mirror of
https://github.com/TheAlgorithms/C
synced 2024-11-22 13:31:21 +03:00
196 lines
4.6 KiB
C
196 lines
4.6 KiB
C
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#define SIZE 40
|
|
// Assume max size of graph is 40 nodes
|
|
struct queue
|
|
{
|
|
int items[SIZE];
|
|
int front;
|
|
int rear;
|
|
};
|
|
|
|
// Some declarations
|
|
struct queue *createQueue();
|
|
void enqueue(struct queue *q, int);
|
|
int dequeue(struct queue *q);
|
|
void display(struct queue *q);
|
|
int isEmpty(struct queue *q);
|
|
int pollQueue(struct queue *q);
|
|
|
|
// Structure to create a graph node
|
|
struct node
|
|
{
|
|
int vertex;
|
|
struct node *next;
|
|
};
|
|
|
|
struct node *createNode(int);
|
|
|
|
// Graph data structure
|
|
struct Graph
|
|
{
|
|
int numVertices;
|
|
struct node **adjLists;
|
|
int *visited;
|
|
};
|
|
struct Graph *createGraph(int vertices);
|
|
void addEdge(struct Graph *graph, int src, int dest);
|
|
void printGraph(struct Graph *graph);
|
|
void bfs(struct Graph *graph, int startVertex);
|
|
|
|
int main()
|
|
{
|
|
int vertices, edges, source, i, src, dst;
|
|
printf("Enter the number of vertices\n");
|
|
scanf("%d", &vertices);
|
|
struct Graph *graph = createGraph(vertices);
|
|
printf("Enter the number of edges\n");
|
|
scanf("%d", &edges);
|
|
for (i = 0; i < edges; i++)
|
|
{
|
|
printf("Edge %d \nEnter source: ", i + 1);
|
|
scanf("%d", &src);
|
|
printf("Enter destination: ");
|
|
scanf("%d", &dst);
|
|
addEdge(graph, src, dst);
|
|
}
|
|
printf("Enter source of bfs\n");
|
|
scanf("%d", &source);
|
|
bfs(graph, source);
|
|
|
|
// Uncomment below part to get a ready-made example
|
|
/*struct Graph* graph = createGraph(6);
|
|
addEdge(graph, 0, 1);
|
|
addEdge(graph, 0, 2);
|
|
addEdge(graph, 1, 2);
|
|
addEdge(graph, 1, 4);
|
|
addEdge(graph, 1, 3);
|
|
addEdge(graph, 2, 4);
|
|
addEdge(graph, 3, 4);
|
|
bfs(graph,0);*/
|
|
|
|
return 0;
|
|
}
|
|
void bfs(struct Graph *graph, int startVertex)
|
|
{
|
|
struct queue *q = createQueue();
|
|
|
|
// Add to visited list and put in queue
|
|
graph->visited[startVertex] = 1;
|
|
enqueue(q, startVertex);
|
|
printf("Breadth first traversal from vertex %d is:\n", startVertex);
|
|
|
|
// Iterate while queue not empty
|
|
while (!isEmpty(q))
|
|
{
|
|
printf("%d ", pollQueue(q));
|
|
int currentVertex = dequeue(q);
|
|
|
|
struct node *temp = graph->adjLists[currentVertex];
|
|
// Add all unvisited neighbours of current vertex to queue to be printed
|
|
// next
|
|
while (temp)
|
|
{
|
|
int adjVertex = temp->vertex;
|
|
// Only add if neighbour is unvisited
|
|
if (graph->visited[adjVertex] == 0)
|
|
{
|
|
graph->visited[adjVertex] = 1;
|
|
enqueue(q, adjVertex);
|
|
}
|
|
temp = temp->next;
|
|
}
|
|
}
|
|
}
|
|
// Memory for a graph node
|
|
struct node *createNode(int v)
|
|
{
|
|
struct node *newNode = malloc(sizeof(struct node));
|
|
newNode->vertex = v;
|
|
newNode->next = NULL;
|
|
return newNode;
|
|
}
|
|
// Allocates memory for graph data structure, in adjacency list format
|
|
struct Graph *createGraph(int vertices)
|
|
{
|
|
struct Graph *graph = malloc(sizeof(struct Graph));
|
|
graph->numVertices = vertices;
|
|
|
|
graph->adjLists = malloc(vertices * sizeof(struct node *));
|
|
graph->visited = malloc(vertices * sizeof(int));
|
|
|
|
int i;
|
|
for (i = 0; i < vertices; i++)
|
|
{
|
|
graph->adjLists[i] = NULL;
|
|
graph->visited[i] = 0;
|
|
}
|
|
|
|
return graph;
|
|
}
|
|
// Adds bidirectional edge to graph
|
|
void addEdge(struct Graph *graph, int src, int dest)
|
|
{
|
|
// Add edge from src to dest
|
|
struct node *newNode = createNode(dest);
|
|
newNode->next = graph->adjLists[src];
|
|
graph->adjLists[src] = newNode;
|
|
|
|
// Add edge from dest to src; comment it out for directed graph
|
|
newNode = createNode(src);
|
|
newNode->next = graph->adjLists[dest];
|
|
graph->adjLists[dest] = newNode;
|
|
}
|
|
// Allocates memory for our queue data structure
|
|
struct queue *createQueue()
|
|
{
|
|
struct queue *q = malloc(sizeof(struct queue));
|
|
q->front = -1;
|
|
q->rear = -1;
|
|
return q;
|
|
}
|
|
// Checks for empty queue
|
|
int isEmpty(struct queue *q)
|
|
{
|
|
if (q->rear == -1)
|
|
return 1;
|
|
else
|
|
return 0;
|
|
}
|
|
// Inserts item at start of queue
|
|
void enqueue(struct queue *q, int value)
|
|
{
|
|
if (q->rear == SIZE - 1)
|
|
printf("\nQueue is Full!!");
|
|
else
|
|
{
|
|
if (q->front == -1)
|
|
q->front = 0;
|
|
q->rear++;
|
|
q->items[q->rear] = value;
|
|
}
|
|
}
|
|
// Returns item at front of queue and removes it from queue
|
|
int dequeue(struct queue *q)
|
|
{
|
|
int item;
|
|
if (isEmpty(q))
|
|
{
|
|
printf("Queue is empty");
|
|
item = -1;
|
|
}
|
|
else
|
|
{
|
|
item = q->items[q->front];
|
|
q->front++;
|
|
if (q->front > q->rear)
|
|
{
|
|
q->front = q->rear = -1;
|
|
}
|
|
}
|
|
return item;
|
|
}
|
|
|
|
// Returns element at front of queue
|
|
int pollQueue(struct queue *q) { return q->items[q->front]; }
|