mirror of https://github.com/TheAlgorithms/C
149 lines
3.9 KiB
C
149 lines
3.9 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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typedef struct min_heap
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{
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int *p;
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int size;
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int count;
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} Heap;
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Heap *create_heap(Heap *heap); /*Creates a min_heap structure and returns a
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pointer to the struct*/
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void down_heapify(Heap *heap, int index); /*Pushes an element downwards in the
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heap to find its correct position*/
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void up_heapify(Heap *heap, int index); /*Pushes an element upwards in the heap
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to find its correct position*/
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void push(Heap *heap, int x); /*Inserts an element in the heap*/
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void pop(Heap *heap); /*Removes the top element from the heap*/
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int top(Heap *heap); /*Returns the top element of the heap or returns INT_MIN if
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heap is empty*/
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int empty(Heap *heap); /*Checks if heap is empty*/
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int size(Heap *heap); /*Returns the size of heap*/
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int main()
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{
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Heap *head = create_heap(head);
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push(head, 10);
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printf("Pushing element : 10\n");
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push(head, 3);
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printf("Pushing element : 3\n");
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push(head, 2);
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printf("Pushing element : 2\n");
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push(head, 8);
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printf("Pushing element : 8\n");
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printf("Top element = %d \n", top(head));
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push(head, 1);
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printf("Pushing element : 1\n");
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push(head, 7);
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printf("Pushing element : 7\n");
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printf("Top element = %d \n", top(head));
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pop(head);
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printf("Popping an element.\n");
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printf("Top element = %d \n", top(head));
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pop(head);
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printf("Popping an element.\n");
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printf("Top element = %d \n", top(head));
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printf("\n");
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return 0;
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}
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Heap *create_heap(Heap *heap)
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{
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heap = (Heap *)malloc(sizeof(Heap));
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heap->size = 1;
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heap->p = (int *)malloc(heap->size * sizeof(int));
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heap->count = 0;
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return heap;
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}
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void down_heapify(Heap *heap, int index)
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{
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if (index >= heap->count)
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return;
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int left = index * 2 + 1;
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int right = index * 2 + 2;
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int leftflag = 0, rightflag = 0;
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int minimum = *((heap->p) + index);
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if (left < heap->count && minimum > *((heap->p) + left))
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{
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minimum = *((heap->p) + left);
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leftflag = 1;
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}
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if (right < heap->count && minimum > *((heap->p) + right))
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{
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minimum = *((heap->p) + right);
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leftflag = 0;
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rightflag = 1;
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}
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if (leftflag)
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{
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*((heap->p) + left) = *((heap->p) + index);
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*((heap->p) + index) = minimum;
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down_heapify(heap, left);
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}
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if (rightflag)
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{
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*((heap->p) + right) = *((heap->p) + index);
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*((heap->p) + index) = minimum;
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down_heapify(heap, right);
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}
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}
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void up_heapify(Heap *heap, int index)
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{
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int parent = (index - 1) / 2;
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if (parent < 0)
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return;
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if (*((heap->p) + index) < *((heap->p) + parent))
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{
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int temp = *((heap->p) + index);
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*((heap->p) + index) = *((heap->p) + parent);
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*((heap->p) + parent) = temp;
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up_heapify(heap, parent);
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}
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}
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void push(Heap *heap, int x)
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{
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if (heap->count >= heap->size)
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return;
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*((heap->p) + heap->count) = x;
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heap->count++;
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if (4 * heap->count >= 3 * heap->size)
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{
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heap->size *= 2;
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(heap->p) = (int *)realloc((heap->p), (heap->size) * sizeof(int));
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}
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up_heapify(heap, heap->count - 1);
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}
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void pop(Heap *heap)
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{
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if (heap->count == 0)
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return;
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heap->count--;
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int temp = *((heap->p) + heap->count);
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*((heap->p) + heap->count) = *(heap->p);
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*(heap->p) = temp;
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down_heapify(heap, 0);
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if (4 * heap->count <= heap->size)
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{
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heap->size /= 2;
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(heap->p) = (int *)realloc((heap->p), (heap->size) * sizeof(int));
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}
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}
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int top(Heap *heap)
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{
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if (heap->count != 0)
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return *(heap->p);
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else
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return INT_MIN;
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}
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int empty(Heap *heap)
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{
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if (heap->count != 0)
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return 0;
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else
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return 1;
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}
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int size(Heap *heap) { return heap->count; }
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