanding if these structures
* need to be displayed in a debugger having limited (or no) support for
* union types. It also simplifies some debug code in NsDumpTable() which
* dumps multi-level values: fetching Buffer.Pointer suffices to pick up
* the value or next level for any of several types.
*/
/******************************************************************************
*
* Common Descriptors
*
*****************************************************************************/
/*
* Common area for all objects.
*
* DataType is used to differentiate between internal descriptors, and MUST
* be the first byte in this structure.
*/
#define ACPI_OBJECT_COMMON /* Two 32-bit fields */\
UINT8 DataType; /* To differentiate various internal objs */\
UINT8 Type; /* ACPI_OBJECT_TYPE */\
UINT8 Size; /* Size of entire descriptor */\
UINT8 Flags;\
UINT16 ReferenceCount; /* For object deletion management */\
UINT16 CmFill2;\
/* Defines for flag byte above */
#define AO_STATIC_ALLOCATION 0x1
/*
* Common bitfield for the field objects
*/
#define ACPI_COMMON_FIELD_INFO /* Three 32-bit values */\
UINT32 Offset; /* Byte offset within containing object */\
UINT16 Length; /* # of bits in buffer */ \
UINT8 Granularity;\
UINT8 BitOffset; /* Bit offset within min read/write data unit */\
UINT8 Access;\
UINT8 LockRule;\
UINT8 UpdateRule;\
UINT8 ReservedF1;
/******************************************************************************
*
* Individual Object Descriptors
*
*****************************************************************************/
typedef struct /* COMMON */
{
ACPI_OBJECT_COMMON
} ACPI_OBJECT_Common;
typedef struct /* NUMBER - has value */
{
ACPI_OBJECT_COMMON
UINT32 Value;
UINT32 Reserved2;
UINT32 Reserved3;
UINT32 Reserved4;
void *Reserved_p1;
void *Reserved_p2;
void *Reserved_p3;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_Number;
typedef struct /* STRING - has length and pointer */
{
ACPI_OBJECT_COMMON
UINT32 Length; /* # of bytes in string, excluding trailing null */
UINT32 Reserved2;
UINT32 Reserved3;
UINT32 Reserved4;
UINT8 *Pointer; /* String value in AML stream or in allocated space */
void *Reserved_p2;
void *Reserved_p3;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_String;
typedef struct /* BUFFER - has length, sequence, and pointer */
{
ACPI_OBJECT_COMMON
UINT32 Length; /* # of bytes in buffer */
UINT32 Sequence; /* Sequential count of buffers created */
UINT32 Reserved3;
UINT32 Reserved4;
UINT8 *Pointer; /* points to the buffer in allocated space */
void *Reserved_p2;
void *Reserved_p3;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_Buffer;
typedef struct /* PACKAGE - has count, elements, next element */
{
ACPI_OBJECT_COMMON
UINT32 Count; /* # of elements in package */
UINT32 Reserved2;
UINT32 Reserved3;
UINT32 Reserved4;
union AcpiObjInternal **Elements; /* Array of pointers to AcpiObjects */
union AcpiObjInternal **NextElement; /* used only while initializing */
void *Reserved_p3;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_Package;
typedef struct /* FIELD UNIT */
{
ACPI_OBJECT_COMMON
ACPI_COMMON_FIELD_INFO
UINT32 Sequence; /* Container's sequence number */
union AcpiObjInternal *Container; /* Containing object (Buffer) */
void *Reserved_p2;
