mirror of https://github.com/TheAlgorithms/C
formatting source-code for b388e4a309
This commit is contained in:
parent
b388e4a309
commit
0779a2b70d
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@ -1,49 +1,49 @@
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// Client side implementation of UDP client-server model
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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// Client side implementation of UDP client-server model
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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#define PORT 8080
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#define MAXLINE 1024
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#define PORT 8080
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#define MAXLINE 1024
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// Driver code
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int main() {
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int sockfd;
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char buffer[MAXLINE];
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char *hello = "Hello from client";
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struct sockaddr_in servaddr;
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// Driver code
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int main()
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{
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int sockfd;
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char buffer[MAXLINE];
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char *hello = "Hello from client";
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struct sockaddr_in servaddr;
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// Creating socket file descriptor
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if ( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
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perror("socket creation failed");
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exit(EXIT_FAILURE);
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}
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// Creating socket file descriptor
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if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0)
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{
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perror("socket creation failed");
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exit(EXIT_FAILURE);
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}
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memset(&servaddr, 0, sizeof(servaddr));
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// Filling server information
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servaddr.sin_family = AF_INET;
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servaddr.sin_port = htons(PORT);
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servaddr.sin_addr.s_addr = INADDR_ANY;
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int n, len;
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sendto(sockfd, (const char *)hello, strlen(hello),
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MSG_CONFIRM, (const struct sockaddr *) &servaddr,
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sizeof(servaddr));
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printf("Hello message sent.\n");
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n = recvfrom(sockfd, (char *)buffer, MAXLINE,
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MSG_WAITALL, (struct sockaddr *) &servaddr,
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&len);
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buffer[n] = '\0';
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printf("Server : %s\n", buffer);
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memset(&servaddr, 0, sizeof(servaddr));
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close(sockfd);
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return 0;
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}
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// Filling server information
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servaddr.sin_family = AF_INET;
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servaddr.sin_port = htons(PORT);
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servaddr.sin_addr.s_addr = INADDR_ANY;
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int n, len;
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sendto(sockfd, (const char *)hello, strlen(hello), MSG_CONFIRM,
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(const struct sockaddr *)&servaddr, sizeof(servaddr));
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printf("Hello message sent.\n");
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n = recvfrom(sockfd, (char *)buffer, MAXLINE, MSG_WAITALL,
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(struct sockaddr *)&servaddr, &len);
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buffer[n] = '\0';
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printf("Server : %s\n", buffer);
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close(sockfd);
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return 0;
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}
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@ -1,55 +1,54 @@
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// Server side implementation of UDP client-server model
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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// Server side implementation of UDP client-server model
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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#define PORT 8080
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#define MAXLINE 1024
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#define PORT 8080
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#define MAXLINE 1024
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// Driver code
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int main() {
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int sockfd;
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char buffer[MAXLINE];
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char *hello = "Hello from server";
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struct sockaddr_in servaddr, cliaddr;
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// Creating socket file descriptor
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if ( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
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perror("socket creation failed");
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exit(EXIT_FAILURE);
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}
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memset(&servaddr, 0, sizeof(servaddr));
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memset(&cliaddr, 0, sizeof(cliaddr));
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// Filling server information
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servaddr.sin_family = AF_INET; // IPv4
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servaddr.sin_addr.s_addr = INADDR_ANY;
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servaddr.sin_port = htons(PORT);
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// Bind the socket with the server address
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if ( bind(sockfd, (const struct sockaddr *)&servaddr,
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sizeof(servaddr)) < 0 )
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{
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perror("bind failed");
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exit(EXIT_FAILURE);
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}
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int len, n;
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n = recvfrom(sockfd, (char *)buffer, MAXLINE,
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MSG_WAITALL, ( struct sockaddr *) &cliaddr,
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&len);
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buffer[n] = '\0';
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printf("Client : %s\n", buffer);
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sendto(sockfd, (const char *)hello, strlen(hello),
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MSG_CONFIRM, (const struct sockaddr *) &cliaddr,
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len);
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printf("Hello message sent.\n");
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return 0;
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}
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// Driver code
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int main()
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{
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int sockfd;
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char buffer[MAXLINE];
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char *hello = "Hello from server";
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struct sockaddr_in servaddr, cliaddr;
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// Creating socket file descriptor
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if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0)
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{
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perror("socket creation failed");
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exit(EXIT_FAILURE);
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}
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memset(&servaddr, 0, sizeof(servaddr));
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memset(&cliaddr, 0, sizeof(cliaddr));
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// Filling server information
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servaddr.sin_family = AF_INET; // IPv4
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servaddr.sin_addr.s_addr = INADDR_ANY;
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servaddr.sin_port = htons(PORT);
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// Bind the socket with the server address
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if (bind(sockfd, (const struct sockaddr *)&servaddr, sizeof(servaddr)) < 0)
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{
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perror("bind failed");
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exit(EXIT_FAILURE);
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}
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int len, n;
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n = recvfrom(sockfd, (char *)buffer, MAXLINE, MSG_WAITALL,
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(struct sockaddr *)&cliaddr, &len);
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buffer[n] = '\0';
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printf("Client : %s\n", buffer);
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sendto(sockfd, (const char *)hello, strlen(hello), MSG_CONFIRM,
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(const struct sockaddr *)&cliaddr, len);
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printf("Hello message sent.\n");
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return 0;
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}
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// Write CPP code here
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#include <netdb.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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// Write CPP code here
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#define MAX 80
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#define PORT 8080
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#define SA struct sockaddr
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#include <netdb.h>
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#include <netinet/in.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#define MAX 80
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#define PORT 8080
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#define SA struct sockaddr
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// Function designed for chat between client and server.
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void func(int sockfd)
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{
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char buff[MAX];
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int n;
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// infinite loop for chat
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for (;;) {
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bzero(buff, MAX);
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// read the message from client and copy it in buffer
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read(sockfd, buff, sizeof(buff));
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// print buffer which contains the client contents
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printf("From client: %s\t To client : ", buff);
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bzero(buff, MAX);
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n = 0;
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// copy server message in the buffer
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while ((buff[n++] = getchar()) != '\n')
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;
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// and send that buffer to client
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write(sockfd, buff, sizeof(buff));
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// if msg contains "Exit" then server exit and chat ended.
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if (strncmp("exit", buff, 4) == 0) {
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printf("Server Exit...\n");
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break;
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}
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}
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}
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// Driver function
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int main()
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{
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int sockfd, connfd, len;
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struct sockaddr_in servaddr, cli;
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// socket create and verification
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sockfd = socket(AF_INET, SOCK_STREAM, 0);
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if (sockfd == -1) {
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printf("socket creation failed...\n");
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exit(0);
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}
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#include <stdlib.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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#define MAX 80
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#define PORT 8080
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#define SA struct sockaddr
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// Function designed for chat between client and server.
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void func(int sockfd)
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{
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char buff[MAX];
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int n;
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// infinite loop for chat
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for (;;)
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{
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bzero(buff, MAX);
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// read the message from client and copy it in buffer
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read(sockfd, buff, sizeof(buff));
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// print buffer which contains the client contents
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printf("From client: %s\t To client : ", buff);
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bzero(buff, MAX);
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n = 0;
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// copy server message in the buffer
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while ((buff[n++] = getchar()) != '\n')
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;
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// and send that buffer to client
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write(sockfd, buff, sizeof(buff));
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// if msg contains "Exit" then server exit and chat ended.
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if (strncmp("exit", buff, 4) == 0)
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{
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printf("Server Exit...\n");
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break;
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}
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}
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}
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// Driver function
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int main()
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{
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int sockfd, connfd, len;
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struct sockaddr_in servaddr, cli;
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// socket create and verification
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sockfd = socket(AF_INET, SOCK_STREAM, 0);
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if (sockfd == -1)
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{
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printf("socket creation failed...\n");
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exit(0);
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}
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else
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printf("Socket successfully created..\n");
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bzero(&servaddr, sizeof(servaddr));
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// assign IP, PORT
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servaddr.sin_family = AF_INET;
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servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
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servaddr.sin_port = htons(PORT);
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// Binding newly created socket to given IP and verification
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if ((bind(sockfd, (SA*)&servaddr, sizeof(servaddr))) != 0) {
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printf("socket bind failed...\n");
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exit(0);
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}
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printf("Socket successfully created..\n");
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bzero(&servaddr, sizeof(servaddr));
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// assign IP, PORT
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servaddr.sin_family = AF_INET;
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servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
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servaddr.sin_port = htons(PORT);
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// Binding newly created socket to given IP and verification
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if ((bind(sockfd, (SA *)&servaddr, sizeof(servaddr))) != 0)
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{
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printf("socket bind failed...\n");
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exit(0);
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}
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else
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printf("Socket successfully binded..\n");
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// Now server is ready to listen and verification
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if ((listen(sockfd, 5)) != 0) {
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printf("Listen failed...\n");
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exit(0);
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}
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printf("Socket successfully binded..\n");
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// Now server is ready to listen and verification
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if ((listen(sockfd, 5)) != 0)
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{
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printf("Listen failed...\n");
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exit(0);
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}
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else
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printf("Server listening..\n");
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len = sizeof(cli);
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// Accept the data packet from client and verification
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connfd = accept(sockfd, (SA*)&cli, &len);
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if (connfd < 0) {
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printf("server acccept failed...\n");
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exit(0);
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}
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printf("Server listening..\n");
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len = sizeof(cli);
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// Accept the data packet from client and verification
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connfd = accept(sockfd, (SA *)&cli, &len);
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if (connfd < 0)
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{
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printf("server acccept failed...\n");
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exit(0);
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}
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else
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printf("server acccept the client...\n");
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// Function for chatting between client and server
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func(connfd);
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// After chatting close the socket
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close(sockfd);
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}
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printf("server acccept the client...\n");
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// Function for chatting between client and server
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func(connfd);
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// After chatting close the socket
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close(sockfd);
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}
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@ -1,25 +1,26 @@
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/**
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* Modified 07/12/2017, Kyler Smith
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*
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*
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*/
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#include <stdio.h>
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int main() {
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int main()
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{
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int remainder, number = 0, decimal_number = 0, temp = 1;
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printf("/n Enter any binary number= ");
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scanf("%d", &number);
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int remainder, number = 0, decimal_number = 0, temp = 1;
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printf("/n Enter any binary number= ");
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scanf("%d", &number);
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// Iterate over the number until the end.
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while(number > 0) {
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remainder = number % 10;
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number = number / 10;
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decimal_number += remainder * temp;
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temp = temp*2; //used as power of 2
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}
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// Iterate over the number until the end.
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while (number > 0)
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{
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printf("%d\n", decimal_number);
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remainder = number % 10;
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number = number / 10;
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decimal_number += remainder * temp;
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temp = temp * 2; // used as power of 2
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}
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printf("%d\n", decimal_number);
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}
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|
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@ -1,12 +1,12 @@
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/*
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* C Program to Convert Binary to Hexadecimal
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* C Program to Convert Binary to Hexadecimal
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*/
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#include <stdio.h>
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int main()
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{
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long int binary, hexa = 0, i = 1, remainder;
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printf("Enter the binary number: ");
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scanf("%ld", &binary);
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while (binary != 0)
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|
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@ -1,14 +1,14 @@
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// Binary number to octal number conversion
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#include<stdio.h>
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#include <stdio.h>
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//Function that returns the last three digits
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// Function that returns the last three digits
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int three_digits(int n)
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{
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int r, d = 0, p=1;
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int r, d = 0, p = 1;
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for(int i=0; i<3; i++)
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for (int i = 0; i < 3; i++)
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{
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r = n%10;
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r = n % 10;
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d += r * p;
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p *= 10;
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n /= 10;
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|
@ -18,24 +18,26 @@ int three_digits(int n)
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int main(void)
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{
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int binary_num, d=0, base=1, remainder, td, res=0, ord=1;
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int binary_num, d = 0, base = 1, remainder, td, res = 0, ord = 1;
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printf("Enter the binary no: ");
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scanf("%d", &binary_num);
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while(binary_num > 0)
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while (binary_num > 0)
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{
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if(binary_num > 111) //Checking if binary number is greater than three digits
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if (binary_num >
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111) // Checking if binary number is greater than three digits
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td = three_digits(binary_num);
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else td = binary_num;
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else
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td = binary_num;
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binary_num /= 1000;
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d = 0, base =1;
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d = 0, base = 1;
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// Converting the last three digits to decimal
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while(td > 0)
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while (td > 0)
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{
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remainder = td % 10;
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td /= 10;
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||||
|
|
|
@ -17,13 +17,13 @@ int main()
|
|||
|
||||
// for the loops
|
||||
int j;
|
||||
int i=0;
|
||||
int i = 0;
|
||||
|
||||
printf("\t\tConverter decimal --> binary\n\n");
|
||||
|
||||
// reads a decimal number from the user.
|
||||
printf("\nenter a positive integer number: ");
|
||||
scanf("%d",&inputNumber);
|
||||
scanf("%d", &inputNumber);
|
||||
|
||||
// make sure the input number is a positive integer.
|
||||
if (inputNumber < 0)
|
||||
|
@ -33,7 +33,7 @@ int main()
|
|||
}
|
||||
|
||||
// actual processing
|
||||
while(inputNumber>0)
|
||||
while (inputNumber > 0)
|
||||
{
|
||||
|
||||
// computes the remainder by modulo 2
|
||||
|
@ -44,15 +44,14 @@ int main()
|
|||
|
||||
bits[i] = re;
|
||||
i++;
|
||||
|
||||
}
|
||||
|
||||
printf("\n the number in binary is: ");
|
||||
|
||||
// iterates backwards over all bits
|
||||
for(j=i-1; j>=0; j--)
|
||||
for (j = i - 1; j >= 0; j--)
|
||||
{
|
||||
printf("%d",bits[j]);
|
||||
printf("%d", bits[j]);
|
||||
}
|
||||
|
||||
// for the case the input number is 0
|
||||
|
@ -63,4 +62,3 @@ int main()
|
|||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -2,45 +2,50 @@
|
|||
#include <stdio.h>
|
||||
void decimal2Hexadecimal(long num);
|
||||
|
||||
|
||||
int main(){
|
||||
|
||||
long decimalnum;
|
||||
|
||||
printf("Enter decimal number: ");
|
||||
scanf("%ld", &decimalnum);
|
||||
|
||||
decimal2Hexadecimal(decimalnum);
|
||||
int main()
|
||||
{
|
||||
|
||||
return 0;
|
||||
long decimalnum;
|
||||
|
||||
printf("Enter decimal number: ");
|
||||
scanf("%ld", &decimalnum);
|
||||
|
||||
decimal2Hexadecimal(decimalnum);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/********function for convert decimal number to hexadecimal number****************/
|
||||
void decimal2Hexadecimal(long num){
|
||||
/********function for convert decimal number to hexadecimal
|
||||
* number****************/
|
||||
void decimal2Hexadecimal(long num)
|
||||
{
|
||||
|
||||
long decimalnum=num;
|
||||
long quotient, remainder;
|
||||
int i, j = 0;
|
||||
char hexadecimalnum[100];
|
||||
long decimalnum = num;
|
||||
long quotient, remainder;
|
||||
int i, j = 0;
|
||||
char hexadecimalnum[100];
|
||||
|
||||
quotient = decimalnum;
|
||||
|
||||
while (quotient != 0){
|
||||
while (quotient != 0)
|
||||
{
|
||||
|
||||
remainder = quotient % 16;
|
||||
if (remainder < 10)
|
||||
if (remainder < 10)
|
||||
hexadecimalnum[j++] = 48 + remainder;
|
||||
|
||||
else
|
||||
hexadecimalnum[j++] = 55 + remainder;
|
||||
else
|
||||
hexadecimalnum[j++] = 55 + remainder;
|
||||
|
||||
quotient = quotient / 16;}
|
||||
quotient = quotient / 16;
|
||||
}
|
||||
|
||||
// print the hexadecimal number
|
||||
|
||||
for (i = j; i >= 0; i--){
|
||||
printf("%c", hexadecimalnum[i]);}
|
||||
for (i = j; i >= 0; i--)
|
||||
{
|
||||
printf("%c", hexadecimalnum[i]);
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
|
|
|
@ -1,35 +1,38 @@
|
|||
/*****Decimal to octal conversion*******************/
|
||||
#include <stdio.h>
|
||||
void decimal2Octal(long decimalnum);
|
||||
|
||||
int main(){
|
||||
|
||||
int main()
|
||||
{
|
||||
|
||||
long decimalnum;
|
||||
|
||||
printf("Enter the decimal number: ");
|
||||
scanf("%ld", &decimalnum);
|
||||
|
||||
scanf("%ld", &decimalnum);
|
||||
|
||||
decimal2Octal(decimalnum);
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/********function for convert decimal numbers to octal numbers************/
|
||||
void decimal2Octal(long decimalnum){
|
||||
long remainder, quotient;
|
||||
|
||||
/********function for convert decimal numbers to octal numbers************/
|
||||
void decimal2Octal(long decimalnum)
|
||||
{
|
||||
long remainder, quotient;
|
||||
|
||||
int octalNumber[100], i = 1, j;
|
||||
quotient = decimalnum;
|
||||
|
||||
while (quotient != 0){
|
||||
octalNumber[i++] = quotient % 8;
|
||||
while (quotient != 0)
|
||||
{
|
||||
octalNumber[i++] = quotient % 8;
|
||||
|
||||
quotient = quotient / 8;
|
||||
}
|
||||
}
|
||||
|
||||
for (j = i - 1; j > 0; j--)
|
||||
|
||||
printf("%d", octalNumber[j]);
|
||||
|
||||
printf("\n");
|
||||
printf("\n");
|
||||
}
|
||||
|
|
|
@ -1,29 +1,29 @@
|
|||
//Program to convert decimal number to octal (Using Reccursion)
|
||||
//This program only works for integer decimals
|
||||
//Created by Aromal Anil
|
||||
// Program to convert decimal number to octal (Using Reccursion)
|
||||
// This program only works for integer decimals
|
||||
// Created by Aromal Anil
|
||||
|
||||
#include <stdio.h>
|
||||
int decimal_to_octal(int decimal)
|
||||
{
|
||||
if ((decimal < 8) && (decimal > 0))
|
||||
{
|
||||
return decimal;
|
||||
}
|
||||
else if (decimal == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return ((decimal_to_octal(decimal / 8) * 10) + decimal % 8);
|
||||
}
|
||||
if ((decimal < 8) && (decimal > 0))
|
||||
{
|
||||
return decimal;
|
||||
}
|
||||
else if (decimal == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return ((decimal_to_octal(decimal / 8) * 10) + decimal % 8);
|
||||
}
|
||||
}
|
||||
int main()
|
||||
{
|
||||
int octalNumber, decimalNumber;
|
||||
printf("\nEnter your decimal number : ");
|
||||
scanf("%d", &decimalNumber);
|
||||
octalNumber = decimal_to_octal(decimalNumber);
|
||||
printf("\nThe octal of %d is : %d", decimalNumber, octalNumber);
|
||||
return 0;
|
||||
int octalNumber, decimalNumber;
|
||||
printf("\nEnter your decimal number : ");
|
||||
scanf("%d", &decimalNumber);
|
||||
octalNumber = decimal_to_octal(decimalNumber);
|
||||
printf("\nThe octal of %d is : %d", decimalNumber, octalNumber);
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -2,15 +2,15 @@
|
|||
#include <stdio.h>
|
||||
|
||||
// Converts octal number to decimal
|
||||
int convertValue(int num, int i) {
|
||||
return num * pow(8, i);
|
||||
}
|
||||
int convertValue(int num, int i) { return num * pow(8, i); }
|
||||
|
||||
long long toDecimal(int octal_value) {
|
||||
long long toDecimal(int octal_value)
|
||||
{
|
||||
|
||||
int decimal_value = 0, i = 0;
|
||||
|
||||
while (octal_value) {
|
||||
while (octal_value)
|
||||
{
|
||||
|
||||
// Extracts right-most digit and then multiplies by 8^i
|
||||
decimal_value += convertValue(octal_value % 10, i++);
|
||||
|
@ -22,7 +22,8 @@ long long toDecimal(int octal_value) {
|
|||
return decimal_value;
|
||||
}
|
||||
|
||||
int main() {
|
||||
int main()
|
||||
{
|
||||
|
||||
printf("Enter octal value: ");
|
||||
|
||||
|
|
|
@ -2,39 +2,43 @@
|
|||
* convert from any base to decimal
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#include <stdio.h>
|
||||
|
||||
int main(void) {
|
||||
int base, i, j;
|
||||
char number[100];
|
||||
unsigned long decimal = 0;
|
||||
|
||||
printf("Enter the base: ");
|
||||
scanf("%d", &base);
|
||||
printf("Enter the number: ");
|
||||
scanf("%s", &number[0]);
|
||||
|
||||
for (i = 0; number[i] != '\0'; i++) {
|
||||
if (isdigit(number[i]))
|
||||
number[i] -= '0';
|
||||
else if (isupper(number[i]))
|
||||
number[i] -= 'A' - 10;
|
||||
else if (islower(number[i]))
|
||||
number[i] -= 'a' - 10;
|
||||
else
|
||||
number[i] = base + 1;
|
||||
|
||||
if (number[i] >= base){
|
||||
printf("invalid number\n");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
for (j = 0; j < i; j++) {
|
||||
decimal *= base;
|
||||
decimal += number[j];
|
||||
}
|
||||
|
||||
printf("%lu\n", decimal);
|
||||
int main(void)
|
||||
{
|
||||
int base, i, j;
|
||||
char number[100];
|
||||
unsigned long decimal = 0;
|
||||
|
||||
printf("Enter the base: ");
|
||||
scanf("%d", &base);
|
||||
printf("Enter the number: ");
|
||||
scanf("%s", &number[0]);
|
||||
|
||||
for (i = 0; number[i] != '\0'; i++)
|
||||
{
|
||||
if (isdigit(number[i]))
|
||||
number[i] -= '0';
|
||||
else if (isupper(number[i]))
|
||||
number[i] -= 'A' - 10;
|
||||
else if (islower(number[i]))
|
||||
number[i] -= 'a' - 10;
|
||||
else
|
||||
number[i] = base + 1;
|
||||
|
||||
if (number[i] >= base)
|
||||
{
|
||||
printf("invalid number\n");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
for (j = 0; j < i; j++)
|
||||
{
|
||||
decimal *= base;
|
||||
decimal += number[j];
|
||||
}
|
||||
|
||||
printf("%lu\n", decimal);
|
||||
}
|
||||
|
|
|
@ -13,243 +13,276 @@
|
|||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
Return Codes
|
||||
/*
|
||||
Return Codes
|
||||
|
||||
-1 - Array Erased
|
||||
0 - Success
|
||||
1 - Invalid Position
|
||||
2 - Position already initialized (use update function)
|
||||
3 - Position not initialized (use insert function)
|
||||
4 - Position already empty
|
||||
5 - Array is full
|
||||
-1 - Array Erased
|
||||
0 - Success
|
||||
1 - Invalid Position
|
||||
2 - Position already initialized (use update function)
|
||||
3 - Position not initialized (use insert function)
|
||||
4 - Position already empty
|
||||
5 - Array is full
|
||||
|
||||
*/
|
||||
*/
|
||||
|
||||
#include "CArray.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
#include "CArray.h"
|
||||
|
||||
void swap(CArray *array, int position1, int position2);
|
||||
|
||||
CArray * getCArray(int size)
|
||||
CArray *getCArray(int size)
|
||||
{
|
||||
CArray *array = (CArray *) malloc(sizeof(CArray));
|
||||
array->array = (int *) malloc(sizeof(int) * size);
|
||||
array->size = size;
|
||||
int i;
|
||||
for (i = 0; i < size; i++) {
|
||||
array->array[i] = 0;
|
||||
}
|
||||
return array;
|
||||
CArray *array = (CArray *)malloc(sizeof(CArray));
|
||||
array->array = (int *)malloc(sizeof(int) * size);
|
||||
array->size = size;
|
||||
int i;
|
||||
for (i = 0; i < size; i++)
|
||||
{
|
||||
array->array[i] = 0;
|
||||
}
|
||||
return array;
|
||||
}
|
||||
|
||||
int insertValueCArray(CArray *array, int position, int value)
|
||||
{
|
||||
if (position >= 0 && position < array->size) {
|
||||
if (array->array[position] == 0) {
|
||||
array->array[position] = value;
|
||||
return SUCCESS;
|
||||
}
|
||||
else return POSITION_INIT;
|
||||
}
|
||||
return INVALID_POSITION;
|
||||
if (position >= 0 && position < array->size)
|
||||
{
|
||||
if (array->array[position] == 0)
|
||||
{
|
||||
array->array[position] = value;
|
||||
return SUCCESS;
|
||||
}
|
||||
else
|
||||
return POSITION_INIT;
|
||||
}
|
||||
return INVALID_POSITION;
|
||||
}
|
||||
|
||||
int removeValueCArray(CArray *array, int position)
|
||||
{
|
||||
if (position >= 0 && position < array->size) {
|
||||
if (array->array[position] != 0) {
|
||||
array->array[position] = 0;
|
||||
}
|
||||
else return POSITION_EMPTY;
|
||||
}
|
||||
return INVALID_POSITION;
|
||||
if (position >= 0 && position < array->size)
|
||||
{
|
||||
if (array->array[position] != 0)
|
||||
{
|
||||
array->array[position] = 0;
|
||||
}
|
||||
else
|
||||
return POSITION_EMPTY;
|
||||
}
|
||||
return INVALID_POSITION;
|
||||
}
|
||||
|
||||
int pushValueCArray(CArray *array, int value)
|
||||
{
|
||||
int i;
|
||||
int ok = 0;
|
||||
for (i = 0; i < array->size; i++) {
|
||||
if (array->array[i] == 0) {
|
||||
array->array[i] = value;
|
||||
ok = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (ok == 1) return SUCCESS;
|
||||
else return ARRAY_FULL;
|
||||
int i;
|
||||
int ok = 0;
|
||||
for (i = 0; i < array->size; i++)
|
||||
{
|
||||
if (array->array[i] == 0)
|
||||
{
|
||||
array->array[i] = value;
|
||||
ok = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (ok == 1)
|
||||
return SUCCESS;
|
||||
else
|
||||
return ARRAY_FULL;
|
||||
}
|
||||
|
||||
int updateValueCArray(CArray *array, int position, int value)
|
||||
{
|
||||
if (position >= 0 && position < array->size) {
|
||||
if (array->array[position] != 0) {
|
||||
if (position >= 0 && position < array->size)
|
||||
{
|
||||
if (array->array[position] != 0)
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
else return POSITION_NOT_INIT;
|
||||
}
|
||||
return INVALID_POSITION;
|
||||
else
|
||||
return POSITION_NOT_INIT;
|
||||
}
|
||||
return INVALID_POSITION;
|
||||
}
|
||||
|
||||
int eraseCArray(CArray *array)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < array->size; i++) {
|
||||
array->array[i] = 0;
|
||||
}
|
||||
return 0;
|
||||
int i;
|
||||
for (i = 0; i < array->size; i++)
|
||||
{
|
||||
array->array[i] = 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int switchValuesCArray(CArray *array, int position1, int position2)
|
||||
{
|
||||
if (position1 >= 0 && position1 < array->size
|
||||
&& position2 >= 0 && position2 < array->size) {
|
||||
int temp = array->array[position1];
|
||||
array->array[position1] = array->array[position2];
|
||||
array->array[position2] = temp;
|
||||
}
|
||||
return INVALID_POSITION;
|
||||
if (position1 >= 0 && position1 < array->size && position2 >= 0 &&
|
||||
position2 < array->size)
|
||||
{
|
||||
int temp = array->array[position1];
|
||||
array->array[position1] = array->array[position2];
|
||||
array->array[position2] = temp;
|
||||
}
|
||||
return INVALID_POSITION;
|
||||
}
|
||||
|
||||
int reverseCArray(CArray *array)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < array->size / 2; i++) {
|
||||
swap(array, i, array->size - i - 1);
|
||||
}
|
||||
return SUCCESS;
|
||||
int i;
|
||||
for (i = 0; i < array->size / 2; i++)
|
||||
{
|
||||
swap(array, i, array->size - i - 1);
|
||||
}
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
int displayCArray(CArray *array)
|
||||
{
|
||||
int i;
|
||||
printf("\nC ARRAY\n");
|
||||
for (i = 0; i < array->size; i++) {
|
||||
printf("%d ", array->array[i]);
|
||||
}
|
||||
printf("\n");
|
||||
return 0;
|
||||
int i;
|
||||
printf("\nC ARRAY\n");
|
||||
for (i = 0; i < array->size; i++)
|
||||
{
|
||||
printf("%d ", array->array[i]);
|
||||
}
|
||||
printf("\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int blenderCArray(CArray *array)
|
||||
{
|
||||
srand(time(NULL) * array->size);
|
||||
int i;
|
||||
int total = array->size * 100;
|
||||
for (i = 0; i < total; i++) {
|
||||
swap(array, rand() % array->size, rand() % array->size);
|
||||
}
|
||||
return 0;
|
||||
srand(time(NULL) * array->size);
|
||||
int i;
|
||||
int total = array->size * 100;
|
||||
for (i = 0; i < total; i++)
|
||||
{
|
||||
swap(array, rand() % array->size, rand() % array->size);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
CArray * getCopyCArray(CArray *arr)
|
||||
CArray *getCopyCArray(CArray *arr)
|
||||
{
|
||||
CArray *array = (CArray *)malloc(sizeof(CArray));
|
||||
array->array = (int *)malloc(sizeof(int) * arr->size);
|
||||
array->size = arr->size;
|
||||
int i;
|
||||
for (i = 0; i < arr->size; i++) {
|
||||
array->array[i] = arr->array[i];
|
||||
}
|
||||
return array;
|
||||
CArray *array = (CArray *)malloc(sizeof(CArray));
|
||||
array->array = (int *)malloc(sizeof(int) * arr->size);
|
||||
array->size = arr->size;
|
||||
int i;
|
||||
for (i = 0; i < arr->size; i++)
|
||||
{
|
||||
array->array[i] = arr->array[i];
|
||||
}
|
||||
return array;
|
||||
}
|
||||
|
||||
void swap(CArray *array, int position1, int position2)
|
||||
{
|
||||
int temp = array->array[position1];
|
||||
array->array[position1] = array->array[position2];
|
||||
array->array[position2] = temp;
|
||||
int temp = array->array[position1];
|
||||
array->array[position1] = array->array[position2];
|
||||
array->array[position2] = temp;
|
||||
}
|
||||
|
||||
int bubbleSortCArray(CArray *array)
|
||||
{
|
||||
int i, j;
|
||||
for (i = 0; i < array->size - 1; i++) {
|
||||
for (j = 0; j < array->size - i - 1; j++) {
|
||||
if (array->array[j] > array->array[j + 1]) {
|
||||
swap(array, j, j + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
int i, j;
|
||||
for (i = 0; i < array->size - 1; i++)
|
||||
{
|
||||
for (j = 0; j < array->size - i - 1; j++)
|
||||
{
|
||||
if (array->array[j] > array->array[j + 1])
|
||||
{
|
||||
swap(array, j, j + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int selectionSortCArray(CArray *array)
|
||||
{
|
||||
int i, j, min;
|
||||
for (i = 0; i < array->size - 1; i++) {
|
||||
min = i;
|
||||
for (j = i + 1; j < array->size; j++)
|
||||
if (array->array[j] < array->array[min]) min = j;
|
||||
swap(array, min, i);
|
||||
}
|
||||
return 0;
|
||||
int i, j, min;
|
||||
for (i = 0; i < array->size - 1; i++)
|
||||
{
|
||||
min = i;
|
||||
for (j = i + 1; j < array->size; j++)
|
||||
if (array->array[j] < array->array[min])
|
||||
min = j;
|
||||
swap(array, min, i);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int insertionSortCArray(CArray *array)
|
||||
{
|
||||
int i, j, num;
|
||||
for (i = 1; i < array->size; i++) {
|
||||
num = array->array[i];
|
||||
j = i - 1;
|
||||
while (j >= 0 && array->array[j] > num)
|
||||
{
|
||||
array->array[j + 1] = array->array[j];
|
||||
j--;
|
||||
}
|
||||
array->array[j + 1] = num;
|
||||
}
|
||||
return 0;
|
||||
int i, j, num;
|
||||
for (i = 1; i < array->size; i++)
|
||||
{
|
||||
num = array->array[i];
|
||||
j = i - 1;
|
||||
while (j >= 0 && array->array[j] > num)
|
||||
{
|
||||
array->array[j + 1] = array->array[j];
|
||||
j--;
|
||||
}
|
||||
array->array[j + 1] = num;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int valueOcurranceCArray(CArray *array, int value)
|
||||
{
|
||||
int i, total = 0;
|
||||
for (i = 0; i < array->size; i++) {
|
||||
if (array->array[i] == value) total++;
|
||||
}
|
||||
return total;
|
||||
int i, total = 0;
|
||||
for (i = 0; i < array->size; i++)
|
||||
{
|
||||
if (array->array[i] == value)
|
||||
total++;
|
||||
}
|
||||
return total;
|
||||
}
|
||||
|
||||
CArray * valuePositionsCArray(CArray *array, int value)
|
||||
CArray *valuePositionsCArray(CArray *array, int value)
|
||||
{
|
||||
int i, j = 0;
|
||||
int total = valueOcurranceCArray(array, value);
|
||||
CArray *resultArray = getCArray(total);
|
||||
for (i = 0; i < array->size; i++) {
|
||||
if (array->array[i] == value) {
|
||||
// Hopefully this won't overflow
|
||||
resultArray->array[j] = i;
|
||||
j++;
|
||||
}
|
||||
}
|
||||
return resultArray;
|
||||
int i, j = 0;
|
||||
int total = valueOcurranceCArray(array, value);
|
||||
CArray *resultArray = getCArray(total);
|
||||
for (i = 0; i < array->size; i++)
|
||||
{
|
||||
if (array->array[i] == value)
|
||||
{
|
||||
// Hopefully this won't overflow
|
||||
resultArray->array[j] = i;
|
||||
j++;
|
||||
}
|
||||
}
|
||||
return resultArray;
|
||||
}
|
||||
|
||||
int findMinCArray(CArray *array)
|
||||
{
|
||||
int i;
|
||||
int min = array->array[0];
|
||||
for (i = 1; i < array->size; i++) {
|
||||
if (array->array[i] < min) {
|
||||
min = array->array[i];
|
||||
}
|
||||
}
|
||||
return min;
|
||||
int i;
|
||||
int min = array->array[0];
|
||||
for (i = 1; i < array->size; i++)
|
||||
{
|
||||
if (array->array[i] < min)
|
||||
{
|
||||
min = array->array[i];
|
||||
}
|
||||
}
|
||||
return min;
|
||||
}
|
||||
|
||||
int findMaxCArray(CArray *array)
|
||||
{
|
||||
int i;
|
||||
int max = array->array[0];
|
||||
for (i = 1; i < array->size; i++) {
|
||||
if (array->array[i] > max) {
|
||||
max = array->array[i];
|
||||
}
|
||||
}
|
||||
return max;
|
||||
int i;
|
||||
int max = array->array[0];
|
||||
for (i = 1; i < array->size; i++)
|
||||
{
|
||||
if (array->array[i] > max)
|
||||
{
|
||||
max = array->array[i];
|
||||
}
|
||||
}
|
||||
return max;
|
||||
}
|
||||
|
|
|
@ -16,68 +16,69 @@
|
|||
#pragma once
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
#define ARRAY_ERASED -1
|
||||
#define SUCCESS 0
|
||||
#define INVALID_POSITION 1
|
||||
#define POSITION_INIT 2
|
||||
#define POSITION_NOT_INIT 3
|
||||
#define POSITION_EMPTY 4
|
||||
#define ARRAY_FULL 5
|
||||
#define ARRAY_ERASED -1
|
||||
#define SUCCESS 0
|
||||
#define INVALID_POSITION 1
|
||||
#define POSITION_INIT 2
|
||||
#define POSITION_NOT_INIT 3
|
||||
#define POSITION_EMPTY 4
|
||||
#define ARRAY_FULL 5
|
||||
|
||||
typedef struct CArray {
|
||||
int *array;
|
||||
int size;
|
||||
} CArray;
|
||||
typedef struct CArray
|
||||
{
|
||||
int *array;
|
||||
int size;
|
||||
} CArray;
|
||||
|
||||
// +-------------------------------------+
|
||||
// | Returns array |
|
||||
// +-------------------------------------+
|
||||
CArray * getCArray(int size);
|
||||
CArray * getCopyCArray(CArray *array);
|
||||
// +-------------------------------------+
|
||||
// | Returns array |
|
||||
// +-------------------------------------+
|
||||
CArray *getCArray(int size);
|
||||
CArray *getCopyCArray(CArray *array);
|
||||
|
||||
// +-------------------------------------+
|
||||
// | Input / Output |
|
||||
// +-------------------------------------+
|
||||
int insertValueCArray(CArray *array, int position, int value);
|
||||
int removeValueCArray(CArray *array, int position);
|
||||
int pushValueCArray(CArray *array, int value);
|
||||
int updateValueCArray(CArray *array, int position, int value);
|
||||
// +-------------------------------------+
|
||||
// | Input / Output |
|
||||
// +-------------------------------------+
|
||||
int insertValueCArray(CArray *array, int position, int value);
|
||||
int removeValueCArray(CArray *array, int position);
|
||||
int pushValueCArray(CArray *array, int value);
|
||||
int updateValueCArray(CArray *array, int position, int value);
|
||||
|
||||
// +-------------------------------------+
|
||||
// | Erase |
|
||||
// +-------------------------------------+
|
||||
int eraseCArray(CArray *array);
|
||||
// +-------------------------------------+
|
||||
// | Erase |
|
||||
// +-------------------------------------+
|
||||
int eraseCArray(CArray *array);
|
||||
|
||||
// +-------------------------------------+
|
||||
// | Switching |
|
||||
// +-------------------------------------+
|
||||
int switchValuesCArray(CArray *array, int position1, int position2);
|
||||
int reverseCArray(CArray *array);
|
||||
// +-------------------------------------+
|
||||
// | Switching |
|
||||
// +-------------------------------------+
|
||||
int switchValuesCArray(CArray *array, int position1, int position2);
|
||||
int reverseCArray(CArray *array);
|
||||
|
||||
// +-------------------------------------+
|
||||
// | Sorting |
|
||||
// +-------------------------------------+
|
||||
int bubbleSortCArray(CArray *array);
|
||||
int selectionSortCArray(CArray *array);
|
||||
int insertionSortCArray(CArray *array);
|
||||
int blenderCArray(CArray *array);
|
||||
// +-------------------------------------+
|
||||
// | Sorting |
|
||||
// +-------------------------------------+
|
||||
int bubbleSortCArray(CArray *array);
|
||||
int selectionSortCArray(CArray *array);
|
||||
int insertionSortCArray(CArray *array);
|
||||
int blenderCArray(CArray *array);
|
||||
|
||||
// +-------------------------------------+
|
||||
// | Searching |
|
||||
// +-------------------------------------+
|
||||
int valueOcurranceCArray(CArray *array, int value);
|
||||
CArray * valuePositionsCArray(CArray *array, int value);
|
||||
int findMaxCArray(CArray *array);
|
||||
int findMinCArray(CArray *array);
|
||||
// +-------------------------------------+
|
||||
// | Searching |
|
||||
// +-------------------------------------+
|
||||
int valueOcurranceCArray(CArray *array, int value);
|
||||
CArray *valuePositionsCArray(CArray *array, int value);
|
||||
int findMaxCArray(CArray *array);
|
||||
int findMinCArray(CArray *array);
|
||||
|
||||
// +-------------------------------------+
|
||||
// | Display |
|
||||
// +-------------------------------------+
|
||||
int displayCArray(CArray *array);
|
||||
|
||||
// +-------------------------------------+
|
||||
// | Display |
|
||||
// +-------------------------------------+
|
||||
int displayCArray(CArray *array);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -13,140 +13,148 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#include "CArray.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
#include "CArray.h"
|
||||
|
||||
int CArrayTests()
|
||||
{
|
||||
printf("\n");
|
||||
printf(" +-------------------------------------+\n");
|
||||
printf(" | |\n");
|
||||
printf(" | C Array |\n");
|
||||
printf(" | |\n");
|
||||
printf(" +-------------------------------------+\n");
|
||||
printf("\n");
|
||||
printf("\n");
|
||||
printf(" +-------------------------------------+\n");
|
||||
printf(" | |\n");
|
||||
printf(" | C Array |\n");
|
||||
printf(" | |\n");
|
||||
printf(" +-------------------------------------+\n");
|
||||
printf("\n");
|
||||
|
||||
CArray *array = getCArray(10);
|
||||
CArray *array = getCArray(10);
|
||||
|
||||
int i;
|
||||
for (i = 0; i < array->size; i++) {
|
||||
insertValueCArray(array, i, i+1);
|
||||
}
|
||||
printf("Entered array is:\n");
|
||||
displayCArray(array);
|
||||
printf("\nCode: %d\n", pushValueCArray(array, 11)); // 5
|
||||
int i;
|
||||
for (i = 0; i < array->size; i++)
|
||||
{
|
||||
insertValueCArray(array, i, i + 1);
|
||||
}
|
||||
printf("Entered array is:\n");
|
||||
displayCArray(array);
|
||||
printf("\nCode: %d\n", pushValueCArray(array, 11)); // 5
|
||||
|
||||
for (i = 0; i < array->size; i++) {
|
||||
removeValueCArray(array, i);
|
||||
}
|
||||
|
||||
displayCArray(array);
|
||||
for (i = 0; i < array->size; i++)
|
||||
{
|
||||
removeValueCArray(array, i);
|
||||
}
|
||||
|
||||
printf("\nCode: %d", removeValueCArray(array, -1)); // 1
|
||||
printf("\nCode: %d\n", insertValueCArray(array, -1, 1)); // 1
|
||||
displayCArray(array);
|
||||
|
||||
// Erase
|
||||
for (i = 0; i < array->size; i++) {
|
||||
insertValueCArray(array, i, i + 1);
|
||||
}
|
||||
eraseCArray(array);
|
||||
displayCArray(array); // Should give all 0s
|
||||
printf("\nCode: %d", removeValueCArray(array, -1)); // 1
|
||||
printf("\nCode: %d\n", insertValueCArray(array, -1, 1)); // 1
|
||||
|
||||
// Switching
|
||||
CArray *arr = getCArray(13);
|
||||
for (i = 0; i < arr->size; i++) {
|
||||
insertValueCArray(arr, i, i + 1);
|
||||
}
|
||||
displayCArray(arr);
|
||||
for (i = 0; i < arr->size / 2; i++) {
|
||||
switchValuesCArray(arr, i, arr->size - i - 1);
|
||||
}
|
||||
// Erase
|
||||
for (i = 0; i < array->size; i++)
|
||||
{
|
||||
insertValueCArray(array, i, i + 1);
|
||||
}
|
||||
eraseCArray(array);
|
||||
displayCArray(array); // Should give all 0s
|
||||
|
||||
displayCArray(arr);
|
||||
// Switching
|
||||
CArray *arr = getCArray(13);
|
||||
for (i = 0; i < arr->size; i++)
|
||||
{
|
||||
insertValueCArray(arr, i, i + 1);
|
||||
}
|
||||
displayCArray(arr);
|
||||
for (i = 0; i < arr->size / 2; i++)
|
||||
{
|
||||
switchValuesCArray(arr, i, arr->size - i - 1);
|
||||
}
|
||||
|
||||
// Or simply...
|
||||
reverseCArray(arr);
|
||||
displayCArray(arr);
|
||||
|
||||
displayCArray(arr);
|
||||
|
||||
// Sorting
|
||||
srand(time(NULL));
|
||||
CArray *barray = getCArray(20);
|
||||
for (i = 0; i < barray->size; i++) {
|
||||
insertValueCArray(barray, i, rand());
|
||||
}
|
||||
CArray *carray = getCopyCArray(barray);
|
||||
CArray *darray = getCopyCArray(barray);
|
||||
printf("\nNot sorted Array:");
|
||||
displayCArray(barray);
|
||||
// Or simply...
