mirror of
https://github.com/TheAlgorithms/C
synced 2024-11-28 16:23:10 +03:00
135 lines
3.4 KiB
C
135 lines
3.4 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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// A vertex of the graph
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struct node
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{
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int vertex;
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struct node *next;
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};
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// Some declarations
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struct node *createNode(int v);
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struct Graph
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{
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int numVertices;
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int *visited;
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struct node *
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*adjLists; // we need int** to store a two dimensional array. Similary,
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// we need struct node** to store an array of Linked lists
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};
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struct Graph *createGraph(int);
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void addEdge(struct Graph *, int, int);
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void printGraph(struct Graph *);
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void dfs(struct Graph *, int);
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int main()
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{
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int vertices, edges, source, i, src, dst;
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printf("Enter the number of vertices\n");
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scanf("%d", &vertices);
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struct Graph *graph = createGraph(vertices);
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printf("Enter the number of edges\n");
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scanf("%d", &edges);
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for (i = 0; i < edges; i++)
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{
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printf("Edge %d \nEnter source: ", i + 1);
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scanf("%d", &src);
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printf("Enter destination: ");
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scanf("%d", &dst);
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addEdge(graph, src, dst);
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}
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printf("Enter source of DFS\n");
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scanf("%d", &source);
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printf("DFS from %d is:\n", source);
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dfs(graph, source);
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printf("\n");
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// Uncomment below part to get a ready-made example
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/*struct Graph* graph = createGraph(4);
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addEdge(graph, 0, 1);
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addEdge(graph, 0, 2);
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addEdge(graph, 1, 2);
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addEdge(graph, 2, 3);
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printf("DFS from 0 is:\n");
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dfs(graph,0);
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printf("\n");*/
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return 0;
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}
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// Recursive dfs approach
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void dfs(struct Graph *graph, int vertex)
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{
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struct node *adjList = graph->adjLists[vertex];
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struct node *temp = adjList;
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// Add vertex to visited list and print it
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graph->visited[vertex] = 1;
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printf("%d ", vertex);
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// Recursively call the dfs function on all unvisited neighbours
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while (temp != NULL)
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{
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int connectedVertex = temp->vertex;
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if (graph->visited[connectedVertex] == 0)
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{
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dfs(graph, connectedVertex);
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}
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temp = temp->next;
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}
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}
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// Allocate memory for a node
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struct node *createNode(int v)
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{
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struct node *newNode = malloc(sizeof(struct node));
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newNode->vertex = v;
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newNode->next = NULL;
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return newNode;
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}
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// Allocate memory for the entire graph structure
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struct Graph *createGraph(int vertices)
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{
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struct Graph *graph = malloc(sizeof(struct Graph));
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graph->numVertices = vertices;
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graph->adjLists = malloc(vertices * sizeof(struct node *));
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graph->visited = malloc(vertices * sizeof(int));
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int i;
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for (i = 0; i < vertices; i++)
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{
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graph->adjLists[i] = NULL;
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graph->visited[i] = 0;
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}
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return graph;
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}
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// Creates a bidirectional graph
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void addEdge(struct Graph *graph, int src, int dest)
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{
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// Add edge from src to dest
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struct node *newNode = createNode(dest);
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newNode->next = graph->adjLists[src];
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graph->adjLists[src] = newNode;
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// Add edge from dest to src
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newNode = createNode(src);
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newNode->next = graph->adjLists[dest];
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graph->adjLists[dest] = newNode;
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}
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// Utility function to see state of graph at a given time
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void printGraph(struct Graph *graph)
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{
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int v;
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for (v = 0; v < graph->numVertices; v++)
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{
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struct node *temp = graph->adjLists[v];
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printf("\n Adjacency list of vertex %d\n ", v);
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while (temp)
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{
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printf("%d -> ", temp->vertex);
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temp = temp->next;
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}
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printf("\n");
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}
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}
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