void *Reserved_p3;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_FieldUnit;
typedef struct /* DEVICE - has handle and notification handler/context */
{
ACPI_OBJECT_COMMON
UINT32 Reserved1;
UINT32 Reserved2;
UINT32 Reserved3;
UINT32 Reserved4;
ACPI_HANDLE Handle;
union AcpiObjInternal *SysHandler; /* Handler for system notifies */
union AcpiObjInternal *DrvHandler; /* Handler for driver notifies */
union AcpiObjInternal *AddrHandler; /* Handler for Address space */
void *Reserved_p5;
} ACPI_OBJECT_Device;
typedef struct /* EVENT */
{
ACPI_OBJECT_COMMON
UINT32 Semaphore;
UINT16 LockCount;
UINT16 ThreadId;
UINT16 SignalCount;
UINT16 Fill1;
UINT32 Reserved4;
void *Reserved_p1;
void *Reserved_p2;
void *Reserved_p3;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_Event;
typedef struct /* METHOD */
{
ACPI_OBJECT_COMMON
UINT16 ParamCount;
UINT8 MethodFlags;
UINT8 Fill1;
UINT32 PcodeLength;
UINT32 TableLength;
UINT32 Reserved4;
UINT8 *Pcode;
UINT8 *AcpiTable;
void *ParserOp;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_Method;
typedef struct /* MUTEX */
{
ACPI_OBJECT_COMMON
UINT32 Semaphore;
UINT16 LockCount;
UINT16 ThreadId;
UINT16 SyncLevel;
UINT16 Fill1;
UINT32 Reserved4;
void *Reserved_p1;
void *Reserved_p2;
void *Reserved_p3;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_Mutex;
typedef struct /* REGION */
{
ACPI_OBJECT_COMMON
UINT16 SpaceId;
UINT16 DataValid; /* 1 => Addr/Len are set */
UINT32 Address;
UINT32 Length;
UINT32 RegionData; /* Region Specific data (PCI _ADR) */
union AcpiObjInternal *Method; /* Associated control method */
union AcpiObjInternal *AddrHandler; /* Handler for system notifies */
union AcpiObjInternal *Link; /* Link in list of regions */
/* list is owned by AddrHandler */
NAME_TABLE_ENTRY *REGMethod; /* _REG method for this region (if any) */
NAME_TABLE_ENTRY *Nte; /* containing object */
} ACPI_OBJECT_Region;
typedef struct /* POWER RESOURCE - has Handle and notification handler/context*/
{
ACPI_OBJECT_COMMON
UINT32 SystemLevel;
UINT32 ResourceOrder;
UINT32 Reserved3;
UINT32 Reserved4;
ACPI_HANDLE Handle;
union AcpiObjInternal *SysHandler; /* Handler for system notifies */
union AcpiObjInternal *DrvHandler; /* Handler for driver notifies */
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_PowerResource;
typedef struct /* PROCESSOR - has Handle and notification handler/context*/
{
ACPI_OBJECT_COMMON
UINT32 ProcId;
UINT32 PBLKAddress;
UINT32 PBLKLength;
UINT32 Reserved4;
ACPI_HANDLE Handle;
union AcpiObjInternal *SysHandler; /* Handler for system notifies */
union AcpiObjInternal *DrvHandler; /* Handler for driver notifies */
union AcpiObjInternal *AddrHandler; /* Handler for Address space */
void *Reserved_p5;
} ACPI_OBJECT_Processor;
typedef struct /* THERMAL ZONE - has Handle and Handler/Context */
{
ACPI_OBJECT_COMMON
UINT32 Reserved1;
UINT32 Reserved2;
UINT32 Reserved3;
UINT32 Reserved4;
ACPI_HANDLE Handle;
union AcpiObjInternal *SysHandler; /* Handler for system notifies */
union AcpiObjInternal *DrvHandler; /* Handler for driver notifies */
union AcpiObjInternal *AddrHandler; /* Handler for Address space */
void *Reserved_p5;
} ACPI_OBJECT_ThermalZone;
/*
* Internal types
*/
typedef struct /* FIELD */
{
ACPI_OBJECT_COMMON
ACPI_COMMON_FIELD_INFO
