mirror of
https://github.com/TheAlgorithms/C
synced 2024-12-18 09:12:43 +03:00
109 lines
2.8 KiB
C
109 lines
2.8 KiB
C
#include <limits.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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// Structure for storing a graph
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struct Graph
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{
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int vertexNum;
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int **edges;
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};
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// Constructs a graph with V vertices and E edges
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void createGraph(struct Graph *G, int V)
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{
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G->vertexNum = V;
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G->edges = (int **)malloc(V * sizeof(int *));
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for (int i = 0; i < V; i++)
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{
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G->edges[i] = (int *)malloc(V * sizeof(int));
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for (int j = 0; j < V; j++) G->edges[i][j] = INT_MAX;
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G->edges[i][i] = 0;
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}
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}
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// Adds the given edge to the graph
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void addEdge(struct Graph *G, int src, int dst, int weight)
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{
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G->edges[src][dst] = weight;
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}
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// Utility function to print distances
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void print(int dist[], int V)
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{
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printf("\nThe Distance matrix for Floyd - Warshall\n");
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for (int i = 0; i < V; i++)
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{
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for (int j = 0; j < V; j++)
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{
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if (dist[i * V + j] != INT_MAX)
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printf("%d\t", dist[i * V + j]);
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else
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printf("INF\t");
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}
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printf("\n");
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}
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}
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// The main function that finds the shortest path from a vertex
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// to all other vertices using Floyd-Warshall Algorithm.
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void FloydWarshall(struct Graph *graph)
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{
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int V = graph->vertexNum;
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int dist[V][V];
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// Initialise distance array
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for (int i = 0; i < V; i++)
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for (int j = 0; j < V; j++) dist[i][j] = graph->edges[i][j];
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// Calculate distances
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for (int k = 0; k < V; k++)
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// Choose an intermediate vertex
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for (int i = 0; i < V; i++)
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// Choose a source vertex for given intermediate
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for (int j = 0; j < V; j++)
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// Choose a destination vertex for above source vertex
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if (dist[i][k] != INT_MAX && dist[k][j] != INT_MAX &&
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dist[i][k] + dist[k][j] < dist[i][j])
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// If the distance through intermediate vertex is less than
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// direct edge then update value in distance array
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dist[i][j] = dist[i][k] + dist[k][j];
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// Convert 2d array to 1d array for print
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int dist1d[V * V];
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for (int i = 0; i < V; i++)
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for (int j = 0; j < V; j++) dist1d[i * V + j] = dist[i][j];
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print(dist1d, V);
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}
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// Driver Function
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int main()
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{
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int V, E;
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int src, dst, weight;
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struct Graph G;
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printf("Enter number of vertices: ");
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scanf("%d", &V);
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printf("Enter number of edges: ");
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scanf("%d", &E);
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createGraph(&G, V);
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for (int i = 0; i < E; i++)
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{
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printf("\nEdge %d \nEnter source: ", i + 1);
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scanf("%d", &src);
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printf("Enter destination: ");
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scanf("%d", &dst);
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printf("Enter weight: ");
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scanf("%d", &weight);
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addEdge(&G, src, dst, weight);
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}
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FloydWarshall(&G);
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return 0;
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}
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