|
||||
reverseCArray(arr);
|
||||
|
||||
printf("\nBubble Sort:");
|
||||
clock_t begin1 = clock();
|
||||
// Timing bubble sort
|
||||
bubbleSortCArray(barray);
|
||||
clock_t end1 = clock();
|
||||
double time_spent1 = (double)(end1 - begin1) / CLOCKS_PER_SEC;
|
||||
displayCArray(barray);
|
||||
displayCArray(arr);
|
||||
|
||||
printf("\nSelection Sort:");
|
||||
clock_t begin2 = clock();
|
||||
// Timing selection sort
|
||||
selectionSortCArray(carray);
|
||||
clock_t end2 = clock();
|
||||
double time_spent2 = (double)(end2 - begin2) / CLOCKS_PER_SEC;
|
||||
displayCArray(carray);
|
||||
// Sorting
|
||||
srand(time(NULL));
|
||||
CArray *barray = getCArray(20);
|
||||
for (i = 0; i < barray->size; i++)
|
||||
{
|
||||
insertValueCArray(barray, i, rand());
|
||||
}
|
||||
CArray *carray = getCopyCArray(barray);
|
||||
CArray *darray = getCopyCArray(barray);
|
||||
printf("\nNot sorted Array:");
|
||||
displayCArray(barray);
|
||||
|
||||
printf("\nInsertion Sort:");
|
||||
clock_t begin3 = clock();
|
||||
// Timing insertion sort
|
||||
insertionSortCArray(darray);
|
||||
clock_t end3 = clock();
|
||||
double time_spent3 = (double)(end3 - begin3) / CLOCKS_PER_SEC;
|
||||
displayCArray(carray);
|
||||
printf("\nBubble Sort:");
|
||||
clock_t begin1 = clock();
|
||||
// Timing bubble sort
|
||||
bubbleSortCArray(barray);
|
||||
clock_t end1 = clock();
|
||||
double time_spent1 = (double)(end1 - begin1) / CLOCKS_PER_SEC;
|
||||
displayCArray(barray);
|
||||
|
||||
// Descending order
|
||||
reverseCArray(barray);
|
||||
// displayCArray(barray);
|
||||
printf("\nSelection Sort:");
|
||||
clock_t begin2 = clock();
|
||||
// Timing selection sort
|
||||
selectionSortCArray(carray);
|
||||
clock_t end2 = clock();
|
||||
double time_spent2 = (double)(end2 - begin2) / CLOCKS_PER_SEC;
|
||||
displayCArray(carray);
|
||||
|
||||
// printf("\nBlender:");
|
||||
// blenderCArray(barray);
|
||||
// displayCArray(barray);
|
||||
printf("\nInsertion Sort:");
|
||||
clock_t begin3 = clock();
|
||||
// Timing insertion sort
|
||||
insertionSortCArray(darray);
|
||||
clock_t end3 = clock();
|
||||
double time_spent3 = (double)(end3 - begin3) / CLOCKS_PER_SEC;
|
||||
displayCArray(carray);
|
||||
|
||||
printf("\nTotal time spent for bubble sort: %lf seconds", time_spent1);
|
||||
printf("\nTotal time spent for selection sort: %lf seconds", time_spent2);
|
||||
printf("\nTotal time spent for insertion sort: %lf seconds", time_spent3);
|
||||
// Descending order
|
||||
reverseCArray(barray);
|
||||
// displayCArray(barray);
|
||||
|
||||
// Searching
|
||||
CArray *aarray = getCArray(1000);
|
||||
for (i = 0; i < aarray->size; i++) {
|
||||
insertValueCArray(aarray, i, rand() % 100);
|
||||
}
|
||||
// printf("\nBlender:");
|
||||
// blenderCArray(barray);
|
||||
// displayCArray(barray);
|
||||
|
||||
int j = 24;
|
||||
printf("\nOccurrences of the number %d in the array: %d", j,
|
||||
valueOcurranceCArray(aarray, j));
|
||||
printf("\nAnd its positions:\n");
|
||||
CArray *positions = valuePositionsCArray(aarray, j);
|
||||
displayCArray(positions);
|
||||
// This should all give value of j
|
||||
printf("\nAll %d s", j);
|
||||
for (i = 0; i < positions->size; i++) {
|
||||
printf("\nPosition %d has a value of %d",
|
||||
positions->array[i], aarray->array[positions->array[i]]);
|
||||
}
|
||||
printf("\nThe list has a minimum value of %d and a maximum value of %d",
|
||||
findMinCArray(aarray), findMaxCArray(aarray));
|
||||
insertionSortCArray(aarray);
|
||||
// displayCArray(aarray);
|
||||
printf("\nTotal time spent for bubble sort: %lf seconds", time_spent1);
|
||||
printf("\nTotal time spent for selection sort: %lf seconds", time_spent2);
|
||||
printf("\nTotal time spent for insertion sort: %lf seconds", time_spent3);
|
||||
|
||||
free(arr);
|
||||
free(array);
|
||||
free(aarray);
|
||||
free(barray);
|
||||
free(carray);
|
||||
free(darray);
|
||||
printf("\n");
|
||||
return 0;
|
||||
// Searching
|
||||
CArray *aarray = getCArray(1000);
|
||||
for (i = 0; i < aarray->size; i++)
|
||||
{
|
||||
insertValueCArray(aarray, i, rand() % 100);
|
||||
}
|
||||
|
||||
int j = 24;
|
||||
printf("\nOccurrences of the number %d in the array: %d", j,
|
||||
valueOcurranceCArray(aarray, j));
|
||||
printf("\nAnd its positions:\n");
|
||||
CArray *positions = valuePositionsCArray(aarray, j);
|
||||
displayCArray(positions);
|
||||
// This should all give value of j
|
||||
printf("\nAll %d s", j);
|
||||
for (i = 0; i < positions->size; i++)
|
||||
{
|
||||
printf("\nPosition %d has a value of %d", positions->array[i],
|
||||
aarray->array[positions->array[i]]);
|
||||
}
|
||||
printf("\nThe list has a minimum value of %d and a maximum value of %d",
|
||||
findMinCArray(aarray), findMaxCArray(aarray));
|
||||
insertionSortCArray(aarray);
|
||||
// displayCArray(aarray);
|
||||
|
||||
free(arr);
|
||||
free(array);
|
||||
free(aarray);
|
||||
free(barray);
|
||||
free(carray);
|
||||
free(darray);
|
||||
printf("\n");
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -3,429 +3,422 @@
|
|||
|
||||
struct AVLnode
|
||||
{
|
||||
int key;
|
||||
struct AVLnode *left;
|
||||
struct AVLnode *right;
|
||||
int height;
|
||||
int key;
|
||||
struct AVLnode *left;
|
||||
struct AVLnode *right;
|
||||
int height;
|
||||
};
|
||||
typedef struct AVLnode avlNode;
|
||||
|
||||
int max(int a, int b)
|
||||
{
|
||||
return (a > b)? a : b;
|
||||
}
|
||||
int max(int a, int b) { return (a > b) ? a : b; }
|
||||
|
||||
avlNode *newNode(int key)
|
||||
{
|
||||
avlNode *node = (avlNode*)malloc(sizeof(avlNode));
|
||||
avlNode *node = (avlNode *)malloc(sizeof(avlNode));
|
||||
|
||||
if(node == NULL)
|
||||
printf("!! Out of Space !!\n");
|
||||
else
|
||||
{
|
||||
node->key = key;
|
||||
node->left = NULL;
|
||||
node->right = NULL;
|
||||
node->height = 0;
|
||||
}
|
||||
if (node == NULL)
|
||||
printf("!! Out of Space !!\n");
|
||||
else
|
||||
{
|
||||
node->key = key;
|
||||
node->left = NULL;
|
||||
node->right = NULL;
|
||||
node->height = 0;
|
||||
}
|
||||
|
||||
return node;
|
||||
return node;
|
||||
}
|
||||
|
||||
int nodeHeight(avlNode *node)
|
||||
{
|
||||
if(node == NULL)
|
||||
return -1;
|
||||
else
|
||||
return(node->height);
|
||||
if (node == NULL)
|
||||
return -1;
|
||||
else
|
||||
return (node->height);
|
||||
}
|
||||
|
||||
int heightDiff(avlNode *node)
|
||||
{
|
||||
if(node == NULL)
|
||||
return 0;
|
||||
else
|
||||
return(nodeHeight(node->left) - nodeHeight(node->right));
|
||||
if (node == NULL)
|
||||
return 0;
|
||||
else
|
||||
return (nodeHeight(node->left) - nodeHeight(node->right));
|
||||
}
|
||||
|
||||
/* Returns the node with min key in the left subtree*/
|
||||
avlNode *minNode(avlNode *node)
|
||||
{
|
||||
avlNode *temp = node;
|
||||
avlNode *temp = node;
|
||||
|
||||
while(temp->left != NULL)
|
||||
temp = temp->left;
|
||||
while (temp->left != NULL)
|
||||
temp = temp->left;
|
||||
|
||||
return temp;
|
||||
return temp;
|
||||
}
|
||||
|
||||
void printAVL(avlNode *node, int level)
|
||||
{
|
||||
int i;
|
||||
if(node!=NULL)
|
||||
{
|
||||
printAVL(node->right, level+1);
|
||||
printf("\n\n");
|
||||
int i;
|
||||
if (node != NULL)
|
||||
{
|
||||
printAVL(node->right, level + 1);
|
||||
printf("\n\n");
|
||||
|
||||
for(i=0; i<level; i++)
|
||||
printf("\t");
|
||||
for (i = 0; i < level; i++)
|
||||
printf("\t");
|
||||
|
||||
printf("%d", node->key);
|
||||
printf("%d", node->key);
|
||||
|
||||
printAVL(node->left, level+1);
|
||||
}
|
||||
printAVL(node->left, level + 1);
|
||||
}
|
||||
}
|
||||
|
||||
avlNode *rightRotate(avlNode *z)
|
||||
{
|
||||
avlNode *y = z->left;
|
||||
avlNode *T3 = y->right;
|
||||
avlNode *y = z->left;
|
||||
avlNode *T3 = y->right;
|
||||
|
||||
y->right = z;
|
||||
z->left = T3;
|
||||
y->right = z;
|
||||
z->left = T3;
|
||||
|
||||
z->height = (max(nodeHeight(z->left), nodeHeight(z->right)) + 1);
|
||||
y->height = (max(nodeHeight(y->left), nodeHeight(y->right)) + 1);
|
||||
z->height = (max(nodeHeight(z->left), nodeHeight(z->right)) + 1);
|
||||
y->height = (max(nodeHeight(y->left), nodeHeight(y->right)) + 1);
|
||||
|
||||
return y;
|
||||
return y;
|
||||
}
|
||||
|
||||
avlNode *leftRotate(avlNode *z)
|
||||
{
|
||||
avlNode *y = z->right;
|
||||
avlNode *T3 = y->left;
|
||||
avlNode *y = z->right;
|
||||
avlNode *T3 = y->left;
|
||||
|
||||
y->left = z;
|
||||
z->right = T3;
|
||||
y->left = z;
|
||||
z->right = T3;
|
||||
|
||||
z->height = (max(nodeHeight(z->left), nodeHeight(z->right)) + 1);
|
||||
y->height = (max(nodeHeight(y->left), nodeHeight(y->right)) + 1);
|
||||
z->height = (max(nodeHeight(z->left), nodeHeight(z->right)) + 1);
|
||||
y->height = (max(nodeHeight(y->left), nodeHeight(y->right)) + 1);
|
||||
|
||||
return y;
|
||||
return y;
|
||||
}
|
||||
|
||||
avlNode *LeftRightRotate(avlNode *z)
|
||||
{
|
||||
z->left = leftRotate(z->left);
|
||||
z->left = leftRotate(z->left);
|
||||
|
||||
return (rightRotate(z));
|
||||
return (rightRotate(z));
|
||||
}
|
||||
|
||||
avlNode *RightLeftRotate(avlNode *z)
|
||||
{
|
||||
z->right = rightRotate(z->right);
|
||||
z->right = rightRotate(z->right);
|
||||
|
||||
return (leftRotate(z));
|
||||
return (leftRotate(z));
|
||||
}
|
||||
|
||||
avlNode *insert(avlNode *node, int key)
|
||||
{
|
||||
|
||||
if(node == NULL)
|
||||
return (newNode(key));
|
||||
if (node == NULL)
|
||||
return (newNode(key));
|
||||
|
||||
/*Binary Search Tree insertion*/
|
||||
/*Binary Search Tree insertion*/
|
||||
|
||||
if(key < node->key)
|
||||
node->left = insert(node->left, key); /*Recursive insertion in L subtree*/
|
||||
else if(key > node->key)
|
||||
node->right = insert(node->right, key); /*Recursive insertion in R subtree*/
|
||||
if (key < node->key)
|
||||
node->left =
|
||||
insert(node->left, key); /*Recursive insertion in L subtree*/
|
||||
else if (key > node->key)
|
||||
node->right =
|
||||
insert(node->right, key); /*Recursive insertion in R subtree*/
|
||||
|
||||
/* Node Height as per the AVL formula*/
|
||||
node->height = (max(nodeHeight(node->left), nodeHeight(node->right)) + 1);
|
||||
/* Node Height as per the AVL formula*/
|
||||
node->height = (max(nodeHeight(node->left), nodeHeight(node->right)) + 1);
|
||||
|
||||
/*Checking for the balance condition*/
|
||||
int balance = heightDiff(node);
|
||||
|
||||
/*Checking for the balance condition*/
|
||||
int balance = heightDiff(node);
|
||||
/*Left Left */
|
||||
if (balance > 1 && key < (node->left->key))
|
||||
return rightRotate(node);
|
||||
|
||||
/*Left Left */
|
||||
if(balance>1 && key < (node->left->key))
|
||||
return rightRotate(node);
|
||||
/*Right Right */
|
||||
if (balance < -1 && key > (node->right->key))
|
||||
return leftRotate(node);
|
||||
|
||||
/*Right Right */
|
||||
if(balance<-1 && key > (node->right->key))
|
||||
return leftRotate(node);
|
||||
/*Left Right */
|
||||
if (balance > 1 && key > (node->left->key))
|
||||
{
|
||||
node = LeftRightRotate(node);
|
||||
}
|
||||
|
||||
/*Left Right */
|
||||
if (balance>1 && key > (node->left->key))
|
||||
{
|
||||
node = LeftRightRotate(node);
|
||||
}
|
||||
|
||||
/*Right Left */
|
||||
if (balance<-1 && key < (node->right->key))
|
||||
{
|
||||
node = RightLeftRotate(node);
|
||||
}
|
||||
|
||||
return node;
|
||||
/*Right Left */
|
||||
if (balance < -1 && key < (node->right->key))
|
||||
{
|
||||
node = RightLeftRotate(node);
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
avlNode *delete(avlNode *node, int queryNum)
|
||||
avlNode *delete (avlNode *node, int queryNum)
|
||||
{
|
||||
if(node == NULL)
|
||||
return node;
|
||||
if (node == NULL)
|
||||
return node;
|
||||
|
||||
if(queryNum < node->key)
|
||||
node->left = delete(node->left, queryNum); /*Recursive deletion in L subtree*/
|
||||
else if(queryNum > node->key)
|
||||
node->right = delete(node->right, queryNum); /*Recursive deletion in R subtree*/
|
||||
else
|
||||
{
|
||||
/*Single or No Child*/
|
||||
if((node->left == NULL) || (node->right==NULL))
|
||||
{
|
||||
avlNode *temp = node->left ?
|
||||
node->left :
|
||||
node->right;
|
||||
if (queryNum < node->key)
|
||||
node->left =
|
||||
delete (node->left, queryNum); /*Recursive deletion in L subtree*/
|
||||
else if (queryNum > node->key)
|
||||
node->right =
|
||||
delete (node->right, queryNum); /*Recursive deletion in R subtree*/
|
||||
else
|
||||
{
|
||||
/*Single or No Child*/
|
||||
if ((node->left == NULL) || (node->right == NULL))
|
||||
{
|
||||
avlNode *temp = node->left ? node->left : node->right;
|
||||
|
||||
/* No Child*/
|
||||
if(temp == NULL)
|
||||
{
|
||||
temp = node;
|
||||
node = NULL;
|
||||
}
|
||||
else /*Single Child : copy data to the parent*/
|
||||
*node = *temp;
|
||||
/* No Child*/
|
||||
if (temp == NULL)
|
||||
{
|
||||
temp = node;
|
||||
node = NULL;
|
||||
}
|
||||
else /*Single Child : copy data to the parent*/
|
||||
*node = *temp;
|
||||
|
||||
free(temp);
|
||||
}
|
||||
else
|
||||
{
|
||||
/*Two Child*/
|
||||
free(temp);
|
||||
}
|
||||
else
|
||||
{
|
||||
/*Two Child*/
|
||||
|
||||
/*Get the smallest key in the R subtree*/
|
||||
avlNode *temp = minNode(node->right);
|
||||
node->key = temp->key; /*Copy that to the root*/
|
||||
node->right = delete(node->right, temp->key); /*Delete the smallest in the R subtree.*/
|
||||
}
|
||||
}
|
||||
/*Get the smallest key in the R subtree*/
|
||||
avlNode *temp = minNode(node->right);
|
||||
node->key = temp->key; /*Copy that to the root*/
|
||||
node->right =
|
||||
delete (node->right,
|
||||
temp->key); /*Delete the smallest in the R subtree.*/
|
||||
}
|
||||
}
|
||||
|
||||
/*single node in tree*/
|
||||
if(node == NULL)
|
||||
return node;
|
||||
/*single node in tree*/
|
||||
if (node == NULL)
|
||||
return node;
|
||||
|
||||
/*Update height*/
|
||||
node->height = (max(nodeHeight(node->left), nodeHeight(node->right)) + 1);
|
||||
|
||||
/*Update height*/
|
||||
node->height = (max(nodeHeight(node->left), nodeHeight(node->right)) + 1);
|
||||
int balance = heightDiff(node);
|
||||
|
||||
int balance = heightDiff(node);
|
||||
/*Left Left */
|
||||
if ((balance > 1) && (heightDiff(node->left) >= 0))
|
||||
return rightRotate(node);
|
||||
|
||||
/*Left Left */
|
||||
if((balance>1) && (heightDiff(node->left) >= 0))
|
||||
return rightRotate(node);
|
||||
/*Left Right */
|
||||
if ((balance > 1) && (heightDiff(node->left) < 0))
|
||||
{
|
||||
node = LeftRightRotate(node);
|
||||
}
|
||||
|
||||
/*Left Right */
|
||||
if ((balance>1) && (heightDiff(node->left) < 0))
|
||||
{
|
||||
node = LeftRightRotate(node);
|
||||
}
|
||||
/*Right Right */
|
||||
if ((balance < -1) && (heightDiff(node->right) >= 0))
|
||||
return leftRotate(node);
|
||||
|
||||
/*Right Right */
|
||||
if((balance<-1) && (heightDiff(node->right) >= 0))
|
||||
return leftRotate(node);
|
||||
|
||||
/*Right Left */
|
||||
if ((balance<-1) && (heightDiff(node->right) < 0))
|
||||
{
|
||||
node = RightLeftRotate(node);
|
||||
}
|
||||
|
||||
return node;
|
||||
/*Right Left */
|
||||
if ((balance < -1) && (heightDiff(node->right) < 0))
|
||||
{
|
||||
node = RightLeftRotate(node);
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
avlNode *findNode(avlNode *node, int queryNum)
|
||||
{
|
||||
if(node!=NULL)
|
||||
{
|
||||
if(queryNum < node->key)
|
||||
node = findNode(node->left, queryNum);
|
||||
else if(queryNum > node->key)
|
||||
node = findNode(node->right, queryNum);
|
||||
}
|
||||
if (node != NULL)
|
||||
{
|
||||
if (queryNum < node->key)
|
||||
node = findNode(node->left, queryNum);
|
||||
else if (queryNum > node->key)
|
||||
node = findNode(node->right, queryNum);
|
||||
}
|
||||
|
||||
return node;
|
||||
return node;
|
||||
}
|
||||
|
||||
void printPreOrder(avlNode *node)
|
||||
{
|
||||
if(node == NULL)
|
||||
return;
|
||||
if (node == NULL)
|
||||
return;
|
||||
|
||||
printf(" %d ", (node->key));
|
||||
printPreOrder(node->left);
|
||||
printPreOrder(node->right);
|
||||
printf(" %d ", (node->key));
|
||||
printPreOrder(node->left);
|
||||
printPreOrder(node->right);
|
||||
}
|
||||
|
||||
void printInOrder(avlNode *node)
|
||||
{
|
||||
if(node == NULL)
|
||||
return;
|
||||
printInOrder(node->left);
|
||||
printf(" %d ", (node->key));
|
||||
printInOrder(node->right);
|
||||
if (node == NULL)
|
||||
return;
|
||||
printInOrder(node->left);
|
||||
printf(" %d ", (node->key));
|
||||
printInOrder(node->right);
|
||||
}
|
||||
|
||||
void printPostOrder(avlNode *node)
|
||||
{
|
||||
if(node == NULL)
|
||||
return;
|
||||
printPostOrder(node->left);
|
||||
printPostOrder(node->right);
|
||||
printf(" %d ", (node->key));
|
||||
if (node == NULL)
|
||||
return;
|
||||
printPostOrder(node->left);
|
||||
printPostOrder(node->right);
|
||||
printf(" %d ", (node->key));
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
int choice;
|
||||
int flag=1;
|
||||
int insertNum;
|
||||
int queryNum;
|
||||
int choice;
|
||||
int flag = 1;
|
||||
int insertNum;
|
||||
int queryNum;
|
||||
|
||||
avlNode *root = NULL;
|
||||
avlNode *tempNode;
|
||||
avlNode *root = NULL;
|
||||
avlNode *tempNode;
|
||||
|
||||
while(flag == 1)
|
||||
{
|
||||
printf("\n\nEnter the Step to Run : \n");
|
||||
while (flag == 1)
|
||||
{
|
||||
printf("\n\nEnter the Step to Run : \n");
|
||||
|
||||
printf("\t1: Insert a node into AVL tree\n");
|
||||
printf("\t2: Delete a node in AVL tree\n");
|
||||
printf("\t3: Search a node into AVL tree\n");
|
||||
printf("\t4: printPreOrder (Ro L R) Tree\n");
|
||||
printf("\t5: printInOrder (L Ro R) Tree\n");
|
||||
printf("\t6: printPostOrder (L R Ro) Tree\n");
|
||||
printf("\t7: printAVL Tree\n");
|
||||
printf("\t1: Insert a node into AVL tree\n");
|
||||
printf("\t2: Delete a node in AVL tree\n");
|
||||
printf("\t3: Search a node into AVL tree\n");
|
||||
printf("\t4: printPreOrder (Ro L R) Tree\n");
|
||||
printf("\t5: printInOrder (L Ro R) Tree\n");
|
||||
printf("\t6: printPostOrder (L R Ro) Tree\n");
|
||||
printf("\t7: printAVL Tree\n");
|
||||
|
||||
printf("\t0: EXIT\n");
|
||||
scanf("%d", &choice);
|
||||
printf("\t0: EXIT\n");
|
||||
scanf("%d", &choice);
|
||||
|
||||
switch(choice)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
flag=0;
|
||||
printf("\n\t\tExiting, Thank You !!\n");
|
||||
break;
|
||||
}
|
||||
switch (choice)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
flag = 0;
|
||||
printf("\n\t\tExiting, Thank You !!\n");
|
||||
break;
|
||||
}
|
||||
|
||||
case 1:
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
|
||||
printf("\n\tEnter the Number to insert: ");
|
||||
scanf("%d", &insertNum);
|
||||
printf("\n\tEnter the Number to insert: ");
|
||||
scanf("%d", &insertNum);
|
||||
|
||||
tempNode = findNode(root, insertNum);
|
||||
tempNode = findNode(root, insertNum);
|
||||
|
||||
if(tempNode!=NULL)
|
||||
printf("\n\t %d Already exists in the tree\n", insertNum);
|
||||
else
|
||||
{
|
||||
printf("\n\tPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
printf("\n");
|
||||
if (tempNode != NULL)
|
||||
printf("\n\t %d Already exists in the tree\n", insertNum);
|
||||
else
|
||||
{
|
||||
printf("\n\tPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
printf("\n");
|
||||
|
||||
root = insert(root, insertNum);
|
||||
printf("\n\tPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
printf("\n");
|
||||
}
|
||||
root = insert(root, insertNum);
|
||||
printf("\n\tPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 2:
|
||||
{
|
||||
printf("\n\tEnter the Number to Delete: ");
|
||||
scanf("%d", &queryNum);
|
||||
case 2:
|
||||
{
|
||||
printf("\n\tEnter the Number to Delete: ");
|
||||
scanf("%d", &queryNum);
|
||||
|
||||
tempNode = findNode(root, queryNum);
|
||||
tempNode = findNode(root, queryNum);
|
||||
|
||||
if(tempNode==NULL)
|
||||
printf("\n\t %d Does not exist in the tree\n", queryNum);
|
||||
else
|
||||
{
|
||||
printf("\n\tPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
printf("\n");
|
||||
root = delete(root, queryNum);
|
||||
if (tempNode == NULL)
|
||||
printf("\n\t %d Does not exist in the tree\n", queryNum);
|
||||
else
|
||||
{
|
||||
printf("\n\tPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
printf("\n");
|
||||
root = delete (root, queryNum);
|
||||
|
||||
printf("\n\tPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
printf("\n");
|
||||
}
|
||||
printf("\n\tPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 3:
|
||||
{
|
||||
printf("\n\tEnter the Number to Search: ");
|
||||
scanf("%d", &queryNum);
|
||||
case 3:
|
||||
{
|
||||
printf("\n\tEnter the Number to Search: ");
|
||||
scanf("%d", &queryNum);
|
||||
|
||||
tempNode = findNode(root, queryNum);
|
||||
tempNode = findNode(root, queryNum);
|
||||
|
||||
if (tempNode == NULL)
|
||||
printf("\n\t %d : Not Found\n", queryNum);
|
||||
else
|
||||
{
|
||||
printf("\n\t %d : Found at height %d \n", queryNum,
|
||||
tempNode->height);
|
||||
|
||||
if(tempNode == NULL)
|
||||
printf("\n\t %d : Not Found\n", queryNum);
|
||||
else
|
||||
{
|
||||
printf("\n\t %d : Found at height %d \n", queryNum, tempNode->height);
|
||||
printf("\n\tPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
printf("\n\tPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
printf("\n");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
printf("\nPrinting Tree preOrder\n");
|
||||
printPreOrder(root);
|
||||
|
||||
case 4:
|
||||
{
|
||||
printf("\nPrinting Tree preOrder\n");
|
||||
printPreOrder(root);
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
printf("\nPrinting Tree inOrder\n");
|
||||
printInOrder(root);
|
||||
|
||||
case 5:
|
||||
{
|
||||
printf("\nPrinting Tree inOrder\n");
|
||||
printInOrder(root);
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 6:
|
||||
{
|
||||
printf("\nPrinting Tree PostOrder\n");
|
||||
printPostOrder(root);
|
||||
|
||||
case 6:
|
||||
{
|
||||
printf("\nPrinting Tree PostOrder\n");
|
||||
printPostOrder(root);
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 7:
|
||||
{
|
||||
printf("\nPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
|
||||
case 7:
|
||||
{
|
||||
printf("\nPrinting AVL Tree\n");
|
||||
printAVL(root, 1);
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
flag = 0;
|
||||
printf("\n\t\tExiting, Thank You !!\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
flag=0;
|
||||
printf("\n\t\tExiting, Thank You !!\n");
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,7 +1,8 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
/* A basic unbalanced binary search tree implementation in C, with the following functionalities implemented:
|
||||
/* A basic unbalanced binary search tree implementation in C, with the following
|
||||
functionalities implemented:
|
||||
- Insertion
|
||||
- Deletion
|
||||
- Search by key value
|
||||
|
@ -9,198 +10,237 @@
|
|||
*/
|
||||
|
||||
// Node, the basic data structure in the tree
|
||||
typedef struct node{
|
||||
typedef struct node
|
||||
{
|
||||
|
||||
// left child
|
||||
struct node* left;
|
||||
struct node *left;
|
||||
|
||||
// right child
|
||||
struct node* right;
|
||||
// right child
|
||||
struct node *right;
|
||||
|
||||
// data of the node
|
||||
int data;
|
||||
// data of the node
|
||||
int data;
|
||||
} node;
|
||||
|
||||
// The node constructor, which receives the key value input and returns a node pointer
|
||||
node* newNode(int data){
|
||||
// The node constructor, which receives the key value input and returns a node
|
||||
// pointer
|
||||
node *newNode(int data)
|
||||
{
|
||||
|
||||
// creates a slug
|
||||
node* tmp = (node*)malloc(sizeof(node));
|
||||
node *tmp = (node *)malloc(sizeof(node));
|
||||
|
||||
// initializes the slug
|
||||
tmp->data = data;
|
||||
tmp->left = NULL;
|
||||
tmp->right = NULL;
|
||||
// initializes the slug
|
||||
tmp->data = data;
|
||||
tmp->left = NULL;
|
||||
tmp->right = NULL;
|
||||
|
||||
return tmp;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
// Insertion procedure, which inserts the input key in a new node in the tree
|
||||
node* insert(node* root, int data){
|
||||
// If the root of the subtree is null, insert key here
|
||||
if (root == NULL)
|
||||
root = newNode(data);
|
||||
// If it isn't null and the input key is greater than the root key, insert in the right leaf
|
||||
else if (data > root->data)
|
||||
root->right = insert(root->right, data);
|
||||
// If it isn't null and the input key is lower than the root key, insert in the left leaf
|
||||
else if (data < root->data)
|
||||
root->left = insert(root->left, data);
|
||||
// Returns the modified tree
|
||||
return root;
|
||||
node *insert(node *root, int data)
|
||||
{
|
||||
// If the root of the subtree is null, insert key here
|
||||
if (root == NULL)
|
||||
root = newNode(data);
|
||||
// If it isn't null and the input key is greater than the root key, insert
|
||||
// in the right leaf
|
||||
else if (data > root->data)
|
||||
root->right = insert(root->right, data);
|
||||
// If it isn't null and the input key is lower than the root key, insert in
|
||||
// the left leaf
|
||||
else if (data < root->data)
|
||||
root->left = insert(root->left, data);
|
||||
// Returns the modified tree
|
||||
return root;
|
||||
}
|
||||
|
||||
// Utilitary procedure to find the greatest key in the left subtree
|
||||
node* getMax(node* root){
|
||||
// If there's no leaf to the right, then this is the maximum key value
|
||||
if (root->right == NULL)
|
||||
return root;
|
||||
else
|
||||
root->right = getMax(root->right);
|
||||
node *getMax(node *root)
|
||||
{
|
||||
// If there's no leaf to the right, then this is the maximum key value
|
||||
if (root->right == NULL)
|
||||
return root;
|
||||
else
|
||||
root->right = getMax(root->right);
|
||||
}
|
||||
|
||||
// Deletion procedure, which searches for the input key in the tree and removes it if present
|
||||
node* delete(node* root, int data){
|
||||
// If the root is null, nothing to be done
|
||||
if (root == NULL)
|
||||
return root;
|
||||
// If the input key is greater than the root's, search in the right subtree
|
||||
else if (data > root->data)
|
||||
root->right = delete(root->right, data);
|
||||
// If the input key is lower than the root's, search in the left subtree
|
||||
else if (data < root->data)
|
||||
root->left = delete(root->left, data);
|
||||
// If the input key matches the root's, check the following cases
|
||||
// termination condition
|
||||
else if (data == root->data){
|
||||
// Case 1: the root has no leaves, remove the node
|
||||
if ((root->left == NULL) && (root->right == NULL)){
|
||||
free(root);
|
||||
return NULL;
|
||||
}
|
||||
// Case 2: the root has one leaf, make the leaf the new root and remove the old root
|
||||
else if (root->left == NULL){
|
||||
node* tmp = root;
|
||||
root = root->right;
|
||||
free(tmp);
|
||||
return root;
|
||||
}
|
||||
else if (root->right == NULL){
|
||||
node* tmp = root;
|
||||
root = root->left;
|
||||
free(tmp);
|
||||
return root;
|
||||
}
|
||||
// Case 3: the root has 2 leaves, find the greatest key in the left subtree and switch with the root's
|
||||
else {
|
||||
// Deletion procedure, which searches for the input key in the tree and removes
|
||||
// it if present
|
||||
node *delete (node *root, int data)
|
||||
{
|
||||
// If the root is null, nothing to be done
|
||||
if (root == NULL)
|
||||
return root;
|
||||
// If the input key is greater than the root's, search in the right subtree
|
||||
else if (data > root->data)
|
||||
root->right = delete (root->right, data);
|
||||
// If the input key is lower than the root's, search in the left subtree
|
||||
else if (data < root->data)
|
||||
root->left = delete (root->left, data);
|
||||
// If the input key matches the root's, check the following cases
|
||||
// termination condition
|
||||
else if (data == root->data)
|
||||
{
|
||||
// Case 1: the root has no leaves, remove the node
|
||||
if ((root->left == NULL) && (root->right == NULL))
|
||||
{
|
||||
free(root);
|
||||
return NULL;
|
||||
}
|
||||
// Case 2: the root has one leaf, make the leaf the new root and remove
|
||||
// the old root
|
||||
else if (root->left == NULL)
|
||||
{
|
||||
node *tmp = root;
|
||||
root = root->right;
|
||||
free(tmp);
|
||||
return root;
|
||||
}
|
||||
else if (root->right == NULL)
|
||||
{
|
||||
node *tmp = root;
|
||||
root = root->left;
|
||||
free(tmp);
|
||||
return root;
|
||||
}
|
||||
// Case 3: the root has 2 leaves, find the greatest key in the left
|
||||
// subtree and switch with the root's
|
||||
else
|
||||
{
|
||||
|
||||
// finds the biggest node in the left branch.
|
||||
node* tmp = getMax(root->left);
|
||||
node *tmp = getMax(root->left);
|
||||
|
||||
// sets the data of this node equal to the data of the biggest node (lefts)
|
||||
root->data = tmp->data;
|
||||
root->left = delete(root->left, tmp->data);
|
||||
}
|
||||
}
|
||||
return root;
|
||||
// sets the data of this node equal to the data of the biggest node
|
||||
// (lefts)
|
||||
root->data = tmp->data;
|
||||
root->left = delete (root->left, tmp->data);
|
||||
}
|
||||
}
|
||||
return root;
|
||||
}
|
||||
|
||||
// Search procedure, which looks for the input key in the tree and returns 1 if it's present or 0 if it's not in the tree
|
||||
int find(node* root, int data){
|
||||
// If the root is null, the key's not present
|
||||
if (root == NULL)
|
||||
return 0;
|
||||
// If the input key is greater than the root's, search in the right subtree
|
||||
else if (data > root->data)
|
||||
return find(root->right, data);
|
||||
// If the input key is lower than the root's, search in the left subtree
|
||||
else if (data < root->data)
|
||||
return find(root->left, data);
|
||||
// If the input and the root key match, return 1
|
||||
else if (data == root->data)
|
||||
return 1;
|
||||
// Search procedure, which looks for the input key in the tree and returns 1 if
|
||||
// it's present or 0 if it's not in the tree
|
||||
int find(node *root, int data)
|
||||
{
|
||||
// If the root is null, the key's not present
|
||||
if (root == NULL)
|
||||
return 0;
|
||||
// If the input key is greater than the root's, search in the right subtree
|
||||
else if (data > root->data)
|
||||
return find(root->right, data);
|
||||
// If the input key is lower than the root's, search in the left subtree
|
||||
else if (data < root->data)
|
||||
return find(root->left, data);
|
||||
// If the input and the root key match, return 1
|
||||
else if (data == root->data)
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Utilitary procedure to measure the height of the binary tree
|
||||
int height(node* root){
|
||||
// If the root is null, this is the bottom of the tree (height 0)
|
||||
if (root == NULL)
|
||||
return 0;
|
||||
else{
|
||||
// Get the height from both left and right subtrees to check which is the greatest
|
||||
int right_h = height(root->right);
|
||||
int left_h = height(root->left);
|
||||
int height(node *root)
|
||||
{
|
||||
// If the root is null, this is the bottom of the tree (height 0)
|
||||
if (root == NULL)
|
||||
return 0;
|
||||
else
|
||||
{
|
||||
// Get the height from both left and right subtrees to check which is
|
||||
// the greatest
|
||||
int right_h = height(root->right);
|
||||
int left_h = height(root->left);
|
||||
|
||||
// The final height is the height of the greatest subtree(left or right) plus 1(which is the root's level)
|
||||
if (right_h > left_h)
|
||||
return (right_h + 1);
|
||||
else
|
||||
return (left_h + 1);
|
||||
}
|
||||
// The final height is the height of the greatest subtree(left or right)
|
||||
// plus 1(which is the root's level)
|
||||
if (right_h > left_h)
|
||||
return (right_h + 1);
|
||||
else
|
||||
return (left_h + 1);
|
||||
}
|
||||
}
|
||||
|
||||
// Utilitary procedure to free all nodes in a tree
|
||||
void purge(node* root){
|
||||
if (root != NULL){
|
||||
if (root->left != NULL)
|
||||
purge(root->left);
|
||||
if (root->right != NULL)
|
||||
purge(root->right);
|
||||
free(root);
|
||||
}
|
||||
void purge(node *root)
|
||||
{
|
||||
if (root != NULL)
|
||||
{
|
||||
if (root->left != NULL)
|
||||
purge(root->left);
|
||||
if (root->right != NULL)
|
||||
purge(root->right);
|
||||
free(root);
|
||||
}
|
||||
}
|
||||
|
||||
// Traversal procedure to list the current keys in the tree in order of value (from the left to the right)
|
||||
void inOrder(node* root){
|
||||
if(root != NULL){
|
||||
inOrder(root->left);
|
||||
printf("\t[ %d ]\t", root->data);
|
||||
inOrder(root->right);
|
||||
}
|
||||
// Traversal procedure to list the current keys in the tree in order of value
|
||||
// (from the left to the right)
|
||||
void inOrder(node *root)
|
||||
{
|
||||
if (root != NULL)
|
||||
{
|
||||
inOrder(root->left);
|
||||
printf("\t[ %d ]\t", root->data);
|
||||
inOrder(root->right);
|
||||
}
|
||||
}
|
||||
|
||||
void main(){
|
||||
void main()
|
||||
{
|
||||
|
||||
// this reference don't change.
|
||||
// only the tree changes.
|
||||
node* root = NULL;
|
||||
int opt = -1;
|
||||
int data = 0;
|
||||
node *root = NULL;
|
||||
int opt = -1;
|
||||
int data = 0;
|
||||
|
||||
// event-loop.
|
||||
while (opt != 0){
|
||||
printf("\n\n[1] Insert Node\n[2] Delete Node\n[3] Find a Node\n[4] Get current Height\n[5] Print Tree in Crescent Order\n[0] Quit\n");
|
||||
scanf("%d",&opt); // reads the choice of the user
|
||||
while (opt != 0)
|
||||
{
|
||||
printf("\n\n[1] Insert Node\n[2] Delete Node\n[3] Find a Node\n[4] Get "
|
||||
"current Height\n[5] Print Tree in Crescent Order\n[0] Quit\n");
|
||||
scanf("%d", &opt); // reads the choice of the user
|
||||
|
||||
// processes the choice
|
||||
switch(opt){
|
||||
case 1: printf("Enter the new node's value:\n");
|
||||
scanf("%d",&data);
|
||||
root = insert(root,data);
|
||||
break;
|
||||
switch (opt)
|
||||
{
|
||||
case 1:
|
||||
printf("Enter the new node's value:\n");
|
||||
scanf("%d", &data);
|
||||
root = insert(root, data);
|
||||
break;
|
||||
|
||||
case 2: printf("Enter the value to be removed:\n");
|
||||
if (root != NULL){
|
||||
scanf("%d",&data);
|
||||
root = delete(root,data);
|
||||
}
|
||||
else
|
||||
printf("Tree is already empty!\n");
|
||||
break;
|
||||
case 2:
|
||||
printf("Enter the value to be removed:\n");
|
||||
if (root != NULL)
|
||||
{
|
||||
scanf("%d", &data);
|
||||
root = delete (root, data);
|
||||
}
|
||||
else
|
||||
printf("Tree is already empty!\n");
|
||||
break;
|
||||
|
||||
case 3: printf("Enter the searched value:\n");
|
||||
scanf("%d",&data);
|
||||
find(root,data) ? printf("The value is in the tree.\n") : printf("The value is not in the tree.\n");
|
||||
break;
|
||||
case 3:
|
||||
printf("Enter the searched value:\n");
|
||||
scanf("%d", &data);
|
||||
find(root, data) ? printf("The value is in the tree.\n")
|
||||
: printf("The value is not in the tree.\n");
|
||||
break;
|
||||
|
||||
case 4: printf("Current height of the tree is: %d\n", height(root));
|
||||
break;
|
||||
case 4:
|
||||
printf("Current height of the tree is: %d\n", height(root));
|
||||
break;
|
||||
|
||||
case 5: inOrder(root);
|
||||
break;
|
||||
}
|
||||
}
|
||||
case 5:
|
||||
inOrder(root);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// deletes the tree from the heap.
|
||||
purge(root);
|
||||
purge(root);
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/* Includes structure for a node and a newNode() function which
|
||||
can be used to create a new node in the tree.
|
||||
can be used to create a new node in the tree.
|
||||
It is assumed that the data in nodes will be an integer, though
|
||||
function can be modified according to the data type, easily.
|
||||
*/
|
||||
|
@ -35,5 +35,5 @@ int main(void)
|
|||
nameOfNode->leftNode and so on.
|
||||
*/
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
|
@ -7,7 +7,7 @@
|
|||
|
||||
void inOrderTraversal(struct node *node)
|
||||
{
|
||||
if(node == NULL) //if tree is empty
|
||||
if (node == NULL) // if tree is empty
|
||||
return;
|
||||
|
||||
inOrderTraversal(node->leftNode);
|
||||
|
@ -17,7 +17,7 @@ void inOrderTraversal(struct node *node)
|
|||
|
||||
void preOrderTraversal(struct node *node)
|
||||
{
|
||||
if(node == NULL) //if tree is empty
|
||||
if (node == NULL) // if tree is empty
|
||||
return;
|
||||
|
||||
printf("\t%d\t", node->data);
|
||||
|
@ -27,12 +27,12 @@ void preOrderTraversal(struct node *node)
|
|||
|
||||
void postOrderTraversal(struct node *node)
|
||||
{
|
||||
if(node == NULL) //if tree is empty
|
||||
if (node == NULL) // if tree is empty
|
||||
return;
|
||||
|
||||
postOrderTraversal(node->leftNode);
|
||||
postOrderTraversal(node->rightNode);
|
||||
printf("\t%d\t",node->data);
|
||||
printf("\t%d\t", node->data);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
|
@ -41,5 +41,5 @@ int main(void)
|
|||
function with a pointer to the root node.
|
||||
*/
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
|
@ -1,18 +1,20 @@
|
|||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
typedef struct node{
|
||||
typedef struct node
|
||||
{
|
||||
int val;
|
||||
struct node* par;
|
||||
struct node* left;
|
||||
struct node* right;
|
||||
struct node *par;
|
||||
struct node *left;
|
||||
struct node *right;
|
||||
int color;
|
||||
}Node;
|
||||
} Node;
|
||||
|
||||
// Create a new node
|
||||
Node* newNode(int val, Node* par){
|
||||
Node* create = (Node*)(malloc(sizeof(Node)));
|
||||
Node *newNode(int val, Node *par)
|
||||
{
|
||||
Node *create = (Node *)(malloc(sizeof(Node)));
|
||||
create->val = val;
|
||||
create->par = par;
|
||||
create->left = NULL;
|
||||
|
@ -21,30 +23,37 @@ Node* newNode(int val, Node* par){
|
|||
}
|
||||
|
||||
// Check if the node is the leaf
|
||||
int isLeaf(Node* n){
|
||||
if(n->left == NULL && n->right == NULL){
|
||||
int isLeaf(Node *n)
|
||||
{
|
||||
if (n->left == NULL && n->right == NULL)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Left Rotate
|
||||
Node* leftRotate(Node* node){
|
||||
Node* parent = node->par;
|
||||
Node* grandParent = parent->par;
|
||||
Node *leftRotate(Node *node)
|
||||
{
|
||||
Node *parent = node->par;
|
||||
Node *grandParent = parent->par;
|
||||
|
||||
parent->right = node->left;
|
||||
if(node->left != NULL){
|
||||
if (node->left != NULL)
|
||||
{
|
||||
node->left->par = parent;
|
||||
}
|
||||
node->par = grandParent;
|
||||
parent->par = node;
|
||||
node->left = parent;
|
||||
if(grandParent != NULL){
|
||||
if(grandParent->right == parent){
|
||||
if (grandParent != NULL)
|
||||
{
|
||||
if (grandParent->right == parent)
|
||||
{
|
||||
grandParent->right = node;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
grandParent->left = node;
|
||||
}
|
||||
}
|
||||
|
@ -52,73 +61,86 @@ Node* leftRotate(Node* node){
|
|||
}
|
||||
|
||||
// Right Rotate
|
||||
Node* rightRotate(Node* node){
|
||||
Node* parent = node->par;
|
||||
Node* grandParent = parent->par;
|
||||
Node *rightRotate(Node *node)
|
||||
{
|
||||
Node *parent = node->par;
|
||||
Node *grandParent = parent->par;
|
||||
|
||||
parent->left = node->right;
|
||||
if(node->right != NULL){
|
||||
if (node->right != NULL)
|
||||
{
|
||||
node->right->par = parent;
|
||||
}
|
||||
node->par = grandParent;
|
||||
parent->par = node;
|
||||
node->right = parent;
|
||||
if(grandParent != NULL){
|
||||
if(grandParent->right == parent){
|
||||
if (grandParent != NULL)
|
||||
{
|
||||
if (grandParent->right == parent)
|
||||
{
|
||||
grandParent->right = node;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
grandParent->left = node;
|
||||
}
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
|
||||
// Check the node after the insertion step
|
||||
void checkNode(Node* node){
|
||||
void checkNode(Node *node)
|
||||
{
|
||||
|
||||
// If the node is the root
|
||||
if(node == NULL || node->par == NULL){
|
||||
if (node == NULL || node->par == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Node* child = node;
|
||||
//If it is a black node or its parent is a black node
|
||||
if(node->color == 0 || (node->par)->color == 0){
|
||||
Node *child = node;
|
||||
// If it is a black node or its parent is a black node
|
||||
if (node->color == 0 || (node->par)->color == 0)
|
||||
{
|
||||
// Dont Do Anything
|
||||
return;
|
||||
}
|
||||
|
||||
// Both parent and child are red
|
||||
// Check For Uncle
|
||||
Node* parent = node->par;
|
||||
Node* grandParent = parent->par;
|
||||
Node *parent = node->par;
|
||||
Node *grandParent = parent->par;
|
||||
|
||||
// If grandParent is NULL, then parent is the root.
|
||||
// Just make the root black.
|
||||
if(grandParent == NULL){
|
||||
if (grandParent == NULL)
|
||||
{
|
||||
parent->color = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// If both the children of the grandParent are red
|
||||
if(grandParent->right != NULL && (grandParent->right)->color == 1 && grandParent->left != NULL && (grandParent->left)->color == 1){
|
||||
if (grandParent->right != NULL && (grandParent->right)->color == 1 &&
|
||||
grandParent->left != NULL && (grandParent->left)->color == 1)
|
||||
{
|
||||
// Make the grandParent red and both of its children black
|
||||
(grandParent->right)->color = 0;
|
||||
(grandParent->left)->color = 0;
|
||||
grandParent->color = 1;
|
||||
return;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
// The only option left is rotation.