UINT32 Reserved4;
union AcpiObjInternal *Container; /* Containing object */
void *Reserved_p2;
void *Reserved_p3;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_Field;
typedef struct /* BANK FIELD */
{
ACPI_OBJECT_COMMON
ACPI_COMMON_FIELD_INFO
UINT32 Value; /* Value to store into BankSelect */
ACPI_HANDLE BankSelect; /* Bank select register */
union AcpiObjInternal *Container; /* Containing object */
void *Reserved_p3;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_BankField;
typedef struct /* INDEX FIELD */
{
/*
* No container pointer needed since the index and data register definitions
* will define how to access the respective registers
*/
ACPI_OBJECT_COMMON
ACPI_COMMON_FIELD_INFO
UINT32 Value; /* Value to store into Index register */
ACPI_HANDLE Index; /* Index register */
ACPI_HANDLE Data; /* Data register */
void *Reserved_p3;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_IndexField;
typedef struct /* Lvalue - Local object type */
{
ACPI_OBJECT_COMMON
UINT16 OpCode; /* Arg#, Local#, IndexOp, NameOp,
* ZeroOp, OneOp, OnesOp, Debug1 => DebugOp
*/
UINT16 Fill1;
UINT32 Reserved2;
UINT32 Reserved3;
UINT32 Reserved4;
void *Object; /* OpCode Use of Object field
* ------- ----------------------------
* NameOp ACPI_HANDLE for referenced name
* IndexOp ACPI_OBJECT_INTERNAL **
*/
void *Reserved_p2;
void *Reserved_p3;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_Lvalue;
typedef struct /* NOTIFY HANDLER */
{
ACPI_OBJECT_COMMON
UINT32 Reserved1;
UINT32 Reserved2;
UINT32 Reserved3;
UINT32 Reserved4;
NAME_TABLE_ENTRY *Nte; /* Parent device */
NOTIFY_HANDLER Handler;
void *Context;
void *Reserved_p4;
void *Reserved_p5;
} ACPI_OBJECT_NotifyHandler;
typedef struct /* ADDRESS HANDLER */
{
ACPI_OBJECT_COMMON
UINT16 SpaceId;
UINT16 Fill1;
UINT32 Reserved2;
UINT32 Reserved3;
UINT32 Reserved4;
NAME_TABLE_ENTRY *Nte; /* Parent device */
ADDRESS_SPACE_HANDLER Handler;
void *Context;
union AcpiObjInternal *Link; /* Link to next handler on device */
union AcpiObjInternal *RegionList; /* regions using this handler */
} ACPI_OBJECT_AddrHandler;
/******************************************************************************
*
* ACPI_OBJECT_INTERNAL Descriptor - a giant union of all of the above
*
*****************************************************************************/
typedef union AcpiObjInternal
{
ACPI_OBJECT_Common Common;
ACPI_OBJECT_Number Number;
ACPI_OBJECT_String String;
ACPI_OBJECT_Buffer Buffer;
ACPI_OBJECT_Package Package;
ACPI_OBJECT_FieldUnit FieldUnit;
ACPI_OBJECT_Device Device;
ACPI_OBJECT_Event Event;
ACPI_OBJECT_Method Method;
ACPI_OBJECT_Mutex Mutex;
ACPI_OBJECT_Region Region;
ACPI_OBJECT_PowerResource PowerResource;
ACPI_OBJECT_Processor Processor;
ACPI_OBJECT_ThermalZone ThermalZone;
ACPI_OBJECT_Field Field;
ACPI_OBJECT_BankField BankField;
ACPI_OBJECT_IndexField IndexField;
ACPI_OBJECT_Lvalue Lvalue;
ACPI_OBJECT_NotifyHandler NotifyHandler;
ACPI_OBJECT_AddrHandler AddrHandler;
} ACPI_OBJECT_INTERNAL;
/*
* The Lvalue case of ACPI_OBJECT_INTERNAL includes a one-byte field which
* contains an AML opcode identifying the type of lvalue. Debug1 is used
* in this field as a stand-in for the (two-byte) AML encoding of DebugOp (0x5B31)
*/
#define Debug1 0x31
#endif /* _ACOBJECT_H */