mirror of
https://github.com/TheAlgorithms/C
synced 2024-11-21 21:11:57 +03:00
feat: TCP Client Server Half Duplex Communication (#853)
* TCP Client Server Half Duplex Comm * reverting .vscode/settings.json in reference to request * Set gitignore back to original state * Update .vscode/settings.json Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_server.c Co-authored-by: David Leal <halfpacho@gmail.com> * Making all the requested changes * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_server.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_server.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_server.c Co-authored-by: David Leal <halfpacho@gmail.com> * Made Requested Changes - Added Documentation & Comments * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_server.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * updating DIRECTORY.md * Changes Made & Updated as Requested * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Updated Documentation Format - Comments made in correct format * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_server.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_server.c Co-authored-by: David Leal <halfpacho@gmail.com> * Comment formatting updated * Update client_server/tcp_half_duplex_client.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_server.c Co-authored-by: David Leal <halfpacho@gmail.com> * Update client_server/tcp_half_duplex_server.c Co-authored-by: David Leal <halfpacho@gmail.com> * Updated Data Type - uint32_t for socket descriptors Co-authored-by: David Leal <halfpacho@gmail.com> Co-authored-by: github-actions <${GITHUB_ACTOR}@users.noreply.github.com>
This commit is contained in:
parent
cc241f58c2
commit
0bcf7371ca
@ -3,6 +3,8 @@
|
||||
## Client Server
|
||||
* [Client](https://github.com/TheAlgorithms/C/blob/master/client_server/client.c)
|
||||
* [Server](https://github.com/TheAlgorithms/C/blob/master/client_server/server.c)
|
||||
* [Tcp Half Duplex Client](https://github.com/TheAlgorithms/C/blob/master/client_server/tcp_half_duplex_client.c)
|
||||
* [Tcp Half Duplex Server](https://github.com/TheAlgorithms/C/blob/master/client_server/tcp_half_duplex_server.c)
|
||||
* [Udp Client](https://github.com/TheAlgorithms/C/blob/master/client_server/udp_client.c)
|
||||
* [Udp Server](https://github.com/TheAlgorithms/C/blob/master/client_server/udp_server.c)
|
||||
|
||||
|
153
client_server/tcp_half_duplex_client.c
Normal file
153
client_server/tcp_half_duplex_client.c
Normal file
@ -0,0 +1,153 @@
|
||||
/**
|
||||
* @file
|
||||
* @author [Nikhill Vombatkere](https://github.com/NVombat)
|
||||
* @brief Client-side implementation of [TCP Half Duplex
|
||||
* Communication](http://www.tcpipguide.com/free/t_SimplexFullDuplexandHalfDuplexOperation.htm)
|
||||
* @see tcp_half_duplex_server.c
|
||||
*
|
||||
* @details
|
||||
* The algorithm is based on the simple TCP client and server model. However,
|
||||
* instead of the server only sending and the client only receiving data,
|
||||
* the server and client can both send data but only one at a time. This is
|
||||
* implemented by using a particular ordering of the `send()` and `recv()`
|
||||
* functions. When one of the clients or servers is sending, the other can only
|
||||
* receive and vice-versa. In this way, the Half Duplex Form of communication
|
||||
* can be represented using the TCP server-client model & socket programming
|
||||
*/
|
||||
|
||||
#include <netdb.h> /// For structures returned by the network database library - formatted internet addresses and port numbers
|
||||
#include <netinet/in.h> /// For in_addr and sockaddr_in structures
|
||||
#include <stdint.h> /// For specific bit size values of variables
|
||||
#include <stdio.h> /// Variable types, several macros, and various functions for performing input and output
|
||||
#include <stdlib.h> /// Variable types, several macros, and various functions for performing general functions
|
||||
#include <string.h> /// Various functions for manipulating arrays of characters
|
||||
#include <sys/socket.h> /// For macro definitions related to the creation of sockets
|
||||
#include <sys/types.h> /// For definitions to allow for the porting of BSD programs
|
||||
#include <unistd.h> /// For miscellaneous symbolic constants and types, and miscellaneous functions
|
||||
|
||||
#define PORT 8100 /// Define port over which communication will take place
|
||||
|
||||
/**
|
||||
* @brief Utility function used to print an error message to `stderr`.
