mirror of https://github.com/TheAlgorithms/C
71 lines
1.6 KiB
C
71 lines
1.6 KiB
C
// Write CPP code here
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#define MAX 80
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#define PORT 8080
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#define SA struct sockaddr
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void func(int sockfd)
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{
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char buff[MAX];
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int n;
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for (;;)
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{
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bzero(buff, sizeof(buff));
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printf("Enter the string : ");
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n = 0;
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while ((buff[n++] = getchar()) != '\n')
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;
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write(sockfd, buff, sizeof(buff));
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bzero(buff, sizeof(buff));
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read(sockfd, buff, sizeof(buff));
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printf("From Server : %s", buff);
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if ((strncmp(buff, "exit", 4)) == 0)
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{
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printf("Client Exit...\n");
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break;
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}
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}
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}
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int main()
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{
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int sockfd, connfd;
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struct sockaddr_in servaddr, cli;
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// socket create and varification
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sockfd = socket(AF_INET, SOCK_STREAM, 0);
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if (sockfd == -1)
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{
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printf("socket creation failed...\n");
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exit(0);
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}
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else
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printf("Socket successfully created..\n");
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bzero(&servaddr, sizeof(servaddr));
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// assign IP, PORT
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servaddr.sin_family = AF_INET;
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servaddr.sin_addr.s_addr = inet_addr("127.0.0.1");
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servaddr.sin_port = htons(PORT);
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// connect the client socket to server socket
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if (connect(sockfd, (SA *)&servaddr, sizeof(servaddr)) != 0)
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{
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printf("connection with the server failed...\n");
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exit(0);
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}
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else
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printf("connected to the server..\n");
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// function for chat
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func(sockfd);
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// close the socket
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close(sockfd);
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}
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