TheAlgorithms-C/data_structures/graphs/dijkstra.c

120 lines
2.8 KiB
C

#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Structure for storing a graph
struct Graph
{
int vertexNum;
int **edges;
};
// Constructs a graph with V vertices and E edges
void createGraph(struct Graph *G, int V)
{
G->vertexNum = V;
G->edges = (int **)malloc(V * sizeof(int *));
for (int i = 0; i < V; i++)
{
G->edges[i] = (int *)malloc(V * sizeof(int));
for (int j = 0; j < V; j++) G->edges[i][j] = INT_MAX;
G->edges[i][i] = 0;
}
}
// Adds the given edge to the graph
void addEdge(struct Graph *G, int src, int dst, int weight)
{
G->edges[src][dst] = weight;
}
// Utility function to find minimum distance vertex in mdist
int minDistance(int mdist[], int vset[], int V)
{
int minVal = INT_MAX, minInd;
for (int i = 0; i < V; i++)
if (vset[i] == 0 && mdist[i] < minVal)
{
minVal = mdist[i];
minInd = i;
}
return minInd;
}
// Utility function to print distances
void print(int dist[], int V)
{
printf("\nVertex Distance\n");
for (int i = 0; i < V; i++)
{
if (dist[i] != INT_MAX)
printf("%d\t%d\n", i, dist[i]);
else
printf("%d\tINF", i);
}
}
// The main function that finds the shortest path from given source
// to all other vertices using Dijkstra's Algorithm.It doesn't work on negative
// weights
void Dijkstra(struct Graph *graph, int src)
{
int V = graph->vertexNum;
int mdist[V]; // Stores updated distances to vertex
int vset[V]; // vset[i] is true if the vertex i included
// in the shortest path tree
// Initialise mdist and vset. Set distance of source as zero
for (int i = 0; i < V; i++) mdist[i] = INT_MAX, vset[i] = 0;
mdist[src] = 0;
// iterate to find shortest path
for (int count = 0; count < V - 1; count++)
{
int u = minDistance(mdist, vset, V);
vset[u] = 1;
for (int v = 0; v < V; v++)
{
if (!vset[v] && graph->edges[u][v] != INT_MAX &&
mdist[u] + graph->edges[u][v] < mdist[v])
mdist[v] = mdist[u] + graph->edges[u][v];
}
}
print(mdist, V);
return;
}
// Driver Function
int main()
{
int V, E, gsrc;
int src, dst, weight;
struct Graph G;
printf("Enter number of vertices: ");
scanf("%d", &V);
printf("Enter number of edges: ");
scanf("%d", &E);
createGraph(&G, V);
for (int i = 0; i < E; i++)
{
printf("\nEdge %d \nEnter source: ", i + 1);
scanf("%d", &src);
printf("Enter destination: ");
scanf("%d", &dst);
printf("Enter weight: ");
scanf("%d", &weight);
addEdge(&G, src, dst, weight);
}
printf("\nEnter source:");
scanf("%d", &gsrc);
Dijkstra(&G, gsrc);
return 0;
}