|
||||
* It prints `str` and an implementation-defined error
|
||||
* message corresponding to the global variable `errno`.
|
||||
* @returns void
|
||||
*/
|
||||
void error()
|
||||
{
|
||||
perror("Socket Creation Failed");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Main function
|
||||
* @returns 0 on exit
|
||||
*/
|
||||
int main()
|
||||
{
|
||||
/** Variable Declarations */
|
||||
uint32_t
|
||||
sockfd; ///< socket descriptors - Like file handles but for sockets
|
||||
struct sockaddr_in
|
||||
server_addr; ///< basic structures for all syscalls and functions that
|
||||
/// deal with internet addresses. Structures for handling
|
||||
/// internet addresses
|
||||
char serverResponse[10000],
|
||||
clientResponse[10000]; ///< Character arrays to read and store string
|
||||
/// data for communication
|
||||
|
||||
/**
|
||||
* The TCP socket is created using the socket function.
|
||||
*
|
||||
* AF_INET (Family) - it is an address family that is used to designate the
|
||||
* type of addresses that your socket can communicate with
|
||||
*
|
||||
* SOCK_STREAM (Type) - Indicates TCP Connection - A stream socket provides
|
||||
* for the bidirectional, reliable, sequenced, and unduplicated flow of data
|
||||
* without record boundaries. Aside from the bidirectionality of data flow,
|
||||
* a pair of connected stream sockets provides an interface nearly identical
|
||||
* to pipes.
|
||||
*
|
||||
* 0 (Protocol) - Specifies a particular protocol to be used with the
|
||||
* socket. Specifying a protocol of 0 causes socket() to use an unspecified
|
||||
* default protocol appropriate for the requested socket type.
|
||||
*/
|
||||
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
|
||||
{
|
||||
error();
|
||||
}
|
||||
|
||||
/**
|
||||
* Server Address Information
|
||||
*
|
||||
* The bzero() function erases the data in the n bytes of the memory
|
||||
* starting at the location pointed to, by writing zeros (bytes
|
||||
* containing '\0') to that area.
|
||||
*
|
||||
* We bind the server_addr to the internet address and port number thus
|
||||
* giving our socket an identity with an address and port where it can
|
||||
* listen for connections
|
||||
*
|
||||
* htons - The htons() function translates a short integer from host byte
|
||||
* order to network byte order
|
||||
*
|
||||
* htonl - The htonl() function translates a long integer from host byte
|
||||
* order to network byte order
|
||||
*
|
||||
* These functions are necessary so that the binding of address and port
|
||||
* takes place with data in the correct format
|
||||
*/
|
||||
bzero(&server_addr, sizeof(server_addr));
|
||||
server_addr.sin_family = AF_INET;
|
||||
server_addr.sin_port = htons(PORT);
|
||||
server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
|
||||
printf("Client is running...\n");
|
||||
|
||||
/**
|
||||
* Connects the client to the server address using the socket descriptor
|
||||
* This enables the two to communicate and exchange data
|
||||
*/
|
||||
connect(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr));
|
||||
|
||||
printf("Client is connected...\n");
|
||||
|
||||
/**
|
||||
* Communication between client and server
|
||||
*
|
||||
* The bzero() function erases the data in the n bytes of the memory
|
||||
* starting at the location pointed to, by writing zeros (bytes
|
||||
* containing '\0') to that area. The variables are emptied and then
|
||||
* ready for use
|
||||
*
|
||||
* First the CLIENT receives the servers message and displays it (recv())
|
||||
*
|
||||
* The CLIENT is then prompted to type in a message and send it to the
|
||||
* server. (send())
|
||||
*
|
||||
* The server and client can communicate till one of them exits the
|
||||
* connection
|
||||
*
|
||||
* Since the exchange of information between the server and client take
|
||||
* place one at a time this represents HALF DUPLEX COMMUNICATION
|
||||
*/
|
||||
while (1)
|
||||
{
|
||||
bzero(&serverResponse, sizeof(serverResponse));
|
||||
bzero(&clientResponse, sizeof(clientResponse));
