mirror of
https://github.com/TheAlgorithms/C
synced 2024-11-28 08:13:08 +03:00
292 lines
5.7 KiB
C
292 lines
5.7 KiB
C
/*
|
|
* CArray.c
|
|
*
|
|
* Author: Leonardo Vencovsky
|
|
* Created on 19/03/2018
|
|
*
|
|
* Modified by: Leonardo Vencovsky
|
|
* Last modified: 19/03/2018
|
|
*
|
|
* Array Implementations in C
|
|
*
|
|
* Compiled in Visual Studio 2017
|
|
*
|
|
*/
|
|
|
|
/*
|
|
Return Codes
|
|
|
|
-1 - Array Erased
|
|
0 - Success
|
|
1 - Invalid Position
|
|
2 - Position already initialized (use update function)
|
|
3 - Position not initialized (use insert function)
|
|
4 - Position already empty
|
|
5 - Array is full
|
|
|
|
*/
|
|
|
|
#include "carray.h"
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <time.h>
|
|
|
|
void swap(CArray *array, int position1, int position2);
|
|
|
|
CArray *getCArray(int size)
|
|
{
|
|
CArray *array = (CArray *)malloc(sizeof(CArray));
|
|
array->array = (int *)malloc(sizeof(int) * size);
|
|
array->size = size;
|
|
int i;
|
|
for (i = 0; i < size; i++)
|
|
{
|
|
array->array[i] = 0;
|
|
}
|
|
return array;
|
|
}
|
|
|
|
int insertValueCArray(CArray *array, int position, int value)
|
|
{
|
|
if (position >= 0 && position < array->size)
|
|
{
|
|
if (array->array[position] == 0)
|
|
{
|
|
array->array[position] = value;
|
|
return SUCCESS;
|
|
}
|
|
else
|
|
return POSITION_INIT;
|
|
}
|
|
return INVALID_POSITION;
|
|
}
|
|
|
|
int removeValueCArray(CArray *array, int position)
|
|
{
|
|
if (position >= 0 && position < array->size)
|
|
{
|
|
if (array->array[position] != 0)
|
|
{
|
|
array->array[position] = 0;
|
|
}
|
|
else
|
|
return POSITION_EMPTY;
|
|
}
|
|
return INVALID_POSITION;
|
|
}
|
|
|
|
int pushValueCArray(CArray *array, int value)
|
|
{
|
|
int i;
|
|
int ok = 0;
|
|
for (i = 0; i < array->size; i++)
|
|
{
|
|
if (array->array[i] == 0)
|
|
{
|
|
array->array[i] = value;
|
|
ok = 1;
|
|
break;
|
|
}
|
|
}
|
|
if (ok == 1)
|
|
return SUCCESS;
|
|
else
|
|
return ARRAY_FULL;
|
|
}
|
|
|
|
int updateValueCArray(CArray *array, int position, int value)
|
|
{
|
|
if (position >= 0 && position < array->size)
|
|
{
|
|
if (array->array[position] != 0)
|
|
{
|
|
array->array[position] = value;
|
|
return SUCCESS;
|
|
}
|
|
|
|
else
|
|
return POSITION_NOT_INIT;
|
|
}
|
|
return INVALID_POSITION;
|
|
}
|
|
|
|
int eraseCArray(CArray *array)
|
|
{
|
|
int i;
|
|
for (i = 0; i < array->size; i++)
|
|
{
|
|
array->array[i] = 0;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int switchValuesCArray(CArray *array, int position1, int position2)
|
|
{
|
|
if (position1 >= 0 && position1 < array->size && position2 >= 0 &&
|
|
position2 < array->size)
|
|
{
|
|
int temp = array->array[position1];
|
|
array->array[position1] = array->array[position2];
|
|
array->array[position2] = temp;
|
|
return SUCCESS;
|
|
}
|
|
return INVALID_POSITION;
|
|
}
|
|
|
|
int reverseCArray(CArray *array)
|
|
{
|
|
int i;
|
|
for (i = 0; i < array->size / 2; i++)
|
|
{
|
|
swap(array, i, array->size - i - 1);
|
|
}
|
|