|
||||
Node* greatGrandParent = grandParent->par;
|
||||
Node *greatGrandParent = grandParent->par;
|
||||
// Right Case
|
||||
if(grandParent->right == parent){
|
||||
//Right Right Case
|
||||
if(parent->right == node){
|
||||
if (grandParent->right == parent)
|
||||
{
|
||||
// Right Right Case
|
||||
if (parent->right == node)
|
||||
{
|
||||
grandParent->right = parent->left;
|
||||
if(parent->left != NULL){
|
||||
if (parent->left != NULL)
|
||||
{
|
||||
(parent->left)->par = grandParent;
|
||||
}
|
||||
parent->left = grandParent;
|
||||
|
@ -126,11 +148,15 @@ void checkNode(Node* node){
|
|||
|
||||
// Attach to existing Tree;
|
||||
parent->par = greatGrandParent;
|
||||
if(greatGrandParent != NULL){
|
||||
if(greatGrandParent->left != NULL && greatGrandParent->left == grandParent){
|
||||
if (greatGrandParent != NULL)
|
||||
{
|
||||
if (greatGrandParent->left != NULL &&
|
||||
greatGrandParent->left == grandParent)
|
||||
{
|
||||
greatGrandParent->left = parent;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
greatGrandParent->right = parent;
|
||||
}
|
||||
}
|
||||
|
@ -139,18 +165,21 @@ void checkNode(Node* node){
|
|||
parent->color = 0;
|
||||
grandParent->color = 1;
|
||||
}
|
||||
else{ // Right Left Case
|
||||
else
|
||||
{ // Right Left Case
|
||||
// First step -> Parent Child Rotation
|
||||
parent->left = child->right;
|
||||
if(child->right != NULL){
|
||||
if (child->right != NULL)
|
||||
{
|
||||
(child->right)->par = parent;
|
||||
}
|
||||
child->right = parent;
|
||||
parent->par = child;
|
||||
|
||||
|
||||
// Second step -> Child and GrandParent Rotation
|
||||
grandParent->right = child->left;
|
||||
if(child->left != NULL){
|
||||
if (child->left != NULL)
|
||||
{
|
||||
(child->left)->par = grandParent;
|
||||
}
|
||||
child->left = grandParent;
|
||||
|
@ -158,11 +187,15 @@ void checkNode(Node* node){
|
|||
|
||||
// Attach to the existing tree
|
||||
child->par = greatGrandParent;
|
||||
if(greatGrandParent != NULL){
|
||||
if(greatGrandParent->left != NULL && greatGrandParent->left == grandParent){
|
||||
if (greatGrandParent != NULL)
|
||||
{
|
||||
if (greatGrandParent->left != NULL &&
|
||||
greatGrandParent->left == grandParent)
|
||||
{
|
||||
greatGrandParent->left = child;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
greatGrandParent->right = child;
|
||||
}
|
||||
}
|
||||
|
@ -172,11 +205,14 @@ void checkNode(Node* node){
|
|||
grandParent->color = 1;
|
||||
}
|
||||
}
|
||||
else{ // Left Case
|
||||
//Left Left Case
|
||||
if(parent->left == node){
|
||||
else
|
||||
{ // Left Case
|
||||
// Left Left Case
|
||||
if (parent->left == node)
|
||||
{
|
||||
grandParent->left = parent->right;
|
||||
if(parent->right != NULL){
|
||||
if (parent->right != NULL)
|
||||
{
|
||||
(parent->right)->par = grandParent;
|
||||
}
|
||||
parent->right = grandParent;
|
||||
|
@ -184,11 +220,15 @@ void checkNode(Node* node){
|
|||
|
||||
// Attach to existing Tree;
|
||||
parent->par = greatGrandParent;
|
||||
if(greatGrandParent != NULL){
|
||||
if(greatGrandParent->left != NULL && greatGrandParent->left == grandParent){
|
||||
if (greatGrandParent != NULL)
|
||||
{
|
||||
if (greatGrandParent->left != NULL &&
|
||||
greatGrandParent->left == grandParent)
|
||||
{
|
||||
greatGrandParent->left = parent;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
greatGrandParent->right = parent;
|
||||
}
|
||||
}
|
||||
|
@ -197,19 +237,22 @@ void checkNode(Node* node){
|
|||
parent->color = 0;
|
||||
grandParent->color = 1;
|
||||
}
|
||||
else{ //Left Right Case
|
||||
|
||||
else
|
||||
{ // Left Right Case
|
||||
|
||||
// First step -> Parent Child Rotation
|
||||
parent->right = child->left;
|
||||
if(child->left != NULL){
|
||||
if (child->left != NULL)
|
||||
{
|
||||
(child->left)->par = parent;
|
||||
}
|
||||
child->left = parent;
|
||||
parent->par = child;
|
||||
|
||||
|
||||
// Second step -> Child and GrandParent Rotation
|
||||
grandParent->left = child->right;
|
||||
if(child->right != NULL){
|
||||
if (child->right != NULL)
|
||||
{
|
||||
(child->right)->par = grandParent;
|
||||
}
|
||||
child->right = grandParent;
|
||||
|
@ -217,11 +260,15 @@ void checkNode(Node* node){
|
|||
|
||||
// Attach to the existing tree
|
||||
child->par = greatGrandParent;
|
||||
if(greatGrandParent != NULL){
|
||||
if(greatGrandParent->left != NULL && greatGrandParent->left == grandParent){
|
||||
if (greatGrandParent != NULL)
|
||||
{
|
||||
if (greatGrandParent->left != NULL &&
|
||||
greatGrandParent->left == grandParent)
|
||||
{
|
||||
greatGrandParent->left = child;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
greatGrandParent->right = child;
|
||||
}
|
||||
}
|
||||
|
@ -235,71 +282,88 @@ void checkNode(Node* node){
|
|||
}
|
||||
|
||||
// To insert a node in the existing tree
|
||||
void insertNode(int val, Node** root){
|
||||
Node* buffRoot = *root;
|
||||
while(buffRoot){
|
||||
if(buffRoot->val > val){
|
||||
void insertNode(int val, Node **root)
|
||||
{
|
||||
Node *buffRoot = *root;
|
||||
while (buffRoot)
|
||||
{
|
||||
if (buffRoot->val > val)
|
||||
{
|
||||
// Go left
|
||||
if(buffRoot->left != NULL){
|
||||
if (buffRoot->left != NULL)
|
||||
{
|
||||
buffRoot = buffRoot->left;
|
||||
}
|
||||
else{
|
||||
//Insert The Node
|
||||
Node* toInsert = newNode(val, buffRoot);
|
||||
else
|
||||
{
|
||||
// Insert The Node
|
||||
Node *toInsert = newNode(val, buffRoot);
|
||||
buffRoot->left = toInsert;
|
||||
buffRoot = toInsert;
|
||||
|
||||
//Check For Double Red Problems
|
||||
// Check For Double Red Problems
|
||||
break;
|
||||
}
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
|
||||
// Go right
|
||||
if(buffRoot->right != NULL){
|
||||
if (buffRoot->right != NULL)
|
||||
{
|
||||
buffRoot = buffRoot->right;
|
||||
}
|
||||
else{
|
||||
//Insert The Node
|
||||
Node* toInsert = newNode(val, buffRoot);
|
||||
else
|
||||
{
|
||||
// Insert The Node
|
||||
Node *toInsert = newNode(val, buffRoot);
|
||||
buffRoot->right = toInsert;
|
||||
buffRoot = toInsert;
|
||||
|
||||
//Check For Double Red Problems
|
||||
// Check For Double Red Problems
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
while(buffRoot != *root){
|
||||
while (buffRoot != *root)
|
||||
{
|
||||
checkNode(buffRoot);
|
||||
if(buffRoot->par == NULL){
|
||||
if (buffRoot->par == NULL)
|
||||
{
|
||||
*root = buffRoot;
|
||||
break;
|
||||
}
|
||||
buffRoot = buffRoot->par;
|
||||
if(buffRoot == *root){
|
||||
if (buffRoot == *root)
|
||||
{
|
||||
buffRoot->color = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
||||
void checkForCase2(Node *toDelete, int delete, int fromDirection, Node **root)
|
||||
{
|
||||
|
||||
if(toDelete == (*root)){
|
||||
if (toDelete == (*root))
|
||||
{
|
||||
(*root)->color = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if(!delete && toDelete->color == 1){
|
||||
if(!fromDirection){
|
||||
if(toDelete->right != NULL){
|
||||
if (!delete &&toDelete->color == 1)
|
||||
{
|
||||
if (!fromDirection)
|
||||
{
|
||||
if (toDelete->right != NULL)
|
||||
{
|
||||
toDelete->right->color = 1;
|
||||
}
|
||||
}
|
||||
else{
|
||||
if(toDelete->left != NULL){
|
||||
else
|
||||
{
|
||||
if (toDelete->left != NULL)
|
||||
{
|
||||
toDelete->left->color = 1;
|
||||
}
|
||||
}
|
||||
|
@ -307,26 +371,31 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
return;
|
||||
}
|
||||
|
||||
|
||||
// Get the sibling for further inspection
|
||||
Node* sibling;
|
||||
Node* parent = toDelete->par;
|
||||
int locateChild = 0; // 0 if toDeleted is left of its parent else 1
|
||||
if(parent->right == toDelete){
|
||||
Node *sibling;
|
||||
Node *parent = toDelete->par;
|
||||
int locateChild = 0; // 0 if toDeleted is left of its parent else 1
|
||||
if (parent->right == toDelete)
|
||||
{
|
||||
sibling = parent->left;
|
||||
locateChild = 1;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
sibling = parent->right;
|
||||
}
|
||||
|
||||
//Case 2.1. i.e. if the any children of the sibling is red
|
||||
if((sibling->right != NULL && sibling->right->color == 1) || (sibling->left != NULL && sibling->left->color == 1)){
|
||||
if(sibling->right != NULL && sibling->right->color == 1){
|
||||
// Case 2.1. i.e. if the any children of the sibling is red
|
||||
if ((sibling->right != NULL && sibling->right->color == 1) ||
|
||||
(sibling->left != NULL && sibling->left->color == 1))
|
||||
{
|
||||
if (sibling->right != NULL && sibling->right->color == 1)
|
||||
{
|
||||
|
||||
// Sibling is left and child is right. i.e. LEFT RIGHT ROTATION
|
||||
if(locateChild == 1){
|
||||
|
||||
if (locateChild == 1)
|
||||
{
|
||||
|
||||
int parColor = parent->color;
|
||||
|
||||
// Step 1: Left rotate sibling
|
||||
|
@ -336,7 +405,8 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
parent = rightRotate(sibling);
|
||||
|
||||
// Check if the root is rotated
|
||||
if(parent->par == NULL){
|
||||
if (parent->par == NULL)
|
||||
{
|
||||
*root = parent;
|
||||
}
|
||||
|
||||
|
@ -346,16 +416,19 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
parent->right->color = 0;
|
||||
|
||||
// Delete the node (present at parent->right->right)
|
||||
if(delete){
|
||||
if(toDelete->left != NULL){
|
||||
if (delete)
|
||||
{
|
||||
if (toDelete->left != NULL)
|
||||
{
|
||||
toDelete->left->par = parent->right;
|
||||
}
|
||||
parent->right->right = toDelete->left;
|
||||
free(toDelete);
|
||||
}
|
||||
|
||||
}
|
||||
else{ // Sibling is right and child is also right. i.e. LEFT LEFT ROTATION
|
||||
else
|
||||
{ // Sibling is right and child is also right. i.e. LEFT LEFT
|
||||
// ROTATION
|
||||
|
||||
int parColor = parent->color;
|
||||
|
||||
|
@ -363,7 +436,8 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
parent = leftRotate(sibling);
|
||||
|
||||
// Check if the root is rotated
|
||||
if(parent->par == NULL){
|
||||
if (parent->par == NULL)
|
||||
{
|
||||
*root = parent;
|
||||
}
|
||||
|
||||
|
@ -373,21 +447,24 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
parent->right->color = 0;
|
||||
|
||||
// Delete the node (present at parent->left->left)
|
||||
if(delete){
|
||||
if(toDelete->right != NULL){
|
||||
if (delete)
|
||||
{
|
||||
if (toDelete->right != NULL)
|
||||
{
|
||||
toDelete->right->par = parent->left;
|
||||
}
|
||||
parent->left->left = toDelete->left;
|
||||
free(toDelete);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
|
||||
// Sibling is right and child is left. i.e. RIGHT LEFT ROTATION
|
||||
if(locateChild == 0){
|
||||
|
||||
if (locateChild == 0)
|
||||
{
|
||||
|
||||
int parColor = parent->color;
|
||||
|
||||
// Step 1: Right rotate sibling
|
||||
|
@ -400,7 +477,8 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
parent = leftRotate(sibling);
|
||||
|
||||
// Check if the root is rotated
|
||||
if(parent->par == NULL){
|
||||
if (parent->par == NULL)
|
||||
{
|
||||
*root = parent;
|
||||
}
|
||||
|
||||
|
@ -410,17 +488,19 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
parent->right->color = 0;
|
||||
|
||||
// Delete the node (present at parent->left->left)
|
||||
if(delete){
|
||||
if(toDelete->right != NULL){
|
||||
if (delete)
|
||||
{
|
||||
if (toDelete->right != NULL)
|
||||
{
|
||||
toDelete->right->par = parent->left;
|
||||
}
|
||||
parent->left->left = toDelete->right;
|
||||
free(toDelete);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
else{ // Sibling is left and child is also left. i.e. RIGHT RIGHT ROTATION
|
||||
else
|
||||
{ // Sibling is left and child is also left. i.e. RIGHT RIGHT
|
||||
// ROTATION
|
||||
|
||||
int parColor = parent->color;
|
||||
|
||||
|
@ -428,7 +508,8 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
parent = rightRotate(sibling);
|
||||
|
||||
// Check if the root is rotated
|
||||
if(parent->par == NULL){
|
||||
if (parent->par == NULL)
|
||||
{
|
||||
*root = parent;
|
||||
}
|
||||
|
||||
|
@ -438,33 +519,40 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
parent->right->color = 0;
|
||||
|
||||
// Delete the node (present at parent->right->right)
|
||||
if(delete){
|
||||
if(toDelete->left != NULL){
|
||||
if (delete)
|
||||
{
|
||||
if (toDelete->left != NULL)
|
||||
{
|
||||
toDelete->left->par = parent->right;
|
||||
}
|
||||
parent->right->right = toDelete->left;
|
||||
free(toDelete);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(sibling->color == 0){ //Make the sibling red and recur for its parent
|
||||
else if (sibling->color == 0)
|
||||
{ // Make the sibling red and recur for its parent
|
||||
|
||||
// Recolor the sibling
|
||||
sibling->color = 1;
|
||||
|
||||
// Delete if necessary
|
||||
if(delete){
|
||||
if(locateChild){
|
||||
if (delete)
|
||||
{
|
||||
if (locateChild)
|
||||
{
|
||||
toDelete->par->right = toDelete->left;
|
||||
if(toDelete->left != NULL){
|
||||
if (toDelete->left != NULL)
|
||||
{
|
||||
toDelete->left->par = toDelete->par;
|
||||
}
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
toDelete->par->left = toDelete->right;
|
||||
if(toDelete->right != NULL){
|
||||
if (toDelete->right != NULL)
|
||||
{
|
||||
toDelete->right->par = toDelete->par;
|
||||
}
|
||||
}
|
||||
|
@ -472,18 +560,22 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
|
||||
checkForCase2(parent, 0, locateChild, root);
|
||||
}
|
||||
else{ // Bring the sibling on top and apply 2.1 or 2.2 accordingly
|
||||
if(locateChild){ //Right Rotate
|
||||
else
|
||||
{ // Bring the sibling on top and apply 2.1 or 2.2 accordingly
|
||||
if (locateChild)
|
||||
{ // Right Rotate
|
||||
|
||||
toDelete->par->right = toDelete->left;
|
||||
if(toDelete->left != NULL){
|
||||
if (toDelete->left != NULL)
|
||||
{
|
||||
toDelete->left->par = toDelete->par;
|
||||
}
|
||||
|
||||
parent = rightRotate(sibling);
|
||||
|
||||
// Check if the root is rotated
|
||||
if(parent->par == NULL){
|
||||
if (parent->par == NULL)
|
||||
{
|
||||
*root = parent;
|
||||
}
|
||||
|
||||
|
@ -491,16 +583,19 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
parent->right->color = 1;
|
||||
checkForCase2(parent->right, 0, 1, root);
|
||||
}
|
||||
else{ // Left Rotate
|
||||
else
|
||||
{ // Left Rotate
|
||||
|
||||
toDelete->par->left = toDelete->right;
|
||||
if(toDelete->right != NULL){
|
||||
if (toDelete->right != NULL)
|
||||
{
|
||||
toDelete->right->par = toDelete->par;
|
||||
}
|
||||
parent = leftRotate(sibling);
|
||||
|
||||
// Check if the root is rotated
|
||||
if(parent->par == NULL){
|
||||
if (parent->par == NULL)
|
||||
{
|
||||
*root = parent;
|
||||
}
|
||||
|
||||
|
@ -511,58 +606,71 @@ void checkForCase2(Node* toDelete, int delete, int fromDirection, Node** root){
|
|||
checkForCase2(parent->left, 0, 0, root);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// To delete a node from the tree
|
||||
void deleteNode(int val, Node** root){
|
||||
Node* buffRoot = *root;
|
||||
void deleteNode(int val, Node **root)
|
||||
{
|
||||
Node *buffRoot = *root;
|
||||
|
||||
//Search for the element in the tree
|
||||
while(1){
|
||||
|
||||
if(val == buffRoot->val){
|
||||
// Search for the element in the tree
|
||||
while (1)
|
||||
{
|
||||
|
||||
if (val == buffRoot->val)
|
||||
{
|
||||
// Node Found
|
||||
break;
|
||||
}
|
||||
|
||||
if(val > buffRoot->val){
|
||||
if(buffRoot->right != NULL){
|
||||
if (val > buffRoot->val)
|
||||
{
|
||||
if (buffRoot->right != NULL)
|
||||
{
|
||||
buffRoot = buffRoot->right;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
printf("Node Not Found!!!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
else{
|
||||
if(buffRoot->left != NULL){
|
||||
else
|
||||
{
|
||||
if (buffRoot->left != NULL)
|
||||
{
|
||||
buffRoot = buffRoot->left;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
printf("Node Not Found!!!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Node* toDelete = buffRoot;
|
||||
Node *toDelete = buffRoot;
|
||||
|
||||
// Look for the leftmost of right node or right most of left node
|
||||
if(toDelete->left != NULL){
|
||||
if (toDelete->left != NULL)
|
||||
{
|
||||
toDelete = toDelete->left;
|
||||
while(toDelete->right != NULL){
|
||||
while (toDelete->right != NULL)
|
||||
{
|
||||
toDelete = toDelete->right;
|
||||
}
|
||||
}
|
||||
else if(toDelete->right != NULL){
|
||||
else if (toDelete->right != NULL)
|
||||
{
|
||||
toDelete = toDelete->right;
|
||||
while(toDelete->left != NULL){
|
||||
while (toDelete->left != NULL)
|
||||
{
|
||||
toDelete = toDelete->left;
|
||||
}
|
||||
}
|
||||
|
||||
if(toDelete == *root){
|
||||
if (toDelete == *root)
|
||||
{
|
||||
*root = NULL;
|
||||
return;
|
||||
}
|
||||
|
@ -572,28 +680,37 @@ void deleteNode(int val, Node** root){
|
|||
toDelete->val = val;
|
||||
|
||||
// Checking for case 1
|
||||
if(toDelete->color == 1 || (toDelete->left != NULL && toDelete->left->color == 1) || (toDelete->right != NULL && toDelete->right->color == 1)){
|
||||
|
||||
if (toDelete->color == 1 ||
|
||||
(toDelete->left != NULL && toDelete->left->color == 1) ||
|
||||
(toDelete->right != NULL && toDelete->right->color == 1))
|
||||
{
|
||||
|
||||
// if it is a leaf
|
||||
if(toDelete->left == NULL && toDelete->right == NULL){
|
||||
if (toDelete->left == NULL && toDelete->right == NULL)
|
||||
{
|
||||
// Delete instantly
|
||||
if(toDelete->par->left == toDelete){
|
||||
if (toDelete->par->left == toDelete)
|
||||
{
|
||||
toDelete->par->left = NULL;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
toDelete->par->right = NULL;
|
||||
}
|
||||
}
|
||||
else{ // else its child should be red
|
||||
else
|
||||
{ // else its child should be red
|
||||
|
||||
// Check for the exitstence of left node
|
||||
if(toDelete->left != NULL){
|
||||
if (toDelete->left != NULL)
|
||||
{
|
||||
// The node should be right to its parent
|
||||
toDelete->par->right = toDelete->left;
|
||||
toDelete->left->par = toDelete->par;
|
||||
toDelete->left->color = 1;
|
||||
}
|
||||
else{ // else the right node should be red
|
||||
else
|
||||
{ // else the right node should be red
|
||||
toDelete->par->left = toDelete->right;
|
||||
toDelete->right->par = toDelete->par;
|
||||
toDelete->right->color = 1;
|
||||
|
@ -603,76 +720,85 @@ void deleteNode(int val, Node** root){
|
|||
// Remove the node from memory
|
||||
free(toDelete);
|
||||
}
|
||||
else{ // Case 2
|
||||
else
|
||||
{ // Case 2
|
||||
checkForCase2(toDelete, 1, ((toDelete->par->right == toDelete)), root);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
void printInorder(Node* root){
|
||||
if(root != NULL){
|
||||
void printInorder(Node *root)
|
||||
{
|
||||
if (root != NULL)
|
||||
{
|
||||
printInorder(root->left);
|
||||
printf("%d c-%d ", root->val, root->color);
|
||||
printInorder(root->right);
|
||||
}
|
||||
}
|
||||
|
||||
void checkBlack(Node* temp,int c){
|
||||
if (temp==NULL){
|
||||
printf("%d ",c);
|
||||
return ;
|
||||
void checkBlack(Node *temp, int c)
|
||||
{
|
||||
if (temp == NULL)
|
||||
{
|
||||
printf("%d ", c);
|
||||
return;
|
||||
}
|
||||
if (temp->color==0){
|
||||
if (temp->color == 0)
|
||||
{
|
||||
c++;
|
||||
}
|
||||
checkBlack(temp->left,c);
|
||||
checkBlack(temp->right,c);
|
||||
checkBlack(temp->left, c);
|
||||
checkBlack(temp->right, c);
|
||||
}
|
||||
|
||||
int main(){
|
||||
Node* root = NULL;
|
||||
int main()
|
||||
{
|
||||
Node *root = NULL;
|
||||
int scanValue, choice = 1;
|
||||
printf("1 - Input\n2 - Delete\n3 - Inorder Traversel\n0 - Quit\n\nPlease Enter the Choice - ");
|
||||
printf("1 - Input\n2 - Delete\n3 - Inorder Traversel\n0 - Quit\n\nPlease "
|
||||
"Enter the Choice - ");
|
||||
scanf("%d", &choice);
|
||||
while(choice){
|
||||
switch(choice){
|
||||
case 1:
|
||||
printf("\n\nPlease Enter A Value to insert - ");
|
||||
scanf("%d", &scanValue);
|
||||
if(root == NULL){
|
||||
root = newNode(scanValue, NULL);
|
||||
root->color = 0;
|
||||
}
|
||||
else{
|
||||
insertNode(scanValue, &root);
|
||||
}
|
||||
printf("\nSuccessfully Inserted %d in the tree\n\n", scanValue);
|
||||
break;
|
||||
case 2:
|
||||
printf("\n\nPlease Enter A Value to Delete - ");
|
||||
scanf("%d", &scanValue);
|
||||
deleteNode(scanValue, &root);
|
||||
printf("\nSuccessfully Inserted %d in the tree\n\n", scanValue);
|
||||
break;
|
||||
case 3:
|
||||
printf("\nInorder Traversel - ");
|
||||
printInorder(root);
|
||||
printf("\n\n");
|
||||
// checkBlack(root,0);
|
||||
// printf("\n");
|
||||
break;
|
||||
default:
|
||||
if(root != NULL){
|
||||
printf("Root - %d\n", root->val);
|
||||
}
|
||||
while (choice)
|
||||
{
|
||||
switch (choice)
|
||||
{
|
||||
case 1:
|
||||
printf("\n\nPlease Enter A Value to insert - ");
|
||||
scanf("%d", &scanValue);
|
||||
if (root == NULL)
|
||||
{
|
||||
root = newNode(scanValue, NULL);
|
||||
root->color = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
insertNode(scanValue, &root);
|
||||
}
|
||||
printf("\nSuccessfully Inserted %d in the tree\n\n", scanValue);
|
||||
break;
|
||||
case 2:
|
||||
printf("\n\nPlease Enter A Value to Delete - ");
|
||||
scanf("%d", &scanValue);
|
||||
deleteNode(scanValue, &root);
|
||||
printf("\nSuccessfully Inserted %d in the tree\n\n", scanValue);
|
||||
break;
|
||||
case 3:
|
||||
printf("\nInorder Traversel - ");
|
||||
printInorder(root);
|
||||
printf("\n\n");
|
||||
// checkBlack(root,0);
|
||||
// printf("\n");
|
||||
break;
|
||||
default:
|
||||
if (root != NULL)
|
||||
{
|
||||
printf("Root - %d\n", root->val);
|
||||
}
|
||||
}
|
||||
printf("1 - Input\n2 - Delete\n3 - Inorder Traversel\n0 - Quit\n\nPlease Enter the Choice - ");
|
||||
printf("1 - Input\n2 - Delete\n3 - Inorder Traversel\n0 - "
|
||||
"Quit\n\nPlease Enter the Choice - ");
|
||||
scanf("%d", &choice);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// 32 12 50 53 1 2 3 4 5 6 7 8 9
|
||||
|
|
|
@ -1,32 +1,30 @@
|
|||
#include "dict.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "dict.h"
|
||||
|
||||
|
||||
/* simple constructor */
|
||||
Dictionary * create_dict(void)
|
||||
Dictionary *create_dict(void)
|
||||
{
|
||||
Dictionary * p_dic = malloc(sizeof (Dictionary));
|
||||
Dictionary *p_dic = malloc(sizeof(Dictionary));
|
||||
if (p_dic)
|
||||
{
|
||||
p_dic->number_of_elements = 0;
|
||||
|
||||
/* initializes the elemens of the array with NULL-pointer */
|
||||
for (int i = 0; i < MAXELEMENTS; i++)
|
||||
for (int i = 0; i < MAXELEMENTS; i++)
|
||||
{
|
||||
p_dic->elements[i] = NULL;
|
||||
}
|
||||
|
||||
return p_dic;
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
printf("unable to create a dictionary\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
utility function
|
||||
sdbm hash algorithm
|
||||
|
@ -37,18 +35,18 @@ int get_hash(char s[])
|
|||
unsigned int hash_code = 0;
|
||||
|
||||
/* iterates over string at each character */
|
||||
for (int counter = 0; s[counter]!='\0'; counter++)
|
||||
for (int counter = 0; s[counter] != '\0'; counter++)
|
||||
{
|
||||
/* actual computing of the hash code */
|
||||
hash_code = s[counter] + (hash_code << 6) + (hash_code << 16) - hash_code;
|
||||
hash_code =
|
||||
s[counter] + (hash_code << 6) + (hash_code << 16) - hash_code;
|
||||
}
|
||||
|
||||
/* % modulo is for fitting the index in array. */
|
||||
return hash_code % MAXELEMENTS;
|
||||
}
|
||||
|
||||
|
||||
int add_item_label(Dictionary * dic,char label[],void * item)
|
||||
int add_item_label(Dictionary *dic, char label[], void *item)
|
||||
{
|
||||
unsigned int index = get_hash(label);
|
||||
|
||||
|
@ -57,28 +55,26 @@ int add_item_label(Dictionary * dic,char label[],void * item)
|
|||
{
|
||||
dic->elements[index] = item;
|
||||
return 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* error case */
|
||||
return -1;
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
int add_item_index(Dictionary * dic , int index, void * item)
|
||||
int add_item_index(Dictionary *dic, int index, void *item)
|
||||
{
|
||||
/* make sure whether this place is already given */
|
||||
if (!dic->elements[index])
|
||||
{
|
||||
dic->elements[index] = item;
|
||||
return 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* error case */
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
void * get_element_label(Dictionary * dict, char s[])
|
||||
void *get_element_label(Dictionary *dict, char s[])
|
||||
{
|
||||
int index = get_hash(s);
|
||||
if (dict->elements[index])
|
||||
|
@ -90,20 +86,15 @@ void * get_element_label(Dictionary * dict, char s[])
|
|||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
void * get_element_index(Dictionary * dict, int index)
|
||||
void *get_element_index(Dictionary *dict, int index)
|
||||
{
|
||||
if (index >= 0 && index < MAXELEMENTS)
|
||||
{
|
||||
return dict->elements[index];
|
||||
}
|
||||
|
||||
|
||||
printf("index out of bounds!\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
void destroy(Dictionary * dict)
|
||||
{
|
||||
free(dict);
|
||||
}
|
||||
void destroy(Dictionary *dict) { free(dict); }
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
author: Christian Bender
|
||||
public interface for the dictionary.
|
||||
public interface for the dictionary.
|
||||
|
||||
The dictionary prepares space for 1000 elements.
|
||||
*/
|
||||
|
@ -14,13 +14,13 @@
|
|||
special data type called 'Dictionary'
|
||||
for generic use
|
||||
*/
|
||||
typedef struct Dict
|
||||
typedef struct Dict
|
||||
{
|
||||
/*
|
||||
/*
|
||||
void* array for generic use of the dictionary.
|
||||
there actual saves the entries.
|
||||
*/
|
||||
void * elements[MAXELEMENTS];
|
||||
void *elements[MAXELEMENTS];
|
||||
|
||||
/* contains the number of elements in this dictionary */
|
||||
int number_of_elements;
|
||||
|
@ -28,41 +28,38 @@ typedef struct Dict
|
|||
} Dictionary;
|
||||
|
||||
/*
|
||||
create_dict: is a simple constructor for creating
|
||||
a dictionary and setting up the
|
||||
create_dict: is a simple constructor for creating
|
||||
a dictionary and setting up the
|
||||
member field 'number_of_elements'
|
||||
and prepares the inner array 'elements'
|
||||
*/
|
||||
Dictionary * create_dict(void);
|
||||
Dictionary *create_dict(void);
|
||||
|
||||
/*
|
||||
add_item_label: adds item (void*) to the dictionary at given label
|
||||
/*
|
||||
add_item_label: adds item (void*) to the dictionary at given label
|
||||
returns 0 if adding was sucessful otherwise -1
|
||||
*/
|
||||
int add_item_label(Dictionary *,char label[],void *);
|
||||
int add_item_label(Dictionary *, char label[], void *);
|
||||
|
||||
/*
|
||||
add_item_index: adds item (void*) to the dictionary at given index (int)
|
||||
/*
|
||||
add_item_index: adds item (void*) to the dictionary at given index (int)
|
||||
returns 0 if adding was sucessful otherwise -1
|
||||
*/
|
||||
int add_item_index(Dictionary *, int index, void *);
|
||||
|
||||
/*
|
||||
get_element: returns the element at given label
|
||||
*/
|
||||
void *get_element_label(Dictionary *, char[]);
|
||||
|
||||
/*
|
||||
get_element: returns the element at given label
|
||||
get_element: returns the element at given index
|
||||
*/
|
||||
void * get_element_label(Dictionary *, char []);
|
||||
|
||||
void *get_element_index(Dictionary *, int);
|
||||
|
||||
/*
|
||||
get_element: returns the element at given index
|
||||
*/
|
||||
void * get_element_index(Dictionary *, int );
|
||||
|
||||
/*
|
||||
simple destrcutor function
|
||||
*/
|
||||
void destroy(Dictionary *);
|
||||
|
||||
|
||||
#endif
|
|
@ -10,32 +10,32 @@
|
|||
|
||||
int main(void)
|
||||
{
|
||||
Dictionary * testObj1;
|
||||
Dictionary * testObj2;
|
||||
Dictionary *testObj1;
|
||||
Dictionary *testObj2;
|
||||
|
||||
int value = 28;
|
||||
int value = 28;
|
||||
|
||||
testObj1 = create_dict();
|
||||
testObj2 = create_dict();
|
||||
|
||||
add_item_label(testObj1,"age",&value);
|
||||
add_item_label(testObj2,"name","Christian");
|
||||
|
||||
add_item_label(testObj1, "age", &value);
|
||||
add_item_label(testObj2, "name", "Christian");
|
||||
|
||||
/*
|
||||
test for function add_item_label
|
||||
|
||||
attention:
|
||||
The void* pointer must be convert into an int* pointer.
|
||||
attention:
|
||||
The void* pointer must be convert into an int* pointer.
|
||||
After that you can dereference it.
|
||||
*/
|
||||
printf("My age is %d\n",*((int *)get_element_label(testObj1,"age")));
|
||||
printf("My name is %s\n",get_element_label(testObj2,"name"));
|
||||
printf("My age is %d\n", *((int *)get_element_label(testObj1, "age")));
|
||||
printf("My name is %s\n", get_element_label(testObj2, "name"));
|
||||
|
||||
/* test for function add_item_index */
|
||||
if (!add_item_index(testObj1,0,&value))
|
||||
if (!add_item_index(testObj1, 0, &value))
|
||||
{
|
||||
printf("My age at index %d is %d\n",0,*((int *)get_element_index(testObj1,0)));
|
||||
printf("My age at index %d is %d\n", 0,
|
||||
*((int *)get_element_index(testObj1, 0)));
|
||||
}
|
||||
|
||||
/* error scenario */
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include "dynamic_array.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
dynamic_array_t *init_dynamic_array()
|
||||
{
|
||||
|
@ -14,8 +14,10 @@ dynamic_array_t *init_dynamic_array()
|
|||
|
||||
void *add(dynamic_array_t *da, const void *value)
|
||||
{
|
||||
if (da->size >= da->capacity) {
|
||||
void **newItems = realloc(da->items, (da->capacity <<= 1) * sizeof(void **));
|
||||
if (da->size >= da->capacity)
|
||||
{
|
||||
void **newItems =
|
||||
realloc(da->items, (da->capacity <<= 1) * sizeof(void **));
|
||||
free(da->items);
|
||||
|
||||
da->items = newItems;
|
||||
|
@ -52,7 +54,8 @@ void delete (dynamic_array_t *da, const unsigned index)
|
|||
if (!contains(da->size, index))
|
||||
return;
|
||||
|
||||
for (unsigned i = index; i < da->size; i++) {
|
||||
for (unsigned i = index; i < da->size; i++)
|
||||
{
|
||||
da->items[i] = da->items[i + 1];
|
||||
}
|
||||
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
#define DEFAULT_CAPACITY 1 << 4
|
||||
#define INDEX_OUT_OF_BOUNDS NULL
|
||||
|
||||
typedef struct dynamic_array {
|
||||
typedef struct dynamic_array
|
||||
{
|
||||
void **items;
|
||||
unsigned size;
|
||||
unsigned capacity;
|
||||
|
|
|
@ -6,7 +6,8 @@ int main()
|
|||
{
|
||||
dynamic_array_t *da = init_dynamic_array();
|
||||
|
||||
for (int i = 1; i <= 50; i++) {
|
||||
for (int i = 1; i <= 50; i++)
|
||||
{
|
||||
add(da, &i);
|
||||
}
|
||||
|
||||
|
@ -22,7 +23,8 @@ int main()
|
|||
|
||||
add(da, &another_value);
|
||||
|
||||
for (int i = 0; i < da->size; i++) {
|
||||
for (int i = 0; i < da->size; i++)
|
||||
{
|
||||
printf("value %d\n", *(int *)get(da, i));
|
||||
}
|
||||
|
||||
|
|
|
@ -1,63 +1,64 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#define SIZE 40
|
||||
//Assume max size of graph is 40 nodes
|
||||
struct queue {
|
||||
// Assume max size of graph is 40 nodes
|
||||
struct queue
|
||||
{
|
||||
int items[SIZE];
|
||||
int front;
|
||||
int rear;
|
||||
};
|
||||
|
||||
//Some declarations
|
||||
struct queue* createQueue();
|
||||
void enqueue(struct queue* q, int);
|
||||
int dequeue(struct queue* q);
|
||||
void display(struct queue* q);
|
||||
int isEmpty(struct queue* q);
|
||||
int pollQueue(struct queue* q);
|
||||
// Some declarations
|
||||
struct queue *createQueue();
|
||||
void enqueue(struct queue *q, int);
|
||||
int dequeue(struct queue *q);
|
||||
void display(struct queue *q);
|
||||
int isEmpty(struct queue *q);
|
||||
int pollQueue(struct queue *q);
|
||||
|
||||
//Structure to create a graph node
|
||||
// Structure to create a graph node
|
||||
struct node
|
||||
{
|
||||
int vertex;
|
||||
struct node* next;
|
||||
struct node *next;
|
||||
};
|
||||
|
||||
struct node* createNode(int);
|
||||
struct node *createNode(int);
|
||||
|
||||
//Graph data structure
|
||||
// Graph data structure
|
||||
struct Graph
|
||||
{
|
||||
int numVertices;
|
||||
struct node** adjLists;
|
||||
int* visited;
|
||||
struct node **adjLists;
|
||||
int *visited;
|
||||
};
|
||||
struct Graph* createGraph(int vertices);
|
||||
void addEdge(struct Graph* graph, int src, int dest);
|
||||
void printGraph(struct Graph* graph);
|
||||
void bfs(struct Graph* graph, int startVertex);
|
||||
struct Graph *createGraph(int vertices);
|
||||
void addEdge(struct Graph *graph, int src, int dest);
|
||||
void printGraph(struct Graph *graph);
|
||||
void bfs(struct Graph *graph, int startVertex);
|
||||
|
||||
int main()
|
||||
{
|
||||
int vertices,edges,source,i,src,dst;
|
||||
printf("Enter the number of vertices\n");
|
||||
scanf("%d",&vertices);
|
||||
struct Graph* graph = createGraph(vertices);
|
||||
printf("Enter the number of edges\n");
|
||||
scanf("%d",&edges);
|
||||
for(i=0; i<edges; i++)
|
||||
{
|
||||
printf("Edge %d \nEnter source: ",i+1);
|
||||
scanf("%d",&src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d",&dst);
|
||||
addEdge(graph, src, dst);
|
||||
}
|
||||
printf("Enter source of bfs\n");
|
||||
scanf("%d",&source);
|
||||
bfs(graph, source);
|
||||
|
||||
//Uncomment below part to get a ready-made example
|
||||
int vertices, edges, source, i, src, dst;
|
||||
printf("Enter the number of vertices\n");
|
||||
scanf("%d", &vertices);
|
||||
struct Graph *graph = createGraph(vertices);
|
||||
printf("Enter the number of edges\n");
|
||||
scanf("%d", &edges);
|
||||
for (i = 0; i < edges; i++)
|
||||
{
|
||||
printf("Edge %d \nEnter source: ", i + 1);
|
||||
scanf("%d", &src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d", &dst);
|
||||
addEdge(graph, src, dst);
|
||||
}
|
||||
printf("Enter source of bfs\n");
|
||||
scanf("%d", &source);
|
||||
bfs(graph, source);
|
||||
|
||||
// Uncomment below part to get a ready-made example
|
||||
/*struct Graph* graph = createGraph(6);
|
||||
addEdge(graph, 0, 1);
|
||||
addEdge(graph, 0, 2);
|
||||
|
@ -67,122 +68,128 @@ int main()
|
|||
addEdge(graph, 2, 4);
|
||||
addEdge(graph, 3, 4);
|
||||
bfs(graph,0);*/
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
void bfs(struct Graph* graph, int startVertex)
|
||||
{
|
||||
struct queue* q = createQueue();
|
||||
|
||||
//Add to visited list and put in queue
|
||||
void bfs(struct Graph *graph, int startVertex)
|
||||
{
|
||||
struct queue *q = createQueue();
|
||||
|
||||
// Add to visited list and put in queue
|
||||
graph->visited[startVertex] = 1;
|
||||
enqueue(q, startVertex);
|
||||
printf("Breadth first traversal from vertex %d is:\n",startVertex);
|
||||
|
||||
//Iterate while queue not empty
|
||||
while(!isEmpty(q)){
|
||||
printf("%d ",pollQueue(q));
|
||||
printf("Breadth first traversal from vertex %d is:\n", startVertex);
|
||||
|
||||
// Iterate while queue not empty
|
||||
while (!isEmpty(q))
|
||||
{
|
||||
printf("%d ", pollQueue(q));
|
||||
int currentVertex = dequeue(q);
|
||||
|
||||
struct node* temp = graph->adjLists[currentVertex];
|
||||
//Add all unvisited neighbours of current vertex to queue to be printed next
|
||||
while(temp) {
|
||||
|
||||
struct node *temp = graph->adjLists[currentVertex];
|
||||
// Add all unvisited neighbours of current vertex to queue to be printed
|
||||
// next
|
||||
while (temp)
|
||||
{
|
||||
int adjVertex = temp->vertex;
|
||||
//Only add if neighbour is unvisited
|
||||
if(graph->visited[adjVertex] == 0){
|
||||
// Only add if neighbour is unvisited
|
||||
if (graph->visited[adjVertex] == 0)
|
||||
{
|
||||
graph->visited[adjVertex] = 1;
|
||||
enqueue(q, adjVertex);
|
||||
}
|
||||
temp = temp->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//Memory for a graph node
|
||||
struct node* createNode(int v)
|
||||
// Memory for a graph node
|
||||
struct node *createNode(int v)
|
||||
{
|
||||
struct node* newNode = malloc(sizeof(struct node));
|
||||
struct node *newNode = malloc(sizeof(struct node));
|
||||
newNode->vertex = v;
|
||||
newNode->next = NULL;
|
||||
return newNode;
|
||||
}
|
||||
//Allocates memory for graph data structure, in adjacency list format
|
||||
struct Graph* createGraph(int vertices)
|
||||
// Allocates memory for graph data structure, in adjacency list format
|
||||
struct Graph *createGraph(int vertices)
|
||||
{
|
||||
struct Graph* graph = malloc(sizeof(struct Graph));
|
||||
struct Graph *graph = malloc(sizeof(struct Graph));
|
||||
graph->numVertices = vertices;
|
||||
|
||||
graph->adjLists = malloc(vertices * sizeof(struct node*));
|
||||
|
||||
graph->adjLists = malloc(vertices * sizeof(struct node *));
|
||||
graph->visited = malloc(vertices * sizeof(int));
|
||||
|
||||
|
||||
int i;
|
||||
for (i = 0; i < vertices; i++) {
|
||||
for (i = 0; i < vertices; i++)
|
||||
{
|
||||
graph->adjLists[i] = NULL;
|
||||
graph->visited[i] = 0;
|
||||
}
|
||||
|
||||
|
||||
return graph;
|
||||
}
|
||||
//Adds bidirectional edge to graph
|
||||
void addEdge(struct Graph* graph, int src, int dest)
|
||||
// Adds bidirectional edge to graph
|
||||
void addEdge(struct Graph *graph, int src, int dest)
|
||||
{
|
||||
// Add edge from src to dest
|
||||
struct node* newNode = createNode(dest);
|
||||
struct node *newNode = createNode(dest);
|
||||
newNode->next = graph->adjLists[src];
|
||||
graph->adjLists[src] = newNode;
|
||||
|
||||
|
||||
// Add edge from dest to src; comment it out for directed graph
|
||||
newNode = createNode(src);
|
||||
newNode->next = graph->adjLists[dest];
|
||||
graph->adjLists[dest] = newNode;
|
||||
}
|
||||
//Allocates memory for our queue data structure
|
||||
struct queue* createQueue()
|
||||
// Allocates memory for our queue data structure
|
||||
struct queue *createQueue()
|
||||
{
|
||||
struct queue* q = malloc(sizeof(struct queue));
|
||||
struct queue *q = malloc(sizeof(struct queue));
|
||||
q->front = -1;
|
||||
q->rear = -1;
|
||||
return q;
|
||||
}
|
||||
//Checks for empty queue
|
||||
int isEmpty(struct queue* q)
|
||||
// Checks for empty queue
|
||||
int isEmpty(struct queue *q)
|
||||
{
|
||||
if(q->rear == -1)
|
||||
if (q->rear == -1)
|
||||
return 1;
|
||||
else
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
//Inserts item at start of queue
|
||||
void enqueue(struct queue* q, int value)
|
||||
// Inserts item at start of queue
|
||||
void enqueue(struct queue *q, int value)
|
||||
{
|
||||
if(q->rear == SIZE-1)
|
||||
if (q->rear == SIZE - 1)
|
||||
printf("\nQueue is Full!!");
|
||||
else {
|
||||
if(q->front == -1)
|
||||
else
|
||||
{
|
||||
if (q->front == -1)
|
||||
q->front = 0;
|
||||
q->rear++;
|
||||
q->items[q->rear] = value;
|
||||
}
|
||||
}
|
||||
//Returns item at front of queue and removes it from queue
|
||||
int dequeue(struct queue* q)
|
||||
// Returns item at front of queue and removes it from queue
|
||||
int dequeue(struct queue *q)
|
||||
{
|
||||
int item;
|
||||
if(isEmpty(q)){
|
||||
if (isEmpty(q))
|
||||
{
|
||||
printf("Queue is empty");
|
||||
item = -1;
|
||||
}
|
||||
else{
|
||||
else
|
||||
{
|
||||
item = q->items[q->front];
|
||||
q->front++;
|
||||
if(q->front > q->rear){
|
||||
if (q->front > q->rear)
|
||||
{
|
||||
q->front = q->rear = -1;
|
||||
}
|
||||
}
|
||||
return item;
|
||||
}
|
||||
|
||||
//Returns element at front of queue
|
||||
int pollQueue(struct queue *q)
|
||||
{
|
||||
return q->items[q->front];
|
||||
}
|
||||
// Returns element at front of queue
|
||||
int pollQueue(struct queue *q) { return q->items[q->front]; }
|
||||
|
|
|
@ -1,130 +1,140 @@
|
|||
#include<stdio.h>
|
||||
#include<stdlib.h>
|
||||
#include<limits.h>
|
||||
#include<string.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
//Structure for storing edge
|
||||
struct Edge{
|
||||
int src,dst,weight;
|
||||
// Structure for storing edge
|
||||
struct Edge
|
||||
{
|
||||
int src, dst, weight;
|
||||
};
|
||||
|
||||
//Structure for storing a graph
|
||||
struct Graph{
|
||||
int vertexNum;
|
||||
int edgeNum;
|
||||
struct Edge* edges;
|
||||
// Structure for storing a graph
|
||||
struct Graph
|
||||
{
|
||||
int vertexNum;
|
||||
int edgeNum;
|
||||
struct Edge *edges;
|
||||
};
|
||||
|
||||
//Constructs a graph with V vertices and E edges
|
||||
void createGraph(struct Graph* G,int V,int E){
|
||||
G->vertexNum = V;
|
||||
G->edgeNum = E;
|
||||
G->edges = (struct Edge*) malloc(E * sizeof(struct Edge));
|
||||
// Constructs a graph with V vertices and E edges
|
||||
void createGraph(struct Graph *G, int V, int E)
|
||||
{
|
||||
G->vertexNum = V;
|
||||
G->edgeNum = E;
|
||||
G->edges = (struct Edge *)malloc(E * sizeof(struct Edge));
|
||||
}
|
||||
|
||||
//Adds the given edge to the graph
|
||||
void addEdge(struct Graph* G, int src, int dst, int weight){
|
||||
static int ind;
|
||||
struct Edge newEdge;
|
||||
newEdge.src = src;
|
||||
newEdge.dst = dst;
|
||||
newEdge.weight = weight;
|
||||
G->edges[ind++]= newEdge;
|
||||
// Adds the given edge to the graph
|
||||
void addEdge(struct Graph *G, int src, int dst, int weight)
|
||||
{
|
||||
static int ind;
|
||||
struct Edge newEdge;
|
||||
newEdge.src = src;
|
||||
newEdge.dst = dst;
|
||||
newEdge.weight = weight;
|
||||
G->edges[ind++] = newEdge;
|
||||
}
|
||||
|
||||
// Utility function to find minimum distance vertex in mdist
|
||||
int minDistance(int mdist[], int vset[], int V)
|
||||
{
|
||||
int minVal = INT_MAX, minInd;
|
||||
for (int i = 0; i < V; i++)
|
||||
if (vset[i] == 0 && mdist[i] < minVal)
|
||||
{
|
||||
minVal = mdist[i];
|
||||
minInd = i;
|
||||
}
|
||||
|
||||
//Utility function to find minimum distance vertex in mdist
|
||||
int minDistance(int mdist[], int vset[], int V){
|
||||
int minVal = INT_MAX, minInd ;
|
||||
for(int i=0; i<V;i++)
|
||||
if(vset[i] == 0 && mdist[i] < minVal){
|
||||
minVal = mdist[i];
|
||||
minInd = i;
|
||||
}
|
||||
|
||||
return minInd;
|
||||
