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feat: add Shunting Yard Algorithm (#1219)
* Create shunting_yard.c * updating DIRECTORY.md * Update shunting_yard.c * Update shunting_yard.c * Update shunting_yard.c * updating DIRECTORY.md * Update shunting_yard.c * updating DIRECTORY.md --------- Co-authored-by: github-actions[bot] <github-actions@users.noreply.github.com> Co-authored-by: David Leal <halfpacho@gmail.com>
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* [142](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/142.c)
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* [1524](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/1524.c)
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* [153](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/153.c)
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* [16](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/16.c)
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* [160](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/160.c)
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* [1653](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/1653.c)
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* [1657](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/1657.c)
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@ -266,10 +267,12 @@
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* [461](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/461.c)
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* [476](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/476.c)
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* [485](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/485.c)
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* [5](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/5.c)
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* [50](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/50.c)
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* [509](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/509.c)
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* [520](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/520.c)
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* [53](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/53.c)
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* [540](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/540.c)
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* [561](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/561.c)
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* [567](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/567.c)
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* [6](https://github.com/TheAlgorithms/C/blob/HEAD/leetcode/src/6.c)
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@ -354,6 +357,7 @@
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* [Rot13](https://github.com/TheAlgorithms/C/blob/HEAD/misc/rot13.c)
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* [Rselect](https://github.com/TheAlgorithms/C/blob/HEAD/misc/rselect.c)
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* [Run Length Encoding](https://github.com/TheAlgorithms/C/blob/HEAD/misc/run_length_encoding.c)
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* [Shunting Yard](https://github.com/TheAlgorithms/C/blob/HEAD/misc/shunting_yard.c)
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* [Sudoku Solver](https://github.com/TheAlgorithms/C/blob/HEAD/misc/sudoku_solver.c)
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* [Tower Of Hanoi](https://github.com/TheAlgorithms/C/blob/HEAD/misc/tower_of_hanoi.c)
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* [Union Find](https://github.com/TheAlgorithms/C/blob/HEAD/misc/union_find.c)
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misc/shunting_yard.c
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238
misc/shunting_yard.c
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/**
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* @file
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* @brief [Shunting Yard Algorithm](https://en.wikipedia.org/wiki/Shunting_yard_algorithm)
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* @details From Wikipedia: In computer science,
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* the shunting yard algorithm is a method for parsing arithmetical or logical expressions, or a combination of both, specified in infix notation.
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* It can produce either a postfix notation string, also known as Reverse Polish notation (RPN), or an abstract syntax tree (AST).
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* The algorithm was invented by Edsger Dijkstra and named the "shunting yard" algorithm because its operation resembles that of a railroad shunting yard.
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* @author [CascadingCascade](https://github.com/CascadingCascade)
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*/
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#include <assert.h> /// for assertion
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#include <stdio.h> /// for IO operations
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#include <stdlib.h> /// for memory management
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#include <string.h> /// for string operations
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#include <ctype.h> /// for isdigit()
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/**
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* @brief Helper function that returns each operator's precedence
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* @param operator the operator to be queried
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* @returns the operator's precedence
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*/
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int getPrecedence(char operator) {
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switch (operator) {
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case '+':
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case '-': {
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return 1;
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}
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case '*':
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case '/': {
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return 2;
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}
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case '^': {
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return 3;
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}
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default:{
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fprintf(stderr,"Error: Invalid operator\n");
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return -1;
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}
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}
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}
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/**
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* @brief Helper function that returns each operator's associativity
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* @param operator the operator to be queried
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* @returns '1' if the operator is left associative
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* @returns '0' if the operator is right associative
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*/
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int getAssociativity(char operator) {
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switch (operator) {
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case '^': {
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return 0;
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}
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case '+':
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case '-':
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case '*':
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case '/': {
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return 1;
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}
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default: {
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fprintf(stderr,"Error: Invalid operator\n");
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return -1;
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}
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}
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}
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/**
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* @brief An implementation of the shunting yard that converts infix notation to reversed polish notation
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* @param input pointer to input string
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* @param output pointer to output location
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* @returns `1` if a parentheses mismatch is detected
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* @returns `0` if no mismatches are detected
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*/
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int shuntingYard(const char *input, char *output) {
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const unsigned int inputLength = strlen(input);
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char* operatorStack = (char*) malloc(sizeof(char) * inputLength);
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// This pointer points at where we should insert the next element,
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// Hence stackPointer - 1 is used when accessing elements
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unsigned int stackPointer = 0;
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// We will parse the input with strtok(),
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// Since strtok() is destructive, we make a copy of the input to preserve the original string
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char* str = malloc(sizeof(char) * inputLength + 1);
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strcpy(str,input);
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char* token = strtok(str," ");
