TheAlgorithms-C/data_structures/graphs/topological_sort.c

171 lines
4.4 KiB
C

#include <stdio.h>
#include <stdlib.h>
#define MAX_SIZE 40 // Assume 40 nodes at max in graph
#define INT_MIN 0
// A vertex of the graph
struct node
{
int vertex;
struct node *next;
};
// Some declarations
struct node *createNode(int v);
struct Graph
{
int numVertices;
int *visited;
struct node *
*adjLists; // we need int** to store a two dimensional array. Similary,
// we need struct node** to store an array of Linked lists
};
// Structure to create a stack, necessary for topological sorting
struct Stack
{
int arr[MAX_SIZE];
int top;
};
struct Graph *createGraph(int);
void addEdge(struct Graph *, int, int);
void printGraph(struct Graph *);
void topologicalSortHelper(int, struct Graph *, struct Stack *);
void topologicalSort(struct Graph *);
struct Stack *createStack();
void push(struct Stack *, int);
int pop(struct Stack *);
int main()
{
int vertices, edges, i, src, dst;
printf("Enter the number of vertices\n");
scanf("%d", &vertices);
struct Graph *graph = createGraph(vertices);
printf("Enter the number of edges\n");
scanf("%d", &edges);
for (i = 0; i < edges; i++)
{
printf("Edge %d \nEnter source: ", i + 1);
scanf("%d", &src);
printf("Enter destination: ");
scanf("%d", &dst);
addEdge(graph, src, dst);
}
printf("One topological sort order is:\n");
topologicalSort(graph);
printf("\n");
// Uncomment below part to get a ready-made example
/*struct Graph* graph2 = createGraph(4);
addEdge(graph2, 0, 1);
addEdge(graph2, 0, 2);
addEdge(graph2, 1, 2);
addEdge(graph2, 2, 3);
printf("One topological sort is:\n");
topologicalSort(graph2);
printf("\n");*/
return 0;
}
void topologicalSortHelper(int vertex, struct Graph *graph, struct Stack *stack)
{
graph->visited[vertex] = 1;
struct node *adjList = graph->adjLists[vertex];
struct node *temp = adjList;
// First add all dependents (that is, children) to stack
while (temp != NULL)
{
int connectedVertex = temp->vertex;
if (graph->visited[connectedVertex] == 0)
{
topologicalSortHelper(connectedVertex, graph, stack);
}
temp = temp->next;
}
// and then add itself
push(stack, vertex);
}
// Recursive topologial sort approach
void topologicalSort(struct Graph *graph)
{
struct Stack *stack = createStack();
int i = 0;
for (i = 0; i < graph->numVertices; i++)
{
// Execute topological sort on all elements
if (graph->visited[i] == 0)
{
topologicalSortHelper(i, graph, stack);
}
}
while (stack->top != -1) printf("%d ", pop(stack));
}
// Allocate memory for a node
struct node *createNode(int v)
{
struct node *newNode = malloc(sizeof(struct node));
newNode->vertex = v;
newNode->next = NULL;
return newNode;
}
// Allocate memory for the entire graph structure
struct Graph *createGraph(int vertices)
{
struct Graph *graph = malloc(sizeof(struct Graph));
graph->numVertices = vertices;
graph->adjLists = malloc(vertices * sizeof(struct node *));
graph->visited = malloc(vertices * sizeof(int));
int i;
for (i = 0; i < vertices; i++)
{
graph->adjLists[i] = NULL;
graph->visited[i] = 0;
}
return graph;
}
// Creates a unidirectional graph
void addEdge(struct Graph *graph, int src, int dest)
{
// Add edge from src to dest
struct node *newNode = createNode(dest);
newNode->next = graph->adjLists[src];
graph->adjLists[src] = newNode;
}
// Utility function to see state of graph at a given time
void printGraph(struct Graph *graph)
{
int v;
for (v = 0; v < graph->numVertices; v++)
{
struct node *temp = graph->adjLists[v];
printf("\n Adjacency list of vertex %d\n ", v);
while (temp)
{
printf("%d -> ", temp->vertex);
temp = temp->next;
}
printf("\n");
}
}
// Creates a stack
struct Stack *createStack()
{
struct Stack *stack = malloc(sizeof(struct Stack));
stack->top = -1;
return stack;
}
// Pushes element into stack
void push(struct Stack *stack, int element)
{
stack->arr[++stack->top] =
element; // Increment then add, as we start from -1
}
// Removes element from stack, or returns INT_MIN if stack empty
int pop(struct Stack *stack)
{
if (stack->top == -1)
return INT_MIN;
else
return stack->arr[stack->top--];
}