return minInd;
|
||||
}
|
||||
|
||||
//Utility function to print distances
|
||||
void print(int dist[], int V){
|
||||
printf("\nVertex Distance\n");
|
||||
for(int i = 0; i < V; i++){
|
||||
if(dist[i] != INT_MAX)
|
||||
printf("%d\t%d\n",i,dist[i]);
|
||||
else
|
||||
printf("%d\tINF",i);
|
||||
}
|
||||
// Utility function to print distances
|
||||
void print(int dist[], int V)
|
||||
{
|
||||
printf("\nVertex Distance\n");
|
||||
for (int i = 0; i < V; i++)
|
||||
{
|
||||
if (dist[i] != INT_MAX)
|
||||
printf("%d\t%d\n", i, dist[i]);
|
||||
else
|
||||
printf("%d\tINF", i);
|
||||
}
|
||||
}
|
||||
|
||||
//The main function that finds the shortest path from given source
|
||||
//to all other vertices using Bellman-Ford.It also detects negative
|
||||
//weight cycle
|
||||
void BellmanFord(struct Graph* graph, int src){
|
||||
int V = graph->vertexNum;
|
||||
int E = graph->edgeNum;
|
||||
int dist[V];
|
||||
// The main function that finds the shortest path from given source
|
||||
// to all other vertices using Bellman-Ford.It also detects negative
|
||||
// weight cycle
|
||||
void BellmanFord(struct Graph *graph, int src)
|
||||
{
|
||||
int V = graph->vertexNum;
|
||||
int E = graph->edgeNum;
|
||||
int dist[V];
|
||||
|
||||
//Initialize distances array as INF for all except source
|
||||
//Intialize source as zero
|
||||
for(int i=0; i<V; i++)
|
||||
dist[i] = INT_MAX;
|
||||
dist[src] = 0;
|
||||
// Initialize distances array as INF for all except source
|
||||
// Intialize source as zero
|
||||
for (int i = 0; i < V; i++)
|
||||
dist[i] = INT_MAX;
|
||||
dist[src] = 0;
|
||||
|
||||
//Calculate shortest path distance from source to all edges
|
||||
//A path can contain maximum (|V|-1) edges
|
||||
for(int i=0; i<=V-1; i++)
|
||||
for(int j = 0; j<E; j++){
|
||||
int u = graph->edges[j].src;
|
||||
int v = graph->edges[j].dst;
|
||||
int w = graph->edges[j].weight;
|
||||
|
||||
if(dist[u]!=INT_MAX && dist[u] + w < dist[v])
|
||||
dist[v] = dist[u] + w;
|
||||
}
|
||||
|
||||
//Iterate inner loop once more to check for negative cycle
|
||||
for(int j = 0; j<E; j++){
|
||||
int u = graph->edges[j].src;
|
||||
int v = graph->edges[j].dst;
|
||||
int w = graph->edges[j].weight;
|
||||
|
||||
if(dist[u]!=INT_MAX && dist[u] + w < dist[v]){
|
||||
printf("Graph contains negative weight cycle. Hence, shortest distance not guaranteed.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Calculate shortest path distance from source to all edges
|
||||
// A path can contain maximum (|V|-1) edges
|
||||
for (int i = 0; i <= V - 1; i++)
|
||||
for (int j = 0; j < E; j++)
|
||||
{
|
||||
int u = graph->edges[j].src;
|
||||
int v = graph->edges[j].dst;
|
||||
int w = graph->edges[j].weight;
|
||||
|
||||
print(dist, V);
|
||||
|
||||
return;
|
||||
if (dist[u] != INT_MAX && dist[u] + w < dist[v])
|
||||
dist[v] = dist[u] + w;
|
||||
}
|
||||
|
||||
// Iterate inner loop once more to check for negative cycle
|
||||
for (int j = 0; j < E; j++)
|
||||
{
|
||||
int u = graph->edges[j].src;
|
||||
int v = graph->edges[j].dst;
|
||||
int w = graph->edges[j].weight;
|
||||
|
||||
if (dist[u] != INT_MAX && dist[u] + w < dist[v])
|
||||
{
|
||||
printf("Graph contains negative weight cycle. Hence, shortest "
|
||||
"distance not guaranteed.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
print(dist, V);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Driver Function
|
||||
int main()
|
||||
{
|
||||
int V, E, gsrc;
|
||||
int src, dst, weight;
|
||||
struct Graph G;
|
||||
printf("Enter number of vertices: ");
|
||||
scanf("%d", &V);
|
||||
printf("Enter number of edges: ");
|
||||
scanf("%d", &E);
|
||||
createGraph(&G, V, E);
|
||||
for (int i = 0; i < E; i++)
|
||||
{
|
||||
printf("\nEdge %d \nEnter source: ", i + 1);
|
||||
scanf("%d", &src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d", &dst);
|
||||
printf("Enter weight: ");
|
||||
scanf("%d", &weight);
|
||||
addEdge(&G, src, dst, weight);
|
||||
}
|
||||
printf("\nEnter source:");
|
||||
scanf("%d", &gsrc);
|
||||
BellmanFord(&G, gsrc);
|
||||
|
||||
|
||||
//Driver Function
|
||||
int main(){
|
||||
int V,E,gsrc;
|
||||
int src,dst,weight;
|
||||
struct Graph G;
|
||||
printf("Enter number of vertices: ");
|
||||
scanf("%d",&V);
|
||||
printf("Enter number of edges: ");
|
||||
scanf("%d",&E);
|
||||
createGraph(&G,V,E);
|
||||
for(int i=0; i<E; i++){
|
||||
printf("\nEdge %d \nEnter source: ",i+1);
|
||||
scanf("%d",&src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d",&dst);
|
||||
printf("Enter weight: ");
|
||||
scanf("%d",&weight);
|
||||
addEdge(&G, src, dst, weight);
|
||||
}
|
||||
printf("\nEnter source:");
|
||||
scanf("%d",&gsrc);
|
||||
BellmanFord(&G,gsrc);
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -1,48 +1,50 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
//A vertex of the graph
|
||||
// A vertex of the graph
|
||||
struct node
|
||||
{
|
||||
int vertex;
|
||||
struct node* next;
|
||||
struct node *next;
|
||||
};
|
||||
//Some declarations
|
||||
struct node* createNode(int v);
|
||||
// Some declarations
|
||||
struct node *createNode(int v);
|
||||
struct Graph
|
||||
{
|
||||
int numVertices;
|
||||
int* visited;
|
||||
struct node** adjLists; // we need int** to store a two dimensional array. Similary, we need struct node** to store an array of Linked lists
|
||||
int *visited;
|
||||
struct node *
|
||||
*adjLists; // we need int** to store a two dimensional array. Similary,
|
||||
// we need struct node** to store an array of Linked lists
|
||||
};
|
||||
struct Graph* createGraph(int);
|
||||
void addEdge(struct Graph*, int, int);
|
||||
void printGraph(struct Graph*);
|
||||
void dfs(struct Graph*, int);
|
||||
struct Graph *createGraph(int);
|
||||
void addEdge(struct Graph *, int, int);
|
||||
void printGraph(struct Graph *);
|
||||
void dfs(struct Graph *, int);
|
||||
|
||||
int main()
|
||||
{
|
||||
int vertices,edges,source,i,src,dst;
|
||||
printf("Enter the number of vertices\n");
|
||||
scanf("%d",&vertices);
|
||||
struct Graph* graph = createGraph(vertices);
|
||||
printf("Enter the number of edges\n");
|
||||
scanf("%d",&edges);
|
||||
for(i=0; i<edges; i++)
|
||||
{
|
||||
printf("Edge %d \nEnter source: ",i+1);
|
||||
scanf("%d",&src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d",&dst);
|
||||
addEdge(graph, src, dst);
|
||||
}
|
||||
printf("Enter source of DFS\n");
|
||||
scanf("%d",&source);
|
||||
printf("DFS from %d is:\n",source);
|
||||
dfs(graph, source);
|
||||
printf("\n");
|
||||
|
||||
//Uncomment below part to get a ready-made example
|
||||
{
|
||||
int vertices, edges, source, i, src, dst;
|
||||
printf("Enter the number of vertices\n");
|
||||
scanf("%d", &vertices);
|
||||
struct Graph *graph = createGraph(vertices);
|
||||
printf("Enter the number of edges\n");
|
||||
scanf("%d", &edges);
|
||||
for (i = 0; i < edges; i++)
|
||||
{
|
||||
printf("Edge %d \nEnter source: ", i + 1);
|
||||
scanf("%d", &src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d", &dst);
|
||||
addEdge(graph, src, dst);
|
||||
}
|
||||
printf("Enter source of DFS\n");
|
||||
scanf("%d", &source);
|
||||
printf("DFS from %d is:\n", source);
|
||||
dfs(graph, source);
|
||||
printf("\n");
|
||||
|
||||
// Uncomment below part to get a ready-made example
|
||||
/*struct Graph* graph = createGraph(4);
|
||||
addEdge(graph, 0, 1);
|
||||
addEdge(graph, 0, 2);
|
||||
|
@ -50,73 +52,77 @@ int main()
|
|||
addEdge(graph, 2, 3);
|
||||
printf("DFS from 0 is:\n");
|
||||
dfs(graph,0);
|
||||
printf("\n");*/
|
||||
|
||||
printf("\n");*/
|
||||
|
||||
return 0;
|
||||
}
|
||||
//Recursive dfs approach
|
||||
void dfs(struct Graph* graph, int vertex) {
|
||||
struct node* adjList = graph->adjLists[vertex];
|
||||
struct node* temp = adjList;
|
||||
|
||||
//Add vertex to visited list and print it
|
||||
graph->visited[vertex] = 1;
|
||||
printf("%d ", vertex);
|
||||
|
||||
//Recursively call the dfs function on all unvisited neighbours
|
||||
while(temp!=NULL) {
|
||||
int connectedVertex = temp->vertex;
|
||||
if(graph->visited[connectedVertex] == 0) {
|
||||
dfs(graph, connectedVertex);
|
||||
}
|
||||
temp = temp->next;
|
||||
}
|
||||
}
|
||||
//Allocate memory for a node
|
||||
struct node* createNode(int v)
|
||||
// Recursive dfs approach
|
||||
void dfs(struct Graph *graph, int vertex)
|
||||
{
|
||||
struct node* newNode = malloc(sizeof(struct node));
|
||||
struct node *adjList = graph->adjLists[vertex];
|
||||
struct node *temp = adjList;
|
||||
|
||||
// Add vertex to visited list and print it
|
||||
graph->visited[vertex] = 1;
|
||||
printf("%d ", vertex);
|
||||
|
||||
// Recursively call the dfs function on all unvisited neighbours
|
||||
while (temp != NULL)
|
||||
{
|
||||
int connectedVertex = temp->vertex;
|
||||
if (graph->visited[connectedVertex] == 0)
|
||||
{
|
||||
dfs(graph, connectedVertex);
|
||||
}
|
||||
temp = temp->next;
|
||||
}
|
||||
}
|
||||
// Allocate memory for a node
|
||||
struct node *createNode(int v)
|
||||
{
|
||||
struct node *newNode = malloc(sizeof(struct node));
|
||||
newNode->vertex = v;
|
||||
newNode->next = NULL;
|
||||
return newNode;
|
||||
}
|
||||
//Allocate memory for the entire graph structure
|
||||
struct Graph* createGraph(int vertices)
|
||||
// Allocate memory for the entire graph structure
|
||||
struct Graph *createGraph(int vertices)
|
||||
{
|
||||
struct Graph* graph = malloc(sizeof(struct Graph));
|
||||
struct Graph *graph = malloc(sizeof(struct Graph));
|
||||
graph->numVertices = vertices;
|
||||
|
||||
graph->adjLists = malloc(vertices * sizeof(struct node*));
|
||||
|
||||
|
||||
graph->adjLists = malloc(vertices * sizeof(struct node *));
|
||||
|
||||
graph->visited = malloc(vertices * sizeof(int));
|
||||
|
||||
|
||||
int i;
|
||||
for (i = 0; i < vertices; i++) {
|
||||
for (i = 0; i < vertices; i++)
|
||||
{
|
||||
graph->adjLists[i] = NULL;
|
||||
graph->visited[i] = 0;
|
||||
}
|
||||
return graph;
|
||||
}
|
||||
//Creates a bidirectional graph
|
||||
void addEdge(struct Graph* graph, int src, int dest)
|
||||
// Creates a bidirectional graph
|
||||
void addEdge(struct Graph *graph, int src, int dest)
|
||||
{
|
||||
// Add edge from src to dest
|
||||
struct node* newNode = createNode(dest);
|
||||
struct node *newNode = createNode(dest);
|
||||
newNode->next = graph->adjLists[src];
|
||||
graph->adjLists[src] = newNode;
|
||||
|
||||
|
||||
// Add edge from dest to src
|
||||
newNode = createNode(src);
|
||||
newNode->next = graph->adjLists[dest];
|
||||
graph->adjLists[dest] = newNode;
|
||||
}
|
||||
//Utility function to see state of graph at a given time
|
||||
void printGraph(struct Graph* graph)
|
||||
// Utility function to see state of graph at a given time
|
||||
void printGraph(struct Graph *graph)
|
||||
{
|
||||
int v;
|
||||
for (v = 0; v < graph->numVertices; v++)
|
||||
{
|
||||
struct node* temp = graph->adjLists[v];
|
||||
struct node *temp = graph->adjLists[v];
|
||||
printf("\n Adjacency list of vertex %d\n ", v);
|
||||
while (temp)
|
||||
{
|
||||
|
|
|
@ -1,114 +1,121 @@
|
|||
#include<stdio.h>
|
||||
#include<stdlib.h>
|
||||
#include<limits.h>
|
||||
#include<string.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
//Structure for storing a graph
|
||||
struct Graph{
|
||||
int vertexNum;
|
||||
int** edges;
|
||||
// Structure for storing a graph
|
||||
struct Graph
|
||||
{
|
||||
int vertexNum;
|
||||
int **edges;
|
||||
};
|
||||
|
||||
//Constructs a graph with V vertices and E edges
|
||||
void createGraph(struct Graph* G,int V){
|
||||
G->vertexNum = V;
|
||||
G->edges =(int**) malloc(V * sizeof(int*));
|
||||
for(int i=0; i<V; i++){
|
||||
G->edges[i] = (int*) malloc(V * sizeof(int));
|
||||
for(int j=0; j<V; j++)
|
||||
G->edges[i][j] = INT_MAX;
|
||||
G->edges[i][i] = 0;
|
||||
}
|
||||
// Constructs a graph with V vertices and E edges
|
||||
void createGraph(struct Graph *G, int V)
|
||||
{
|
||||
G->vertexNum = V;
|
||||
G->edges = (int **)malloc(V * sizeof(int *));
|
||||
for (int i = 0; i < V; i++)
|
||||
{
|
||||
G->edges[i] = (int *)malloc(V * sizeof(int));
|
||||
for (int j = 0; j < V; j++)
|
||||
G->edges[i][j] = INT_MAX;
|
||||
G->edges[i][i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
//Adds the given edge to the graph
|
||||
void addEdge(struct Graph* G, int src, int dst, int weight){
|
||||
G->edges[src][dst] = weight;
|
||||
// Adds the given edge to the graph
|
||||
void addEdge(struct Graph *G, int src, int dst, int weight)
|
||||
{
|
||||
G->edges[src][dst] = weight;
|
||||
}
|
||||
|
||||
// Utility function to find minimum distance vertex in mdist
|
||||
int minDistance(int mdist[], int vset[], int V)
|
||||
{
|
||||
int minVal = INT_MAX, minInd;
|
||||
for (int i = 0; i < V; i++)
|
||||
if (vset[i] == 0 && mdist[i] < minVal)
|
||||
{
|
||||
minVal = mdist[i];
|
||||
minInd = i;
|
||||
}
|
||||
|
||||
//Utility function to find minimum distance vertex in mdist
|
||||
int minDistance(int mdist[], int vset[], int V){
|
||||
int minVal = INT_MAX, minInd ;
|
||||
for(int i=0; i<V;i++)
|
||||
if(vset[i] == 0 && mdist[i] < minVal){
|
||||
minVal = mdist[i];
|
||||
minInd = i;
|
||||
}
|
||||
|
||||
return minInd;
|
||||
return minInd;
|
||||
}
|
||||
|
||||
//Utility function to print distances
|
||||
void print(int dist[], int V){
|
||||
printf("\nVertex Distance\n");
|
||||
for(int i = 0; i < V; i++){
|
||||
if(dist[i] != INT_MAX)
|
||||
printf("%d\t%d\n",i,dist[i]);
|
||||
else
|
||||
printf("%d\tINF",i);
|
||||
}
|
||||
// Utility function to print distances
|
||||
void print(int dist[], int V)
|
||||
{
|
||||
printf("\nVertex Distance\n");
|
||||
for (int i = 0; i < V; i++)
|
||||
{
|
||||
if (dist[i] != INT_MAX)
|
||||
printf("%d\t%d\n", i, dist[i]);
|
||||
else
|
||||
printf("%d\tINF", i);
|
||||
}
|
||||
}
|
||||
|
||||
//The main function that finds the shortest path from given source
|
||||
//to all other vertices using Dijkstra's Algorithm.It doesn't work on negative
|
||||
//weights
|
||||
void Dijkstra(struct Graph* graph, int src){
|
||||
int V = graph->vertexNum;
|
||||
int mdist[V]; //Stores updated distances to vertex
|
||||
int vset[V]; // vset[i] is true if the vertex i included
|
||||
// in the shortest path tree
|
||||
// The main function that finds the shortest path from given source
|
||||
// to all other vertices using Dijkstra's Algorithm.It doesn't work on negative
|
||||
// weights
|
||||
void Dijkstra(struct Graph *graph, int src)
|
||||
{
|
||||
int V = graph->vertexNum;
|
||||
int mdist[V]; // Stores updated distances to vertex
|
||||
int vset[V]; // vset[i] is true if the vertex i included
|
||||
// in the shortest path tree
|
||||
|
||||
//Initialise mdist and vset. Set distance of source as zero
|
||||
for(int i=0; i<V; i++)
|
||||
mdist[i] = INT_MAX, vset[i] = 0;
|
||||
|
||||
mdist[src] = 0;
|
||||
|
||||
//iterate to find shortest path
|
||||
for(int count = 0; count<V-1; count++){
|
||||
int u = minDistance(mdist,vset,V);
|
||||
vset[u] = 1;
|
||||
|
||||
for(int v=0; v<V; v++){
|
||||
if(!vset[v] && graph->edges[u][v]!=INT_MAX && mdist[u] + graph->edges[u][v] < mdist[v])
|
||||
mdist[v] = mdist[u] + graph->edges[u][v];
|
||||
|
||||
}
|
||||
}
|
||||
// Initialise mdist and vset. Set distance of source as zero
|
||||
for (int i = 0; i < V; i++)
|
||||
mdist[i] = INT_MAX, vset[i] = 0;
|
||||
|
||||
print(mdist, V);
|
||||
|
||||
return;
|
||||
mdist[src] = 0;
|
||||
|
||||
// iterate to find shortest path
|
||||
for (int count = 0; count < V - 1; count++)
|
||||
{
|
||||
int u = minDistance(mdist, vset, V);
|
||||
vset[u] = 1;
|
||||
|
||||
for (int v = 0; v < V; v++)
|
||||
{
|
||||
if (!vset[v] && graph->edges[u][v] != INT_MAX &&
|
||||
mdist[u] + graph->edges[u][v] < mdist[v])
|
||||
mdist[v] = mdist[u] + graph->edges[u][v];
|
||||
}
|
||||
}
|
||||
|
||||
print(mdist, V);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Driver Function
|
||||
int main()
|
||||
{
|
||||
int V, E, gsrc;
|
||||
int src, dst, weight;
|
||||
struct Graph G;
|
||||
printf("Enter number of vertices: ");
|
||||
scanf("%d", &V);
|
||||
printf("Enter number of edges: ");
|
||||
scanf("%d", &E);
|
||||
createGraph(&G, V);
|
||||
for (int i = 0; i < E; i++)
|
||||
{
|
||||
printf("\nEdge %d \nEnter source: ", i + 1);
|
||||
scanf("%d", &src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d", &dst);
|
||||
printf("Enter weight: ");
|
||||
scanf("%d", &weight);
|
||||
addEdge(&G, src, dst, weight);
|
||||
}
|
||||
printf("\nEnter source:");
|
||||
scanf("%d", &gsrc);
|
||||
Dijkstra(&G, gsrc);
|
||||
|
||||
|
||||
//Driver Function
|
||||
int main(){
|
||||
int V,E,gsrc;
|
||||
int src,dst,weight;
|
||||
struct Graph G;
|
||||
printf("Enter number of vertices: ");
|
||||
scanf("%d",&V);
|
||||
printf("Enter number of edges: ");
|
||||
scanf("%d",&E);
|
||||
createGraph(&G,V);
|
||||
for(int i=0; i<E; i++){
|
||||
printf("\nEdge %d \nEnter source: ",i+1);
|
||||
scanf("%d",&src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d",&dst);
|
||||
printf("Enter weight: ");
|
||||
scanf("%d",&weight);
|
||||
addEdge(&G, src, dst, weight);
|
||||
}
|
||||
printf("\nEnter source:");
|
||||
scanf("%d",&gsrc);
|
||||
Dijkstra(&G,gsrc);
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -1,104 +1,112 @@
|
|||
#include<stdio.h>
|
||||
#include<stdlib.h>
|
||||
#include<limits.h>
|
||||
#include<string.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
//Structure for storing a graph
|
||||
struct Graph{
|
||||
int vertexNum;
|
||||
int** edges;
|
||||
// Structure for storing a graph
|
||||
struct Graph
|
||||
{
|
||||
int vertexNum;
|
||||
int **edges;
|
||||
};
|
||||
|
||||
//Constructs a graph with V vertices and E edges
|
||||
void createGraph(struct Graph* G,int V){
|
||||
G->vertexNum = V;
|
||||
G->edges =(int**) malloc(V * sizeof(int*));
|
||||
for(int i=0; i<V; i++){
|
||||
G->edges[i] = (int*) malloc(V * sizeof(int));
|
||||
for(int j=0; j<V; j++)
|
||||
G->edges[i][j] = INT_MAX;
|
||||
G->edges[i][i] = 0;
|
||||
}
|
||||
// Constructs a graph with V vertices and E edges
|
||||
void createGraph(struct Graph *G, int V)
|
||||
{
|
||||
G->vertexNum = V;
|
||||
G->edges = (int **)malloc(V * sizeof(int *));
|
||||
for (int i = 0; i < V; i++)
|
||||
{
|
||||
G->edges[i] = (int *)malloc(V * sizeof(int));
|
||||
for (int j = 0; j < V; j++)
|
||||
G->edges[i][j] = INT_MAX;
|
||||
G->edges[i][i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
//Adds the given edge to the graph
|
||||
void addEdge(struct Graph* G, int src, int dst, int weight){
|
||||
G->edges[src][dst] = weight;
|
||||
// Adds the given edge to the graph
|
||||
void addEdge(struct Graph *G, int src, int dst, int weight)
|
||||
{
|
||||
G->edges[src][dst] = weight;
|
||||
}
|
||||
|
||||
// Utility function to print distances
|
||||
void print(int dist[], int V)
|
||||
{
|
||||
printf("\nThe Distance matrix for Floyd - Warshall\n");
|
||||
for (int i = 0; i < V; i++)
|
||||
{
|
||||
for (int j = 0; j < V; j++)
|
||||
{
|
||||
|
||||
//Utility function to print distances
|
||||
void print(int dist[], int V){
|
||||
printf("\nThe Distance matrix for Floyd - Warshall\n");
|
||||
for(int i = 0; i < V; i++){
|
||||
for(int j=0; j<V; j++){
|
||||
|
||||
if(dist[i*V+j] != INT_MAX)
|
||||
printf("%d\t",dist[i*V+j]);
|
||||
else
|
||||
printf("INF\t");
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
if (dist[i * V + j] != INT_MAX)
|
||||
printf("%d\t", dist[i * V + j]);
|
||||
else
|
||||
printf("INF\t");
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
|
||||
//The main function that finds the shortest path from a vertex
|
||||
//to all other vertices using Floyd-Warshall Algorithm.
|
||||
void FloydWarshall(struct Graph* graph){
|
||||
int V = graph->vertexNum;
|
||||
int dist[V][V];
|
||||
|
||||
//Initialise distance array
|
||||
for(int i=0; i<V; i++)
|
||||
for(int j=0; j<V; j++)
|
||||
dist[i][j] = graph->edges[i][j];
|
||||
|
||||
|
||||
//Calculate distances
|
||||
for(int k=0; k<V; k++)
|
||||
//Choose an intermediate vertex
|
||||
// The main function that finds the shortest path from a vertex
|
||||
// to all other vertices using Floyd-Warshall Algorithm.
|
||||
void FloydWarshall(struct Graph *graph)
|
||||
{
|
||||
int V = graph->vertexNum;
|
||||
int dist[V][V];
|
||||
|
||||
for(int i=0; i<V; i++)
|
||||
//Choose a source vertex for given intermediate
|
||||
// Initialise distance array
|
||||
for (int i = 0; i < V; i++)
|
||||
for (int j = 0; j < V; j++)
|
||||
dist[i][j] = graph->edges[i][j];
|
||||
|
||||
for(int j=0; j<V; j++)
|
||||
//Choose a destination vertex for above source vertex
|
||||
// Calculate distances
|
||||
for (int k = 0; k < V; k++)
|
||||
// Choose an intermediate vertex
|
||||
|
||||
if(dist[i][k] != INT_MAX && dist[k][j] != INT_MAX && dist[i][k] + dist[k][j] < dist[i][j])
|
||||
//If the distance through intermediate vertex is less than direct edge then update value in distance array
|
||||
dist[i][j] = dist[i][k] + dist[k][j];
|
||||
for (int i = 0; i < V; i++)
|
||||
// Choose a source vertex for given intermediate
|
||||
|
||||
|
||||
//Convert 2d array to 1d array for print
|
||||
int dist1d[V*V];
|
||||
for(int i=0; i<V; i++)
|
||||
for(int j=0; j<V; j++)
|
||||
dist1d[i*V+j] = dist[i][j];
|
||||
|
||||
print(dist1d,V);
|
||||
}
|
||||
for (int j = 0; j < V; j++)
|
||||
// Choose a destination vertex for above source vertex
|
||||
|
||||
//Driver Function
|
||||
int main(){
|
||||
int V,E;
|
||||
int src,dst,weight;
|
||||
struct Graph G;
|
||||
printf("Enter number of vertices: ");
|
||||
scanf("%d",&V);
|
||||
printf("Enter number of edges: ");
|
||||
scanf("%d",&E);
|
||||
createGraph(&G,V);
|
||||
for(int i=0; i<E; i++){
|
||||
printf("\nEdge %d \nEnter source: ",i+1);
|
||||
scanf("%d",&src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d",&dst);
|
||||
printf("Enter weight: ");
|
||||
scanf("%d",&weight);
|
||||
addEdge(&G, src, dst, weight);
|
||||
}
|
||||
FloydWarshall(&G);
|
||||
if (dist[i][k] != INT_MAX && dist[k][j] != INT_MAX &&
|
||||
dist[i][k] + dist[k][j] < dist[i][j])
|
||||
// If the distance through intermediate vertex is less than
|
||||
// direct edge then update value in distance array
|
||||
dist[i][j] = dist[i][k] + dist[k][j];
|
||||
|
||||
return 0;
|
||||
// Convert 2d array to 1d array for print
|
||||
int dist1d[V * V];
|
||||
for (int i = 0; i < V; i++)
|
||||
for (int j = 0; j < V; j++)
|
||||
dist1d[i * V + j] = dist[i][j];
|
||||
|
||||
print(dist1d, V);
|
||||
}
|
||||
|
||||
// Driver Function
|
||||
int main()
|
||||
{
|
||||
int V, E;
|
||||
int src, dst, weight;
|
||||
struct Graph G;
|
||||
printf("Enter number of vertices: ");
|
||||
scanf("%d", &V);
|
||||
printf("Enter number of edges: ");
|
||||
scanf("%d", &E);
|
||||
createGraph(&G, V);
|
||||
for (int i = 0; i < E; i++)
|
||||
{
|
||||
printf("\nEdge %d \nEnter source: ", i + 1);
|
||||
scanf("%d", &src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d", &dst);
|
||||
printf("Enter weight: ");
|
||||
scanf("%d", &weight);
|
||||
addEdge(&G, src, dst, weight);
|
||||
}
|
||||
FloydWarshall(&G);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,102 +1,118 @@
|
|||
// Graph ADT
|
||||
// Adjacency Matrix Representation
|
||||
// Adjacency Matrix Representation
|
||||
#include "Graph.h"
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct GraphRep {
|
||||
int **edges; // adjacency matrix
|
||||
int nV; // #vertices
|
||||
int nE; // #edges
|
||||
typedef struct GraphRep
|
||||
{
|
||||
int **edges; // adjacency matrix
|
||||
int nV; // #vertices
|
||||
int nE; // #edges
|
||||
} GraphRep;
|
||||
|
||||
Graph newGraph(int V) {
|
||||
assert(V >= 0);
|
||||
int i;
|
||||
Graph newGraph(int V)
|
||||
{
|
||||
assert(V >= 0);
|
||||
int i;
|
||||
|
||||
Graph g = malloc(sizeof(GraphRep));
|
||||
assert(g != NULL);
|
||||
g->nV = V;
|
||||
g->nE = 0;
|
||||
Graph g = malloc(sizeof(GraphRep));
|
||||
assert(g != NULL);
|
||||
g->nV = V;
|
||||
g->nE = 0;
|
||||
|
||||
// allocate memory for each row
|
||||
g->edges = malloc(V * sizeof(int *));
|
||||
assert(g->edges != NULL);
|
||||
// allocate memory for each column and initialise with 0
|
||||
for (i = 0; i < V; i++) {
|
||||
g->edges[i] = calloc(V, sizeof(int));
|
||||
assert(g->edges[i] != NULL);
|
||||
}
|
||||
// allocate memory for each row
|
||||
g->edges = malloc(V * sizeof(int *));
|
||||
assert(g->edges != NULL);
|
||||
// allocate memory for each column and initialise with 0
|
||||
for (i = 0; i < V; i++)
|
||||
{
|
||||
g->edges[i] = calloc(V, sizeof(int));
|
||||
assert(g->edges[i] != NULL);
|
||||
}
|
||||
|
||||
return g;
|
||||
return g;
|
||||
}
|
||||
|
||||
// check if vertex is valid in a graph
|
||||
bool validV(Graph g, Vertex v) {
|
||||
return (g != NULL && v >= 0 && v < g->nV);
|
||||
bool validV(Graph g, Vertex v) { return (g != NULL && v >= 0 && v < g->nV); }
|
||||
|
||||
void insertEdge(Graph g, Edge e)
|
||||
{
|
||||
assert(g != NULL && validV(g, e.v) && validV(g, e.w));
|
||||
|
||||
if (!g->edges[e.v][e.w])
|
||||
{ // edge e not in graph
|
||||
g->edges[e.v][e.w] = 1;
|
||||
g->edges[e.w][e.v] = 1;
|
||||
g->nE++;
|
||||
}
|
||||
}
|
||||
|
||||
void insertEdge(Graph g, Edge e) {
|
||||
assert(g != NULL && validV(g,e.v) && validV(g,e.w));
|
||||
void removeEdge(Graph g, Edge e)
|
||||
{
|
||||
assert(g != NULL && validV(g, e.v) && validV(g, e.w));
|
||||
|
||||
if (!g->edges[e.v][e.w]) { // edge e not in graph
|
||||
g->edges[e.v][e.w] = 1;
|
||||
g->edges[e.w][e.v] = 1;
|
||||
g->nE++;
|
||||
}
|
||||
if (g->edges[e.v][e.w])
|
||||
{ // edge e in graph
|
||||
g->edges[e.v][e.w] = 0;
|
||||
g->edges[e.w][e.v] = 0;
|
||||
g->nE--;
|
||||
}
|
||||
}
|
||||
|
||||
void removeEdge(Graph g, Edge e) {
|
||||
assert(g != NULL && validV(g,e.v) && validV(g,e.w));
|
||||
bool adjacent(Graph g, Vertex v, Vertex w)
|
||||
{
|
||||
assert(g != NULL && validV(g, v) && validV(g, w));
|
||||
|
||||
if (g->edges[e.v][e.w]) { // edge e in graph
|
||||
g->edges[e.v][e.w] = 0;
|
||||
g->edges[e.w][e.v] = 0;
|
||||
g->nE--;
|
||||
}
|
||||
return (g->edges[v][w] != 0);
|
||||
}
|
||||
|
||||
bool adjacent(Graph g, Vertex v, Vertex w) {
|
||||
assert(g != NULL && validV(g,v) && validV(g,w));
|
||||
|
||||
return (g->edges[v][w] != 0);
|
||||
}
|
||||
|
||||
void showGraph(Graph g) {
|
||||
void showGraph(Graph g)
|
||||
{
|
||||
assert(g != NULL);
|
||||
int i, j;
|
||||
|
||||
printf("Number of vertices: %d\n", g->nV);
|
||||
printf("Number of edges: %d\n", g->nE);
|
||||
for (i = 0; i < g->nV; i++)
|
||||
for (j = i+1; j < g->nV; j++)
|
||||
if (g->edges[i][j])
|
||||
printf("Edge %d - %d\n", i, j);
|
||||
for (j = i + 1; j < g->nV; j++)
|
||||
if (g->edges[i][j])
|
||||
printf("Edge %d - %d\n", i, j);
|
||||
}
|
||||
|
||||
void freeGraph(Graph g) {
|
||||
assert(g != NULL);
|
||||
void freeGraph(Graph g)
|
||||
{
|
||||
assert(g != NULL);
|
||||
|
||||
int i;
|
||||
for (i = 0; i < g->nV; i++)
|
||||
free(g->edges[i]);
|
||||
free(g->edges);
|
||||
free(g);
|
||||
int i;
|
||||
for (i = 0; i < g->nV; i++)
|
||||
free(g->edges[i]);
|
||||
free(g->edges);
|
||||
free(g);
|
||||
}
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------. .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. || .--------------. | | .--------------. || .--------------. |
|
||||
// | | _________ | || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____ | || | ____ | |
|
||||
// | | | _ _ | | || ||_ _||_ _|| || | / \ | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | |
|
||||
// | | |_/ | | \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | | |__| | | || | / .--. \ | |
|
||||
// | | | | | || | | ' ' | | || | / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_ | | | | _| | | |_ | || | \ `--' / | |
|
||||
// | | |_____| | || | `.__.' | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.' | |
|
||||
// | | | || | | || | | || | | | | | | || | | |
|
||||
// | '--------------' || '--------------' || '--------------' || '--------------' | | '--------------' || '--------------' |
|
||||
// '----------------' '----------------' '----------------' '----------------' '----------------' '----------------'
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------.
|
||||
// .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. ||
|
||||
// .--------------. | | .--------------. || .--------------. | | | _________ |
|
||||
// || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____
|
||||
// | || | ____ | | | | | _ _ | | || ||_ _||_ _|| || | / \
|
||||
// | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | | | | |_/ | |
|
||||
// \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | |
|
||||
// |__| | | || | / .--. \ | | | | | | | || | | ' ' | | || |
|
||||
// / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_
|
||||
// | | | | _| | | |_ | || | \ `--' / | | | | |_____| | || | `.__.'
|
||||
// | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.'
|
||||
// | | | | | || | | || | | || | | | | |
|
||||
// | || | | | | '--------------' || '--------------' ||
|
||||
// '--------------' || '--------------' | | '--------------' || '--------------'
|
||||
// |
|
||||
// '----------------' '----------------' '----------------'
|
||||
// '----------------' '----------------' '----------------'
|
||||
|
||||
// Email : z5261243@unsw.edu.au
|
||||
// hhoanhtuann@gmail.com
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// Graph ADT interface ... COMP2521
|
||||
// Graph ADT interface ... COMP2521
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef struct GraphRep *Graph;
|
||||
|
@ -7,31 +7,39 @@ typedef struct GraphRep *Graph;
|
|||
typedef int Vertex;
|
||||
|
||||
// edges are pairs of vertices (end-points)
|
||||
typedef struct Edge {
|
||||
Vertex v;
|
||||
Vertex w;
|
||||
typedef struct Edge
|
||||
{
|
||||
Vertex v;
|
||||
Vertex w;
|
||||
} Edge;
|
||||
|
||||
Graph newGraph(int);
|
||||
void insertEdge(Graph, Edge);
|
||||
void removeEdge(Graph, Edge);
|
||||
bool adjacent(Graph, Vertex, Vertex);
|
||||
void showGraph(Graph);
|
||||
void freeGraph(Graph);
|
||||
void insertEdge(Graph, Edge);
|
||||
void removeEdge(Graph, Edge);
|
||||
bool adjacent(Graph, Vertex, Vertex);
|
||||
void showGraph(Graph);
|
||||
void freeGraph(Graph);
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------.
|
||||
// .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. ||
|
||||
// .--------------. | | .--------------. || .--------------. | | | _________ |
|
||||
// || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____
|
||||
// | || | ____ | | | | | _ _ | | || ||_ _||_ _|| || | / \
|
||||
// | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | | | | |_/ | |
|
||||
// \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | |
|
||||
// |__| | | || | / .--. \ | | | | | | | || | | ' ' | | || |
|
||||
// / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_
|
||||
// | | | | _| | | |_ | || | \ `--' / | | | | |_____| | || | `.__.'
|
||||
// | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.'
|
||||
// | | | | | || | | || | | || | | | | |
|
||||
// | || | | | | '--------------' || '--------------' ||
|
||||
// '--------------' || '--------------' | | '--------------' || '--------------'
|
||||
// |
|
||||
// '----------------' '----------------' '----------------'
|
||||
// '----------------' '----------------' '----------------'
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------. .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. || .--------------. | | .--------------. || .--------------. |
|
||||
// | | _________ | || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____ | || | ____ | |
|
||||
// | | | _ _ | | || ||_ _||_ _|| || | / \ | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | |
|
||||
// | | |_/ | | \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | | |__| | | || | / .--. \ | |
|
||||
// | | | | | || | | ' ' | | || | / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_ | | | | _| | | |_ | || | \ `--' / | |
|
||||
// | | |_____| | || | `.__.' | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.' | |
|
||||
// | | | || | | || | | || | | | | | | || | | |
|
||||
// | '--------------' || '--------------' || '--------------' || '--------------' | | '--------------' || '--------------' |
|
||||
// '----------------' '----------------' '----------------' '----------------' '----------------' '----------------'
|
||||
|
||||
// Email : z5261243@unsw.edu.au
|
||||
// hhoanhtuann@gmail.com
|
||||
|
|
|
@ -1,81 +1,125 @@
|
|||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include "queue.h"
|
||||
#include "Graph.h"
|
||||
#include "queue.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define MAX_NODES 1000
|
||||
|
||||
int visited[MAX_NODES]; // array to store visiting order
|
||||
// indexed by vertex 0..nV-1
|
||||
int visited[MAX_NODES]; // array to store visiting order
|
||||
// indexed by vertex 0..nV-1
|
||||
|
||||
bool findPathBFS(Graph g, int nV, Vertex src, Vertex dest) {
|
||||
Vertex v;
|
||||
for (v = 0; v < nV; v++)
|
||||
visited[v] = -1;
|
||||
bool findPathBFS(Graph g, int nV, Vertex src, Vertex dest)
|
||||
{
|
||||
Vertex v;
|
||||
for (v = 0; v < nV; v++)
|
||||
visited[v] = -1;
|
||||
|
||||
visited[src] = src;
|
||||
queue Q = newQueue();
|
||||
QueueEnqueue(Q, src);
|
||||
while (!QueueIsEmpty(Q)) {
|
||||
v = QueueDequeue(Q);
|
||||
Vertex w;
|
||||
for (w = 0; w < nV; w++)
|
||||
if (adjacent(g, v, w) && visited[w] == -1) {
|
||||
visited[w] = v;
|
||||
if (w == dest)
|
||||
return true;
|
||||
else
|
||||
QueueEnqueue(Q, w);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
visited[src] = src;
|
||||
queue Q = newQueue();
|
||||
QueueEnqueue(Q, src);
|
||||
while (!QueueIsEmpty(Q))
|
||||
{
|
||||
v = QueueDequeue(Q);
|
||||
Vertex w;
|
||||
for (w = 0; w < nV; w++)
|
||||
if (adjacent(g, v, w) && visited[w] == -1)
|
||||
{
|
||||
visited[w] = v;
|
||||
if (w == dest)
|
||||
return true;
|
||||
else
|
||||
QueueEnqueue(Q, w);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
int V = 10;
|
||||
Graph g = newGraph(V);
|
||||
int main(void)
|
||||
{
|
||||
int V = 10;
|
||||
Graph g = newGraph(V);
|
||||
|
||||
Edge e;
|
||||
e.v = 0; e.w = 1; insertEdge(g, e);
|
||||
e.v = 0; e.w = 2; insertEdge(g, e);
|
||||
e.v = 0; e.w = 5; insertEdge(g, e);
|
||||
e.v = 1; e.w = 5; insertEdge(g, e);
|
||||
e.v = 2; e.w = 3; insertEdge(g, e);
|
||||
e.v = 3; e.w = 4; insertEdge(g, e);
|
||||
e.v = 3; e.w = 5; insertEdge(g, e);
|
||||
e.v = 3; e.w = 8; insertEdge(g, e);
|
||||
e.v = 4; e.w = 5; insertEdge(g, e);
|
||||
e.v = 4; e.w = 7; insertEdge(g, e);
|
||||
e.v = 4; e.w = 8; insertEdge(g, e);
|
||||
e.v = 5; e.w = 6; insertEdge(g, e);
|
||||
e.v = 7; e.w = 8; insertEdge(g, e);
|
||||
e.v = 7; e.w = 9; insertEdge(g, e);
|
||||
e.v = 8; e.w = 9; insertEdge(g, e);
|
||||
Edge e;
|
||||
e.v = 0;
|
||||
e.w = 1;
|
||||
insertEdge(g, e);
|
||||
e.v = 0;
|
||||
e.w = 2;
|
||||
insertEdge(g, e);
|
||||
e.v = 0;
|
||||
e.w = 5;
|
||||
insertEdge(g, e);
|
||||
e.v = 1;
|
||||
e.w = 5;
|
||||
insertEdge(g, e);
|
||||
e.v = 2;
|
||||
e.w = 3;
|
||||
insertEdge(g, e);
|
||||
e.v = 3;
|
||||
e.w = 4;
|
||||
insertEdge(g, e);
|
||||
e.v = 3;
|
||||
e.w = 5;
|
||||
insertEdge(g, e);
|
||||
e.v = 3;
|
||||
e.w = 8;
|
||||
insertEdge(g, e);
|
||||
e.v = 4;
|
||||
e.w = 5;
|
||||
insertEdge(g, e);
|
||||
e.v = 4;
|
||||
e.w = 7;
|
||||
insertEdge(g, e);
|
||||
e.v = 4;
|
||||
e.w = 8;
|
||||
insertEdge(g, e);
|
||||
e.v = 5;
|
||||
e.w = 6;
|
||||
insertEdge(g, e);
|
||||
e.v = 7;
|
||||
e.w = 8;
|
||||
insertEdge(g, e);
|
||||
e.v = 7;
|
||||
e.w = 9;
|
||||
insertEdge(g, e);
|
||||
e.v = 8;
|
||||
e.w = 9;
|
||||
insertEdge(g, e);
|
||||
|
||||
int src = 0, dest = 6;
|
||||
if (findPathBFS(g, V, src, dest)) {
|
||||
Vertex v = dest;
|
||||
while (v != src) {
|
||||
printf("%d - ", v);
|
||||
v = visited[v];
|
||||
}
|
||||
printf("%d\n", src);
|
||||
}
|
||||
return 0;
|
||||
int src = 0, dest = 6;
|
||||
if (findPathBFS(g, V, src, dest))
|
||||
{
|
||||
Vertex v = dest;
|
||||
while (v != src)
|
||||
{
|
||||
printf("%d - ", v);
|
||||
v = visited[v];
|
||||
}
|
||||
printf("%d\n", src);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------. .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. || .--------------. | | .--------------. || .--------------. |
|
||||
// | | _________ | || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____ | || | ____ | |
|
||||
// | | | _ _ | | || ||_ _||_ _|| || | / \ | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | |
|
||||
// | | |_/ | | \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | | |__| | | || | / .--. \ | |
|
||||
// | | | | | || | | ' ' | | || | / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_ | | | | _| | | |_ | || | \ `--' / | |
|
||||
// | | |_____| | || | `.__.' | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.' | |
|
||||
// | | | || | | || | | || | | | | | | || | | |
|
||||
// | '--------------' || '--------------' || '--------------' || '--------------' | | '--------------' || '--------------' |
|
||||
// '----------------' '----------------' '----------------' '----------------' '----------------' '----------------'
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------.
|
||||
// .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. ||
|
||||
// .--------------. | | .--------------. || .--------------. | | | _________ |
|
||||
// || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____
|
||||
// | || | ____ | | | | | _ _ | | || ||_ _||_ _|| || | / \
|
||||
// | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | | | | |_/ | |
|
||||
// \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | |
|
||||
// |__| | | || | / .--. \ | | | | | | | || | | ' ' | | || |
|
||||
// / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_
|
||||
// | | | | _| | | |_ | || | \ `--' / | | | | |_____| | || | `.__.'
|
||||
// | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.'
|
||||
// | | | | | || | | || | | || | | | | |
|
||||
// | || | | | | '--------------' || '--------------' ||
|
||||
// '--------------' || '--------------' | | '--------------' || '--------------'
|
||||
// |
|
||||
// '----------------' '----------------' '----------------'
|
||||
// '----------------' '----------------' '----------------'
|
||||
|
||||
// Email : z5261243@unsw.edu.au
|
||||
// hhoanhtuann@gmail.com
|
||||
|
|
|
@ -1,74 +1,104 @@
|
|||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include "Graph.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define MAX_NODES 1000
|
||||
|
||||
int visited[MAX_NODES]; // array to store visiting order
|
||||
// indexed by vertex 0..nV-1
|
||||
int visited[MAX_NODES]; // array to store visiting order
|
||||
// indexed by vertex 0..nV-1
|
||||
|
||||
bool dfsPathCheck(Graph g, int nV, Vertex v, Vertex dest) {
|
||||
Vertex w;
|
||||
for (w = 0; w < nV; w++)
|
||||
if (adjacent(g, v, w) && visited[w] == -1) {
|
||||
visited[w] = v;
|
||||
if (w == dest)
|
||||
return true;
|
||||
else if (dfsPathCheck(g, nV, w, dest))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
bool dfsPathCheck(Graph g, int nV, Vertex v, Vertex dest)
|
||||
{
|
||||
Vertex w;
|
||||
for (w = 0; w < nV; w++)
|
||||
if (adjacent(g, v, w) && visited[w] == -1)
|
||||
{
|
||||
visited[w] = v;
|
||||
if (w == dest)
|
||||
return true;
|
||||
else if (dfsPathCheck(g, nV, w, dest))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool findPathDFS(Graph g, int nV, Vertex src, Vertex dest) {
|
||||
Vertex v;
|
||||
for (v = 0; v < nV; v++)
|
||||
visited[v] = -1;
|
||||
visited[src] = src;
|
||||
return dfsPathCheck(g, nV, src, dest);
|
||||
bool findPathDFS(Graph g, int nV, Vertex src, Vertex dest)
|
||||
{
|
||||
Vertex v;
|
||||
for (v = 0; v < nV; v++)
|
||||
visited[v] = -1;
|
||||
visited[src] = src;
|
||||
return dfsPathCheck(g, nV, src, dest);
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
int V = 6;
|
||||
Graph g = newGraph(V);
|
||||
int main(void)
|
||||
{
|
||||
int V = 6;
|
||||
Graph g = newGraph(V);
|
||||
|
||||
Edge e;
|
||||
e.v = 0; e.w = 1; insertEdge(g, e);
|
||||
e.v = 0; e.w = 4; insertEdge(g, e);
|
||||
e.v = 0; e.w = 5; insertEdge(g, e);
|
||||
e.v = 5; e.w = 4; insertEdge(g, e);
|
||||
e.v = 4; e.w = 2; insertEdge(g, e);
|
||||
e.v = 4; e.w = 3; insertEdge(g, e);
|
||||
e.v = 5; e.w = 3; insertEdge(g, e);
|
||||
e.v = 1; e.w = 2; insertEdge(g, e);
|
||||
e.v = 3; e.w = 2; insertEdge(g, e);
|
||||
Edge e;
|
||||
e.v = 0;
|
||||
e.w = 1;
|
||||
insertEdge(g, e);
|
||||
e.v = 0;
|
||||
e.w = 4;
|
||||
insertEdge(g, e);
|
||||
e.v = 0;
|
||||
e.w = 5;
|
||||
insertEdge(g, e);
|
||||
e.v = 5;
|
||||
e.w = 4;
|
||||
insertEdge(g, e);
|
||||
e.v = 4;
|
||||
e.w = 2;
|
||||
insertEdge(g, e);
|
||||
e.v = 4;
|
||||
e.w = 3;
|
||||
insertEdge(g, e);
|
||||
e.v = 5;
|
||||
e.w = 3;
|
||||
insertEdge(g, e);
|
||||
e.v = 1;
|
||||
e.w = 2;
|
||||
insertEdge(g, e);
|
||||
e.v = 3;
|
||||
e.w = 2;
|
||||
insertEdge(g, e);
|
||||
|
||||
int src = 0, dest = 5;
|
||||
if (findPathDFS(g, V, src, dest)) {
|
||||
Vertex v = dest;
|
||||
while (v != src) {
|
||||
printf("%d - ", v);
|
||||
v = visited[v];
|
||||
}
|
||||
printf("%d\n", src);
|
||||
}
|
||||
return 0;
|
||||
int src = 0, dest = 5;
|
||||
if (findPathDFS(g, V, src, dest))
|
||||
{
|
||||
Vertex v = dest;
|
||||
while (v != src)
|
||||
{
|
||||
printf("%d - ", v);
|
||||
v = visited[v];
|
||||
}
|
||||
printf("%d\n", src);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------.