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// We will push to output with strcat() and strncat(),
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// This initializes output to be a string with a length of zero
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output[0] = '\0';
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while (token != NULL) {
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// If it's a number, push it to the output directly
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if (isdigit(token[0])) {
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strcat(output,token);
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strcat(output," ");
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token = strtok(NULL," ");
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continue;
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}
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switch (token[0]) {
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// If it's a left parenthesis, push it to the operator stack for later matching
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case '(': {
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operatorStack[stackPointer++] = token[0];
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break;
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}
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// If it's a right parenthesis, search for a left parenthesis to match it
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case ')': {
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// Guard statement against accessing an empty stack
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if(stackPointer < 1) {
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fprintf(stderr,"Error: Mismatched parentheses\n");
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free(operatorStack);
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free(str);
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return 1;
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}
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while (operatorStack[stackPointer - 1] != '(') {
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// strncat() with a count of 1 is used to append characters to output
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const unsigned int i = (stackPointer--) - 1;
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strncat(output, &operatorStack[i], 1);
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strcat(output," ");
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// If the operator stack is exhausted before a match can be found,
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// There must be a mismatch
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if(stackPointer == 0) {
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fprintf(stderr,"Error: Mismatched parentheses\n");
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free(operatorStack);
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free(str);
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return 1;
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}
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}
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// Discards the parentheses now the matching is complete,
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// Simply remove the left parenthesis from the stack is enough,
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// Since the right parenthesis didn't enter the stack in the first place
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stackPointer--;
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break;
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}
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// If it's an operator(o1), we compare it to whatever is at the top of the operator stack(o2)
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default: {
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// Places the operator into the stack directly if it's empty
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if(stackPointer < 1) {
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operatorStack[stackPointer++] = token[0];
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break;
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}
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// We need to check if there's actually a valid operator at the top of the stack
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if((stackPointer - 1 > 0) && operatorStack[stackPointer - 1] != '(') {
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const int precedence1 = getPrecedence(token[0]);
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const int precedence2 = getPrecedence(operatorStack[stackPointer - 1]);
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const int associativity = getAssociativity(token[0]);
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// We pop operators from the stack, if...
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while ( // ... their precedences are equal, and o1 is left associative, ...
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((associativity && precedence1 == precedence2) ||
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// ... or o2 simply have a higher precedence, ...
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precedence2 > precedence1) &&
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// ... and there are still operators available to be popped.
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((stackPointer - 1 > 0) && operatorStack[stackPointer - 1] != '(')) {
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strncat(output,&operatorStack[(stackPointer--) - 1],1);
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strcat(output," ");
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}
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}
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// We'll save o1 for later
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operatorStack[stackPointer++] = token[0];
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break;
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}
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}
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token = strtok(NULL," ");
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}
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free(str);
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// Now all input has been exhausted,
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// Pop everything from the operator stack, then push them to the output
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while (stackPointer > 0) {
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// If there are still leftover left parentheses in the stack,
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// There must be a mismatch
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if(operatorStack[stackPointer - 1] == '(') {
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fprintf(stderr,"Error: Mismatched parentheses\n");
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free(operatorStack);
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return 1;
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}
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const unsigned int i = (stackPointer--) - 1;
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strncat(output, &operatorStack[i], 1);
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if (i != 0) {
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strcat(output," ");
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}
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}
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free(operatorStack);
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return 0;
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}
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/**
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* @brief Self-test implementations
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* @returns void
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*/
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static void test() {
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char* in = malloc(sizeof(char) * 50);
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char* out = malloc(sizeof(char) * 50);
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int i;
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strcpy(in,"3 + 4 * ( 2 - 1 )");
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printf("Infix: %s\n",in);
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i = shuntingYard(in, out);
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printf("RPN: %s\n",out);
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printf("Return code: %d\n\n",i);
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assert(strcmp(out,"3 4 2 1 - * +") == 0);
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assert(i == 0);
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strcpy(in,"3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3");
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printf("Infix: %s\n",in);
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i = shuntingYard(in, out);
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printf("RPN: %s\n",out);
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printf("Return code: %d\n\n",i);
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assert(strcmp(out,"3 4 2 * 1 5 - 2 3 ^ ^ / +") == 0);
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assert(i == 0);
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printf("Testing successfully completed!\n");
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free(in);
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free(out);
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}
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/**
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* @brief Main function
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* @returns 0 on exit
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*/
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int main() {
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test(); // Run self-test implementations
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return 0;
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}
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