/* * Algorithm : Bucket Sort * Time-Complexity : O(n) */ #include #include #include #define NARRAY 8 /* array size */ #define NBUCKET 5 /* bucket size */ #define INTERVAL 10 /* bucket range */ struct Node { int data; struct Node *next; }; void BucketSort(int arr[]); struct Node *InsertionSort(struct Node *list); void print(int arr[]); void printBuckets(struct Node *list); int getBucketIndex(int value); void BucketSort(int arr[]) { int i,j; struct Node **buckets; /* allocate memory for array of pointers to the buckets */ buckets = (struct Node **)malloc(sizeof(struct Node*) * NBUCKET); /* initialize pointers to the buckets */ for(i = 0; i < NBUCKET; ++i) { buckets[i] = NULL; } /* put items into the buckets */ /* creates a link list in each bucket slot */ for(i = 0; i < NARRAY; ++i) { struct Node *current; int pos = getBucketIndex(arr[i]); current = (struct Node *) malloc(sizeof(struct Node)); current->data = arr[i]; current->next = buckets[pos]; buckets[pos] = current; } /* check what's in each bucket */ for(i = 0; i < NBUCKET; i++) { printf("Bucket[\"%d\"] : ", i); printBuckets(buckets[i]); printf("\n"); } /* sorting bucket using Insertion Sort */ for(i = 0; i < NBUCKET; ++i) { buckets[i] = InsertionSort(buckets[i]); } /* check what's in each bucket */ printf("--------------\n"); printf("Buckets after sorted\n"); for(i = 0; i < NBUCKET; i++) { printf("Bucket[\"%d\"] : ", i); printBuckets(buckets[i]); printf("\n"); } /* put items back to original array */ for(j =0, i = 0; i < NBUCKET; ++i) { struct Node *node; node = buckets[i]; while(node) { // precondition for avoiding out of bounds by the array assert(j < NARRAY); arr[j++] = node->data; node = node->next; } } /* free memory */ for(i = 0; i < NBUCKET; ++i) { struct Node *node; node = buckets[i]; while(node) { struct Node *tmp; tmp = node; node = node->next; free(tmp); } } free(buckets); return; } /* Insertion Sort */ struct Node *InsertionSort(struct Node *list) { struct Node *k,*nodeList; /* need at least two items to sort */ if(list == NULL || list->next == NULL) { return list; } nodeList = list; k = list->next; nodeList->next = NULL; /* 1st node is new list */ while(k != NULL) { struct Node *ptr; /* check if insert before first */ if(nodeList->data > k->data) { struct Node *tmp; tmp = k; k = k->next; // important for the while tmp->next = nodeList; nodeList = tmp; continue; } // from begin up to end // finds [i] > [i+1] for(ptr = nodeList; ptr->next != NULL; ptr = ptr->next) { if(ptr->next->data > k->data) break; } // if found (above) if(ptr->next != NULL) { struct Node *tmp; tmp = k; k = k->next; // important for the while tmp->next = ptr->next; ptr->next = tmp; continue; } else { ptr->next = k; k = k->next; // important for the while ptr->next->next = NULL; continue; } } return nodeList; } int getBucketIndex(int value) { return value/INTERVAL; } void print(int ar[]) { int i; for(i = 0; i < NARRAY; ++i) { printf("%d ", ar[i]); } printf("\n"); } void printBuckets(struct Node *list) { struct Node *cur = list; while(cur) { printf("%d ", cur->data); cur = cur->next; } } int main(void) { int array[NARRAY] = {29,25,-1,49,9,37,21,43}; printf("Initial array\n"); print(array); printf("------------\n"); BucketSort(array); printf("------------\n"); printf("Sorted array\n"); print(array); return 0; }