|
||||
|
||||
/// Receive Message
|
||||
recv(sockfd, serverResponse, sizeof(serverResponse), 0);
|
||||
printf("\nServer message: %s \n", serverResponse);
|
||||
|
||||
/// Send Message
|
||||
printf("\nEnter message here: ");
|
||||
fgets(clientResponse, 10000, stdin);
|
||||
send(sockfd, clientResponse, strlen(clientResponse) + 1, 0);
|
||||
}
|
||||
|
||||
/// Close Socket
|
||||
close(sockfd);
|
||||
printf("Client is offline...\n");
|
||||
return 0;
|
||||
}
|
177
client_server/tcp_half_duplex_server.c
Normal file
177
client_server/tcp_half_duplex_server.c
Normal file
@ -0,0 +1,177 @@
|
||||
/**
|
||||
* @file
|
||||
* @author [NVombat](https://github.com/NVombat)
|
||||
* @brief Server-side implementation of [TCP Half Duplex
|
||||
* Communication](http://www.tcpipguide.com/free/t_SimplexFullDuplexandHalfDuplexOperation.htm)
|
||||
* @see tcp_half_duplex_server.c
|
||||
*
|
||||
* @details
|
||||
* The algorithm is based on the simple TCP client and server model. However,
|
||||
* instead of the server only sending and the client only receiving data,
|
||||
* The server and client can both send data but only one at a time. This is
|
||||
* implemented by using a particular ordering of the `send()` and `recv()`
|
||||
* functions. When one of the clients or servers is sending, the other can only
|
||||
* receive and vice-versa. In this way, the Half Duplex Form of communication
|
||||
* can be represented using the TCP server-client model & socket programming
|
||||
*/
|
||||
|
||||
#include <netdb.h> /// For structures returned by the network database library - formatted internet addresses and port numbers
|
||||
#include <netinet/in.h> /// For in_addr and sockaddr_in structures
|
||||
#include <stdint.h> /// For specific bit size values of variables
|
||||
#include <stdio.h> /// Variable types, several macros, and various functions for performing input and output
|
||||
#include <stdlib.h> /// Variable types, several macros, and various functions for performing general functions
|
||||
#include <string.h> /// Various functions for manipulating arrays of characters
|
||||
#include <sys/socket.h> /// For macro definitions related to the creation of sockets
|
||||
#include <sys/types.h> /// For definitions to allow for the porting of BSD programs
|
||||
#include <unistd.h> /// For miscellaneous symbolic constants and types, and miscellaneous functions
|
||||
|
||||
#define PORT 8100 /// Define port over which communication will take place
|
||||
|
||||
/**
|
||||
* @brief Utility function used to print an error message to `stderr`.
|
||||
* It prints `str` and an implementation-defined error
|
||||
* message corresponding to the global variable `errno`.
|
||||
* @returns void
|
||||
*/
|
||||
void error()
|
||||
{
|
||||
perror("Socket Creation Failed");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Main function
|
||||
* @returns 0 on exit
|
||||
*/
|
||||
int main()
|
||||
{
|
||||
/** Variable Declarations */
|
||||
uint32_t sockfd,
|
||||
conn; ///< socket descriptors - Like file handles but for sockets
|
||||
char server_msg[10000],
|
||||
client_msg[10000]; ///< character arrays to read and store string data
|
||||
/// for communication
|
||||
struct sockaddr_in server_addr,
|
||||
client_addr; ///< asic structures for all syscalls and functions that
|
||||
/// deal with internet addresses. Structures for handling
|
||||
/// internet addresses
|
||||
|
||||
/**
|
||||
* The TCP socket is created using the socket function
|
||||
*
|
||||
* AF_INET (Family) - it is an address family that is used to designate the
|
||||
* type of addresses that your socket can communicate with
|
||||
*
|
||||
* SOCK_STREAM (Type) - Indicates TCP Connection - A stream socket provides
|
||||
* for the bidirectional, reliable, sequenced, and unduplicated flow of data
|
||||
* without record boundaries. Aside from the bidirectionality of data flow,
|
||||
* a pair of connected stream sockets provides an interface nearly identical
|
||||
* to pipes
|
||||
*
|
||||