|
||||
// .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. ||
|
||||
// .--------------. | | .--------------. || .--------------. | | | _________ |
|
||||
// || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____
|
||||
// | || | ____ | | | | | _ _ | | || ||_ _||_ _|| || | / \
|
||||
// | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | | | | |_/ | |
|
||||
// \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | |
|
||||
// |__| | | || | / .--. \ | | | | | | | || | | ' ' | | || |
|
||||
// / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_
|
||||
// | | | | _| | | |_ | || | \ `--' / | | | | |_____| | || | `.__.'
|
||||
// | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.'
|
||||
// | | | | | || | | || | | || | | | | |
|
||||
// | || | | | | '--------------' || '--------------' ||
|
||||
// '--------------' || '--------------' | | '--------------' || '--------------'
|
||||
// |
|
||||
// '----------------' '----------------' '----------------'
|
||||
// '----------------' '----------------' '----------------'
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------. .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. || .--------------. | | .--------------. || .--------------. |
|
||||
// | | _________ | || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____ | || | ____ | |
|
||||
// | | | _ _ | | || ||_ _||_ _|| || | / \ | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | |
|
||||
// | | |_/ | | \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | | |__| | | || | / .--. \ | |
|
||||
// | | | | | || | | ' ' | | || | / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_ | | | | _| | | |_ | || | \ `--' / | |
|
||||
// | | |_____| | || | `.__.' | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.' | |
|
||||
// | | | || | | || | | || | | | | | | || | | |
|
||||
// | '--------------' || '--------------' || '--------------' || '--------------' | | '--------------' || '--------------' |
|
||||
// '----------------' '----------------' '----------------' '----------------' '----------------' '----------------'
|
||||
|
||||
// Email : z5261243@unsw.edu.au
|
||||
// hhoanhtuann@gmail.com
|
||||
|
||||
|
|
|
@ -1,82 +1,95 @@
|
|||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include "Graph.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
// Return the number of vertices that v is
|
||||
// Return the number of vertices that v is
|
||||
// connected to
|
||||
int degree(Graph g, int nV, Vertex v) {
|
||||
int deg = 0;
|
||||
Vertex w;
|
||||
for (w = 0; w < nV; w++)
|
||||
if (adjacent(g, v, w))
|
||||
deg++;
|
||||
return deg;
|
||||
int degree(Graph g, int nV, Vertex v)
|
||||
{
|
||||
int deg = 0;
|
||||
Vertex w;
|
||||
for (w = 0; w < nV; w++)
|
||||
if (adjacent(g, v, w))
|
||||
deg++;
|
||||
return deg;
|
||||
}
|
||||
|
||||
// If start from vertex v, decide if the
|
||||
// If start from vertex v, decide if the
|
||||
// graph has euler path
|
||||
bool hasEulerPath(Graph g, int nV, Vertex v, Vertex w) {
|
||||
if (v != w) {
|
||||
if (degree(g, nV, v) % 2 == 0 || degree(g, nV, w) % 2 == 0)
|
||||
return false;
|
||||
} else if (degree(g, nV, v) % 2 != 0) {
|
||||
return false;
|
||||
}
|
||||
Vertex x;
|
||||
for (x = 0; x < nV; x++)
|
||||
if (x != v && x != w && degree(g, nV, x) % 2 != 0)
|
||||
return false;
|
||||
return true;
|
||||
bool hasEulerPath(Graph g, int nV, Vertex v, Vertex w)
|
||||
{
|
||||
if (v != w)
|
||||
{
|
||||
if (degree(g, nV, v) % 2 == 0 || degree(g, nV, w) % 2 == 0)
|
||||
return false;
|
||||
}
|
||||
else if (degree(g, nV, v) % 2 != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
Vertex x;
|
||||
for (x = 0; x < nV; x++)
|
||||
if (x != v && x != w && degree(g, nV, x) % 2 != 0)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
Edge e;
|
||||
int n;
|
||||
int main(void)
|
||||
{
|
||||
Edge e;
|
||||
int n;
|
||||
|
||||
printf("Enter the number of vertices: ");
|
||||
scanf("%d", &n);
|
||||
Graph g = newGraph(n);
|
||||
printf("Enter the number of vertices: ");
|
||||
scanf("%d", &n);
|
||||
Graph g = newGraph(n);
|
||||
|
||||
Vertex src, dest;
|
||||
printf("Enter source node: ");
|
||||
scanf("%d", &src);
|
||||
printf("Enter destination node: ");
|
||||
scanf("%d", &dest);
|
||||
|
||||
printf("Enter an edge (from): ");
|
||||
while (scanf("%d", &e.v) == 1) {
|
||||
printf("Enter an edge (to): ");
|
||||
scanf("%d", &e.w);
|
||||
insertEdge(g, e);
|
||||
printf("Enter an edge (from): ");
|
||||
}
|
||||
printf("Finished.\n");
|
||||
Vertex src, dest;
|
||||
printf("Enter source node: ");
|
||||
scanf("%d", &src);
|
||||
printf("Enter destination node: ");
|
||||
scanf("%d", &dest);
|
||||
|
||||
printf("The graph has ");
|
||||
if (hasEulerPath(g, n, src, dest))
|
||||
printf("an");
|
||||
else
|
||||
printf("no");
|
||||
printf(" Euler path from %d to %d.\n", src, dest);
|
||||
printf("Enter an edge (from): ");
|
||||
while (scanf("%d", &e.v) == 1)
|
||||
{
|
||||
printf("Enter an edge (to): ");
|
||||
scanf("%d", &e.w);
|
||||
insertEdge(g, e);
|
||||
printf("Enter an edge (from): ");
|
||||
}
|
||||
printf("Finished.\n");
|
||||
|
||||
freeGraph(g);
|
||||
return 0;
|
||||
printf("The graph has ");
|
||||
if (hasEulerPath(g, n, src, dest))
|
||||
printf("an");
|
||||
else
|
||||
printf("no");
|
||||
printf(" Euler path from %d to %d.\n", src, dest);
|
||||
|
||||
freeGraph(g);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------.
|
||||
// .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. ||
|
||||
// .--------------. | | .--------------. || .--------------. | | | _________ |
|
||||
// || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____
|
||||
// | || | ____ | | | | | _ _ | | || ||_ _||_ _|| || | / \
|
||||
// | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | | | | |_/ | |
|
||||
// \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | |
|
||||
// |__| | | || | / .--. \ | | | | | | | || | | ' ' | | || |
|
||||
// / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_
|
||||
// | | | | _| | | |_ | || | \ `--' / | | | | |_____| | || | `.__.'
|
||||
// | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.'
|
||||
// | | | | | || | | || | | || | | | | |
|
||||
// | || | | | | '--------------' || '--------------' ||
|
||||
// '--------------' || '--------------' | | '--------------' || '--------------'
|
||||
// |
|
||||
// '----------------' '----------------' '----------------'
|
||||
// '----------------' '----------------' '----------------'
|
||||
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------. .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. || .--------------. | | .--------------. || .--------------. |
|
||||
// | | _________ | || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____ | || | ____ | |
|
||||
// | | | _ _ | | || ||_ _||_ _|| || | / \ | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | |
|
||||
// | | |_/ | | \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | | |__| | | || | / .--. \ | |
|
||||
// | | | | | || | | ' ' | | || | / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_ | | | | _| | | |_ | || | \ `--' / | |
|
||||
// | | |_____| | || | `.__.' | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.' | |
|
||||
// | | | || | | || | | || | | | | | | || | | |
|
||||
// | '--------------' || '--------------' || '--------------' || '--------------' | | '--------------' || '--------------' |
|
||||
// '----------------' '----------------' '----------------' '----------------' '----------------' '----------------'
|
||||
|
||||
// Email : z5261243@unsw.edu.au
|
||||
// hhoanhtuann@gmail.com
|
||||
|
|
|
@ -1,87 +1,104 @@
|
|||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include "Graph.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define MAX_NODES 1000
|
||||
|
||||
bool visited[MAX_NODES];
|
||||
|
||||
bool hamiltonR(Graph g, int nV, Vertex v, Vertex dest, int d) {
|
||||
// v = current vertex considered
|
||||
// dest = destination vertex
|
||||
// d = distance "remaining" until path found
|
||||
bool hamiltonR(Graph g, int nV, Vertex v, Vertex dest, int d)
|
||||
{
|
||||
// v = current vertex considered
|
||||
// dest = destination vertex
|
||||
// d = distance "remaining" until path found
|
||||
|
||||
Vertex w;
|
||||
if (v == dest) {
|
||||
return (d == 0);
|
||||
} else {
|
||||
visited[v] = true;
|
||||
for (w = 0; w < nV; w++) {
|
||||
if (adjacent(g, v, w) && !visited[w]) {
|
||||
if (hamiltonR(g, nV, w, dest, d-1)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
visited[v] = false;
|
||||
return false;
|
||||
Vertex w;
|
||||
if (v == dest)
|
||||
{
|
||||
return (d == 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
visited[v] = true;
|
||||
for (w = 0; w < nV; w++)
|
||||
{
|
||||
if (adjacent(g, v, w) && !visited[w])
|
||||
{
|
||||
if (hamiltonR(g, nV, w, dest, d - 1))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
visited[v] = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool hasHamiltonianPath(Graph g, int nV, Vertex src, Vertex dest) {
|
||||
Vertex v;
|
||||
for (v = 0; v < nV; v++)
|
||||
visited[v] = false;
|
||||
return hamiltonR(g, nV, src, dest, nV-1);
|
||||
bool hasHamiltonianPath(Graph g, int nV, Vertex src, Vertex dest)
|
||||
{
|
||||
Vertex v;
|
||||
for (v = 0; v < nV; v++)
|
||||
visited[v] = false;
|
||||
return hamiltonR(g, nV, src, dest, nV - 1);
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
Edge e;
|
||||
int n;
|
||||
int main(void)
|
||||
{
|
||||
Edge e;
|
||||
int n;
|
||||
|
||||
printf("Enter the number of vertices: ");
|
||||
scanf("%d", &n);
|
||||
Graph g = newGraph(n);
|
||||
printf("Enter the number of vertices: ");
|
||||
scanf("%d", &n);
|
||||
Graph g = newGraph(n);
|
||||
|
||||
Vertex src, dest;
|
||||
printf("Enter source node: ");
|
||||
scanf("%d", &src);
|
||||
printf("Enter destination node: ");
|
||||
scanf("%d", &dest);
|
||||
|
||||
printf("Enter an edge (from): ");
|
||||
while (scanf("%d", &e.v) == 1) {
|
||||
printf("Enter an edge (to): ");
|
||||
scanf("%d", &e.w);
|
||||
insertEdge(g, e);
|
||||
printf("Enter an edge (from): ");
|
||||
}
|
||||
printf("Finished.\n");
|
||||
Vertex src, dest;
|
||||
printf("Enter source node: ");
|
||||
scanf("%d", &src);
|
||||
printf("Enter destination node: ");
|
||||
scanf("%d", &dest);
|
||||
|
||||
printf("The graph has ");
|
||||
if (hasHamiltonianPath(g, n, src, dest))
|
||||
printf("a");
|
||||
else
|
||||
printf("no");
|
||||
printf(" Hamiltonian path from %d to %d.\n", src, dest);
|
||||
printf("Enter an edge (from): ");
|
||||
while (scanf("%d", &e.v) == 1)
|
||||
{
|
||||
printf("Enter an edge (to): ");
|
||||
scanf("%d", &e.w);
|
||||
insertEdge(g, e);
|
||||
printf("Enter an edge (from): ");
|
||||
}
|
||||
printf("Finished.\n");
|
||||
|
||||
freeGraph(g);
|
||||
return 0;
|
||||
printf("The graph has ");
|
||||
if (hasHamiltonianPath(g, n, src, dest))
|
||||
printf("a");
|
||||
else
|
||||
printf("no");
|
||||
printf(" Hamiltonian path from %d to %d.\n", src, dest);
|
||||
|
||||
freeGraph(g);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------.
|
||||
// .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. ||
|
||||
// .--------------. | | .--------------. || .--------------. | | | _________ |
|
||||
// || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____
|
||||
// | || | ____ | | | | | _ _ | | || ||_ _||_ _|| || | / \
|
||||
// | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | | | | |_/ | |
|
||||
// \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | |
|
||||
// |__| | | || | / .--. \ | | | | | | | || | | ' ' | | || |
|
||||
// / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_
|
||||
// | | | | _| | | |_ | || | \ `--' / | | | | |_____| | || | `.__.'
|
||||
// | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.'
|
||||
// | | | | | || | | || | | || | | | | |
|
||||
// | || | | | | '--------------' || '--------------' ||
|
||||
// '--------------' || '--------------' | | '--------------' || '--------------'
|
||||
// |
|
||||
// '----------------' '----------------' '----------------'
|
||||
// '----------------' '----------------' '----------------'
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------. .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. || .--------------. | | .--------------. || .--------------. |
|
||||
// | | _________ | || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____ | || | ____ | |
|
||||
// | | | _ _ | | || ||_ _||_ _|| || | / \ | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | |
|
||||
// | | |_/ | | \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | | |__| | | || | / .--. \ | |
|
||||
// | | | | | || | | ' ' | | || | / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_ | | | | _| | | |_ | || | \ `--' / | |
|
||||
// | | |_____| | || | `.__.' | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.' | |
|
||||
// | | | || | | || | | || | | | | | | || | | |
|
||||
// | '--------------' || '--------------' || '--------------' || '--------------' | | '--------------' || '--------------' |
|
||||
// '----------------' '----------------' '----------------' '----------------' '----------------' '----------------'
|
||||
|
||||
// Email : z5261243@unsw.edu.au
|
||||
// hhoanhtuann@gmail.com
|
||||
|
|
|
@ -1,189 +1,187 @@
|
|||
// C program for Kruskal's algorithm to find Minimum Spanning Tree
|
||||
// of a given connected, undirected and weighted graph
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
// C program for Kruskal's algorithm to find Minimum Spanning Tree
|
||||
// of a given connected, undirected and weighted graph
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
// a structure to represent a weighted edge in graph
|
||||
struct Edge
|
||||
{
|
||||
int src, dest, weight;
|
||||
};
|
||||
// a structure to represent a weighted edge in graph
|
||||
struct Edge
|
||||
{
|
||||
int src, dest, weight;
|
||||
};
|
||||
|
||||
// a structure to represent a connected, undirected
|
||||
// and weighted graph
|
||||
struct Graph
|
||||
{
|
||||
// V-> Number of vertices, E-> Number of edges
|
||||
int V, E;
|
||||
// a structure to represent a connected, undirected
|
||||
// and weighted graph
|
||||
struct Graph
|
||||
{
|
||||
// V-> Number of vertices, E-> Number of edges
|
||||
int V, E;
|
||||
|
||||
// graph is represented as an array of edges.
|
||||
// Since the graph is undirected, the edge
|
||||
// from src to dest is also edge from dest
|
||||
// to src. Both are counted as 1 edge here.
|
||||
struct Edge* edge;
|
||||
};
|
||||
// graph is represented as an array of edges.
|
||||
// Since the graph is undirected, the edge
|
||||
// from src to dest is also edge from dest
|
||||
// to src. Both are counted as 1 edge here.
|
||||
struct Edge *edge;
|
||||
};
|
||||
|
||||
// Creates a graph with V vertices and E edges
|
||||
struct Graph* createGraph(int V, int E)
|
||||
{
|
||||
struct Graph* graph = new Graph();
|
||||
graph->V = V;
|
||||
graph->E = E;
|
||||
// Creates a graph with V vertices and E edges
|
||||
struct Graph *createGraph(int V, int E)
|
||||
{
|
||||
struct Graph *graph = new Graph();
|
||||
graph->V = V;
|
||||
graph->E = E;
|
||||
|
||||
graph->edge = new Edge[E];
|
||||
graph->edge = new Edge[E];
|
||||
|
||||
return graph;
|
||||
}
|
||||
return graph;
|
||||
}
|
||||
|
||||
// A structure to represent a subset for union-find
|
||||
struct subset
|
||||
{
|
||||
int parent;
|
||||
int rank;
|
||||
};
|
||||
// A structure to represent a subset for union-find
|
||||
struct subset
|
||||
{
|
||||
int parent;
|
||||
int rank;
|
||||
};
|
||||
|
||||
// A utility function to find set of an element i
|
||||
// (uses path compression technique)
|
||||
int find(struct subset subsets[], int i)
|
||||
{
|
||||
// find root and make root as parent of i
|
||||
// (path compression)
|
||||
if (subsets[i].parent != i)
|
||||
subsets[i].parent = find(subsets, subsets[i].parent);
|
||||
// A utility function to find set of an element i
|
||||
// (uses path compression technique)
|
||||
int find(struct subset subsets[], int i)
|
||||
{
|
||||
// find root and make root as parent of i
|
||||
// (path compression)
|
||||
if (subsets[i].parent != i)
|
||||
subsets[i].parent = find(subsets, subsets[i].parent);
|
||||
|
||||
return subsets[i].parent;
|
||||
}
|
||||
return subsets[i].parent;
|
||||
}
|
||||
|
||||
// A function that does union of two sets of x and y
|
||||
// (uses union by rank)
|
||||
void Union(struct subset subsets[], int x, int y)
|
||||
{
|
||||
int xroot = find(subsets, x);
|
||||
int yroot = find(subsets, y);
|
||||
// A function that does union of two sets of x and y
|
||||
// (uses union by rank)
|
||||
void Union(struct subset subsets[], int x, int y)
|
||||
{
|
||||
int xroot = find(subsets, x);
|
||||
int yroot = find(subsets, y);
|
||||
|
||||
// Attach smaller rank tree under root of high
|
||||
// rank tree (Union by Rank)
|
||||
if (subsets[xroot].rank < subsets[yroot].rank)
|
||||
subsets[xroot].parent = yroot;
|
||||
else if (subsets[xroot].rank > subsets[yroot].rank)
|
||||
subsets[yroot].parent = xroot;
|
||||
// Attach smaller rank tree under root of high
|
||||
// rank tree (Union by Rank)
|
||||
if (subsets[xroot].rank < subsets[yroot].rank)
|
||||
subsets[xroot].parent = yroot;
|
||||
else if (subsets[xroot].rank > subsets[yroot].rank)
|
||||
subsets[yroot].parent = xroot;
|
||||
|
||||
// If ranks are same, then make one as root and
|
||||
// increment its rank by one
|
||||
else
|
||||
{
|
||||
subsets[yroot].parent = xroot;
|
||||
subsets[xroot].rank++;
|
||||
}
|
||||
}
|
||||
// If ranks are same, then make one as root and
|
||||
// increment its rank by one
|
||||
else
|
||||
{
|
||||
subsets[yroot].parent = xroot;
|
||||
subsets[xroot].rank++;
|
||||
}
|
||||
}
|
||||
|
||||
// Compare two edges according to their weights.
|
||||
// Used in qsort() for sorting an array of edges
|
||||
int myComp(const void* a, const void* b)
|
||||
{
|
||||
struct Edge* a1 = (struct Edge*)a;
|
||||
struct Edge* b1 = (struct Edge*)b;
|
||||
return a1->weight > b1->weight;
|
||||
}
|
||||
// Compare two edges according to their weights.
|
||||
// Used in qsort() for sorting an array of edges
|
||||
int myComp(const void *a, const void *b)
|
||||
{
|
||||
struct Edge *a1 = (struct Edge *)a;
|
||||
struct Edge *b1 = (struct Edge *)b;
|
||||
return a1->weight > b1->weight;
|
||||
}
|
||||
|
||||
// The main function to construct MST using Kruskal's algorithm
|
||||
void KruskalMST(struct Graph* graph)
|
||||
{
|
||||
int V = graph->V;
|
||||
struct Edge result[V]; // Tnis will store the resultant MST
|
||||
int e = 0; // An index variable, used for result[]
|
||||
int i = 0; // An index variable, used for sorted edges
|
||||
// The main function to construct MST using Kruskal's algorithm
|
||||
void KruskalMST(struct Graph *graph)
|
||||
{
|
||||
int V = graph->V;
|
||||
struct Edge result[V]; // Tnis will store the resultant MST
|
||||
int e = 0; // An index variable, used for result[]
|
||||
int i = 0; // An index variable, used for sorted edges
|
||||
|
||||
// Step 1: Sort all the edges in non-decreasing
|
||||
// order of their weight. If we are not allowed to
|
||||
// change the given graph, we can create a copy of
|
||||
// array of edges
|
||||
qsort(graph->edge, graph->E, sizeof(graph->edge[0]), myComp);
|
||||
// Step 1: Sort all the edges in non-decreasing
|
||||
// order of their weight. If we are not allowed to
|
||||
// change the given graph, we can create a copy of
|
||||
// array of edges
|
||||
qsort(graph->edge, graph->E, sizeof(graph->edge[0]), myComp);
|
||||
|
||||
// Allocate memory for creating V ssubsets
|
||||
struct subset *subsets =
|
||||
(struct subset*) malloc( V * sizeof(struct subset) );
|
||||
// Allocate memory for creating V ssubsets
|
||||
struct subset *subsets = (struct subset *)malloc(V * sizeof(struct subset));
|
||||
|
||||
// Create V subsets with single elements
|
||||
for (int v = 0; v < V; ++v)
|
||||
{
|
||||
subsets[v].parent = v;
|
||||
subsets[v].rank = 0;
|
||||
}
|
||||
// Create V subsets with single elements
|
||||
for (int v = 0; v < V; ++v)
|
||||
{
|
||||
subsets[v].parent = v;
|
||||
subsets[v].rank = 0;
|
||||
}
|
||||
|
||||
// Number of edges to be taken is equal to V-1
|
||||
while (e < V - 1 && i < graph->E)
|
||||
{
|
||||
// Step 2: Pick the smallest edge. And increment
|
||||
// the index for next iteration
|
||||
struct Edge next_edge = graph->edge[i++];
|
||||
// Number of edges to be taken is equal to V-1
|
||||
while (e < V - 1 && i < graph->E)
|
||||
{
|
||||
// Step 2: Pick the smallest edge. And increment
|
||||
// the index for next iteration
|
||||
struct Edge next_edge = graph->edge[i++];
|
||||
|
||||
int x = find(subsets, next_edge.src);
|
||||
int y = find(subsets, next_edge.dest);
|
||||
int x = find(subsets, next_edge.src);
|
||||
int y = find(subsets, next_edge.dest);
|
||||
|
||||
// If including this edge does't cause cycle,
|
||||
// include it in result and increment the index
|
||||
// of result for next edge
|
||||
if (x != y)
|
||||
{
|
||||
result[e++] = next_edge;
|
||||
Union(subsets, x, y);
|
||||
}
|
||||
// Else discard the next_edge
|
||||
}
|
||||
// If including this edge does't cause cycle,
|
||||
// include it in result and increment the index
|
||||
// of result for next edge
|
||||
if (x != y)
|
||||
{
|
||||
result[e++] = next_edge;
|
||||
Union(subsets, x, y);
|
||||
}
|
||||
// Else discard the next_edge
|
||||
}
|
||||
|
||||
// print the contents of result[] to display the
|
||||
// built MST
|
||||
printf("Following are the edges in the constructed MST\n");
|
||||
for (i = 0; i < e; ++i)
|
||||
printf("%d -- %d == %d\n", result[i].src, result[i].dest,
|
||||
result[i].weight);
|
||||
return;
|
||||
}
|
||||
// print the contents of result[] to display the
|
||||
// built MST
|
||||
printf("Following are the edges in the constructed MST\n");
|
||||
for (i = 0; i < e; ++i)
|
||||
printf("%d -- %d == %d\n", result[i].src, result[i].dest,
|
||||
result[i].weight);
|
||||
return;
|
||||
}
|
||||
|
||||
// Driver program to test above functions
|
||||
int main()
|
||||
{
|
||||
/* Let us create following weighted graph
|
||||
10
|
||||
0--------1
|
||||
| \ |
|
||||
6| 5\ |15
|
||||
| \ |
|
||||
2--------3
|
||||
4 */
|
||||
int V = 4; // Number of vertices in graph
|
||||
int E = 5; // Number of edges in graph
|
||||
struct Graph* graph = createGraph(V, E);
|
||||
// Driver program to test above functions
|
||||
int main()
|
||||
{
|
||||
/* Let us create following weighted graph
|
||||
10
|
||||
0--------1
|
||||
| \ |
|
||||
6| 5\ |15
|
||||
| \ |
|
||||
2--------3
|
||||
4 */
|
||||
int V = 4; // Number of vertices in graph
|
||||
int E = 5; // Number of edges in graph
|
||||
struct Graph *graph = createGraph(V, E);
|
||||
|
||||
// add edge 0-1
|
||||
graph->edge[0].src = 0;
|
||||
graph->edge[0].dest = 1;
|
||||
graph->edge[0].weight = 10;
|
||||
|
||||
// add edge 0-1
|
||||
graph->edge[0].src = 0;
|
||||
graph->edge[0].dest = 1;
|
||||
graph->edge[0].weight = 10;
|
||||
// add edge 0-2
|
||||
graph->edge[1].src = 0;
|
||||
graph->edge[1].dest = 2;
|
||||
graph->edge[1].weight = 6;
|
||||
|
||||
// add edge 0-2
|
||||
graph->edge[1].src = 0;
|
||||
graph->edge[1].dest = 2;
|
||||
graph->edge[1].weight = 6;
|
||||
// add edge 0-3
|
||||
graph->edge[2].src = 0;
|
||||
graph->edge[2].dest = 3;
|
||||
graph->edge[2].weight = 5;
|
||||
|
||||
// add edge 0-3
|
||||
graph->edge[2].src = 0;
|
||||
graph->edge[2].dest = 3;
|
||||
graph->edge[2].weight = 5;
|
||||
// add edge 1-3
|
||||
graph->edge[3].src = 1;
|
||||
graph->edge[3].dest = 3;
|
||||
graph->edge[3].weight = 15;
|
||||
|
||||
// add edge 1-3
|
||||
graph->edge[3].src = 1;
|
||||
graph->edge[3].dest = 3;
|
||||
graph->edge[3].weight = 15;
|
||||
// add edge 2-3
|
||||
graph->edge[4].src = 2;
|
||||
graph->edge[4].dest = 3;
|
||||
graph->edge[4].weight = 4;
|
||||
|
||||
// add edge 2-3
|
||||
graph->edge[4].src = 2;
|
||||
graph->edge[4].dest = 3;
|
||||
graph->edge[4].weight = 4;
|
||||
KruskalMST(graph);
|
||||
|
||||
KruskalMST(graph);
|
||||
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,88 +1,104 @@
|
|||
// Queue ADT implementation ... COMP2521
|
||||
// Queue ADT implementation ... COMP2521
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
#include "queue.h"
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct node {
|
||||
int data;
|
||||
struct node *next;
|
||||
typedef struct node
|
||||
{
|
||||
int data;
|
||||
struct node *next;
|
||||
} NodeT;
|
||||
|
||||
typedef struct QueueRep {
|
||||
int length;
|
||||
NodeT *head;
|
||||
NodeT *tail;
|
||||
typedef struct QueueRep
|
||||
{
|
||||
int length;
|
||||
NodeT *head;
|
||||
NodeT *tail;
|
||||
} QueueRep;
|
||||
|
||||
// set up empty queue
|
||||
queue newQueue() {
|
||||
queue Q = malloc(sizeof(QueueRep));
|
||||
Q->length = 0;
|
||||
Q->head = NULL;
|
||||
Q->tail = NULL;
|
||||
return Q;
|
||||
queue newQueue()
|
||||
{
|
||||
queue Q = malloc(sizeof(QueueRep));
|
||||
Q->length = 0;
|
||||
Q->head = NULL;
|
||||
Q->tail = NULL;
|
||||
return Q;
|
||||
}
|
||||
|
||||
// remove unwanted queue
|
||||
void dropQueue(queue Q) {
|
||||
NodeT *curr = Q->head;
|
||||
while (curr != NULL) {
|
||||
NodeT *temp = curr->next;
|
||||
free(curr);
|
||||
curr = temp;
|
||||
}
|
||||
free(Q);
|
||||
void dropQueue(queue Q)
|
||||
{
|
||||
NodeT *curr = Q->head;
|
||||
while (curr != NULL)
|
||||
{
|
||||
NodeT *temp = curr->next;
|
||||
free(curr);
|
||||
curr = temp;
|
||||
}
|
||||
free(Q);
|
||||
}
|
||||
|
||||
// check whether queue is empty
|
||||
int QueueIsEmpty(queue Q) {
|
||||
return (Q->length == 0);
|
||||
}
|
||||
int QueueIsEmpty(queue Q) { return (Q->length == 0); }
|
||||
|
||||
// insert an int at end of queue
|
||||
void QueueEnqueue(queue Q, int v) {
|
||||
NodeT *new = malloc(sizeof(NodeT));
|
||||
assert(new != NULL);
|
||||
new->data = v;
|
||||
new->next = NULL;
|
||||
if (Q->tail != NULL) {
|
||||
Q->tail->next = new;
|
||||
Q->tail = new;
|
||||
} else {
|
||||
Q->head = new;
|
||||
Q->tail = new;
|
||||
}
|
||||
Q->length++;
|
||||
void QueueEnqueue(queue Q, int v)
|
||||
{
|
||||
NodeT *new = malloc(sizeof(NodeT));
|
||||
assert(new != NULL);
|
||||
new->data = v;
|
||||
new->next = NULL;
|
||||
if (Q->tail != NULL)
|
||||
{
|
||||
Q->tail->next = new;
|
||||
Q->tail = new;
|
||||
}
|
||||
else
|
||||
{
|
||||
Q->head = new;
|
||||
Q->tail = new;
|
||||
}
|
||||
Q->length++;
|
||||
}
|
||||
|
||||
// remove int from front of queue
|
||||
int QueueDequeue(queue Q) {
|
||||
assert(Q->length > 0);
|
||||
NodeT *p = Q->head;
|
||||
Q->head = Q->head->next;
|
||||
if (Q->head == NULL) {
|
||||
Q->tail = NULL;
|
||||
}
|
||||
Q->length--;
|
||||
int d = p->data;
|
||||
free(p);
|
||||
return d;
|
||||
int QueueDequeue(queue Q)
|
||||
{
|
||||
assert(Q->length > 0);
|
||||
NodeT *p = Q->head;
|
||||
Q->head = Q->head->next;
|
||||
if (Q->head == NULL)
|
||||
{
|
||||
Q->tail = NULL;
|
||||
}
|
||||
Q->length--;
|
||||
int d = p->data;
|
||||
free(p);
|
||||
return d;
|
||||
}
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------.
|
||||
// .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. ||
|
||||
// .--------------. | | .--------------. || .--------------. | | | _________ |
|
||||
// || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____
|
||||
// | || | ____ | | | | | _ _ | | || ||_ _||_ _|| || | / \
|
||||
// | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | | | | |_/ | |
|
||||
// \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | |
|
||||
// |__| | | || | / .--. \ | | | | | | | || | | ' ' | | || |
|
||||
// / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_
|
||||
// | | | | _| | | |_ | || | \ `--' / | | | | |_____| | || | `.__.'
|
||||
// | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.'
|
||||
// | | | | | || | | || | | || | | | | |
|
||||
// | || | | | | '--------------' || '--------------' ||
|
||||
// '--------------' || '--------------' | | '--------------' || '--------------'
|
||||
// |
|
||||
// '----------------' '----------------' '----------------'
|
||||
// '----------------' '----------------' '----------------'
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------. .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. || .--------------. | | .--------------. || .--------------. |
|
||||
// | | _________ | || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____ | || | ____ | |
|
||||
// | | | _ _ | | || ||_ _||_ _|| || | / \ | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | |
|
||||
// | | |_/ | | \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | | |__| | | || | / .--. \ | |
|
||||
// | | | | | || | | ' ' | | || | / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_ | | | | _| | | |_ | || | \ `--' / | |
|
||||
// | | |_____| | || | `.__.' | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.' | |
|
||||
// | | | || | | || | | || | | | | | | || | | |
|
||||
// | '--------------' || '--------------' || '--------------' || '--------------' | | '--------------' || '--------------' |
|
||||
// '----------------' '----------------' '----------------' '----------------' '----------------' '----------------'
|
||||
|
||||
// Email : z5261243@unsw.edu.au
|
||||
// hhoanhtuann@gmail.com
|
||||
|
|
|
@ -1,26 +1,33 @@
|
|||
// Queue ADT header file ... COMP2521
|
||||
// Queue ADT header file ... COMP2521
|
||||
|
||||
typedef struct QueueRep *queue;
|
||||
|
||||
queue newQueue(); // set up empty queue
|
||||
void dropQueue(queue); // remove unwanted queue
|
||||
int QueueIsEmpty(queue); // check whether queue is empty
|
||||
void QueueEnqueue(queue, int); // insert an int at end of queue
|
||||
int QueueDequeue(queue); // remove int from front of queue
|
||||
queue newQueue(); // set up empty queue
|
||||
void dropQueue(queue); // remove unwanted queue
|
||||
int QueueIsEmpty(queue); // check whether queue is empty
|
||||
void QueueEnqueue(queue, int); // insert an int at end of queue
|
||||
int QueueDequeue(queue); // remove int from front of queue
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------.
|
||||
// .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. ||
|
||||
// .--------------. | | .--------------. || .--------------. | | | _________ |
|
||||
// || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____
|
||||
// | || | ____ | | | | | _ _ | | || ||_ _||_ _|| || | / \
|
||||
// | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | | | | |_/ | |
|
||||
// \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | |
|
||||
// |__| | | || | / .--. \ | | | | | | | || | | ' ' | | || |
|
||||
// / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_
|
||||
// | | | | _| | | |_ | || | \ `--' / | | | | |_____| | || | `.__.'
|
||||
// | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.'
|
||||
// | | | | | || | | || | | || | | | | |
|
||||
// | || | | | | '--------------' || '--------------' ||
|
||||
// '--------------' || '--------------' | | '--------------' || '--------------'
|
||||
// |
|
||||
// '----------------' '----------------' '----------------'
|
||||
// '----------------' '----------------' '----------------'
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------. .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. || .--------------. | | .--------------. || .--------------. |
|
||||
// | | _________ | || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____ | || | ____ | |
|
||||
// | | | _ _ | | || ||_ _||_ _|| || | / \ | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | |
|
||||
// | | |_/ | | \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | | |__| | | || | / .--. \ | |
|
||||
// | | | | | || | | ' ' | | || | / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_ | | | | _| | | |_ | || | \ `--' / | |
|
||||
// | | |_____| | || | `.__.' | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.' | |
|
||||
// | | | || | | || | | || | | | | | | || | | |
|
||||
// | '--------------' || '--------------' || '--------------' || '--------------' | | '--------------' || '--------------' |
|
||||
// '----------------' '----------------' '----------------' '----------------' '----------------' '----------------'
|
||||
|
||||
// Email : z5261243@unsw.edu.au
|
||||
// hhoanhtuann@gmail.com
|
||||
|
|
|
@ -1,59 +1,61 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#define MAX_SIZE 40//Assume 40 nodes at max in graph
|
||||
#define INT_MIN 0
|
||||
//A vertex of the graph
|
||||
#define MAX_SIZE 40 // Assume 40 nodes at max in graph
|
||||
#define INT_MIN 0
|
||||
// A vertex of the graph
|
||||
struct node
|
||||
{
|
||||
int vertex;
|
||||
struct node* next;
|
||||
struct node *next;
|
||||
};
|
||||
//Some declarations
|
||||
struct node* createNode(int v);
|
||||
// Some declarations
|
||||
struct node *createNode(int v);
|
||||
struct Graph
|
||||
{
|
||||
int numVertices;
|
||||
int* visited;
|
||||
struct node** adjLists; // we need int** to store a two dimensional array. Similary, we need struct node** to store an array of Linked lists
|
||||
int *visited;
|
||||
struct node *
|
||||
*adjLists; // we need int** to store a two dimensional array. Similary,
|
||||
// we need struct node** to store an array of Linked lists
|
||||
};
|
||||
//Structure to create a stack, necessary for topological sorting
|
||||
// Structure to create a stack, necessary for topological sorting
|
||||
struct Stack
|
||||
{
|
||||
int arr[MAX_SIZE];
|
||||
int top;
|
||||
int arr[MAX_SIZE];
|
||||
int top;
|
||||
};
|
||||
struct Graph* createGraph(int);
|
||||
void addEdge(struct Graph*, int, int);
|
||||
void printGraph(struct Graph*);
|
||||
struct Graph* transpose(struct Graph*);
|
||||
void fillOrder(int,struct Graph*, struct Stack*);
|
||||
void scc(struct Graph*);
|
||||
void dfs(struct Graph*, int);
|
||||
struct Stack* createStack();
|
||||
void push(struct Stack*, int);
|
||||
int pop(struct Stack*);
|
||||
struct Graph *createGraph(int);
|
||||
void addEdge(struct Graph *, int, int);
|
||||
void printGraph(struct Graph *);
|
||||
struct Graph *transpose(struct Graph *);
|
||||
void fillOrder(int, struct Graph *, struct Stack *);
|
||||
void scc(struct Graph *);
|
||||
void dfs(struct Graph *, int);
|
||||
struct Stack *createStack();
|
||||
void push(struct Stack *, int);
|
||||
int pop(struct Stack *);
|
||||
|
||||
int main()
|
||||
{
|
||||
int vertices,edges,i,src,dst;
|
||||
printf("Enter the number of vertices\n");
|
||||
scanf("%d",&vertices);
|
||||
struct Graph* graph = createGraph(vertices);
|
||||
printf("Enter the number of edges\n");
|
||||
scanf("%d",&edges);
|
||||
for(i=0; i<edges; i++)
|
||||
{
|
||||
printf("Edge %d \nEnter source: ",i+1);
|
||||
scanf("%d",&src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d",&dst);
|
||||
addEdge(graph, src, dst);
|
||||
}
|
||||
printf("The strongly connected conponents are:\n");
|
||||
scc(graph);
|
||||
printf("\n");
|
||||
|
||||
//Uncomment below part to get a ready-made example
|
||||
{
|
||||
int vertices, edges, i, src, dst;
|
||||
printf("Enter the number of vertices\n");
|
||||
scanf("%d", &vertices);
|
||||
struct Graph *graph = createGraph(vertices);
|
||||
printf("Enter the number of edges\n");
|
||||
scanf("%d", &edges);
|
||||
for (i = 0; i < edges; i++)
|
||||
{
|
||||
printf("Edge %d \nEnter source: ", i + 1);
|
||||
scanf("%d", &src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d", &dst);
|
||||
addEdge(graph, src, dst);
|
||||
}
|
||||
printf("The strongly connected conponents are:\n");
|
||||
scc(graph);
|
||||
printf("\n");
|
||||
|
||||
// Uncomment below part to get a ready-made example
|
||||
/*struct Graph* graph2 = createGraph(4);
|
||||
addEdge(graph2, 0, 1);
|
||||
addEdge(graph2, 1, 2);
|
||||
|
@ -61,127 +63,134 @@ int main()
|
|||
addEdge(graph2, 2, 3);
|
||||
printf("The strongly connected components are:\n");
|
||||
scc(graph2);
|
||||
printf("\n");*/
|
||||
printf("\n");*/
|
||||
return 0;
|
||||
}
|
||||
//Creates a topological sorting of the graph
|
||||
void fillOrder(int vertex, struct Graph* graph, struct Stack* stack)
|
||||
// Creates a topological sorting of the graph
|
||||
void fillOrder(int vertex, struct Graph *graph, struct Stack *stack)
|
||||
{
|
||||
graph->visited[vertex]=1;
|
||||
struct node* adjList = graph->adjLists[vertex];
|
||||
struct node* temp = adjList;
|
||||
//First add all dependents (that is, children) to stack
|
||||
while(temp!=NULL) {
|
||||
int connectedVertex = temp->vertex;
|
||||
if(graph->visited[connectedVertex] == 0) {
|
||||
fillOrder(connectedVertex, graph, stack);
|
||||
}
|
||||
temp=temp->next;
|
||||
}
|
||||
//and then add itself
|
||||
push(stack,vertex);
|
||||
}
|
||||
//Transpose the adjacency list
|
||||
struct Graph* transpose(struct Graph* g)
|
||||
{
|
||||
struct Graph* graph = createGraph(g->numVertices);//Number of vertices is same
|
||||
int i=0;
|
||||
for(i=0;i<g->numVertices;i++)
|
||||
{
|
||||
struct node* temp=g->adjLists[i];
|
||||
while(temp!=NULL)
|
||||
{
|
||||
addEdge(graph,temp->vertex,i);//Reverse all edges
|
||||
temp=temp->next;
|
||||
}
|
||||
}
|
||||
return graph;
|
||||
}
|
||||
//Recursive dfs aproach
|
||||
void dfs(struct Graph* graph, int vertex) {
|
||||
struct node* adjList = graph->adjLists[vertex];
|
||||
struct node* temp = adjList;
|
||||
|
||||
//Add vertex to visited list and print it
|
||||
graph->visited[vertex] = 1;
|
||||
printf("%d ", vertex);
|
||||
|
||||
//Recursively call the dfs function on all unvisited neighbours
|
||||
while(temp!=NULL) {
|
||||
struct node *adjList = graph->adjLists[vertex];
|
||||
struct node *temp = adjList;
|
||||
// First add all dependents (that is, children) to stack
|
||||
while (temp != NULL)
|
||||
{
|
||||
int connectedVertex = temp->vertex;
|
||||
if(graph->visited[connectedVertex] == 0) {
|
||||
dfs(graph, connectedVertex);
|
||||
if (graph->visited[connectedVertex] == 0)
|
||||
{
|
||||
fillOrder(connectedVertex, graph, stack);
|
||||
}
|
||||
temp = temp->next;
|
||||
}
|
||||
}
|
||||
// and then add itself
|
||||
push(stack, vertex);
|
||||
}
|
||||
// Transpose the adjacency list
|
||||
struct Graph *transpose(struct Graph *g)
|
||||
{
|
||||
struct Graph *graph =
|
||||
createGraph(g->numVertices); // Number of vertices is same
|
||||
int i = 0;
|
||||
for (i = 0; i < g->numVertices; i++)
|
||||
{
|
||||
struct node *temp = g->adjLists[i];
|
||||
while (temp != NULL)
|
||||
{
|
||||
addEdge(graph, temp->vertex, i); // Reverse all edges
|
||||
temp = temp->next;
|
||||
}
|
||||
}
|
||||
return graph;
|
||||
}
|
||||
// Recursive dfs aproach
|
||||
void dfs(struct Graph *graph, int vertex)
|
||||
{
|
||||
struct node *adjList = graph->adjLists[vertex];
|
||||
struct node *temp = adjList;
|
||||
|
||||
// Add vertex to visited list and print it
|
||||
graph->visited[vertex] = 1;
|
||||
printf("%d ", vertex);
|
||||
|
||||
// Recursively call the dfs function on all unvisited neighbours
|
||||
while (temp != NULL)
|
||||
{
|
||||
int connectedVertex = temp->vertex;
|
||||
if (graph->visited[connectedVertex] == 0)
|
||||
{
|
||||
dfs(graph, connectedVertex);
|
||||
}
|
||||
temp = temp->next;
|
||||
}
|
||||
}
|
||||
|
||||
//Strongly connected components
|
||||
void scc(struct Graph* graph)
|
||||
// Strongly connected components
|
||||
void scc(struct Graph *graph)
|
||||
{
|
||||
//Step I: Create a topological sort of the graph and store it in a stack
|
||||
struct Stack* stack=createStack();
|
||||
int i=0;
|
||||
for(i=0;i<graph->numVertices;i++)
|
||||
{
|
||||
//Execute topological sort on all elements
|
||||
if(graph->visited[i]==0)
|
||||
{
|
||||
fillOrder(i,graph,stack);
|
||||
}
|
||||
}
|
||||
//Step 2: Get the transpose graph
|
||||
struct Graph* graphT=transpose(graph);
|
||||
//Step 3: Perform a simple dfs by popping nodes from stack
|
||||
while(stack->top!=-1)
|
||||
{
|
||||
int v=pop(stack);
|
||||
if(graphT->visited[v]==0)
|
||||
{
|
||||
dfs(graphT,v);
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
// Step I: Create a topological sort of the graph and store it in a stack
|
||||
struct Stack *stack = createStack();
|
||||
int i = 0;
|
||||
for (i = 0; i < graph->numVertices; i++)
|
||||
{
|
||||
// Execute topological sort on all elements
|
||||
if (graph->visited[i] == 0)
|
||||
{
|
||||
fillOrder(i, graph, stack);
|
||||
}
|
||||
}
|
||||
// Step 2: Get the transpose graph
|
||||
struct Graph *graphT = transpose(graph);
|
||||
// Step 3: Perform a simple dfs by popping nodes from stack
|
||||
while (stack->top != -1)
|
||||
{
|
||||
int v = pop(stack);
|
||||
if (graphT->visited[v] == 0)
|
||||
{
|
||||
dfs(graphT, v);
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Allocate memory for a node
|
||||
struct node* createNode(int v)
|
||||
|
||||
// Allocate memory for a node
|
||||
struct node *createNode(int v)
|
||||
{
|
||||
struct node* newNode = malloc(sizeof(struct node));
|
||||
struct node *newNode = malloc(sizeof(struct node));
|
||||
newNode->vertex = v;
|
||||
newNode->next = NULL;
|
||||
return newNode;
|
||||
}
|
||||
//Allocate memory for the entire graph structure
|
||||
struct Graph* createGraph(int vertices)
|
||||
// Allocate memory for the entire graph structure
|
||||
struct Graph *createGraph(int vertices)
|
||||
{
|
||||
struct Graph* graph = malloc(sizeof(struct Graph));
|
||||
struct Graph *graph = malloc(sizeof(struct Graph));
|
||||
graph->numVertices = vertices;
|
||||
graph->adjLists = malloc(vertices * sizeof(struct node*));
|
||||
graph->adjLists = malloc(vertices * sizeof(struct node *));
|
||||
graph->visited = malloc(vertices * sizeof(int));
|
||||
|
||||
|
||||
int i;
|
||||
for (i = 0; i < vertices; i++) {
|
||||
for (i = 0; i < vertices; i++)
|
||||
{
|
||||
graph->adjLists[i] = NULL;
|
||||
graph->visited[i] = 0;
|
||||
}
|
||||
return graph;
|
||||
}
|
||||
//Creates a unidirectional graph
|
||||
void addEdge(struct Graph* graph, int src, int dest)
|
||||
// Creates a unidirectional graph
|
||||
void addEdge(struct Graph *graph, int src, int dest)
|
||||
{
|
||||
// Add edge from src to dest
|
||||
struct node* newNode = createNode(dest);
|
||||
struct node *newNode = createNode(dest);
|
||||
newNode->next = graph->adjLists[src];
|
||||
graph->adjLists[src] = newNode;
|
||||
}
|
||||
//Utility function to see state of graph at a given time
|
||||
void printGraph(struct Graph* graph)
|
||||
// Utility function to see state of graph at a given time
|
||||
void printGraph(struct Graph *graph)
|
||||
{
|
||||
int v;
|
||||
for (v = 0; v < graph->numVertices; v++)
|
||||
{
|
||||
struct node* temp = graph->adjLists[v];
|
||||
struct node *temp = graph->adjLists[v];
|
||||
printf("\n Adjacency list of vertex %d\n ", v);
|
||||
while (temp)
|
||||
{
|
||||
|
@ -191,23 +200,24 @@ void printGraph(struct Graph* graph)
|
|||
printf("\n");
|
||||
}
|
||||
}
|
||||
//Creates a stack
|
||||
struct Stack* createStack()
|
||||
// Creates a stack
|
||||
struct Stack *createStack()
|
||||
{
|
||||
struct Stack* stack=malloc(sizeof(struct Stack));
|
||||
stack->top=-1;
|
||||
struct Stack *stack = malloc(sizeof(struct Stack));
|
||||
stack->top = -1;
|
||||
return stack;
|
||||
}
|
||||
//Pushes element into stack
|
||||
void push(struct Stack* stack,int element)
|
||||
// Pushes element into stack
|
||||
void push(struct Stack *stack, int element)
|
||||
{
|
||||
stack->arr[++stack->top]=element;//Increment then add, as we start from -1
|
||||
stack->arr[++stack->top] =
|
||||
element; // Increment then add, as we start from -1
|
||||
}
|
||||
//Removes element from stack, or returns INT_MIN if stack empty
|
||||
int pop(struct Stack* stack)
|
||||
// Removes element from stack, or returns INT_MIN if stack empty
|
||||
int pop(struct Stack *stack)
|
||||
{
|
||||
if(stack->top==-1)
|
||||
return INT_MIN;
|
||||
else
|
||||
return stack->arr[stack->top--];
|
||||
if (stack->top == -1)
|
||||
return INT_MIN;
|
||||
else
|
||||
return stack->arr[stack->top--];
|
||||
}
|
||||
|
|
|
@ -1,57 +1,59 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#define MAX_SIZE 40//Assume 40 nodes at max in graph
|
||||
#define INT_MIN 0
|
||||
//A vertex of the graph
|
||||
#define MAX_SIZE 40 // Assume 40 nodes at max in graph
|
||||
#define INT_MIN 0
|
||||
// A vertex of the graph
|
||||
struct node
|
||||
{
|
||||
int vertex;
|
||||
struct node* next;
|
||||
struct node *next;
|
||||
};
|
||||
//Some declarations
|
||||
struct node* createNode(int v);
|
||||
// Some declarations
|
||||
struct node *createNode(int v);
|
||||
struct Graph
|
||||
{
|
||||
int numVertices;
|
||||
int* visited;
|
||||
struct node** adjLists; // we need int** to store a two dimensional array. Similary, we need struct node** to store an array of Linked lists
|
||||
int *visited;
|
||||
struct node *
|
||||
*adjLists; // we need int** to store a two dimensional array. Similary,
|
||||
// we need struct node** to store an array of Linked lists
|
||||
};
|
||||
//Structure to create a stack, necessary for topological sorting
|
||||
// Structure to create a stack, necessary for topological sorting
|
||||
struct Stack
|
||||
{
|
||||
int arr[MAX_SIZE];
|
||||
int top;
|
||||
int arr[MAX_SIZE];
|
||||
int top;
|
||||
};
|
||||
struct Graph* createGraph(int);
|
||||
void addEdge(struct Graph*, int, int);
|
||||
void printGraph(struct Graph*);
|
||||
void topologicalSortHelper(int,struct Graph*, struct Stack*);
|
||||
void topologicalSort(struct Graph*);
|
||||
struct Stack* createStack();
|
||||
void push(struct Stack*, int);
|
||||
int pop(struct Stack*);
|
||||
struct Graph *createGraph(int);
|
||||
void addEdge(struct Graph *, int, int);
|
||||
void printGraph(struct Graph *);
|
||||
void topologicalSortHelper(int, struct Graph *, struct Stack *);
|
||||
void topologicalSort(struct Graph *);
|
||||
struct Stack *createStack();
|
||||
void push(struct Stack *, int);
|
||||
int pop(struct Stack *);
|
||||
|
||||
int main()
|
||||
{
|
||||
int vertices,edges,i,src,dst;
|
||||
printf("Enter the number of vertices\n");
|
||||
scanf("%d",&vertices);
|
||||
struct Graph* graph = createGraph(vertices);
|
||||
printf("Enter the number of edges\n");
|
||||
scanf("%d",&edges);
|
||||
for(i=0; i<edges; i++)
|
||||
{
|
||||
printf("Edge %d \nEnter source: ",i+1);
|
||||
scanf("%d",&src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d",&dst);
|
||||
addEdge(graph, src, dst);
|
||||
}
|
||||
printf("One topological sort order is:\n");
|
||||
topologicalSort(graph);
|
||||
printf("\n");
|
||||
|
||||
//Uncomment below part to get a ready-made example
|
||||
{
|
||||
int vertices, edges, i, src, dst;
|
||||
printf("Enter the number of vertices\n");
|
||||
scanf("%d", &vertices);
|
||||
struct Graph *graph = createGraph(vertices);
|
||||
printf("Enter the number of edges\n");
|
||||
scanf("%d", &edges);
|
||||
for (i = 0; i < edges; i++)
|
||||
{
|
||||
printf("Edge %d \nEnter source: ", i + 1);
|
||||
scanf("%d", &src);
|
||||
printf("Enter destination: ");
|
||||
scanf("%d", &dst);
|
||||
addEdge(graph, src, dst);
|
||||
}
|
||||
printf("One topological sort order is:\n");
|
||||
topologicalSort(graph);
|
||||
printf("\n");
|
||||
|
||||
// Uncomment below part to get a ready-made example
|
||||
/*struct Graph* graph2 = createGraph(4);
|
||||
addEdge(graph2, 0, 1);
|
||||
addEdge(graph2, 0, 2);
|
||||
|
@ -59,81 +61,84 @@ int main()
|
|||
addEdge(graph2, 2, 3);
|
||||
printf("One topological sort is:\n");
|
||||
topologicalSort(graph2);
|
||||
printf("\n");*/
|
||||
printf("\n");*/
|
||||
return 0;
|
||||
}
|
||||
|
||||
void topologicalSortHelper(int vertex, struct Graph* graph, struct Stack* stack)
|
||||
void topologicalSortHelper(int vertex, struct Graph *graph, struct Stack *stack)
|
||||
{
|
||||
graph->visited[vertex]=1;
|
||||
struct node* adjList = graph->adjLists[vertex];
|
||||
struct node* temp = adjList;
|
||||
//First add all dependents (that is, children) to stack
|
||||
while(temp!=NULL) {
|
||||
graph->visited[vertex] = 1;
|
||||
struct node *adjList = graph->adjLists[vertex];
|
||||
struct node *temp = adjList;
|
||||
// First add all dependents (that is, children) to stack
|
||||
while (temp != NULL)
|
||||
{
|
||||
int connectedVertex = temp->vertex;
|
||||
if(graph->visited[connectedVertex] == 0) {
|
||||
topologicalSortHelper(connectedVertex, graph, stack);
|
||||
}
|
||||
temp=temp->next;
|
||||
if (graph->visited[connectedVertex] == 0)
|
||||
{
|
||||
topologicalSortHelper(connectedVertex, graph, stack);
|
||||
}
|
||||
temp = temp->next;
|
||||
}
|
||||
//and then add itself
|
||||
push(stack,vertex);
|
||||
// and then add itself
|
||||
push(stack, vertex);
|
||||
}
|
||||
|
||||
//Recursive topologial sort approach
|
||||
void topologicalSort(struct Graph* graph)
|
||||
// Recursive topologial sort approach
|
||||
void topologicalSort(struct Graph *graph)
|
||||
{
|
||||
struct Stack* stack=createStack();
|
||||
int i=0;
|
||||
for(i=0;i<graph->numVertices;i++)
|
||||
{
|
||||
//Execute topological sort on all elements
|
||||
if(graph->visited[i]==0)
|
||||
{
|
||||
topologicalSortHelper(i,graph,stack);
|
||||
}
|
||||
}
|
||||
while(stack->top!=-1)
|
||||
printf("%d ",pop(stack));
|
||||
struct Stack *stack = createStack();
|
||||
int i = 0;
|
||||
for (i = 0; i < graph->numVertices; i++)
|
||||
{
|
||||
// Execute topological sort on all elements
|
||||
if (graph->visited[i] == 0)
|
||||
{
|
||||
topologicalSortHelper(i, graph, stack);
|
||||
}
|
||||
}
|
||||
while (stack->top != -1)
|
||||
printf("%d ", pop(stack));
|
||||
}
|
||||
//Allocate memory for a node
|
||||
struct node* createNode(int v)
|
||||
// Allocate memory for a node
|
||||
struct node *createNode(int v)
|
||||
{
|
||||
struct node* newNode = malloc(sizeof(struct node));
|
||||
struct node *newNode = malloc(sizeof(struct node));
|
||||
newNode->vertex = v;
|
||||
newNode->next = NULL;
|
||||
return newNode;
|
||||
}
|
||||
//Allocate memory for the entire graph structure
|
||||
struct Graph* createGraph(int vertices)
|
||||
// Allocate memory for the entire graph structure
|
||||
struct Graph *createGraph(int vertices)
|
||||
{
|
||||
struct Graph* graph = malloc(sizeof(struct Graph));
|
||||
struct Graph *graph = malloc(sizeof(struct Graph));
|
||||
graph->numVertices = vertices;
|
||||
graph->adjLists = malloc(vertices * sizeof(struct node*));
|
||||
graph->adjLists = malloc(vertices * sizeof(struct node *));
|
||||
graph->visited = malloc(vertices * sizeof(int));
|
||||
|
||||
|
||||
int i;
|
||||
for (i = 0; i < vertices; i++) {
|
||||
for (i = 0; i < vertices; i++)
|
||||
{
|
||||
graph->adjLists[i] = NULL;
|
||||
graph->visited[i] = 0;
|
||||
}
|
||||
return graph;
|
||||
}
|
||||
//Creates a unidirectional graph
|
||||
void addEdge(struct Graph* graph, int src, int dest)
|
||||
// Creates a unidirectional graph
|
||||
void addEdge(struct Graph *graph, int src, int dest)
|
||||
{
|
||||
// Add edge from src to dest
|
||||
struct node* newNode = createNode(dest);
|
||||
struct node *newNode = createNode(dest);
|
||||
newNode->next = graph->adjLists[src];
|
||||
graph->adjLists[src] = newNode;
|
||||
}
|
||||
//Utility function to see state of graph at a given time
|
||||
void printGraph(struct Graph* graph)
|
||||
// Utility function to see state of graph at a given time
|
||||
void printGraph(struct Graph *graph)
|
||||
{
|
||||
int v;
|
||||
for (v = 0; v < graph->numVertices; v++)
|
||||
{
|
||||
struct node* temp = graph->adjLists[v];
|
||||
struct node *temp = graph->adjLists[v];
|
||||
printf("\n Adjacency list of vertex %d\n ", v);
|
||||
while (temp)
|
||||
{
|
||||
|
@ -143,24 +148,24 @@ void printGraph(struct Graph* graph)
|
|||
printf("\n");
|
||||
}
|
||||
}
|
||||
//Creates a stack
|
||||
struct Stack* createStack()
|
||||
// Creates a stack
|
||||
struct Stack *createStack()
|
||||
{
|
||||
struct Stack* stack=malloc(sizeof(struct Stack));
|
||||
stack->top=-1;
|
||||
struct Stack *stack = malloc(sizeof(struct Stack));
|
||||
stack->top = -1;
|
||||
return stack;
|
||||
}
|
||||
//Pushes element into stack
|
||||
void push(struct Stack* stack,int element)
|
||||
// Pushes element into stack
|
||||
void push(struct Stack *stack, int element)
|
||||
{
|
||||
stack->arr[++stack->top]=element;//Increment then add, as we start from -1
|
||||
stack->arr[++stack->top] =
|
||||
element; // Increment then add, as we start from -1
|
||||
}
|
||||
//Removes element from stack, or returns INT_MIN if stack empty
|
||||
int pop(struct Stack* stack)
|
||||
// Removes element from stack, or returns INT_MIN if stack empty
|
||||
int pop(struct Stack *stack)
|
||||
{
|
||||
if(stack->top==-1)
|
||||
return INT_MIN;
|
||||
else
|
||||
return stack->arr[stack->top--];
|
||||
if (stack->top == -1)
|
||||
return INT_MIN;
|
||||
else
|
||||
return stack->arr[stack->top--];
|
||||
}
|
||||
|
||||
|
|
|
@ -1,48 +1,61 @@
|
|||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define NODES 4
|
||||
|
||||
int digraph[NODES][NODES]={ {0,1,1,1}, {1,0,1,0}, {0,1,0,0}, {0,0,0,0} };
|
||||
int digraph[NODES][NODES] = {
|
||||
{0, 1, 1, 1}, {1, 0, 1, 0}, {0, 1, 0, 0}, {0, 0, 0, 0}};
|
||||
int tc[NODES][NODES];
|
||||
|
||||
void warshall() {
|
||||
int i, s, t;
|
||||
for (s = 0; s < NODES; s++)
|
||||
for (t = 0; t < NODES; t++)
|
||||
tc[s][t] = digraph[s][t];
|
||||
void warshall()
|
||||
{
|
||||
int i, s, t;
|
||||
for (s = 0; s < NODES; s++)
|
||||
for (t = 0; t < NODES; t++)
|
||||
tc[s][t] = digraph[s][t];
|
||||
|
||||
for (i = 0; i < NODES; i++)
|
||||
for (s = 0; s < NODES; s++)
|
||||
for (t = 0; t < NODES; t++)
|
||||
if (tc[s][i] && tc[i][t])
|
||||
tc[s][t] = 1;
|
||||
for (i = 0; i < NODES; i++)
|
||||
for (s = 0; s < NODES; s++)
|
||||
for (t = 0; t < NODES; t++)
|
||||
if (tc[s][i] && tc[i][t])
|
||||
tc[s][t] = 1;
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
warshall();
|
||||
int i, j;
|
||||
for (i = 0; i < NODES; i++) {
|
||||
for (j = 0; j < NODES; j++) {
|
||||
printf("%d ", tc[i][j]);
|
||||
}
|
||||
putchar('\n');
|
||||
}
|
||||
return 0;
|
||||
int main(void)
|
||||
{
|
||||
warshall();
|
||||
int i, j;
|
||||
for (i = 0; i < NODES; i++)
|
||||
{
|
||||
for (j = 0; j < NODES; j++)
|
||||
{
|
||||
printf("%d ", tc[i][j]);
|
||||
}
|
||||
putchar('\n');
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------. .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. || .--------------. | | .--------------. || .--------------. |
|
||||
// | | _________ | || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____ | || | ____ | |
|
||||
// | | | _ _ | | || ||_ _||_ _|| || | / \ | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | |
|
||||
// | | |_/ | | \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | | |__| | | || | / .--. \ | |
|
||||
// | | | | | || | | ' ' | | || | / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_ | | | | _| | | |_ | || | \ `--' / | |
|
||||
// | | |_____| | || | `.__.' | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.' | |
|
||||
// | | | || | | || | | || | | | | | | || | | |
|
||||
// | '--------------' || '--------------' || '--------------' || '--------------' | | '--------------' || '--------------' |
|
||||
// '----------------' '----------------' '----------------' '----------------' '----------------' '----------------'
|
||||
|
||||
// By
|
||||
// .----------------. .----------------. .----------------.