return SUCCESS;
|
|
}
|
|
|
|
int displayCArray(CArray *array)
|
|
{
|
|
int i;
|
|
printf("\nC ARRAY\n");
|
|
for (i = 0; i < array->size; i++)
|
|
{
|
|
printf("%d ", array->array[i]);
|
|
}
|
|
printf("\n");
|
|
return 0;
|
|
}
|
|
|
|
int blenderCArray(CArray *array)
|
|
{
|
|
srand(time(NULL) * array->size);
|
|
int i;
|
|
int total = array->size * 100;
|
|
for (i = 0; i < total; i++)
|
|
{
|
|
swap(array, rand() % array->size, rand() % array->size);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
CArray *getCopyCArray(CArray *arr)
|
|
{
|
|
CArray *array = (CArray *)malloc(sizeof(CArray));
|
|
array->array = (int *)malloc(sizeof(int) * arr->size);
|
|
array->size = arr->size;
|
|
int i;
|
|
for (i = 0; i < arr->size; i++)
|
|
{
|
|
array->array[i] = arr->array[i];
|
|
}
|
|
return array;
|
|
}
|
|
|
|
void swap(CArray *array, int position1, int position2)
|
|
{
|
|
int temp = array->array[position1];
|
|
array->array[position1] = array->array[position2];
|
|
array->array[position2] = temp;
|
|
}
|
|
|
|
int bubbleSortCArray(CArray *array)
|
|
{
|
|
int i, j;
|
|
for (i = 0; i < array->size - 1; i++)
|
|
{
|
|
for (j = 0; j < array->size - i - 1; j++)
|
|
{
|
|
if (array->array[j] > array->array[j + 1])
|
|
{
|
|
swap(array, j, j + 1);
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int selectionSortCArray(CArray *array)
|
|
{
|
|
int i, j, min;
|
|
for (i = 0; i < array->size - 1; i++)
|
|
{
|
|
min = i;
|
|
for (j = i + 1; j < array->size; j++)
|
|
if (array->array[j] < array->array[min])
|
|
min = j;
|
|
swap(array, min, i);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int insertionSortCArray(CArray *array)
|
|
{
|
|
int i, j, num;
|
|
for (i = 1; i < array->size; i++)
|
|
{
|
|
num = array->array[i];
|
|
j = i - 1;
|
|
while (j >= 0 && array->array[j] > num)
|
|
{
|
|
array->array[j + 1] = array->array[j];
|
|
j--;
|
|
}
|
|
array->array[j + 1] = num;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int valueOcurranceCArray(CArray *array, int value)
|
|
{
|
|
int i, total = 0;
|
|
for (i = 0; i < array->size; i++)
|
|
{
|
|
if (array->array[i] == value)
|
|
total++;
|
|
}
|
|
return total;
|
|
}
|
|
|
|
CArray *valuePositionsCArray(CArray *array, int value)
|
|
{
|
|
int i, j = 0;
|
|
int total = valueOcurranceCArray(array, value);
|
|
CArray *resultArray = getCArray(total);
|
|
for (i = 0; i < array->size; i++)
|
|
{
|
|
if (array->array[i] == value)
|
|
{
|
|
// Hopefully this won't overflow
|
|
resultArray->array[j] = i;
|
|
j++;
|
|
}
|
|
}
|
|
return resultArray;
|
|
}
|
|
|
|
int findMinCArray(CArray *array)
|
|
{
|
|
int i;
|
|
int min = array->array[0];
|
|
for (i = 1; i < array->size; i++)
|
|
{
|
|
if (array->array[i] < min)
|
|
{
|
|
min = array->array[i];
|
|
}
|
|
}
|
|
return min;
|
|
}
|
|
|
|
int findMaxCArray(CArray *array)
|
|
{
|
|
int i;
|
|
int max = array->array[0];
|
|
for (i = 1; i < array->size; i++)
|
|
{
|
|
if (array->array[i] > max)
|
|
{
|
|
max = array->array[i];
|
|
}
|
|
}
|
|
return max;
|
|
}
|