* 0 (Protocol) - Specifies a particular protocol to be used with the
|
||||
* socket. Specifying a protocol of 0 causes socket() to use an unspecified
|
||||
* default protocol appropriate for the requested socket type
|
||||
*/
|
||||
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
|
||||
{
|
||||
error(); ///< Error if the socket descriptor has a value lower than 0 -
|
||||
/// socket wasnt created
|
||||
}
|
||||
|
||||
/**
|
||||
* Server Address Information
|
||||
*
|
||||
* The bzero() function erases the data in the n bytes of the memory
|
||||
* starting at the location pointed to, by writing zeros (bytes
|
||||
* containing '\0') to that area
|
||||
*
|
||||
* We bind the server_addr to the internet address and port number thus
|
||||
* giving our socket an identity with an address and port where it can
|
||||
* listen for connections
|
||||
*
|
||||
* htons - The htons() function translates a short integer from host byte
|
||||
* order to network byte order
|
||||
*
|
||||
* htonl - The htonl() function translates a long integer from host byte
|
||||
* order to network byte order
|
||||
*
|
||||
* These functions are necessary so that the binding of address and port
|
||||
* takes place with data in the correct format
|
||||
*/
|
||||
bzero(&server_addr, sizeof(server_addr));
|
||||
server_addr.sin_family = AF_INET; /// Domain/Family to be used
|
||||
server_addr.sin_port = htons(PORT); /// Port to be used
|
||||
server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
|
||||
printf("Server is running...\n");
|
||||
|
||||
/**
|
||||
* This binds the socket descriptor to the server thus enabling the server
|
||||
* to listen for connections and communicate with other clients
|
||||
*/
|
||||
if (bind(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0)
|
||||
{
|
||||
error(); /// If binding is unsuccessful
|
||||
}
|
||||
|
||||
/**
|
||||
* This is to listen for clients or connections made to the server
|
||||
*
|
||||
* The limit is currently at 5 but can be increased to listen for
|
||||
* more connections
|
||||
*
|
||||
* It listens to connections through the socket descriptor
|
||||
*/
|
||||
listen(sockfd, 5);
|
||||
|
||||
printf("Server is listening...\n");
|
||||
|
||||
/**
|
||||
* When a connection is found, a socket is created and connection is
|
||||
* accepted and established through the socket descriptor
|
||||
*/
|
||||
conn = accept(sockfd, (struct sockaddr *)NULL, NULL);
|
||||
|
||||
printf("Server is connected...\n");
|
||||
|
||||
/**
|
||||
* Communication between client and server
|
||||
*
|
||||
* The bzero() function erases the data in the n bytes of the memory
|
||||
* starting at the location pointed to, by writing zeros (bytes
|
||||
* containing '\0') to that area. The variables are emptied and then
|
||||
* ready for use
|
||||
*
|
||||
* First the SERVER is prompted to type a message which is read from
|
||||
* stdin and then sent over the connection that was established - the socket
|
||||
* - to be received by the client (send())
|
||||
*
|
||||
* The SERVER then waits for the client to reply. It then receives the reply
|
||||
* in the string variable and displays it (recv())
|
||||
*
|
||||
* The server and client can communicate till one of them exits the
|
||||
* connection
|
||||
*
|
||||
* Since the exchange of information between the server and client take
|
||||
* place one at a time this represents HALF DUPLEX COMMUNICATION
|
||||
*/
|
||||
while (1)
|
||||
{
|
||||
bzero(&server_msg, sizeof(server_msg));
|
||||
bzero(&client_msg, sizeof(client_msg));
|
||||
|
||||
/// Send message
|
||||
printf("\nEnter message here: ");
|
||||
fgets(server_msg, 10000, stdin);
|
||||
send(conn, server_msg, strlen(server_msg) + 1, 0);
|
||||
|
||||
/// Receive Message
|
||||
recv(conn, client_msg, sizeof(client_msg), 0);
|
||||
printf("\nClient Message: %s\n", client_msg);
|
||||
}
|
||||
|
||||
/// Close socket
|
||||
close(sockfd);
|
||||
printf("Server is offline...\n");
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user