|
||||
// .-----------------. .----------------. .----------------.
|
||||
// | .--------------. || .--------------. || .--------------. ||
|
||||
// .--------------. | | .--------------. || .--------------. | | | _________ |
|
||||
// || | _____ _____ | || | __ | || | ____ _____ | | | | ____ ____
|
||||
// | || | ____ | | | | | _ _ | | || ||_ _||_ _|| || | / \
|
||||
// | || ||_ \|_ _| | | | | |_ || _| | || | .' `. | | | | |_/ | |
|
||||
// \_| | || | | | | | | || | / /\ \ | || | | \ | | | | | | |
|
||||
// |__| | | || | / .--. \ | | | | | | | || | | ' ' | | || |
|
||||
// / ____ \ | || | | |\ \| | | | | | | __ | | || | | | | | | |
|
||||
// | | _| |_ | || | \ `--' / | || | _/ / \ \_ | || | _| |_\ |_
|
||||
// | | | | _| | | |_ | || | \ `--' / | | | | |_____| | || | `.__.'
|
||||
// | || ||____| |____|| || ||_____|\____| | | | | |____||____| | || | `.____.'
|
||||
// | | | | | || | | || | | || | | | | |
|
||||
// | || | | | | '--------------' || '--------------' ||
|
||||
// '--------------' || '--------------' | | '--------------' || '--------------'
|
||||
// |
|
||||
// '----------------' '----------------' '----------------'
|
||||
// '----------------' '----------------' '----------------'
|
||||
|
||||
// Email : z5261243@unsw.edu.au
|
||||
// hhoanhtuann@gmail.com
|
||||
|
|
|
@ -21,8 +21,10 @@ unsigned add(hash_set_t *set, void *value)
|
|||
|
||||
unsigned put(hash_set_t *set, long long hash, void *value)
|
||||
{
|
||||
if (contains_hash(set, hash)) {
|
||||
if (set->keys[retrieve_index_from_hash(hash, set->capacity)] == value) {
|
||||
if (contains_hash(set, hash))
|
||||
{
|
||||
if (set->keys[retrieve_index_from_hash(hash, set->capacity)] == value)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -40,7 +42,10 @@ unsigned put(hash_set_t *set, long long hash, void *value)
|
|||
|
||||
int contains(hash_set_t *set, void *value)
|
||||
{
|
||||
return set->keys[retrieve_index_from_hash(hash(value), set->capacity)] == value ? 1 : 0;
|
||||
return set->keys[retrieve_index_from_hash(hash(value), set->capacity)] ==
|
||||
value
|
||||
? 1
|
||||
: 0;
|
||||
}
|
||||
|
||||
int contains_hash(hash_set_t *set, long long hash)
|
||||
|
@ -48,11 +53,11 @@ int contains_hash(hash_set_t *set, long long hash)
|
|||
return set->keys[retrieve_index_from_hash(hash, set->capacity)] ? 1 : 0;
|
||||
}
|
||||
|
||||
void delete(hash_set_t *set, void *value) {
|
||||
void delete (hash_set_t *set, void *value)
|
||||
{
|
||||
set->keys[retrieve_index_from_hash(hash(value), set->capacity)] = NULL;
|
||||
}
|
||||
|
||||
|
||||
// adler_32 hash
|
||||
long long hash(void *value)
|
||||
{
|
||||
|
@ -62,7 +67,8 @@ long long hash(void *value)
|
|||
int b = 0;
|
||||
const int MODADLER = 65521;
|
||||
|
||||
for (int i = 0; str[i] != '\0'; i++) {
|
||||
for (int i = 0; str[i] != '\0'; i++)
|
||||
{
|
||||
a = (a + str[i]) % MODADLER;
|
||||
b = (b + a) % MODADLER;
|
||||
}
|
||||
|
@ -79,14 +85,17 @@ void resize(hash_set_t *set)
|
|||
{
|
||||
void **keys_resized = calloc((set->capacity <<= 1), sizeof(void **));
|
||||
|
||||
for (int i = 0; i < set->length; i++) {
|
||||
keys_resized[retrieve_index_from_hash(hash(set->values[i]), set->capacity)] = set->values[i];
|
||||
for (int i = 0; i < set->length; i++)
|
||||
{
|
||||
keys_resized[retrieve_index_from_hash(hash(set->values[i]),
|
||||
set->capacity)] = set->values[i];
|
||||
}
|
||||
|
||||
free(set->keys);
|
||||
|
||||
set->keys = keys_resized;
|
||||
|
||||
void **new_values = (void **)realloc(set->values, set->capacity * sizeof(void **));
|
||||
void **new_values =
|
||||
(void **)realloc(set->values, set->capacity * sizeof(void **));
|
||||
set->values = new_values;
|
||||
}
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
|
||||
#define DEFAULT_HASH_SET_CAPACITY 1 << 10
|
||||
|
||||
typedef struct {
|
||||
typedef struct
|
||||
{
|
||||
unsigned capacity;
|
||||
unsigned length;
|
||||
void **values;
|
||||
|
@ -20,11 +21,12 @@ extern int contains(hash_set_t *set, void *value);
|
|||
|
||||
int contains_hash(hash_set_t *set, long long hash);
|
||||
|
||||
extern void delete(hash_set_t *set, void *value);
|
||||
extern void delete (hash_set_t *set, void *value);
|
||||
|
||||
extern long long hash(void *value);
|
||||
|
||||
extern unsigned retrieve_index_from_hash(const long long hash, const unsigned capacity);
|
||||
extern unsigned retrieve_index_from_hash(const long long hash,
|
||||
const unsigned capacity);
|
||||
|
||||
extern void resize(hash_set_t *set);
|
||||
|
||||
|
|
|
@ -34,7 +34,7 @@ int main()
|
|||
|
||||
printf("contains %d ? %d\n", v7, contains(set, &v7));
|
||||
|
||||
delete(set, &v6);
|
||||
delete (set, &v6);
|
||||
|
||||
printf("contains %d ? %d\n", v6, contains(set, &v6));
|
||||
|
||||
|
|
|
@ -1,122 +1,148 @@
|
|||
#include<stdio.h>
|
||||
#include<stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct max_heap{
|
||||
int *p;
|
||||
int size;
|
||||
int count;
|
||||
}Heap;
|
||||
typedef struct max_heap
|
||||
{
|
||||
int *p;
|
||||
int size;
|
||||
int count;
|
||||
} Heap;
|
||||
|
||||
Heap* create_heap(Heap* heap); /*Creates a max_heap structure and returns a pointer to the struct*/
|
||||
void down_heapify(Heap* heap, int index);/*Pushes an element downwards in the heap to find its correct position*/
|
||||
void up_heapify(Heap* heap, int index);/*Pushes an element upwards in the heap to find its correct position*/
|
||||
void push(Heap* heap, int x);/*Inserts an element in the heap*/
|
||||
void pop(Heap* heap);/*Removes the top element from the heap*/
|
||||
int top(Heap* heap);/*Returns the top element of the heap or returns INT_MIN if heap is empty*/
|
||||
int empty(Heap* heap);/*Checks if heap is empty*/
|
||||
int size(Heap* heap);/*Returns the size of heap*/
|
||||
Heap *create_heap(Heap *heap); /*Creates a max_heap structure and returns a
|
||||
pointer to the struct*/
|
||||
void down_heapify(Heap *heap, int index); /*Pushes an element downwards in the
|
||||
heap to find its correct position*/
|
||||
void up_heapify(Heap *heap, int index); /*Pushes an element upwards in the heap
|
||||
to find its correct position*/
|
||||
void push(Heap *heap, int x); /*Inserts an element in the heap*/
|
||||
void pop(Heap *heap); /*Removes the top element from the heap*/
|
||||
int top(Heap *heap); /*Returns the top element of the heap or returns INT_MIN if
|
||||
heap is empty*/
|
||||
int empty(Heap *heap); /*Checks if heap is empty*/
|
||||
int size(Heap *heap); /*Returns the size of heap*/
|
||||
|
||||
int main(){
|
||||
Heap* head = create_heap(head);
|
||||
push(head, 10);
|
||||
printf("Pushing element : 10\n");
|
||||
push(head, 3);
|
||||
printf("Pushing element : 3\n");
|
||||
push(head, 2);
|
||||
printf("Pushing element : 2\n");
|
||||
push(head, 8);
|
||||
printf("Pushing element : 8\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
push(head, 1);
|
||||
printf("Pushing element : 1\n");
|
||||
push(head, 7);
|
||||
printf("Pushing element : 7\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
pop(head);
|
||||
printf("Popping an element.\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
pop(head);
|
||||
printf("Popping an element.\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
printf("\n");
|
||||
return 0;
|
||||
int main()
|
||||
{
|
||||
Heap *head = create_heap(head);
|
||||
push(head, 10);
|
||||
printf("Pushing element : 10\n");
|
||||
push(head, 3);
|
||||
printf("Pushing element : 3\n");
|
||||
push(head, 2);
|
||||
printf("Pushing element : 2\n");
|
||||
push(head, 8);
|
||||
printf("Pushing element : 8\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
push(head, 1);
|
||||
printf("Pushing element : 1\n");
|
||||
push(head, 7);
|
||||
printf("Pushing element : 7\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
pop(head);
|
||||
printf("Popping an element.\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
pop(head);
|
||||
printf("Popping an element.\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
printf("\n");
|
||||
return 0;
|
||||
}
|
||||
Heap* create_heap(Heap* heap){
|
||||
heap = (Heap *)malloc(sizeof(Heap));
|
||||
heap->size = 1;
|
||||
heap->p = (int *)malloc(heap->size*sizeof(int));
|
||||
heap->count = 0;
|
||||
return heap;
|
||||
Heap *create_heap(Heap *heap)
|
||||
{
|
||||
heap = (Heap *)malloc(sizeof(Heap));
|
||||
heap->size = 1;
|
||||
heap->p = (int *)malloc(heap->size * sizeof(int));
|
||||
heap->count = 0;
|
||||
return heap;
|
||||
}
|
||||
|
||||
void down_heapify(Heap* heap, int index){
|
||||
if(index>=heap->count)return;
|
||||
int left = index*2+1;
|
||||
int right = index*2+2;
|
||||
int leftflag = 0, rightflag = 0;
|
||||
|
||||
int maximum = *((heap->p)+index);
|
||||
if(left<heap->count && maximum<*((heap->p)+left)){
|
||||
maximum = *((heap->p)+left);
|
||||
leftflag = 1;
|
||||
}
|
||||
if(right<heap->count && maximum<*((heap->p)+right)){
|
||||
maximum = *((heap->p)+right);
|
||||
leftflag = 0;
|
||||
rightflag = 1;
|
||||
}
|
||||
if(leftflag){
|
||||
*((heap->p)+left) = *((heap->p)+index);
|
||||
*((heap->p)+index) = maximum;
|
||||
down_heapify(heap, left);
|
||||
}
|
||||
if(rightflag){
|
||||
*((heap->p)+right) = *((heap->p)+index);
|
||||
*((heap->p)+index) = maximum;
|
||||
down_heapify(heap, right);
|
||||
}
|
||||
void down_heapify(Heap *heap, int index)
|
||||
{
|
||||
if (index >= heap->count)
|
||||
return;
|
||||
int left = index * 2 + 1;
|
||||
int right = index * 2 + 2;
|
||||
int leftflag = 0, rightflag = 0;
|
||||
|
||||
int maximum = *((heap->p) + index);
|
||||
if (left < heap->count && maximum < *((heap->p) + left))
|
||||
{
|
||||
maximum = *((heap->p) + left);
|
||||
leftflag = 1;
|
||||
}
|
||||
if (right < heap->count && maximum < *((heap->p) + right))
|
||||
{
|
||||
maximum = *((heap->p) + right);
|
||||
leftflag = 0;
|
||||
rightflag = 1;
|
||||
}
|
||||
if (leftflag)
|
||||
{
|
||||
*((heap->p) + left) = *((heap->p) + index);
|
||||
*((heap->p) + index) = maximum;
|
||||
down_heapify(heap, left);
|
||||
}
|
||||
if (rightflag)
|
||||
{
|
||||
*((heap->p) + right) = *((heap->p) + index);
|
||||
*((heap->p) + index) = maximum;
|
||||
down_heapify(heap, right);
|
||||
}
|
||||
}
|
||||
void up_heapify(Heap* heap, int index){
|
||||
int parent = (index-1)/2;
|
||||
if(parent<0)return;
|
||||
if(*((heap->p)+index)>*((heap->p)+parent)){
|
||||
int temp = *((heap->p)+index);
|
||||
*((heap->p)+index) = *((heap->p)+parent);
|
||||
*((heap->p)+parent) = temp;
|
||||
up_heapify(heap, parent);
|
||||
}
|
||||
void up_heapify(Heap *heap, int index)
|
||||
{
|
||||
int parent = (index - 1) / 2;
|
||||
if (parent < 0)
|
||||
return;
|
||||
if (*((heap->p) + index) > *((heap->p) + parent))
|
||||
{
|
||||
int temp = *((heap->p) + index);
|
||||
*((heap->p) + index) = *((heap->p) + parent);
|
||||
*((heap->p) + parent) = temp;
|
||||
up_heapify(heap, parent);
|
||||
}
|
||||
}
|
||||
|
||||
void push(Heap* heap, int x){
|
||||
if(heap->count>=heap->size)return;
|
||||
*((heap->p)+heap->count) = x;
|
||||
heap->count++;
|
||||
if(4*heap->count >= 3*heap->size){
|
||||
heap->size *= 2;
|
||||
(heap->p) = (int *)realloc((heap->p), (heap->size)*sizeof(int));
|
||||
}
|
||||
up_heapify(heap, heap->count - 1);
|
||||
void push(Heap *heap, int x)
|
||||
{
|
||||
if (heap->count >= heap->size)
|
||||
return;
|
||||
*((heap->p) + heap->count) = x;
|
||||
heap->count++;
|
||||
if (4 * heap->count >= 3 * heap->size)
|
||||
{
|
||||
heap->size *= 2;
|
||||
(heap->p) = (int *)realloc((heap->p), (heap->size) * sizeof(int));
|
||||
}
|
||||
up_heapify(heap, heap->count - 1);
|
||||
}
|
||||
void pop(Heap* heap){
|
||||
if(heap->count==0)return;
|
||||
heap->count--;
|
||||
int temp = *((heap->p)+heap->count);
|
||||
*((heap->p)+heap->count) = *(heap->p);
|
||||
*(heap->p) = temp;
|
||||
down_heapify(heap, 0);
|
||||
if(4*heap->count<=heap->size){
|
||||
heap->size /= 2;
|
||||
(heap->p) = (int *)realloc((heap->p), (heap->size)*sizeof(int));
|
||||
}
|
||||
void pop(Heap *heap)
|
||||
{
|
||||
if (heap->count == 0)
|
||||
return;
|
||||
heap->count--;
|
||||
int temp = *((heap->p) + heap->count);
|
||||
*((heap->p) + heap->count) = *(heap->p);
|
||||
*(heap->p) = temp;
|
||||
down_heapify(heap, 0);
|
||||
if (4 * heap->count <= heap->size)
|
||||
{
|
||||
heap->size /= 2;
|
||||
(heap->p) = (int *)realloc((heap->p), (heap->size) * sizeof(int));
|
||||
}
|
||||
}
|
||||
int top(Heap* heap){
|
||||
if(heap->count!=0)return *(heap->p);
|
||||
else return INT_MIN;
|
||||
int top(Heap *heap)
|
||||
{
|
||||
if (heap->count != 0)
|
||||
return *(heap->p);
|
||||
else
|
||||
return INT_MIN;
|
||||
}
|
||||
int empty(Heap* heap){
|
||||
if(heap->count!=0)return 0;
|
||||
else return 1;
|
||||
}
|
||||
int size(Heap* heap){
|
||||
return heap->count;
|
||||
int empty(Heap *heap)
|
||||
{
|
||||
if (heap->count != 0)
|
||||
return 0;
|
||||
else
|
||||
return 1;
|
||||
}
|
||||
int size(Heap *heap) { return heap->count; }
|
||||
|
|
|
@ -1,122 +1,148 @@
|
|||
#include<stdio.h>
|
||||
#include<stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct min_heap{
|
||||
int *p;
|
||||
int size;
|
||||
int count;
|
||||
}Heap;
|
||||
typedef struct min_heap
|
||||
{
|
||||
int *p;
|
||||
int size;
|
||||
int count;
|
||||
} Heap;
|
||||
|
||||
Heap* create_heap(Heap* heap); /*Creates a min_heap structure and returns a pointer to the struct*/
|
||||
void down_heapify(Heap* heap, int index);/*Pushes an element downwards in the heap to find its correct position*/
|
||||
void up_heapify(Heap* heap, int index);/*Pushes an element upwards in the heap to find its correct position*/
|
||||
void push(Heap* heap, int x);/*Inserts an element in the heap*/
|
||||
void pop(Heap* heap);/*Removes the top element from the heap*/
|
||||
int top(Heap* heap);/*Returns the top element of the heap or returns INT_MIN if heap is empty*/
|
||||
int empty(Heap* heap);/*Checks if heap is empty*/
|
||||
int size(Heap* heap);/*Returns the size of heap*/
|
||||
Heap *create_heap(Heap *heap); /*Creates a min_heap structure and returns a
|
||||
pointer to the struct*/
|
||||
void down_heapify(Heap *heap, int index); /*Pushes an element downwards in the
|
||||
heap to find its correct position*/
|
||||
void up_heapify(Heap *heap, int index); /*Pushes an element upwards in the heap
|
||||
to find its correct position*/
|
||||
void push(Heap *heap, int x); /*Inserts an element in the heap*/
|
||||
void pop(Heap *heap); /*Removes the top element from the heap*/
|
||||
int top(Heap *heap); /*Returns the top element of the heap or returns INT_MIN if
|
||||
heap is empty*/
|
||||
int empty(Heap *heap); /*Checks if heap is empty*/
|
||||
int size(Heap *heap); /*Returns the size of heap*/
|
||||
|
||||
int main(){
|
||||
Heap* head = create_heap(head);
|
||||
push(head, 10);
|
||||
printf("Pushing element : 10\n");
|
||||
push(head, 3);
|
||||
printf("Pushing element : 3\n");
|
||||
push(head, 2);
|
||||
printf("Pushing element : 2\n");
|
||||
push(head, 8);
|
||||
printf("Pushing element : 8\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
push(head, 1);
|
||||
printf("Pushing element : 1\n");
|
||||
push(head, 7);
|
||||
printf("Pushing element : 7\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
pop(head);
|
||||
printf("Popping an element.\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
pop(head);
|
||||
printf("Popping an element.\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
printf("\n");
|
||||
return 0;
|
||||
int main()
|
||||
{
|
||||
Heap *head = create_heap(head);
|
||||
push(head, 10);
|
||||
printf("Pushing element : 10\n");
|
||||
push(head, 3);
|
||||
printf("Pushing element : 3\n");
|
||||
push(head, 2);
|
||||
printf("Pushing element : 2\n");
|
||||
push(head, 8);
|
||||
printf("Pushing element : 8\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
push(head, 1);
|
||||
printf("Pushing element : 1\n");
|
||||
push(head, 7);
|
||||
printf("Pushing element : 7\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
pop(head);
|
||||
printf("Popping an element.\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
pop(head);
|
||||
printf("Popping an element.\n");
|
||||
printf("Top element = %d \n", top(head));
|
||||
printf("\n");
|
||||
return 0;
|
||||
}
|
||||
Heap* create_heap(Heap* heap){
|
||||
heap = (Heap *)malloc(sizeof(Heap));
|
||||
heap->size = 1;
|
||||
heap->p = (int *)malloc(heap->size*sizeof(int));
|
||||
heap->count = 0;
|
||||
return heap;
|
||||
Heap *create_heap(Heap *heap)
|
||||
{
|
||||
heap = (Heap *)malloc(sizeof(Heap));
|
||||
heap->size = 1;
|
||||
heap->p = (int *)malloc(heap->size * sizeof(int));
|
||||
heap->count = 0;
|
||||
return heap;
|
||||
}
|
||||
|
||||
void down_heapify(Heap* heap, int index){
|
||||
if(index>=heap->count)return;
|
||||
int left = index*2+1;
|
||||
int right = index*2+2;
|
||||
int leftflag = 0, rightflag = 0;
|
||||
|
||||
int minimum = *((heap->p)+index);
|
||||
if(left<heap->count && minimum>*((heap->p)+left)){
|
||||
minimum = *((heap->p)+left);
|
||||
leftflag = 1;
|
||||
}
|
||||
if(right<heap->count && minimum>*((heap->p)+right)){
|
||||
minimum = *((heap->p)+right);
|
||||
leftflag = 0;
|
||||
rightflag = 1;
|
||||
}
|
||||
if(leftflag){
|
||||
*((heap->p)+left) = *((heap->p)+index);
|
||||
*((heap->p)+index) = minimum;
|
||||
down_heapify(heap, left);
|
||||
}
|
||||
if(rightflag){
|
||||
*((heap->p)+right) = *((heap->p)+index);
|
||||
*((heap->p)+index) = minimum;
|
||||
down_heapify(heap, right);
|
||||
}
|
||||
void down_heapify(Heap *heap, int index)
|
||||
{
|
||||
if (index >= heap->count)
|
||||
return;
|
||||
int left = index * 2 + 1;
|
||||
int right = index * 2 + 2;
|
||||
int leftflag = 0, rightflag = 0;
|
||||
|
||||
int minimum = *((heap->p) + index);
|
||||
if (left < heap->count && minimum > *((heap->p) + left))
|
||||
{
|
||||
minimum = *((heap->p) + left);
|
||||
leftflag = 1;
|
||||
}
|
||||
if (right < heap->count && minimum > *((heap->p) + right))
|
||||
{
|
||||
minimum = *((heap->p) + right);
|
||||
leftflag = 0;
|
||||
rightflag = 1;
|
||||
}
|
||||
if (leftflag)
|
||||
{
|
||||
*((heap->p) + left) = *((heap->p) + index);
|
||||
*((heap->p) + index) = minimum;
|
||||
down_heapify(heap, left);
|
||||
}
|
||||
if (rightflag)
|
||||
{
|
||||
*((heap->p) + right) = *((heap->p) + index);
|
||||
*((heap->p) + index) = minimum;
|
||||
down_heapify(heap, right);
|
||||
}
|
||||
}
|
||||
void up_heapify(Heap* heap, int index){
|
||||
int parent = (index-1)/2;
|
||||
if(parent<0)return;
|
||||
if(*((heap->p)+index)<*((heap->p)+parent)){
|
||||
int temp = *((heap->p)+index);
|
||||
*((heap->p)+index) = *((heap->p)+parent);
|
||||
*((heap->p)+parent) = temp;
|
||||
up_heapify(heap, parent);
|
||||
}
|
||||
void up_heapify(Heap *heap, int index)
|
||||
{
|
||||
int parent = (index - 1) / 2;
|
||||
if (parent < 0)
|
||||
return;
|
||||
if (*((heap->p) + index) < *((heap->p) + parent))
|
||||
{
|
||||
int temp = *((heap->p) + index);
|
||||
*((heap->p) + index) = *((heap->p) + parent);
|
||||
*((heap->p) + parent) = temp;
|
||||
up_heapify(heap, parent);
|
||||
}
|
||||
}
|
||||
|
||||
void push(Heap* heap, int x){
|
||||
if(heap->count>=heap->size)return;
|
||||
*((heap->p)+heap->count) = x;
|
||||
heap->count++;
|
||||
if(4*heap->count >= 3*heap->size){
|
||||
heap->size *= 2;
|
||||
(heap->p) = (int *)realloc((heap->p), (heap->size)*sizeof(int));
|
||||
}
|
||||
up_heapify(heap, heap->count - 1);
|
||||
void push(Heap *heap, int x)
|
||||
{
|
||||
if (heap->count >= heap->size)
|
||||
return;
|
||||
*((heap->p) + heap->count) = x;
|
||||
heap->count++;
|
||||
if (4 * heap->count >= 3 * heap->size)
|
||||
{
|
||||
heap->size *= 2;
|
||||
(heap->p) = (int *)realloc((heap->p), (heap->size) * sizeof(int));
|
||||
}
|
||||
up_heapify(heap, heap->count - 1);
|
||||
}
|
||||
void pop(Heap* heap){
|
||||
if(heap->count==0)return;
|
||||
heap->count--;
|
||||
int temp = *((heap->p)+heap->count);
|
||||
*((heap->p)+heap->count) = *(heap->p);
|
||||
*(heap->p) = temp;
|
||||
down_heapify(heap, 0);
|
||||
if(4*heap->count<=heap->size){
|
||||
heap->size /= 2;
|
||||
(heap->p) = (int *)realloc((heap->p), (heap->size)*sizeof(int));
|
||||
}
|
||||
void pop(Heap *heap)
|
||||
{
|
||||
if (heap->count == 0)
|
||||
return;
|
||||
heap->count--;
|
||||
int temp = *((heap->p) + heap->count);
|
||||
*((heap->p) + heap->count) = *(heap->p);
|
||||
*(heap->p) = temp;
|
||||
down_heapify(heap, 0);
|
||||
if (4 * heap->count <= heap->size)
|
||||
{
|
||||
heap->size /= 2;
|
||||
(heap->p) = (int *)realloc((heap->p), (heap->size) * sizeof(int));
|
||||
}
|
||||
}
|
||||
int top(Heap* heap){
|
||||
if(heap->count!=0)return *(heap->p);
|
||||
else return INT_MIN;
|
||||
int top(Heap *heap)
|
||||
{
|
||||
if (heap->count != 0)
|
||||
return *(heap->p);
|
||||
else
|
||||
return INT_MIN;
|
||||
}
|
||||
int empty(Heap* heap){
|
||||
if(heap->count!=0)return 0;
|
||||
else return 1;
|
||||
}
|
||||
int size(Heap* heap){
|
||||
return heap->count;
|
||||
int empty(Heap *heap)
|
||||
{
|
||||
if (heap->count != 0)
|
||||
return 0;
|
||||
else
|
||||
return 1;
|
||||
}
|
||||
int size(Heap *heap) { return heap->count; }
|
||||
|
|
|
@ -1,185 +1,182 @@
|
|||
/* Ascending priority queue using Linked List - Program to implement Ascending priority queue using Linked List */
|
||||
/* Ascending priority queue using Linked List - Program to implement Ascending
|
||||
* priority queue using Linked List */
|
||||
|
||||
/*A priority queue is a special type of queue in which each element is associated with a priority and is served according
|
||||
to its priority. If elements with the same priority occur, they are served according to their order in the queue.
|
||||
/*A priority queue is a special type of queue in which each element is
|
||||
associated with a priority and is served according to its priority. If elements
|
||||
with the same priority occur, they are served according to their order in the
|
||||
queue.
|
||||
|
||||
Generally, the value of the element itself is considered for assigning the priority.
|
||||
Generally, the value of the element itself is considered for assigning the
|
||||
priority.
|
||||
|
||||
For example: The element with the highest value is considered as the highest priority element. However, in other cases,
|
||||
we can assume the element with the lowest value as the highest priority element. In other cases,
|
||||
we can set priorities according to our needs.
|
||||
For example: The element with the highest value is considered as the highest
|
||||
priority element. However, in other cases, we can assume the element with the
|
||||
lowest value as the highest priority element. In other cases, we can set
|
||||
priorities according to our needs.
|
||||
|
||||
In a queue, the first-in-first-out rule is implemented whereas, in a priority queue, the values are removed on the basis of priority.
|
||||
The element with the highest priority is removed first.
|
||||
In a queue, the first-in-first-out rule is implemented whereas, in a priority
|
||||
queue, the values are removed on the basis of priority. The element with the
|
||||
highest priority is removed first.
|
||||
|
||||
insert() - Would insert an element in a queue
|
||||
insert() - Would insert an element in a queue
|
||||
delete() - Would delete the smallest element in the queue
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#define NULL ((void *)0)
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#define NULL ((void*)0)
|
||||
|
||||
struct node
|
||||
struct node
|
||||
{
|
||||
int data ;
|
||||
struct node *next ;
|
||||
} ;
|
||||
int data;
|
||||
struct node *next;
|
||||
};
|
||||
|
||||
struct node *front , *rear ;
|
||||
struct node *front, *rear;
|
||||
|
||||
/* This function initializes the queue to empty by making both front and rear as NULL */
|
||||
void createqueue()
|
||||
/* This function initializes the queue to empty by making both front and rear as
|
||||
* NULL */
|
||||
void createqueue() { front = rear = NULL; }
|
||||
|
||||
int empty()
|
||||
{
|
||||
front=rear=NULL ;
|
||||
if (front == NULL)
|
||||
return 1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
int empty()
|
||||
void insert(int x)
|
||||
{
|
||||
if(front==NULL)
|
||||
return 1 ;
|
||||
else
|
||||
return 0 ;
|
||||
}
|
||||
struct node *pnode;
|
||||
|
||||
void insert(int x)
|
||||
{
|
||||
struct node *pnode ;
|
||||
|
||||
pnode=(struct node*)malloc(sizeof(struct node)) ;
|
||||
if(pnode==NULL)
|
||||
{
|
||||
printf("Memory overflow. Unable to insert.\n") ;
|
||||
exit(1) ;
|
||||
}
|
||||
|
||||
pnode->data=x ;
|
||||
pnode->next=NULL; /* New node is always last node */
|
||||
|
||||
if(empty())
|
||||
front=rear=pnode ;
|
||||
else
|
||||
{
|
||||
rear->next=pnode ;
|
||||
rear=pnode ;
|
||||
}
|
||||
}
|
||||
|
||||
int removes()
|
||||
{
|
||||
int min ;
|
||||
struct node *follow , *follow1 , *p , *p1 ;
|
||||
|
||||
if(empty())
|
||||
{
|
||||
printf("\nQueue Underflow. Unable to remove.") ;
|
||||
exit(1) ;
|
||||
}
|
||||
|
||||
/* finding the node with minimum value in the APQ.*/
|
||||
p=p1=front ;
|
||||
follow=follow1=NULL ;
|
||||
min=front->data ;
|
||||
while(p!=NULL)
|
||||
{
|
||||
if(p->data<min)
|
||||
pnode = (struct node *)malloc(sizeof(struct node));
|
||||
if (pnode == NULL)
|
||||
{
|
||||
min=p->data ;
|
||||
follow1=follow ;
|
||||
p1=p ;
|
||||
}
|
||||
follow=p ;
|
||||
p=p->next ;
|
||||
}
|
||||
|
||||
/* Deleting the node with min value */
|
||||
|
||||
if(p1==front) /* deleting first node.*/
|
||||
{
|
||||
front=front->next ;
|
||||
if(front==NULL) /* Deleting the only one node */
|
||||
rear=NULL ;
|
||||
}
|
||||
else if(p1==rear) /* Deleting last node */
|
||||
{
|
||||
rear=follow1 ;
|
||||
rear->next=NULL ;
|
||||
}
|
||||
else /* deleting any other node.*/
|
||||
follow1->next=p1->next ;
|
||||
|
||||
|
||||
free(p1) ;
|
||||
return min ; /* DONT FORGET LAST 2 STATEMENTS.*/
|
||||
}
|
||||
|
||||
void show()
|
||||
{
|
||||
struct node *p ;
|
||||
|
||||
if(empty())
|
||||
printf("Queue empty. No data to display \n") ;
|
||||
else
|
||||
{
|
||||
printf("Queue from front to rear is as shown: \n") ;
|
||||
|
||||
p=front ;
|
||||
while(p!=NULL)
|
||||
{
|
||||
printf("%d ",p->data) ;
|
||||
p=p->next ;
|
||||
printf("Memory overflow. Unable to insert.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
printf("\n") ;
|
||||
}
|
||||
}
|
||||
pnode->data = x;
|
||||
pnode->next = NULL; /* New node is always last node */
|
||||
|
||||
void destroyqueue()
|
||||
{
|
||||
front=rear=NULL ;
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
int x , ch ;
|
||||
|
||||
createqueue() ;
|
||||
|
||||
|
||||
do
|
||||
{
|
||||
printf("\n\n Menu: \n") ;
|
||||
printf("1:Insert \n") ;
|
||||
printf("2:Remove \n") ;
|
||||
printf("3:exit \n") ;
|
||||
printf("Enter your choice: ") ;
|
||||
scanf("%d",&ch) ;
|
||||
|
||||
switch(ch)
|
||||
if (empty())
|
||||
front = rear = pnode;
|
||||
else
|
||||
{
|
||||
case 1:
|
||||
printf("Enter element to be inserted: ") ;
|
||||
scanf("%d",&x) ;
|
||||
insert(x) ;
|
||||
show() ;
|
||||
break ;
|
||||
|
||||
case 2:
|
||||
x=removes() ;
|
||||
printf("Element removed is: %d\n",x) ;
|
||||
show() ;
|
||||
break ;
|
||||
|
||||
case 3:
|
||||
break ;
|
||||
rear->next = pnode;
|
||||
rear = pnode;
|
||||
}
|
||||
}
|
||||
while(ch!=3) ;
|
||||
}
|
||||
|
||||
destroyqueue() ;
|
||||
int removes()
|
||||
{
|
||||
int min;
|
||||
struct node *follow, *follow1, *p, *p1;
|
||||
|
||||
return 0;
|
||||
if (empty())
|
||||
{
|
||||
printf("\nQueue Underflow. Unable to remove.");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* finding the node with minimum value in the APQ.*/
|
||||
p = p1 = front;
|
||||
follow = follow1 = NULL;
|
||||
min = front->data;
|
||||
while (p != NULL)
|
||||
{
|
||||
if (p->data < min)
|
||||
{
|
||||
min = p->data;
|
||||
follow1 = follow;
|
||||
p1 = p;
|
||||
}
|
||||
follow = p;
|
||||
p = p->next;
|
||||
}
|
||||
|
||||
/* Deleting the node with min value */
|
||||
|
||||
if (p1 == front) /* deleting first node.*/
|
||||
{
|
||||
front = front->next;
|
||||
if (front == NULL) /* Deleting the only one node */
|
||||
rear = NULL;
|
||||
}
|
||||
else if (p1 == rear) /* Deleting last node */
|
||||
{
|
||||
rear = follow1;
|
||||
rear->next = NULL;
|
||||
}
|
||||
else /* deleting any other node.*/
|
||||
follow1->next = p1->next;
|
||||
|
||||
free(p1);
|
||||
return min; /* DONT FORGET LAST 2 STATEMENTS.*/
|
||||
}
|
||||
|
||||
void show()
|
||||
{
|
||||
struct node *p;
|
||||
|
||||
if (empty())
|
||||
printf("Queue empty. No data to display \n");
|
||||
else
|
||||
{
|
||||
printf("Queue from front to rear is as shown: \n");
|
||||
|
||||
p = front;
|
||||
while (p != NULL)
|
||||
{
|
||||
printf("%d ", p->data);
|
||||
p = p->next;
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
|
||||
void destroyqueue() { front = rear = NULL; }
|
||||
|
||||
int main()
|
||||
{
|
||||
int x, ch;
|
||||
|
||||
createqueue();
|
||||
|
||||
do
|
||||
{
|
||||
printf("\n\n Menu: \n");
|
||||
printf("1:Insert \n");
|
||||
printf("2:Remove \n");
|
||||
printf("3:exit \n");
|
||||
printf("Enter your choice: ");
|
||||
scanf("%d", &ch);
|
||||
|
||||
switch (ch)
|
||||
{
|
||||
case 1:
|
||||
printf("Enter element to be inserted: ");
|
||||
scanf("%d", &x);
|
||||
insert(x);
|
||||
show();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
x = removes();
|
||||
printf("Element removed is: %d\n", x);
|
||||
show();
|
||||
break;
|
||||
|
||||
case 3:
|
||||
break;
|
||||
}
|
||||
} while (ch != 3);
|
||||
|
||||
destroyqueue();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Output of the Program*/
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
#include<stdio.h>
|
||||
#include<stdlib.h>
|
||||
struct node{
|
||||
int data;
|
||||
struct node *next;
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
struct node
|
||||
{
|
||||
int data;
|
||||
struct node *next;
|
||||
};
|
||||
|
||||
struct node *head1 = NULL;
|
||||
|
@ -12,37 +13,44 @@ struct node *head2 = NULL;
|
|||
|
||||
void merge()
|
||||
{
|
||||
struct node *temp1 = head1;
|
||||
struct node *temp2 = head2;
|
||||
struct node *temp1 = head1;
|
||||
struct node *temp2 = head2;
|
||||
|
||||
struct node *holder1 = NULL;
|
||||
struct node *holder2 = NULL;
|
||||
//Temporary pointer variables to store the address of next node of the two input linked list
|
||||
struct node *holder1 = NULL;
|
||||
struct node *holder2 = NULL;
|
||||
// Temporary pointer variables to store the address of next node of the two
|
||||
// input linked list
|
||||
|
||||
while(temp1!=NULL && temp2!=NULL)
|
||||
{
|
||||
holder1 = temp1 -> next;
|
||||
//Storing the address of next node of first linked list
|
||||
temp1->next=temp2;
|
||||
//Making the first node of first linked list point to first node of second linked list
|
||||
while (temp1 != NULL && temp2 != NULL)
|
||||
{
|
||||
holder1 = temp1->next;
|
||||
// Storing the address of next node of first linked list
|
||||
temp1->next = temp2;
|
||||
// Making the first node of first linked list point to first node of
|
||||
// second linked list
|
||||
|
||||
if(holder1!=NULL) {
|
||||
//Making the first node of second linked list point to second node of first linked list
|
||||
holder2 = temp2 -> next;
|
||||
temp2 -> next = holder1;
|
||||
}
|
||||
temp1=holder1;
|
||||
temp2=holder2;
|
||||
//Updating the address location of two pointer variables temp1 and temp2
|
||||
}
|
||||
if (holder1 != NULL)
|
||||
{
|
||||
// Making the first node of second linked list point to second node
|
||||
// of first linked list
|
||||
holder2 = temp2->next;
|
||||
temp2->next = holder1;
|
||||
}
|
||||
temp1 = holder1;
|
||||
temp2 = holder2;
|
||||
// Updating the address location of two pointer variables temp1 and
|
||||
// temp2
|
||||
}
|
||||
}
|
||||
|
||||
void printlist(struct node *temp){
|
||||
printf("%d",temp->data);
|
||||
temp=temp->next;
|
||||
while(temp!=NULL){
|
||||
printf("->%d",temp->data);
|
||||
temp=temp->next;
|
||||
void printlist(struct node *temp)
|
||||
{
|
||||
printf("%d", temp->data);
|
||||
temp = temp->next;
|
||||
while (temp != NULL)
|
||||
{
|
||||
printf("->%d", temp->data);
|
||||
temp = temp->next;
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
|
@ -51,53 +59,53 @@ int main()
|
|||
{
|
||||
// Linked List 1: 1->3->5->7 : Linked List 2: 2->4->6
|
||||
// making lists
|
||||
struct node *one = (struct node*)malloc(sizeof(struct node));
|
||||
struct node *two = (struct node*)malloc(sizeof(struct node));
|
||||
struct node *three = (struct node*)malloc(sizeof(struct node));
|
||||
struct node *four = (struct node*)malloc(sizeof(struct node));
|
||||
struct node *five = (struct node*)malloc(sizeof(struct node));
|
||||
struct node *six = (struct node*)malloc(sizeof(struct node));
|
||||
struct node *seven = (struct node*)malloc(sizeof(struct node));
|
||||
//Seven nodes are created
|
||||
struct node *one = (struct node *)malloc(sizeof(struct node));
|
||||
struct node *two = (struct node *)malloc(sizeof(struct node));
|
||||
struct node *three = (struct node *)malloc(sizeof(struct node));
|
||||
struct node *four = (struct node *)malloc(sizeof(struct node));
|
||||
struct node *five = (struct node *)malloc(sizeof(struct node));
|
||||
struct node *six = (struct node *)malloc(sizeof(struct node));
|
||||
struct node *seven = (struct node *)malloc(sizeof(struct node));
|
||||
// Seven nodes are created
|
||||
|
||||
head1=one;
|
||||
head2=two;
|
||||
//head1 points to first node of first linked list
|
||||
//head2 points to first node of second linked list
|
||||
head1 = one;
|
||||
head2 = two;
|
||||
// head1 points to first node of first linked list
|
||||
// head2 points to first node of second linked list
|
||||
|
||||
one->data=1;
|
||||
one->next=three;
|
||||
one->data = 1;
|
||||
one->next = three;
|
||||
|
||||
two->data=2;
|
||||
two->next=four;
|
||||
two->data = 2;
|
||||
two->next = four;
|
||||
|
||||
three->data=3;
|
||||
three->next=five;
|
||||
three->data = 3;
|
||||
three->next = five;
|
||||
|
||||
four->data=4;
|
||||
four->next=six;
|
||||
four->data = 4;
|
||||
four->next = six;
|
||||
|
||||
five->data=5;
|
||||
five->next=seven;
|
||||
five->data = 5;
|
||||
five->next = seven;
|
||||
|
||||
six->data=6;
|
||||
six->next=NULL;
|
||||
//Last node of second input linked list
|
||||
six->data = 6;
|
||||
six->next = NULL;
|
||||
// Last node of second input linked list
|
||||
|
||||
seven->data=7;
|
||||
seven->next=NULL;
|
||||
//Last node of first input linked list
|
||||
seven->data = 7;
|
||||
seven->next = NULL;
|
||||
// Last node of first input linked list
|
||||
|
||||
printf("Linked List 1: ");
|
||||
printlist(head1);
|
||||
printf("\nLinked List 2: ");
|
||||
printlist(head2);
|
||||
printf("Linked List 1: ");
|
||||
printlist(head1);
|
||||
printf("\nLinked List 2: ");
|
||||
printlist(head2);
|
||||
|
||||
//Merging the two linked list into single linked list
|
||||
merge();
|
||||
// Merging the two linked list into single linked list
|
||||
merge();
|
||||
|
||||
printf("\nMerged Linked List: ");
|
||||
printlist(head1); //list one has been modified
|
||||
printf("\nMerged Linked List: ");
|
||||
printlist(head1); // list one has been modified
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,70 +1,69 @@
|
|||
#include<stdio.h>
|
||||
#include<stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
/* Link list node */
|
||||
struct Node
|
||||
{
|
||||
int data;
|
||||
struct Node* next;
|
||||
};
|
||||
struct Node
|
||||
{
|
||||
int data;
|
||||
struct Node *next;
|
||||
};
|
||||
|
||||
/* Function to get the middle of the linked list*/
|
||||
void printMiddle(struct Node *head)
|
||||
{
|
||||
struct Node *slow_ptr = head;
|
||||
struct Node *fast_ptr = head;
|
||||
void printMiddle(struct Node *head)
|
||||
{
|
||||
struct Node *slow_ptr = head;
|
||||
struct Node *fast_ptr = head;
|
||||
|
||||
if (head!=NULL)
|
||||
{
|
||||
while (fast_ptr != NULL && fast_ptr->next != NULL)
|
||||
{
|
||||
fast_ptr = fast_ptr->next->next;
|
||||
slow_ptr = slow_ptr->next;
|
||||
}
|
||||
printf("The middle element is [%d]\n\n", slow_ptr->data);
|
||||
}
|
||||
}
|
||||
if (head != NULL)
|
||||
{
|
||||
while (fast_ptr != NULL && fast_ptr->next != NULL)
|
||||
{
|
||||
fast_ptr = fast_ptr->next->next;
|
||||
slow_ptr = slow_ptr->next;
|
||||
}
|
||||
printf("The middle element is [%d]\n\n", slow_ptr->data);
|
||||
}
|
||||
}
|
||||
|
||||
void push(struct Node** head_ref, int new_data)
|
||||
{
|
||||
/* allocate node */
|
||||
struct Node* new_node =
|
||||
(struct Node*) malloc(sizeof(struct Node));
|
||||
void push(struct Node **head_ref, int new_data)
|
||||
{
|
||||
/* allocate node */
|
||||
struct Node *new_node = (struct Node *)malloc(sizeof(struct Node));
|
||||
|
||||
/* put in the data */
|
||||
new_node->data = new_data;
|
||||
/* put in the data */
|
||||
new_node->data = new_data;
|
||||
|
||||
/* link the old list off the new node */
|
||||
new_node->next = (*head_ref);
|
||||
/* link the old list off the new node */
|
||||
new_node->next = (*head_ref);
|
||||
|
||||
/* move the head to point to the new node */
|
||||
(*head_ref) = new_node;
|
||||
}
|
||||
/* move the head to point to the new node */
|
||||
(*head_ref) = new_node;
|
||||
}
|
||||
|
||||
// A utility function to print a given linked list
|
||||
void printList(struct Node *ptr)
|
||||
{
|
||||
while (ptr != NULL)
|
||||
{
|
||||
printf("%d->", ptr->data);
|
||||
ptr = ptr->next;
|
||||
}
|
||||
printf("NULL\n");
|
||||
}
|
||||
// A utility function to print a given linked list
|
||||
void printList(struct Node *ptr)
|
||||
{
|
||||
while (ptr != NULL)
|
||||
{
|
||||
printf("%d->", ptr->data);
|
||||
ptr = ptr->next;
|
||||
}
|
||||
printf("NULL\n");
|
||||
}
|
||||
|
||||
/* Drier program to test above function*/
|
||||
int main()
|
||||
{
|
||||
/* Start with the empty list */
|
||||
struct Node* head = NULL;
|
||||
int i;
|
||||
int main()
|
||||
{
|
||||
/* Start with the empty list */
|
||||
struct Node *head = NULL;
|
||||
int i;
|
||||
|
||||
for (i=5; i>0; i--)
|
||||
{
|
||||
push(&head, i);
|
||||
printList(head);
|
||||
printMiddle(head);
|
||||
}
|
||||
for (i = 5; i > 0; i--)
|
||||
{
|
||||
push(&head, i);
|
||||
printList(head);
|
||||
printMiddle(head);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,149 +1,141 @@
|
|||
/* Queue using Linked List - Program to create a queue ADT using linked list. ADT should support the following operations
|
||||
1) Createqueue
|
||||
2) Insert into the queue
|
||||
3) Delete from the queue
|
||||
4) destroyqueue
|
||||
/* Queue using Linked List - Program to create a queue ADT using linked list.
|
||||
ADT should support the following operations 1) Createqueue 2) Insert into the
|
||||
queue 3) Delete from the queue 4) destroyqueue
|
||||
*/
|
||||
|
||||
/* queue q declared globally */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#define NULL 0
|
||||
#define NULL 0
|
||||
|
||||
struct node
|
||||
struct node
|
||||
{
|
||||
int data ;
|
||||
struct node *next ;
|
||||
} ;
|
||||
int data;
|
||||
struct node *next;
|
||||
};
|
||||
|
||||
struct queue
|
||||
struct queue
|
||||
{
|
||||
struct node *front , *rear ;
|
||||
} ;
|
||||
struct node *front, *rear;
|
||||
};
|
||||
|
||||
struct queue q ;
|
||||
struct queue q;
|
||||
|
||||
/* This function initializes the queue to empty by making both front and rear as NULL */
|
||||
void createqueue()
|
||||
/* This function initializes the queue to empty by making both front and rear as
|
||||
* NULL */
|
||||
void createqueue() { q.front = q.rear = NULL; }
|
||||
|
||||
int empty()
|
||||
{
|
||||
q.front=q.rear=NULL ;
|
||||
if (q.front == NULL)
|
||||
return 1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
int empty()
|
||||
void insert(int x)
|
||||
{
|
||||
if(q.front==NULL)
|
||||
return 1 ;
|
||||
else
|
||||
return 0 ;
|
||||
}
|
||||
struct node *pnode;
|
||||
|
||||
void insert(int x)
|
||||
{
|
||||
struct node *pnode ;
|
||||
|
||||
pnode=(struct node*)malloc(sizeof(struct node)) ;
|
||||
if(pnode==NULL)
|
||||
{
|
||||
printf("Memory overflow. Unable to insert.\n") ;
|
||||
exit(1) ;
|
||||
}
|
||||
|
||||
pnode->data=x ;
|
||||
pnode->next=NULL ; /* New node is always last node */
|
||||
|
||||
if(empty())
|
||||
q.front=q.rear=pnode ;
|
||||
else
|
||||
{
|
||||
(q.rear)->next=pnode ;
|
||||
q.rear=pnode ;
|
||||
}
|
||||
}
|
||||
|
||||
int removes()
|
||||
{
|
||||
int x ;
|
||||
struct node *p ;
|
||||
|
||||
if(empty())
|
||||
{
|
||||
printf("Queue Underflow. Unable to remove.\n") ;
|
||||
exit(1) ;
|
||||
}
|
||||
|
||||
p=q.front ;
|
||||
x=(q.front)->data ;
|
||||
q.front=(q.front)->next ;
|
||||
if(q.front==NULL) /* Queue contained only one node */
|
||||
q.rear=NULL ;
|
||||
free(p) ;
|
||||
return x ;
|
||||
}
|
||||
|
||||
void show()
|
||||
{
|
||||
struct node *p ;
|
||||
|
||||
if(empty())
|
||||
printf("Queue empty. No data to display \n") ;
|
||||
else
|
||||
{
|
||||
printf("Queue from front to rear is as shown: \n") ;
|
||||
|
||||
p=q.front ;
|
||||
while(p!=NULL)
|
||||
pnode = (struct node *)malloc(sizeof(struct node));
|
||||
if (pnode == NULL)
|
||||
{
|
||||
printf("%d ",p->data) ;
|
||||
p=p->next ;
|
||||
printf("Memory overflow. Unable to insert.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
printf("\n") ;
|
||||
}
|
||||
pnode->data = x;
|
||||
pnode->next = NULL; /* New node is always last node */
|
||||
|
||||
if (empty())
|
||||
q.front = q.rear = pnode;
|
||||
else
|
||||
{
|
||||
(q.rear)->next = pnode;
|
||||
q.rear = pnode;
|
||||
}
|
||||
}
|
||||
|
||||
void destroyqueue()
|
||||
int removes()
|
||||
{
|
||||
q.front=q.rear=NULL ;
|
||||
int x;
|
||||
struct node *p;
|
||||
|
||||
if (empty())
|
||||
{
|
||||
printf("Queue Underflow. Unable to remove.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
p = q.front;
|
||||
x = (q.front)->data;
|
||||
q.front = (q.front)->next;
|
||||
if (q.front == NULL) /* Queue contained only one node */
|
||||
q.rear = NULL;
|
||||
free(p);
|
||||
return x;
|
||||
}
|
||||
|
||||
void show()
|
||||
{
|
||||
struct node *p;
|
||||
|
||||
if (empty())
|
||||
printf("Queue empty. No data to display \n");
|
||||
else
|
||||
{
|
||||
printf("Queue from front to rear is as shown: \n");
|
||||
|
||||
p = q.front;
|
||||
while (p != NULL)
|
||||
{
|
||||
printf("%d ", p->data);
|
||||
p = p->next;
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
|
||||
void destroyqueue() { q.front = q.rear = NULL; }
|
||||
|
||||
int main()
|
||||
{
|
||||
int x , ch ;
|
||||
int x, ch;
|
||||
|
||||
createqueue() ;
|
||||
createqueue();
|
||||
|
||||
do
|
||||
{
|
||||
printf("\n\n Menu: \n") ;
|
||||
printf("1:Insert \n") ;
|
||||
printf("2:Remove \n") ;
|
||||
printf("3:exit \n") ;
|
||||
printf("Enter your choice: ") ;
|
||||
scanf("%d",&ch) ;
|
||||
|
||||
switch(ch)
|
||||
do
|
||||
{
|
||||
case 1:
|
||||
printf("Enter element to be inserted: ") ;
|
||||
scanf("%d",&x) ;
|
||||
insert(x) ;
|
||||
show() ;
|
||||
break ;
|
||||
printf("\n\n Menu: \n");
|
||||
printf("1:Insert \n");
|
||||
printf("2:Remove \n");
|
||||
printf("3:exit \n");
|
||||
printf("Enter your choice: ");
|
||||
scanf("%d", &ch);
|
||||
|
||||
case 2:
|
||||
x=removes() ;
|
||||
printf("Element removed is: %d\n",x) ;
|
||||
show() ;
|
||||
break ;
|
||||
switch (ch)
|
||||
{
|
||||
case 1:
|
||||
printf("Enter element to be inserted: ");
|
||||
scanf("%d", &x);
|
||||
insert(x);
|
||||
show();
|
||||
break;
|
||||
|
||||
case 3:
|
||||
break ;
|
||||
}
|
||||
}
|
||||
while(ch!=3) ;
|
||||
case 2:
|
||||
x = removes();
|
||||
printf("Element removed is: %d\n", x);
|
||||
show();
|
||||
break;
|
||||
|
||||
destroyqueue() ;
|
||||
case 3:
|
||||
break;
|
||||
}
|
||||
} while (ch != 3);
|
||||
|
||||
return 0;
|
||||
destroyqueue();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,69 +1,71 @@
|
|||
/*Includes structure for a node which can be use to make new nodes of the Linked List.
|
||||
It is assumed that the data in nodes will be an integer, though
|
||||
function can be modified according to the data type, easily.
|
||||
deleteNode deletes a node when passed with a key of the node.
|
||||
/*Includes structure for a node which can be use to make new nodes of the Linked
|
||||
List. It is assumed that the data in nodes will be an integer, though function
|
||||
can be modified according to the data type, easily. deleteNode deletes a node
|
||||
when passed with a key of the node.
|
||||
*/
|
||||
#include<stdio.h>
|
||||
#include <stdio.h>
|
||||
struct node
|
||||
{int info;
|
||||
struct node *link;
|
||||
{
|
||||
int info;
|
||||
struct node *link;
|
||||
};
|
||||
struct node *start=NULL;
|
||||
struct node *start = NULL;
|
||||
///////////////////////////////////////////////////////////
|
||||
struct node * createnode()//function to create node
|
||||
{
|
||||
struct node *t;
|
||||
t=(struct node*)malloc(sizeof(struct node));
|
||||
return(t);
|
||||
}
|
||||
////////////////////////////////////////////////////////
|
||||
void insert()//function to insert at first location
|
||||
{
|
||||
struct node *p;
|
||||
p=createnode();
|
||||
printf("\nenter the number to insert");
|
||||
scanf("%d",&p->info);
|
||||
p->link=NULL;
|
||||
if(start==NULL)
|
||||
{
|
||||
start=p;
|
||||
}
|
||||
else
|
||||
{
|
||||
p->link=start;
|
||||
start=p;
|
||||
}
|
||||
}
|
||||
///////////////////////////////////////////////////////////
|
||||
void deletion()//function to delete from first position
|
||||
struct node *createnode() // function to create node
|
||||
{
|
||||
struct node *t;
|
||||
if(start==NULL)
|
||||
t = (struct node *)malloc(sizeof(struct node));
|
||||
return (t);
|
||||
}
|
||||
////////////////////////////////////////////////////////
|
||||
void insert() // function to insert at first location
|
||||
{
|
||||
struct node *p;
|
||||
p = createnode();
|
||||
printf("\nenter the number to insert");
|
||||
scanf("%d", &p->info);
|
||||
p->link = NULL;
|
||||
if (start == NULL)
|
||||
{
|
||||
start = p;
|
||||
}
|
||||
else
|
||||
{
|
||||
p->link = start;
|
||||
start = p;
|
||||
}
|
||||
}
|
||||
///////////////////////////////////////////////////////////
|
||||
void deletion() // function to delete from first position
|
||||
{
|
||||
struct node *t;
|
||||
if (start == NULL)
|
||||
{
|
||||
printf("\nlist is empty");
|
||||
}
|
||||
else
|
||||
{
|
||||
struct node *p;
|
||||
p=start;
|
||||
start=start->link;
|
||||
p = start;
|
||||
start = start->link;
|
||||
free(p);
|
||||
}
|
||||
}
|
||||
///////////////////////////////////////////////////////
|
||||
void viewlist()//function to display values
|
||||
void viewlist() // function to display values
|
||||
{
|
||||
struct node *p;
|
||||
if(start==NULL)
|
||||
if (start == NULL)
|
||||
{
|
||||
printf("\nlist is empty");
|
||||
}
|
||||
else
|
||||
{ p=start;
|
||||
while(p!=NULL)
|
||||
{
|
||||
p = start;
|
||||
while (p != NULL)
|
||||
{
|
||||
printf("%d ",p->info);
|
||||
p=p->link;
|
||||
printf("%d ", p->info);
|
||||
p = p->link;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -72,14 +74,14 @@ void viewlist()//function to display values
|
|||
int main()
|
||||
{
|
||||
int n;
|
||||
while(1)
|
||||
while (1)
|
||||
{
|
||||
printf("\n1.add value at first location");
|
||||
printf("\n2.delete value from first location");
|
||||
printf("\n3.view value");
|
||||
printf("\nenter your choice");
|
||||
scanf("%d",&n);
|
||||
switch(n)
|
||||
scanf("%d", &n);
|
||||
switch (n)
|
||||
{
|
||||
case 1:
|
||||
insert();
|
||||
|
@ -94,5 +96,5 @@ int main()
|
|||
printf("\ninvalid choice");
|
||||
}
|
||||
}
|
||||
return(0);
|
||||
return (0);
|
||||
}
|
||||
|
|
|
@ -1,92 +1,85 @@
|
|||
#include<stdio.h>
|
||||
#include<stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
struct node
|
||||
{
|
||||
int info;
|
||||
struct node *link;
|
||||
int info;
|
||||
struct node *link;
|
||||
};
|
||||
struct node *top=NULL,*temp;
|
||||
void push(struct node*);
|
||||
void pop(struct node*);
|
||||
void display(struct node*);
|
||||
struct node *top = NULL, *temp;
|
||||
void push(struct node *);
|
||||
void pop(struct node *);
|
||||
void display(struct node *);
|
||||
|
||||
int main()
|
||||
{
|
||||
int x=0,item;
|
||||
printf("\t****stack using linked list****\n");
|
||||
while(x!=4)
|
||||
{
|
||||
printf("enter your choice");
|
||||
printf("\n1.push\n2.pop\n3.display\n4.exit\n");
|
||||
scanf("%d",&x);
|
||||
switch(x)
|
||||
{
|
||||
case 1:
|
||||
push(top);
|
||||
break;
|
||||
case 2: pop(top);
|
||||
break;
|
||||
case 3: display(top);
|
||||
break;
|
||||
case 4: return 0;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
int x = 0, item;
|
||||
printf("\t****stack using linked list****\n");
|
||||
while (x != 4)
|
||||
{
|
||||
printf("enter your choice");
|
||||
printf("\n1.push\n2.pop\n3.display\n4.exit\n");
|
||||
scanf("%d", &x);
|
||||
switch (x)
|
||||
{
|
||||
case 1:
|
||||
push(top);
|
||||
break;
|
||||
case 2:
|
||||
pop(top);
|
||||
break;
|
||||
case 3:
|
||||
display(top);
|
||||
break;
|
||||
case 4:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void push(struct node *p)
|
||||
{
|
||||
int item;
|
||||
struct node *temp;
|
||||
temp=(struct node *)malloc(sizeof(struct node));
|
||||
printf("enter element to be inserted\n");
|
||||
scanf("%d",&item);
|
||||
temp->info=item;
|
||||
|
||||
int item;
|
||||
struct node *temp;
|
||||
temp = (struct node *)malloc(sizeof(struct node));
|
||||
printf("enter element to be inserted\n");
|
||||
scanf("%d", &item);
|
||||
temp->info = item;
|
||||
|
||||
|
||||
temp->link=top;
|
||||
top=temp;
|
||||
|
||||
|
||||
temp->link = top;
|
||||
top = temp;
|
||||
|
||||
printf("inserted succesfully\n");
|
||||
printf("inserted succesfully\n");
|
||||
}
|
||||
void pop(struct node *p)
|
||||
{
|
||||
int item;
|
||||
struct node *temp;
|
||||
|
||||
if(top==NULL)
|
||||
printf("stack is empty\n");
|
||||
else{
|
||||
item=top->info;
|
||||
temp=top;
|
||||
top=top->link;
|
||||
free(temp);
|
||||
printf("Element popped is%d\n",item);
|
||||
}
|
||||
|
||||
}
|
||||
int item;
|
||||
struct node *temp;
|
||||
|
||||
if (top == NULL)
|
||||
printf("stack is empty\n");
|
||||
else
|
||||
{
|
||||
item = top->info;
|
||||
temp = top;
|
||||
top = top->link;
|
||||
free(temp);
|
||||
printf("Element popped is%d\n", item);
|
||||
}
|
||||
}
|
||||
|
||||
void display(struct node *p)
|
||||
{
|
||||
|
||||
if(top==NULL)
|
||||
printf("stack is empty\n");
|
||||
else
|
||||
{ printf("Elements in the stack are\n");
|
||||
while(p!=NULL)
|
||||
{
|
||||
printf("%d\n",p->info);
|
||||
p=p->link;
|
||||
}
|
||||
|
||||
if (top == NULL)
|
||||
printf("stack is empty\n");
|
||||
else
|
||||
{
|
||||
printf("Elements in the stack are\n");
|
||||
while (p != NULL)
|
||||
{
|
||||
printf("%d\n", p->info);
|
||||
p = p->link;
|
||||
}
|
||||
// printf("%d\n",p->info);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -1,22 +1,24 @@
|
|||
#include "list.h"
|
||||
#include <assert.h>
|
||||
#include <stdarg.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdarg.h>
|
||||
#include "list.h"
|
||||
|
||||
#define L List_T
|
||||
|
||||
/* Initial list */
|
||||
L List_init (void) {
|
||||
L List_init(void)
|
||||
{
|
||||
L list;
|
||||
list = (L) malloc(sizeof(L));
|
||||
list = (L)malloc(sizeof(L));
|
||||
list->next = NULL;
|
||||
return list;
|
||||
}
|
||||
|
||||
/* Push an element into top of the list */
|
||||
L List_push(L list, void *val) {
|
||||
L List_push(L list, void *val)
|
||||
{
|
||||
L new_elem = (L)malloc(sizeof(L));
|
||||
new_elem->val = val;
|
||||
new_elem->next = list;
|
||||
|
@ -24,19 +26,22 @@ L List_push(L list, void *val) {
|
|||
}
|
||||
|
||||
/* Length of list */
|
||||
int List_length(L list) {
|
||||
int List_length(L list)
|
||||
{
|
||||
int n;
|
||||
for(n = 0; list; list=list->next)
|
||||
for (n = 0; list; list = list->next)
|
||||
n++;
|
||||
return n;
|
||||
}
|
||||
|
||||
/* Convert list to array */
|
||||
void **List_toArray(L list) {
|
||||
void **List_toArray(L list)
|
||||
{
|
||||
int i, n = List_length(list);
|
||||
void **array = (void **)malloc((n+1) *sizeof(*array));
|
||||
void **array = (void **)malloc((n + 1) * sizeof(*array));
|
||||
|
||||
for(i = 0; i < n; i++) {
|
||||
for (i = 0; i < n; i++)
|
||||
{
|
||||
array[i] = list->val;
|
||||
list = list->next;
|
||||
}
|
||||
|
@ -45,12 +50,14 @@ void **List_toArray(L list) {
|
|||
}
|
||||
|
||||
/* Create and return a list */
|
||||
L List_list(L list, void *val, ...) {
|
||||
L List_list(L list, void *val, ...)
|
||||
{
|
||||
va_list ap;
|
||||
L *p = &list;
|
||||
|
||||
va_start(ap, val);
|
||||
for(; val; val = va_arg(ap, void *)) {
|
||||
for (; val; val = va_arg(ap, void *))
|
||||
{
|
||||
*p = malloc(sizeof(L));
|
||||
(*p)->val = val;
|
||||
p = &(*p)->next;
|
||||
|
@ -61,13 +68,14 @@ L List_list(L list, void *val, ...) {
|
|||
}
|
||||
|
||||
/* Append 2 lists together */
|
||||
L List_append(L list, L tail) {
|
||||
L List_append(L list, L tail)
|
||||
{
|
||||
L *p = &list;
|
||||
while((*p)->next) {
|
||||
while ((*p)->next)
|
||||
{
|
||||
p = &(*p)->next;
|
||||
}
|
||||
|
||||
*p = tail;
|
||||
return list;
|
||||
}
|
||||
|
||||
|
|
|
@ -4,20 +4,21 @@
|
|||
#define L List_T
|
||||
typedef struct L *L;
|
||||
|
||||
struct L {
|
||||
struct L
|
||||
{
|
||||
void *val;
|
||||
L next;
|
||||
};
|
||||
|
||||
extern L List_init(void);
|
||||
extern L List_push(L list, void *val);
|
||||
extern int List_length(L list);
|
||||
extern L List_init(void);
|
||||
extern L List_push(L list, void *val);
|
||||
extern int List_length(L list);
|
||||
extern void **List_toArray(L list);
|
||||
extern L List_append(L list, L tail);
|
||||
extern L List_list(L list, void *val, ...);
|
||||
extern L List_append(L list, L tail);
|
||||
extern L List_list(L list, void *val, ...);
|
||||
/* TODO */
|
||||
extern L List_copy(L list);
|
||||
extern int List_pop(L *list);
|
||||
extern L List_copy(L list);
|
||||
extern int List_pop(L *list);
|
||||
|
||||
#undef L
|
||||
#endif
|
||||
|
|
|
@ -1,19 +1,21 @@
|
|||
#include "list.h"
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include "list.h"
|
||||
|
||||
void print_list(char **array) {
|
||||
void print_list(char **array)
|
||||
{
|
||||
int i;
|
||||
for( i = 0; array[i]; i++)
|
||||
for (i = 0; array[i]; i++)
|
||||
printf("%s", array[i]);
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
int main() {
|
||||
int main()
|
||||
{
|
||||
List_T list1, list2, list3;
|
||||
char **str1 = (char **)malloc(100* sizeof(char *));
|
||||
char **str1 = (char **)malloc(100 * sizeof(char *));
|
||||
|
||||
list1 = List_init();
|
||||
list1 = List_push(list1, "Dang ");
|
||||
|
|
|
@ -1,25 +1,26 @@
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
//INCLUDES
|
||||
// INCLUDES
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//MACROS: CONSTANTS
|
||||
// MACROS: CONSTANTS
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//DATA STRUCTURES
|
||||
struct node {
|
||||
// DATA STRUCTURES
|
||||
struct node
|
||||
{
|
||||
int data;
|
||||
struct node* next;
|
||||
struct node* pre;
|
||||
} *head, *tail, *tmp;
|
||||
struct node *next;
|
||||
struct node *pre;
|
||||
} * head, *tail, *tmp;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//GLOBAL VARIABLES
|
||||
// GLOBAL VARIABLES
|
||||
int count;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//FORWARD DECLARATIONS
|
||||
// FORWARD DECLARATIONS
|
||||
void create();
|
||||
void enque(int x);
|
||||
int deque();
|
||||
|
@ -28,19 +29,19 @@ int size();
|
|||
int isEmpty();
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//MAIN ENTRY POINT
|
||||
// MAIN ENTRY POINT
|
||||
|
||||
int main(int argc, char const *argv[]) {
|
||||
int main(int argc, char const *argv[])
|
||||
{
|
||||
|
||||
create();
|
||||
enque(5);
|
||||
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void create() {
|
||||
void create()
|
||||
{
|
||||
head = NULL;
|
||||
tail = NULL;
|
||||
}
|
||||
|
@ -48,13 +49,17 @@ void create() {
|
|||
/**
|
||||
* Puts an item into the Queue.
|
||||
*/
|
||||
void enque(int x) {
|
||||
if(head == NULL) {
|
||||
void enque(int x)
|
||||
{
|
||||
if (head == NULL)
|
||||
{
|
||||
head = (struct node *)malloc(1 * sizeof(struct node));
|
||||
head->data = x;
|
||||
head->pre = NULL;
|
||||
tail = head;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
tmp = (struct node *)malloc(1 * sizeof(struct node));
|
||||
tmp->data = x;
|
||||
tmp->next = tail;
|
||||
|
@ -65,25 +70,27 @@ void enque(int x) {
|
|||
/**
|
||||
* Takes the next item from the Queue.
|
||||
*/
|
||||
int deque() {
|
||||
int deque()
|
||||
{
|
||||
int returnData = 0;
|
||||
if(head == NULL) {
|
||||
if (head == NULL)
|
||||
{
|
||||
printf("ERROR: Deque from empty queue.\n");
|
||||
exit(1);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
returnData = head->data;
|
||||
if(head->pre == NULL)
|
||||
if (head->pre == NULL)
|
||||
head = NULL;
|
||||
else
|
||||
head = head->pre;
|
||||
head->next = NULL;
|
||||
}
|
||||
return returnData;
|
||||
return returnData;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the size of the Queue.
|
||||
*/
|
||||
int size() {
|
||||
return count;
|
||||
}
|
||||
int size() { return count; }
|
|
@ -4,27 +4,28 @@
|
|||
*/
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//INCLUDES
|
||||
// INCLUDES
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//MACROS: CONSTANTS
|
||||
// MACROS: CONSTANTS
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//DATA STRUCTURES
|
||||
struct node {
|
||||
// DATA STRUCTURES
|
||||
struct node
|
||||
{
|
||||
int data;
|
||||
struct node* next;
|
||||
struct node* pre;
|
||||
} *head, *tmp;
|
||||
struct node *next;
|
||||
struct node *pre;
|
||||
} * head, *tmp;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//GLOBAL VARIABLES
|
||||
// GLOBAL VARIABLES
|
||||
int count = 0;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//FUNCTION PROTOTYPES
|
||||
// FUNCTION PROTOTYPES
|
||||
void create();
|
||||
void push(int x);
|
||||
int pop();
|
||||
|
@ -33,9 +34,10 @@ int size();
|
|||
int isEmpty();
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//MAIN ENTRY POINT
|
||||
// MAIN ENTRY POINT
|
||||
|
||||
int main(int argc, char const *argv[]) {
|
||||
int main(int argc, char const *argv[])
|
||||
{
|
||||
|
||||
int x, y, z;
|
||||
|
||||
|
@ -52,7 +54,7 @@ int main(int argc, char const *argv[]) {
|
|||
y = pop();
|
||||
// 3, 2. Count: 1. Empty: 0;
|
||||
printf("%d, %d.\t\tCount: %d.\tEmpty: %d.\n", x, y, size(), isEmpty());
|
||||
pop(); // Empty the stack.
|
||||
pop(); // Empty the stack.
|
||||
|
||||
push(5);
|
||||
push(6);
|
||||
|
@ -64,26 +66,28 @@ int main(int argc, char const *argv[]) {
|
|||
// 1, 6, 7, 8. Count: 2. Empty: 0.
|
||||
printf("%d, %d, %d.\tCount: %d.\tEmpty: %d.\n", x, y, z, size(), isEmpty());
|
||||
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the stack to NULL.
|
||||
*/
|
||||
void create() {
|
||||
head = NULL;
|
||||
}
|
||||
void create() { head = NULL; }
|
||||
|
||||
/**
|
||||
* Push data onto the stack.
|
||||
*/
|
||||
void push(int x) {
|
||||
if(head == NULL) {
|
||||
void push(int x)
|
||||
{
|
||||
if (head == NULL)
|
||||
{
|
||||
head = (struct node *)malloc(1 * sizeof(struct node));
|
||||
head->next = NULL;
|
||||
head->pre = NULL;
|
||||
head->data = x;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
tmp = (struct node *)malloc(1 * sizeof(struct node));
|
||||
tmp->data = x;
|
||||
tmp->next = NULL;
|
||||
|
@ -97,19 +101,25 @@ void push(int x) {
|
|||
/**
|
||||
* Pop data from the stack
|
||||
*/
|
||||
int pop() {
|
||||
int pop()
|
||||
{
|
||||
int returnData;
|
||||
if(head == NULL) {
|
||||
if (head == NULL)
|
||||
{
|
||||
printf("ERROR: Pop from empty stack.\n");
|
||||
exit(1);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
returnData = head->data;
|
||||
|
||||
if(head->pre == NULL){
|
||||
if (head->pre == NULL)
|
||||
{
|
||||
free(head);
|
||||
head = NULL;
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
head = head->pre;
|
||||
free(head->next);
|
||||
}
|
||||
|
@ -121,10 +131,12 @@ int pop() {
|
|||
/**
|
||||
* Returns the next value to be popped.
|
||||
*/
|
||||
int peek() {
|
||||
if(head != NULL)
|
||||
int peek()
|
||||
{
|
||||
if (head != NULL)
|
||||
return head->data;
|
||||
else {
|
||||
else
|
||||
{
|
||||
printf("ERROR: Peeking from empty stack.");
|
||||
exit(1);
|
||||
}
|
||||
|
@ -133,15 +145,14 @@ int peek() {
|
|||
/**
|
||||
* Returns the size of the stack.
|
||||
*/
|
||||
int size() {
|
||||
return count;
|
||||
}
|
||||
int size() { return count; }
|
||||
|
||||
/**
|
||||
* Returns 1 if stack is empty, returns 0 if not empty.
|
||||
*/
|
||||
int isEmpty() {
|
||||
if(count == 0)
|
||||
int isEmpty()
|
||||
{
|
||||
if (count == 0)
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
//program for stack using array
|
||||
// program for stack using array
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
|
@ -45,7 +45,7 @@ int main()
|
|||
return (0);
|
||||
}
|
||||
|
||||
//function for pushing the element
|
||||
// function for pushing the element
|
||||
void push()
|
||||
{
|
||||
int n = 0;
|
||||
|
@ -55,7 +55,7 @@ void push()
|
|||
a[top] = n;
|
||||
}
|
||||
|
||||
//function for poping the element out
|
||||
// function for poping the element out
|
||||
void pop()
|
||||
{
|
||||
if (top == -1)
|
||||
|
@ -71,7 +71,7 @@ void pop()
|
|||
}
|
||||
}
|
||||
|
||||
//function for peeping the element from top of the stack
|
||||
// function for peeping the element from top of the stack
|
||||
void peek()
|
||||
{
|
||||
if (top >= 0)
|
||||
|
@ -80,7 +80,7 @@ void peek()
|
|||
printf("\nstack is empty");
|
||||
}
|
||||
|
||||
//function to update the element of stack
|
||||
// function to update the element of stack
|
||||
void update()
|
||||
{
|
||||
int i, n;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
#define SIZE 100
|
||||
|
||||
|
@ -12,14 +12,15 @@ struct node
|
|||
};
|
||||
|
||||
int c = 0; // c used as counter to check if stack is empty or not
|
||||
struct node *head; //declaring head pointer globally assigned to NULL
|
||||
struct node *head; // declaring head pointer globally assigned to NULL
|
||||
|
||||
void push(char x) //function for pushing
|
||||
void push(char x) // function for pushing
|
||||
{
|
||||
struct node *p = head, *temp;
|
||||
temp = (struct node *)malloc(sizeof(struct node));
|
||||
temp->data = x;
|
||||
if (head == NULL) //will be execute only one time i.e, 1st time push is called
|
||||
if (head ==
|
||||
NULL) // will be execute only one time i.e, 1st time push is called
|
||||
{
|
||||
head = temp;
|
||||
p = head;
|
||||
|
@ -35,7 +36,7 @@ void push(char x) //function for pushing
|
|||
}
|
||||
}
|
||||
|
||||
char pop(void) //function for pop
|
||||
char pop(void) // function for pop
|
||||
{
|
||||
char x;
|
||||
struct node *p = head;
|
||||
|
@ -50,14 +51,16 @@ int isBalanced(char *s)
|
|||
{
|
||||
int i = 0;
|
||||
char x;
|
||||
while (s[i] != '\0') //loop for covering entire string of brackets
|
||||
while (s[i] != '\0') // loop for covering entire string of brackets
|
||||
{
|
||||
// printf("\t s[i]=%c\n", s[i]); //DEBUG
|
||||
if (s[i] == '{' || s[i] == '(' || s[i] == '[') //if opening bracket then push
|
||||
if (s[i] == '{' || s[i] == '(' ||
|
||||
s[i] == '[') // if opening bracket then push
|
||||
push(s[i]);
|
||||
else
|
||||
{
|
||||
if (c <= 0) //i.e, stack is empty as only opening brackets are added to stack
|
||||
if (c <= 0) // i.e, stack is empty as only opening brackets are
|
||||
// added to stack
|
||||
return 0;
|
||||
|
||||
x = pop();
|
||||
|
@ -71,7 +74,8 @@ int isBalanced(char *s)
|
|||
i++;
|
||||
}
|
||||
|
||||
//at end if stack is empy which means whole process has been performed correctly so return 1
|
||||
// at end if stack is empy which means whole process has been performed
|
||||
// correctly so return 1
|
||||
return (c == 0) ? 1 : 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -6,15 +6,15 @@
|
|||
of data hiding.
|
||||
*/
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include "stack.h"
|
||||
|
||||
/*
|
||||
/*
|
||||
actual stack data structure
|
||||
This pointer will pointing at the actual field (of void * pointers)
|
||||
This pointer will pointing at the actual field (of void * pointers)
|
||||
that represents the stack.
|
||||
*/
|
||||
void **array;
|
||||
|
@ -25,8 +25,8 @@ int max = 10;
|
|||
/* counter variable for counting the elements of the stack. */
|
||||
int counter = 0;
|
||||
|
||||
/*
|
||||
offset address
|
||||
/*
|
||||
offset address
|
||||
points at the top element of the stack.
|
||||
*/
|
||||
int offset = -1;
|
||||
|
@ -42,7 +42,7 @@ void initStack()
|
|||
grow: increases the stack by 10 elements.
|
||||
This utility function isn't part of the public interface
|
||||
*/
|
||||
void grow()
|
||||
void grow()
|
||||
{
|
||||
max += 10; /* increases the capacity */
|
||||
|
||||
|
@ -56,7 +56,7 @@ void grow()
|
|||
}
|
||||
/*free the memory */
|
||||
free(array);
|
||||
array = tmp;
|
||||
array = tmp;
|
||||
}
|
||||
|
||||
/* push: pushs the argument onto the stack */
|
||||
|
@ -70,9 +70,9 @@ void push(void *object)
|
|||
|
||||
offset++; /* increases the element-pointer */
|
||||
|
||||
/*
|
||||
moves pointer by the offset address
|
||||
pushs the object onto stack
|
||||
/*
|
||||
moves pointer by the offset address
|
||||
pushs the object onto stack
|
||||
*/
|
||||
*(array + offset) = object;
|
||||
|
||||
|
@ -82,7 +82,7 @@ void push(void *object)
|
|||
else /* stack is full */
|
||||
{
|
||||
|
||||
grow(); /* lets grow stack */
|
||||
grow(); /* lets grow stack */
|
||||
push(object); /* recursive call */
|
||||
}
|
||||
}
|
||||
|
@ -114,18 +114,12 @@ void *pop()
|
|||
/*
|
||||
size: gets the number of elements of the stack.
|
||||
*/
|
||||
int size()
|
||||
{
|
||||
return counter;
|
||||
}
|
||||
int size() { return counter; }
|
||||
|
||||
/*
|
||||
isEmpty(): returns 1 if stack is empty otherwise 0.
|
||||
*/
|
||||
int isEmpty()
|
||||
{
|
||||
return counter == 0;
|
||||
}
|
||||
int isEmpty() { return counter == 0; }
|
||||
|
||||
/*
|
||||
top: returns the top element from the stack without removing it.
|
||||
|
|
|
@ -2,10 +2,9 @@
|
|||
author: Christian Bender
|
||||
|
||||
This header represents the public stack-interface.
|
||||
The stack is generic and self growing.
|
||||
The stack is generic and self growing.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __STACK__
|
||||
#define __STACK__
|
||||
|
||||
|
@ -15,15 +14,15 @@
|
|||
void initStack();
|
||||
|
||||
/*
|
||||
push: pushs the argument onto the stack
|
||||
push: pushs the argument onto the stack
|
||||
*/
|
||||
void push(void * object);
|
||||
void push(void *object);
|
||||
|
||||
/*
|
||||
pop: pops the top element of the stack from the stack.
|
||||
assumes: stack not empty.
|
||||
*/
|
||||
void * pop();
|
||||
void *pop();
|
||||
|
||||
/*
|
||||
size: gets the number of elements of the stack.
|
||||
|
@ -38,6 +37,6 @@ int isEmpty();
|
|||
/*
|
||||
top: returns the top element from the stack without removing it.
|
||||
*/
|
||||
void * top();
|
||||
void *top();
|
||||
|
||||
#endif
|
|
@ -1,15 +1,16 @@
|
|||
#include "stack.h"
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
#include "stack.h"
|
||||
|
||||
int main() {
|
||||
int main()
|
||||
{
|
||||
Stack_T stk;
|
||||
stk = Stack_init();
|
||||
Stack_push(stk, (int *) 1);
|
||||
Stack_push(stk, (int *) 2);
|
||||
Stack_push(stk, (int *) 3);
|
||||
Stack_push(stk, (int *) 4);
|
||||
Stack_push(stk, (int *)1);
|
||||
Stack_push(stk, (int *)2);
|
||||
Stack_push(stk, (int *)3);
|
||||
Stack_push(stk, (int *)4);
|
||||
printf("Size: %d\n", Stack_size(stk));
|
||||
Stack_print(stk);
|
||||
Stack_pop(stk);
|
||||
|
|
|
@ -1,48 +1,54 @@
|
|||
#include "stack.h"
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include "stack.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
#define T Stack_T
|
||||
|
||||
typedef struct elem {
|
||||
typedef struct elem
|
||||
{
|
||||
void *val;
|
||||
struct elem *next;
|
||||
} elem_t;
|
||||
|
||||
struct T {
|
||||
struct T
|
||||
{
|
||||
int count;
|
||||
elem_t *head;
|
||||
};
|
||||
|
||||
/* Initial stack */
|
||||
T Stack_init (void) {
|
||||
T Stack_init(void)
|
||||
{
|
||||
T stack;
|
||||
stack = (T) malloc(sizeof(T));
|
||||
stack = (T)malloc(sizeof(T));
|
||||
stack->count = 0;
|
||||
stack->head = NULL;
|
||||
return stack;
|
||||
}
|
||||
|
||||
/* Check empty stack*/
|
||||
int Stack_empty(T stack) {
|
||||
int Stack_empty(T stack)
|
||||
{
|
||||
assert(stack);
|
||||
return stack->count == 0;
|
||||
}
|
||||
|
||||
/* Return size of the stack */
|
||||
int Stack_size(T stack) {
|
||||
int Stack_size(T stack)
|
||||
{
|
||||
assert(stack);
|
||||
return stack->count;
|
||||
}
|
||||
|
||||
/* Push an element into the stack */
|
||||
void Stack_push(T stack, void *val) {
|
||||
void Stack_push(T stack, void *val)
|
||||
{
|
||||
elem_t *t;
|
||||
|
||||
assert(stack);
|
||||
t = (elem_t *) malloc(sizeof(elem_t));
|
||||
t = (elem_t *)malloc(sizeof(elem_t));
|
||||
t->val = val;
|
||||
t->next = stack->head;
|
||||
stack->head = t;
|
||||
|
@ -50,7 +56,8 @@ void Stack_push(T stack, void *val) {
|
|||
}
|
||||
|
||||
/* Pop an element out of the stack */
|
||||
void *Stack_pop(T stack) {
|
||||
void *Stack_pop(T stack)
|
||||
{
|
||||
void *val;
|
||||
elem_t *t;
|
||||
|
||||
|
@ -65,13 +72,15 @@ void *Stack_pop(T stack) {
|
|||
}
|
||||
|
||||
/* Print all elements in the stack */
|
||||
void Stack_print(Stack_T stack) {
|
||||
void Stack_print(Stack_T stack)
|
||||
{
|
||||
assert(stack);
|
||||
|
||||
int i, size = Stack_size(stack);
|
||||
elem_t *current_elem = stack->head;
|
||||
printf("Stack [Top --- Bottom]: ");
|
||||
for(i = 0; i < size; ++i) {
|
||||
for (i = 0; i < size; ++i)
|
||||
{
|
||||
printf("%p ", (int *)current_elem->val);
|
||||
current_elem = current_elem->next;
|
||||
}
|
||||
|
|
|
@ -4,12 +4,12 @@
|
|||
#define T Stack_T
|
||||
typedef struct T *T;
|
||||
|
||||
extern T Stack_init (void);
|
||||
extern int Stack_size (T stack);
|
||||
extern int Stack_empty (T stack);
|
||||
extern void Stack_push (T stack, void *val);
|
||||
extern void *Stack_pop (T stack);
|
||||
extern void Stack_print (T stack);
|
||||
extern T Stack_init(void);
|
||||
extern int Stack_size(T stack);
|
||||
extern int Stack_empty(T stack);
|
||||
extern void Stack_push(T stack, void *val);
|
||||
extern void *Stack_pop(T stack);
|
||||
extern void Stack_print(T stack);
|
||||
|
||||
#undef T
|
||||
#endif
|
||||
|
|
|
@ -3,8 +3,8 @@
|
|||
|
||||
/*-----character - 97 used for get the character from the ASCII value-----*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
|
@ -16,113 +16,115 @@ typedef struct TrieNode
|
|||
struct TrieNode *children[ALPHABET_SIZE];
|
||||
char character;
|
||||
bool isEndOfWord;
|
||||
|
||||
|
||||
} TrieNode;
|
||||
|
||||
/*--Create new node--*/
|
||||
TrieNode *createTrieNode()
|
||||
{
|
||||
TrieNode *node;
|
||||
TrieNode *createTrieNode()
|
||||
{
|
||||
TrieNode *node;
|
||||
node = malloc(sizeof(TrieNode));
|
||||
node->isEndOfWord = false;
|
||||
node->isEndOfWord = false;
|
||||
int i = 0;
|
||||
while(i<ALPHABET_SIZE){
|
||||
while (i < ALPHABET_SIZE)
|
||||
{
|
||||
node->children[i] = NULL;
|
||||
i++;
|
||||
}
|
||||
return node;
|
||||
return node;
|
||||
}
|
||||
|
||||
/*--Insert new word to Trie--*/
|
||||
void insert(TrieNode *root,char *word)
|
||||
void insert(TrieNode *root, char *word)
|
||||
{
|
||||
/*----Addition of the word done by recurcively----*/
|
||||
|
||||
//Check wheather word character pointer is NULL
|
||||
if((strlen(word)-1) != 0)
|
||||
{
|
||||
char character = *word;
|
||||
if(root->children[character-97] == NULL)
|
||||
{
|
||||
TrieNode *node = NULL;
|
||||
node = createTrieNode();
|
||||
node->character = character;
|
||||
root->children[character-97] = node;
|
||||
}
|
||||
word++;
|
||||
insert(root->children[character-97],word);
|
||||
}
|
||||
else
|
||||
{
|
||||
root->isEndOfWord = true;
|
||||
}
|
||||
return;
|
||||
/*----Addition of the word done by recurcively----*/
|
||||
|
||||
// Check wheather word character pointer is NULL
|
||||
if ((strlen(word) - 1) != 0)
|
||||
{
|
||||
char character = *word;
|
||||
if (root->children[character - 97] == NULL)
|
||||
{
|
||||
TrieNode *node = NULL;
|
||||
node = createTrieNode();
|
||||
node->character = character;
|
||||
root->children[character - 97] = node;
|
||||
}
|
||||
word++;
|
||||
insert(root->children[character - 97], word);
|
||||
}
|
||||
else
|
||||
{
|
||||
root->isEndOfWord = true;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
/*--Search a word in the Trie--*/
|
||||
TrieNode *search( TrieNode *root, char *word)
|
||||
TrieNode *search(TrieNode *root, char *word)
|
||||
{
|
||||
TrieNode *temp;
|
||||
while(*word != '\0')
|
||||
{
|
||||
char character = *word;
|
||||
if(root->children[character - 97] != NULL)
|
||||
{
|
||||
temp = root->children[character-97];
|
||||
word++;
|
||||
root = temp;
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("No possible words!!\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
return root;
|
||||
TrieNode *temp;
|
||||
while (*word != '\0')
|
||||
{
|
||||
char character = *word;
|
||||
if (root->children[character - 97] != NULL)
|
||||
{
|
||||
temp = root->children[character - 97];
|
||||
word++;
|
||||
root = temp;
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("No possible words!!\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
return root;
|
||||
}
|
||||
|
||||
/*---Print a word in the array--*/
|
||||
void printArray(char chars[], int len)
|
||||
void printArray(char chars[], int len)
|
||||
{
|
||||
int i;
|
||||
for (i=0; i<len; i++)
|
||||
{
|
||||
printf("%c", chars[i]);
|
||||
}
|
||||
printf("\n");
|
||||
int i;
|
||||
for (i = 0; i < len; i++)
|
||||
{
|
||||
printf("%c", chars[i]);
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
/*---Return all the related words------*/
|
||||
void printPathsRecur(TrieNode* node, char prefix[], int filledLen)
|
||||
void printPathsRecur(TrieNode *node, char prefix[], int filledLen)
|
||||
{
|
||||
if (node==NULL) return;
|
||||
if (node == NULL)
|
||||
return;
|
||||
|
||||
prefix[filledLen] = node->character;
|
||||
filledLen++;
|
||||
prefix[filledLen] = node->character;
|
||||
filledLen++;
|
||||
|
||||
if (node->isEndOfWord)
|
||||
{
|
||||
printArray(prefix, filledLen);
|
||||
}
|
||||
if (node->isEndOfWord)
|
||||
{
|
||||
printArray(prefix, filledLen);
|
||||
}
|
||||
|
||||
int i ;
|
||||
for(i=0;i<ALPHABET_SIZE;i++)
|
||||
{
|
||||
printPathsRecur(node->children[i], prefix, filledLen);
|
||||
}
|
||||
int i;
|
||||
for (i = 0; i < ALPHABET_SIZE; i++)
|
||||
{
|
||||
printPathsRecur(node->children[i], prefix, filledLen);
|
||||
}
|
||||
}
|
||||
|
||||
/*--Travel through the Trie and return words from it--*/
|
||||
void traverse(char prefix[], TrieNode *root)
|
||||
void traverse(char prefix[], TrieNode *root)
|
||||
{
|
||||
TrieNode *temp = NULL;
|
||||
temp = search(root,prefix);
|
||||
int j=0;
|
||||
while(prefix[j]!='\0')
|
||||
temp = search(root, prefix);
|
||||
int j = 0;
|
||||
while (prefix[j] != '\0')
|
||||
{
|
||||
j++;
|
||||
}
|
||||
printPathsRecur(temp,prefix,j-1);
|
||||
printPathsRecur(temp, prefix, j - 1);
|
||||
}
|
||||
|
||||
/*------Demonstrate purposes uses text file called dictionary -------*/
|
||||
|
@ -137,48 +139,49 @@ char *receiveInput(char *s)
|
|||
return s;
|
||||
}
|
||||
|
||||
int main()
|
||||
int main()
|
||||
{
|
||||
//Read the file dictionary
|
||||
// Read the file dictionary
|
||||
int word_count = 0;
|
||||
char* words[NUMBER_OF_WORDS];
|
||||
char *words[NUMBER_OF_WORDS];
|
||||
FILE *fp = fopen("dictionary.txt", "r");
|
||||
|
||||
|
||||
if (fp == 0)
|
||||
{
|
||||
fprintf(stderr, "Error while opening dictionary file");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
words[word_count] = malloc(INPUT_WORD_SIZE);
|
||||
|
||||
while (fgets(words[word_count], INPUT_WORD_SIZE, fp))
|
||||
|
||||
while (fgets(words[word_count], INPUT_WORD_SIZE, fp))
|
||||
{
|
||||
word_count++;
|
||||
words[word_count] = malloc(INPUT_WORD_SIZE);
|
||||
}
|
||||
|
||||
|
||||
//Push the words in to Trie
|
||||
// Push the words in to Trie
|
||||
TrieNode *root = NULL;
|
||||
root = createTrieNode();
|
||||
int i;
|
||||
for(i=0;i<NUMBER_OF_WORDS;i++)
|
||||
for (i = 0; i < NUMBER_OF_WORDS; i++)
|
||||
{
|
||||
insert(root,words[i]);
|
||||
insert(root, words[i]);
|
||||
}
|
||||
|
||||
while (1)
|
||||
while (1)
|
||||
{
|
||||
printf("Enter keyword: ");
|
||||
char str[100];
|
||||
receiveInput(str);
|
||||
printf("\n==========================================================\n");
|
||||
printf(
|
||||
"\n==========================================================\n");
|
||||
printf("\n********************* Possible Words ********************\n");
|
||||
|
||||
//Find the word through the Trie
|
||||
traverse(str,root);
|
||||
|
||||
printf("\n==========================================================\n");
|
||||
// Find the word through the Trie
|
||||
traverse(str, root);
|
||||
|
||||
printf(
|
||||
"\n==========================================================\n");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
char *abbreviate(const char *phrase)
|
||||
{
|
||||
|
@ -19,8 +19,8 @@ char *abbreviate(const char *phrase)
|
|||
/* for -loop variable */
|
||||
int i = 0;
|
||||
|
||||
/*
|
||||
counts the empty-characters.
|
||||
/*
|
||||
counts the empty-characters.
|
||||
for determine the number of words
|
||||
*/
|
||||
while (p_str && (i < 80))
|
||||
|
@ -43,7 +43,7 @@ char *abbreviate(const char *phrase)
|
|||
/* initalizes words-array with empty strings */
|
||||
for (i = 0; i < counter; i++)
|
||||
{
|
||||
strcpy(words[i],"");
|
||||
strcpy(words[i], "");
|
||||
}
|
||||
|
||||
/* rewind string */
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
const char *hello(void)
|
||||
{
|
||||
char * ans = strdup("Hello, World!");
|
||||
char *ans = strdup("Hello, World!");
|
||||
/* string is pointer of the first character */
|
||||
return ans;
|
||||
return ans;
|
||||
}
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
/*
|
||||
is_isogram: returns true if the given string a isogram, otherwise false.
|
||||
*/
|
||||
bool is_isogram(const char phrase[])
|
||||
bool is_isogram(const char phrase[])
|
||||
{
|
||||
|
||||
/* use 'unsigned' because of the function strlen(...) */
|
||||
|
@ -20,18 +20,18 @@ bool is_isogram(const char phrase[])
|
|||
/* contains the length of the given string */
|
||||
unsigned int len_phrase = strlen(phrase);
|
||||
|
||||
for (i = 0; i < len_phrase; i++ )
|
||||
for (i = 0; i < len_phrase; i++)
|
||||
{
|
||||
current_char = phrase[i];
|
||||
|
||||
/* makes sure the current character has no repetition */
|
||||
for (j = i+1; j < len_phrase; j++)
|
||||
for (j = i + 1; j < len_phrase; j++)
|
||||
{
|
||||
if (current_char == phrase[j])
|
||||
{
|
||||
status = false;
|
||||
|
||||
/*
|
||||
/*
|
||||
because the given string is none isogram.
|
||||
that means we can exit the nested for-loop.
|
||||
*/
|
||||
|
@ -40,7 +40,7 @@ bool is_isogram(const char phrase[])
|
|||
}
|
||||
}
|
||||
|
||||
/* exit label */
|
||||
end:
|
||||
return status;
|
||||
/* exit label */
|
||||
end:
|
||||
return status;
|
||||
}
|
|
@ -2,6 +2,6 @@
|
|||
#define __RNA_TRANSCRIPTION__H
|
||||
|
||||
/* to_rna: compiles a DNA strand in its RNA complement */
|
||||
char * to_rna(const char s[]);
|
||||
char *to_rna(const char s[]);
|
||||
|
||||
#endif
|
|
@ -2,7 +2,7 @@
|
|||
#include <string.h>
|
||||
|
||||
/*
|
||||
word_count: returns the full number of words in the input_text,
|
||||
word_count: returns the full number of words in the input_text,
|
||||
otherwise an error code: (see below)
|
||||
|
||||
error codes: EXCESSIVE_LENGTH_WORD -1
|
||||
|
@ -80,7 +80,7 @@ int word_count(const char *input_text, word_count_word_t *words)
|
|||
|
||||
for (i = 0; i <= index_list; i++)
|
||||
{
|
||||
if (strcmp(word_list[i],words->text) == 0)
|
||||
if (strcmp(word_list[i], words->text) == 0)
|
||||
{
|
||||
words->count++;
|
||||
}
|
||||
|
|
|
@ -1,20 +1,21 @@
|
|||
#ifndef WORD_COUNT_H
|
||||
#define WORD_COUNT_H
|
||||
|
||||
#define MAX_WORDS 20 // at most MAX_WORDS can be found in the test input string
|
||||
#define MAX_WORD_LENGTH 50 // no individual word can exceed this length
|
||||
#define MAX_WORDS 20 // at most MAX_WORDS can be found in the test input string
|
||||
#define MAX_WORD_LENGTH 50 // no individual word can exceed this length
|
||||
|
||||
// results structure
|
||||
typedef struct word_count_word {
|
||||
char text[MAX_WORD_LENGTH];
|
||||
int count;
|
||||
typedef struct word_count_word
|
||||
{
|
||||
char text[MAX_WORD_LENGTH];
|
||||
int count;
|
||||
} word_count_word_t;
|
||||
|
||||
#define EXCESSIVE_LENGTH_WORD -1
|
||||
#define EXCESSIVE_LENGTH_WORD -1
|
||||
#define EXCESSIVE_NUMBER_OF_WORDS -2
|
||||
|
||||
// word_count - routine to classify the unique words and their frequency in a test input string
|
||||
// inputs:
|
||||
// word_count - routine to classify the unique words and their frequency in a
|
||||
// test input string inputs:
|
||||
// input_text = a null-terminated string containing that is analyzed
|
||||
//
|
||||
// outputs:
|
||||
|
@ -22,6 +23,6 @@ typedef struct word_count_word {
|
|||
// uniqueWords - number of words in the words structure
|
||||
// returns a negative number if an error.
|
||||
// words will contain the results up to that point.
|
||||
int word_count(const char *input_text, word_count_word_t * words);
|
||||
int word_count(const char *input_text, word_count_word_t *words);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -12,68 +12,77 @@ int dist[MAX];
|
|||
int q[MAX];
|
||||
int qp = 0;
|
||||
|
||||
void enqueue (int v) {
|
||||
q[qp++] = v;
|
||||
void enqueue(int v) { q[qp++] = v; }
|
||||
|
||||
int cf(void *a, void *b)
|
||||
{
|
||||
int *x = (int *)a;
|
||||
int *y = (int *)b;
|
||||
return *y - *x;
|
||||
}
|
||||
|
||||
int cf (void *a, void *b) {
|
||||
int *x = (int *)a;
|
||||
int *y = (int *)b;
|
||||
return *y - *x;
|
||||
int dequeue()
|
||||
{
|
||||
qsort(q, qp, sizeof(int), cf);
|
||||
return q[--qp];
|
||||
}
|
||||
|
||||
int dequeue () {
|
||||
qsort(q, qp, sizeof(int), cf);
|
||||
return q[--qp];
|
||||
}
|
||||
|
||||
int queue_has_something () {
|
||||
return (qp > 0);
|
||||
}
|
||||
int queue_has_something() { return (qp > 0); }
|
||||
|
||||
int visited[MAX];
|
||||
int vp = 0;
|
||||
|
||||
void dijkstra (int s) {
|
||||
dist[s] = 0;
|
||||
int i;
|
||||
for (i = 0; i < V; ++i) {
|
||||
if (i != s) {
|
||||
dist[i] = INF;
|
||||
}
|
||||
enqueue(i);
|
||||
}
|
||||
while (queue_has_something()) {
|
||||
int u = dequeue();
|
||||
visited[vp++] = u;
|
||||
for (i = 0; i < V; ++i) {
|
||||
if (mat[u][i]) {
|
||||
if (dist[i] > dist[u] + mat[u][i]) {
|
||||
dist[i] = dist[u] + mat[u][i];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
void dijkstra(int s)
|
||||
{
|
||||
dist[s] = 0;
|
||||
int i;
|
||||
for (i = 0; i < V; ++i)
|
||||
{
|
||||
if (i != s)
|
||||
{
|
||||
dist[i] = INF;
|
||||
}
|
||||
enqueue(i);
|
||||
}
|
||||
while (queue_has_something())
|
||||
{
|
||||
int u = dequeue();
|
||||
visited[vp++] = u;
|
||||
for (i = 0; i < V; ++i)
|
||||
{
|
||||
if (mat[u][i])
|
||||
{
|
||||
if (dist[i] > dist[u] + mat[u][i])
|
||||
{
|
||||
dist[i] = dist[u] + mat[u][i];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char const *argv[]) {
|
||||
int main(int argc, char const *argv[])
|
||||
{
|
||||
|
||||
printf("Enter the number of vertices: ");
|
||||
scanf(" %d", &V);
|
||||
printf("Enter the adj matrix: ");
|
||||
int i, j;
|
||||
for (i = 0; i < V; ++i) {
|
||||
for (j = 0; j < V; ++j) {
|
||||
scanf(" %d", &mat[i][j]);
|
||||
}
|
||||
}
|
||||
|
||||
dijkstra(0);
|
||||
printf("Enter the number of vertices: ");
|
||||
scanf(" %d", &V);
|
||||
printf("Enter the adj matrix: ");
|
||||
int i, j;
|
||||
for (i = 0; i < V; ++i)
|
||||
{
|
||||
for (j = 0; j < V; ++j)
|
||||
{
|
||||
scanf(" %d", &mat[i][j]);
|
||||
}
|
||||
}
|
||||
|
||||
printf("\nNode\tDist\n");
|
||||
for (i = 0; i < V; ++i) {
|
||||
printf("%d\t%d\n", i, dist[i]);
|
||||
}
|
||||
|
||||
return 0;
|
||||
dijkstra(0);
|
||||
|
||||
printf("\nNode\tDist\n");
|
||||
for (i = 0; i < V; ++i)
|
||||
{
|
||||
printf("%d\t%d\n", i, dist[i]);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
10
hash/hash.c
10
hash/hash.c
|
@ -65,14 +65,16 @@ int adler_32(char s[])
|
|||
/* crc32 Hash-Algorithm*/
|
||||
#include <inttypes.h>
|
||||
|
||||
uint32_t crc32(char* data){
|
||||
uint32_t crc32(char *data)
|
||||
{
|
||||
int i = 0;
|
||||
uint32_t crc = 0xffffffff;
|
||||
while(data[i] != '\0'){
|
||||
while (data[i] != '\0')
|
||||
{
|
||||
uint8_t byte = data[i];
|
||||
crc = crc ^ byte;
|
||||
for(int j = 8; j > 0; --j)
|
||||
crc = (crc >> 1) ^ (0xEDB88320 & ( -(crc & 1)));
|
||||
for (int j = 8; j > 0; --j)
|
||||
crc = (crc >> 1) ^ (0xEDB88320 & (-(crc & 1)));
|
||||
|
||||
i++;
|
||||
}
|
||||
|
|
|
@ -46,6 +46,4 @@ int adler_32(char[]);
|
|||
*/
|
||||
int crc32(char[]);
|
||||
|
||||
|
||||
|
||||
#endif
|
|
@ -3,8 +3,8 @@
|
|||
This file contains a simple test program for each hash-function.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include "hash.h"
|
||||
#include <stdio.h>
|
||||
|
||||
int main(void)
|
||||
{
|
||||
|
@ -13,7 +13,7 @@ int main(void)
|
|||
/* actual tests */
|
||||
printf("sdbm: %s --> %llX\n", s, sdbm(s));
|
||||
printf("djb2: %s --> %llX\n", s, djb2(s));
|
||||
printf("xor8: %s --> %X\n", s, xor8(s)); /* 8 bit */
|
||||
printf("xor8: %s --> %X\n", s, xor8(s)); /* 8 bit */
|
||||
printf("adler_32: %s --> %X\n", s, adler_32(s)); /* 32 bit */
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -1,10 +1,13 @@
|
|||
int* twoSum(int* nums, int numsSize, int target, int* returnSize){
|
||||
int *twoSum(int *nums, int numsSize, int target, int *returnSize)
|
||||
{
|
||||
int i, j;
|
||||
int *ret = calloc(2, sizeof(int));
|
||||
for (i = 0; i < numsSize; i++) {
|
||||
for (i = 0; i < numsSize; i++)
|
||||
{
|
||||
int key = target - nums[i];
|
||||
for (j = i + 1; j < numsSize; j++)
|
||||
if (nums[j] == key) {
|
||||
if (nums[j] == key)
|
||||
{
|
||||
ret[0] = i;
|
||||
ret[1] = j;
|
||||
}
|
||||
|
|
|
@ -7,14 +7,17 @@
|
|||
* };
|
||||
*/
|
||||
|
||||
bool checkSymmetric(struct TreeNode *left, struct TreeNode *right) {
|
||||
bool checkSymmetric(struct TreeNode *left, struct TreeNode *right)
|
||||
{
|
||||
if (!left || !right)
|
||||
return left == right;
|
||||
if (left->val != right->val)
|
||||
return 0;
|
||||
return checkSymmetric(left->left, right->right) && checkSymmetric(left->right, right->left);
|
||||
return checkSymmetric(left->left, right->right) &&
|
||||
checkSymmetric(left->right, right->left);
|
||||
}
|
||||
|
||||
bool isSymmetric(struct TreeNode* root){
|
||||
bool isSymmetric(struct TreeNode *root)
|
||||
{
|
||||
return root == NULL || checkSymmetric(root->left, root->right);
|
||||
}
|
||||
|
|
|
@ -7,16 +7,17 @@
|
|||
* };
|
||||
*/
|
||||
|
||||
int maxval(int a, int b) {
|
||||
int maxval(int a, int b)
|
||||
{
|
||||
if (a > b)
|
||||
return a;
|
||||
else
|
||||
return b;
|
||||
}
|
||||
int maxDepth(struct TreeNode* root){
|
||||
int maxDepth(struct TreeNode *root)
|
||||
{
|
||||
if (root == NULL)
|
||||
return 0;
|
||||
else
|
||||
return 1 + maxval(maxDepth(root->left), maxDepth(root->right));
|
||||
}
|
||||
|
||||
|
|
|
@ -7,10 +7,12 @@
|
|||
* };
|
||||
*/
|
||||
|
||||
struct TreeNode* convertBST(int *nums, int left, int right) {
|
||||
struct TreeNode *convertBST(int *nums, int left, int right)
|
||||
{
|
||||
if (left > right)
|
||||
return NULL;
|
||||
else {
|
||||
else
|
||||
{
|
||||
int mid = (right + left) / 2;
|
||||
struct TreeNode *new_val = malloc(sizeof(struct TreeNode));
|
||||
new_val->val = nums[mid];
|
||||
|
@ -20,10 +22,10 @@ struct TreeNode* convertBST(int *nums, int left, int right) {
|
|||
}
|
||||
}
|
||||
|
||||
struct TreeNode* sortedArrayToBST(int* nums, int numsSize){
|
||||
if(numsSize == 0)
|
||||
struct TreeNode *sortedArrayToBST(int *nums, int numsSize)
|
||||
{
|
||||
if (numsSize == 0)
|
||||
return NULL;
|
||||
else
|
||||
return convertBST(nums, 0, numsSize -1);
|
||||
return convertBST(nums, 0, numsSize - 1);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,14 +1,18 @@
|
|||
void duplicateZeros(int* arr, int arrSize){
|
||||
void duplicateZeros(int *arr, int arrSize)
|
||||
{
|
||||
int i, start = 0;
|
||||
int *tmp = malloc(arrSize * sizeof(int));
|
||||
/* Copy arr into tmp arr */
|
||||
for(i = 0; i < arrSize; i++) {
|
||||
for (i = 0; i < arrSize; i++)
|
||||
{
|
||||
tmp[i] = arr[i];
|
||||
}
|
||||
i = 0;
|
||||
for(start = 0; start < arrSize; start++) {
|
||||
for (start = 0; start < arrSize; start++)
|
||||
{
|
||||
arr[start] = tmp[i];
|
||||
if(tmp[i] == 0) {
|
||||
if (tmp[i] == 0)
|
||||
{
|
||||
start++;
|
||||
if (start < arrSize)
|
||||
arr[start] = 0;
|
||||
|
@ -16,5 +20,3 @@ void duplicateZeros(int* arr, int arrSize){
|
|||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -1,21 +1,23 @@
|
|||
struct TreeNode* buildBST(struct ListNode* head, struct ListNode* tail) {
|
||||
if(head == tail)
|
||||
struct TreeNode *buildBST(struct ListNode *head, struct ListNode *tail)
|
||||
{
|
||||
if (head == tail)
|
||||
return NULL;
|
||||
struct ListNode* slow = head, *fast = head;
|
||||
while(fast != tail && fast->next != tail) {
|
||||
struct ListNode *slow = head, *fast = head;
|
||||
while (fast != tail && fast->next != tail)
|
||||
{
|
||||
fast = fast->next->next;
|
||||
slow = slow->next;
|
||||
}
|
||||
struct TreeNode* node = malloc(sizeof(struct TreeNode));
|
||||
struct TreeNode *node = malloc(sizeof(struct TreeNode));
|
||||
node->val = slow->val;
|
||||
node->left = buildBST(head, slow);
|
||||
node->right = buildBST(slow->next, tail);
|
||||
return node;
|
||||
}
|
||||
struct TreeNode* sortedListToBST(struct ListNode* head){
|
||||
struct TreeNode *sortedListToBST(struct ListNode *head)
|
||||
{
|
||||
if (!head)
|
||||
return NULL;
|
||||
else
|
||||
return buildBST(head, NULL);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,30 +1,28 @@
|
|||
//Fucntion to calculate min of values a and b
|
||||
int min(int a, int b){
|
||||
return ((a<b)?a:b);
|
||||
}
|
||||
// Fucntion to calculate min of values a and b
|
||||
int min(int a, int b) { return ((a < b) ? a : b); }
|
||||
|
||||
//Two pointer approach to find maximum container area
|
||||
int maxArea(int* height, int heightSize){
|
||||
// Two pointer approach to find maximum container area
|
||||
int maxArea(int *height, int heightSize)
|
||||
{
|
||||
|
||||
//Start with maximum container width
|
||||
// Start with maximum container width
|
||||
int start = 0;
|
||||
int end = heightSize-1;
|
||||
int end = heightSize - 1;
|
||||
int res = 0;
|
||||
|
||||
while(start<end){
|
||||
//Calculate current area by taking minimum of two heights
|
||||
int currArea = (end-start)*min(height[start],height[end]);
|
||||
|
||||
if(currArea>res)
|
||||
while (start < end)
|
||||
{
|
||||
// Calculate current area by taking minimum of two heights
|
||||
int currArea = (end - start) * min(height[start], height[end]);
|
||||
|
||||
if (currArea > res)
|
||||
res = currArea;
|
||||
|
||||
if(height[start]<height[end])
|
||||
if (height[start] < height[end])
|
||||
start = start + 1;
|
||||
else
|
||||
end = end - 1;
|
||||
|
||||
}
|
||||
|
||||
|
||||
return res;
|
||||
|
||||
}
|
||||
|
|
|
@ -1,19 +1,19 @@
|
|||
int max(int a, int b) {
|
||||
return a >= b ? a : b;
|
||||
}
|
||||
int max(int a, int b) { return a >= b ? a : b; }
|
||||
|
||||
int height(struct TreeNode* root) {
|
||||
int height(struct TreeNode *root)
|
||||
{
|
||||
if (root == NULL)
|
||||
return 0;
|
||||
else
|
||||
return 1 + max(height(root->left), height(root->right));
|
||||
}
|
||||
|
||||
bool isBalanced(struct TreeNode* root){
|
||||
bool isBalanced(struct TreeNode *root)
|
||||
{
|
||||
if (root == NULL)
|
||||
return 1;
|
||||
int left = height(root->left);
|
||||
int right = height(root->right);
|
||||
return abs(left - right) <= 1 && isBalanced(root->left) && isBalanced(root->right);
|
||||
return abs(left - right) <= 1 && isBalanced(root->left) &&
|
||||
isBalanced(root->right);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
bool hasPathSum(struct TreeNode* root, int sum) {
|
||||
bool hasPathSum(struct TreeNode *root, int sum)
|
||||
{
|
||||
if (root == NULL)
|
||||
return 0;
|
||||
if (!root->left && !root->right && sum - root->val == 0)
|
||||
return 1;
|
||||
return hasPathSum(root->left, sum - root->val) || hasPathSum(root->right, sum - root->val);
|
||||
return hasPathSum(root->left, sum - root->val) ||
|
||||
hasPathSum(root->right, sum - root->val);
|
||||
}
|
||||
|
|
|
@ -1,16 +1,20 @@
|
|||
int distanceBetweenBusStops(int* distance, int distanceSize, int start, int destination){
|
||||
int distanceBetweenBusStops(int *distance, int distanceSize, int start,
|
||||
int destination)
|
||||
{
|
||||
|
||||
int sum1 = 0, sum2 = 0;
|
||||
if (start > destination) {
|
||||
int tmp = start;
|
||||
start = destination;
|
||||
destination = tmp;
|
||||
}
|
||||
for (auto i = 0; i < distanceSize; ++i) {
|
||||
if (i >= start && i < destination)
|
||||
sum1 += distance[i];
|
||||
else
|
||||
sum2 += distance[i];
|
||||
}
|
||||
return sum1 < sum2 ? sum1 : sum2;
|
||||
int sum1 = 0, sum2 = 0;
|
||||
if (start > destination)
|
||||
{
|
||||
int tmp = start;
|
||||
start = destination;
|
||||
destination = tmp;
|
||||
}
|
||||
for (auto i = 0; i < distanceSize; ++i)
|
||||
{
|
||||
if (i >= start && i < destination)
|
||||
sum1 += distance[i];
|
||||
else
|
||||
sum2 += distance[i];
|
||||
}
|
||||
return sum1 < sum2 ? sum1 : sum2;
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
int maxNumberOfBalloons(char * text){
|
||||
/*
|
||||
0 -> b,
|
||||
int maxNumberOfBalloons(char *text)
|
||||
{
|
||||
/*
|
||||
0 -> b,
|
||||
1 -> a,
|
||||
2 -> l,
|
||||
3 -> o,
|
||||
|
@ -8,31 +9,43 @@ int maxNumberOfBalloons(char * text){
|
|||
*/
|
||||
int count_letters[5] = {0};
|
||||
int i, min_counter_ballons;
|
||||
|
||||
for (char *ptr = text; *ptr; ptr++) {
|
||||
if (*ptr == 'b') {
|
||||
|
||||
for (char *ptr = text; *ptr; ptr++)
|
||||
{
|
||||
if (*ptr == 'b')
|
||||
{
|
||||
count_letters[0]++;
|
||||
} else if(*ptr == 'a') {
|
||||
}
|
||||
else if (*ptr == 'a')
|
||||
{
|
||||
count_letters[1]++;
|
||||
} else if (*ptr == 'l') {
|
||||
}
|
||||
else if (*ptr == 'l')
|
||||
{
|
||||
count_letters[2]++;
|
||||
} else if(*ptr == 'o') {
|
||||
}
|
||||
else if (*ptr == 'o')
|
||||
{
|
||||
count_letters[3]++;
|
||||
} else if(*ptr == 'n') {
|
||||
}
|
||||
else if (*ptr == 'n')
|
||||
{
|
||||
count_letters[4]++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Divide by 2 the repeted letters */
|
||||
count_letters[2] /= 2;
|
||||
count_letters[3] /= 2;
|
||||
|
||||
/* Max number of times which we can write ballon is equal to min value of letters on count_letter */
|
||||
|
||||
/* Max number of times which we can write ballon is equal to min value of
|
||||
* letters on count_letter */
|
||||
min_counter_ballons = count_letters[0];
|
||||
for (i = 1; i < 5; i++) {
|
||||
for (i = 1; i < 5; i++)
|
||||
{
|
||||
if (count_letters[i] < min_counter_ballons)
|
||||
min_counter_ballons = count_letters[i];
|
||||
}
|
||||
|
||||
|
||||
return min_counter_ballons;
|
||||
}
|
||||
|
|
|
@ -1,164 +1,172 @@
|
|||
char *getOne(char c){
|
||||
switch (c) {
|
||||
case '9':
|
||||
return "IX";
|
||||
char *getOne(char c)
|
||||
{
|
||||
switch (c)
|
||||
{
|
||||
case '9':
|
||||
return "IX";
|
||||
|
||||
case '8':
|
||||
return "VIII";
|
||||
case '8':
|
||||
return "VIII";
|
||||
|
||||
case '7':
|
||||
return "VII";
|
||||
case '7':
|
||||
return "VII";
|
||||
|
||||
case '6':
|
||||
return "VI";
|
||||
case '6':
|
||||
return "VI";
|
||||
|
||||
case '5':
|
||||
return "V";
|
||||
case '5':
|
||||
return "V";
|
||||
|
||||
case '4':
|
||||
return "IV";
|
||||
case '4':
|
||||
return "IV";
|
||||
|
||||
case '3':
|
||||
return "III";
|
||||
case '3':
|
||||
return "III";
|
||||
|
||||
case '2':
|
||||
return "II";
|
||||
case '2':
|
||||
return "II";
|
||||
|
||||
case '1':
|
||||
return "I";
|
||||
case '1':
|
||||
return "I";
|
||||
|
||||
case '0':
|
||||
return "";
|
||||
case '0':
|
||||
return "";
|
||||
|
||||
default:
|
||||
return NULL;
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
char *getTen(char c){
|
||||
switch (c) {
|
||||
case '9':
|
||||
return "XC";
|
||||
char *getTen(char c)
|
||||
{
|
||||
switch (c)
|
||||
{
|
||||
case '9':
|
||||
return "XC";
|
||||
|
||||
case '8':
|
||||
return "LXXX";
|
||||
case '8':
|
||||
return "LXXX";
|
||||
|
||||
case '7':
|
||||
return "LXX";
|
||||
case '7':
|
||||
return "LXX";
|
||||
|
||||
case '6':
|
||||
return "LX";
|
||||
case '6':
|
||||
return "LX";
|
||||
|
||||
case '5':
|
||||
return "L";
|
||||
case '5':
|
||||
return "L";
|
||||
|
||||
case '4':
|
||||
return "XL";
|
||||
case '4':
|
||||
return "XL";
|
||||
|
||||
case '3':
|
||||
return "XXX";
|
||||
case '3':
|
||||
return "XXX";
|
||||
|
||||
case '2':
|
||||
return "XX";
|
||||
case '2':
|
||||
return "XX";
|
||||
|
||||
case '1':
|
||||
return "X";
|
||||
case '1':
|
||||
return "X";
|
||||
|
||||
case '0':
|
||||
return "";
|
||||
case '0':
|
||||
return "";
|
||||
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
char *getHundred(char c){
|
||||
switch (c) {
|
||||
case '9':
|
||||
return "CM";
|
||||
|
||||
case '8':
|
||||
return "DCCC";
|
||||
|
||||
case '7':
|
||||
return "DCC";
|
||||
|
||||
case '6':
|
||||
return "DC";
|
||||
|
||||
case '5':
|
||||
return "D";
|
||||
|
||||
case '4':
|
||||
return "CD";
|
||||
|
||||
case '3':
|
||||
return "CCC";
|
||||
|
||||
case '2':
|
||||
return "CC";
|
||||
|
||||
case '1':
|
||||
return "C";
|
||||
|
||||
case '0':
|
||||
return "";
|
||||
|
||||
default:
|
||||
return NULL;
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
char *getThousand(char c){
|
||||
switch (c) {
|
||||
case '3':
|
||||
return "MMM";
|
||||
char *getHundred(char c)
|
||||
{
|
||||
switch (c)
|
||||
{
|
||||
case '9':
|
||||
return "CM";
|
||||
|
||||
case '2':
|
||||
return "MM";
|
||||
case '8':
|
||||
return "DCCC";
|
||||
|
||||
case '1':
|
||||
return "M";
|
||||
|
||||
default:
|
||||
return NULL;
|
||||
case '7':
|
||||
return "DCC";
|
||||
|
||||
case '6':
|
||||
return "DC";
|
||||
|
||||
case '5':
|
||||
return "D";
|
||||
|
||||
case '4':
|
||||
return "CD";
|
||||
|
||||
case '3':
|
||||
return "CCC";
|
||||
|
||||
case '2':
|
||||
return "CC";
|
||||
|
||||
case '1':
|
||||
return "C";
|
||||
|
||||
case '0':
|
||||
return "";
|
||||
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
char *getThousand(char c)
|
||||
{
|
||||
switch (c)
|
||||
{
|
||||
case '3':
|
||||
return "MMM";
|
||||
|
||||
case '2':
|
||||
return "MM";
|
||||
|
||||
case '1':
|
||||
return "M";
|
||||
|
||||
char * intToRoman(int num){
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
char *intToRoman(int num)
|
||||
{
|
||||
int length;
|
||||
char number[5];
|
||||
char *s = malloc(16*sizeof(char));
|
||||
|
||||
sprintf(number, "%i", num);
|
||||
|
||||
char *s = malloc(16 * sizeof(char));
|
||||
|
||||
sprintf(number, "%i", num);
|
||||
|
||||
length = strlen(number);
|
||||
|
||||
switch (length){
|
||||
case 4:
|
||||
sprintf(s,"%s%s%s%s", getThousand(number[0]), getHundred(number[1]), getTen(number[2]), getOne(number[3]));
|
||||
break;
|
||||
switch (length)
|
||||
{
|
||||
case 4:
|
||||
sprintf(s, "%s%s%s%s", getThousand(number[0]), getHundred(number[1]),
|
||||
getTen(number[2]), getOne(number[3]));
|
||||
break;
|
||||
|
||||
case 3:
|
||||
sprintf(s,"%s%s%s", getHundred(number[0]), getTen(number[1]), getOne(number[2]));
|
||||
|
||||
break;
|
||||
case 3:
|
||||
sprintf(s, "%s%s%s", getHundred(number[0]), getTen(number[1]),
|
||||
getOne(number[2]));
|
||||
|
||||
case 2:
|
||||
sprintf(s,"%s%s", getTen(number[0]), getOne(number[1]));
|
||||
|
||||
break;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
s = getOne(number[0]);
|
||||
break;
|
||||
case 2:
|
||||
sprintf(s, "%s%s", getTen(number[0]), getOne(number[1]));
|
||||
|
||||
default:
|
||||
break;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
s = getOne(number[0]);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
#define MAP_SIZE 2048
|
||||
|
||||
int cmpvalue(const void *a, const void *b) {
|
||||
return *(int *)b - *(int *)a;
|
||||
}
|
||||
bool uniqueOccurrences(int* arr, int arrSize){
|
||||
int cmpvalue(const void *a, const void *b) { return *(int *)b - *(int *)a; }
|
||||
bool uniqueOccurrences(int *arr, int arrSize)
|
||||
{
|
||||
int *map = calloc(MAP_SIZE, sizeof(int));
|
||||
int i;
|
||||
for(i = 0; i < arrSize; i++) {
|
||||
for (i = 0; i < arrSize; i++)
|
||||
{
|
||||
if (arr[i] < 0)
|
||||
map[arr[i] + MAP_SIZE/2] += 1;
|
||||
map[arr[i] + MAP_SIZE / 2] += 1;
|
||||
else
|
||||
map[arr[i]] += 1;
|
||||
}
|
||||
|
@ -16,8 +16,9 @@ bool uniqueOccurrences(int* arr, int arrSize){
|
|||
Ex: 3 2 1 0 0 0 0 */
|
||||
qsort(map, MAP_SIZE, sizeof(int), cmpvalue);
|
||||
i = 0;
|
||||
while(map[i]) {
|
||||
if(map[i] == map[i+1])
|
||||
while (map[i])
|
||||
{
|
||||
if (map[i] == map[i + 1])
|
||||
return 0;
|
||||
i++;
|
||||
}
|
||||
|
|
|
@ -1,17 +1,17 @@
|
|||
int maxcmp(int a, int b) {
|
||||
return (a >= b)? a : b;
|
||||
}
|
||||
int maxcmp(int a, int b) { return (a >= b) ? a : b; }
|
||||
|
||||
/* max subarray problem by using Kadane's Algorithm
|
||||
*/
|
||||
int maxProfit(int* prices, int pricesSize){
|
||||
/* maxCur: current maximum
|
||||
* maxSoFar: found maximum for subarray so far
|
||||
*/
|
||||
int maxCur = 0, maxSoFar = 0;
|
||||
for(int i = 1; i < pricesSize; i++) {
|
||||
maxCur = maxcmp(0, maxCur + prices[i] - prices[i - 1]);
|
||||
maxSoFar = maxcmp(maxSoFar, maxCur);
|
||||
}
|
||||
return maxSoFar;
|
||||
int maxProfit(int *prices, int pricesSize)
|
||||
{
|
||||
/* maxCur: current maximum
|
||||
* maxSoFar: found maximum for subarray so far
|
||||
*/
|
||||
int maxCur = 0, maxSoFar = 0;
|
||||
for (int i = 1; i < pricesSize; i++)
|
||||
{
|
||||
maxCur = maxcmp(0, maxCur + prices[i] - prices[i - 1]);
|
||||
maxSoFar = maxcmp(maxSoFar, maxCur);
|
||||
}
|
||||
return maxSoFar;
|
||||
}
|
||||
|
|
|
@ -1,15 +1,21 @@
|
|||
bool isPalindrome(char * s){
|
||||
bool isPalindrome(char *s)
|
||||
{
|
||||
int start = 0, end = strlen(s) - 1;
|
||||
while(start < end) {
|
||||
if (!isalpha(s[start]) && !isalnum(s[start])) {
|
||||
while (start < end)
|
||||
{
|
||||
if (!isalpha(s[start]) && !isalnum(s[start]))
|
||||
{
|
||||
start++;
|
||||
}
|
||||
else if (!isalpha(s[end]) && !isalnum(s[end])) {
|
||||
else if (!isalpha(s[end]) && !isalnum(s[end]))
|
||||
{
|
||||
end--;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
char c1 = tolower(s[start]);
|
||||
char c2 = tolower(s[end]);
|
||||
if(c1 != c2)
|
||||
if (c1 != c2)
|
||||
return 0;
|
||||
start++;
|
||||
end--;
|
||||
|
|
|
@ -1,48 +1,57 @@
|
|||
int romanToInt(char * s){
|
||||
int romanToInt(char *s)
|
||||
{
|
||||
int romanToInt = 0;
|
||||
for (int i = 0; i < strlen(s); i++) {
|
||||
switch(s[i]) {
|
||||
case 'I':
|
||||
if (i+1 < strlen(s)) {
|
||||
if (s[i + 1] == 'V' || s[i + 1] == 'X') {
|
||||
romanToInt -= 1;
|
||||
break;
|
||||
}
|
||||
for (int i = 0; i < strlen(s); i++)
|
||||
{
|
||||
switch (s[i])
|
||||
{
|
||||
case 'I':
|
||||
if (i + 1 < strlen(s))
|
||||
{
|
||||
if (s[i + 1] == 'V' || s[i + 1] == 'X')
|
||||
{
|
||||
romanToInt -= 1;
|
||||
break;
|
||||
}
|
||||
romanToInt += 1;
|
||||
break;
|
||||
case 'V':
|
||||
romanToInt += 5;
|
||||
break;
|
||||
case 'X':
|
||||
if (i+1 < strlen(s)) {
|
||||
if (s[i + 1] == 'L' || s[i + 1] == 'C') {
|
||||
romanToInt -= 10;
|
||||
break;
|
||||
}
|
||||
}
|
||||
romanToInt += 1;
|
||||
break;
|
||||
case 'V':
|
||||
romanToInt += 5;
|
||||
break;
|
||||
case 'X':
|
||||
if (i + 1 < strlen(s))
|
||||
{
|
||||
if (s[i + 1] == 'L' || s[i + 1] == 'C')
|
||||
{
|
||||
romanToInt -= 10;
|
||||
break;
|
||||
}
|
||||
romanToInt += 10;
|
||||
break;
|
||||
case 'L':
|
||||
romanToInt += 50;
|
||||
break;
|
||||
case 'C':
|
||||
if (i+1 < strlen(s)) {
|
||||
if (s[i + 1] == 'D' || s[i + 1] == 'M') {
|
||||
romanToInt -= 100;
|
||||
break;
|
||||
}
|
||||
}
|
||||
romanToInt += 10;
|
||||
break;
|
||||
case 'L':
|
||||
romanToInt += 50;
|
||||
break;
|
||||
case 'C':
|
||||
if (i + 1 < strlen(s))
|
||||
{
|
||||
if (s[i + 1] == 'D' || s[i + 1] == 'M')
|
||||
{
|
||||
romanToInt -= 100;
|
||||
break;
|
||||
}
|
||||
romanToInt += 100;
|
||||
break;
|
||||
case 'D':
|
||||
romanToInt += 500;
|
||||
break;
|
||||
case 'M':
|
||||
romanToInt += 1000;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
romanToInt += 100;
|
||||
break;
|
||||
case 'D':
|
||||
romanToInt += 500;
|
||||
break;
|
||||
case 'M':
|
||||
romanToInt += 1000;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return romanToInt;
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
int singleNumber(int* nums, int numsSize){
|
||||
int singleNumber(int *nums, int numsSize)
|
||||
{
|
||||
int i, result = 0;
|
||||
for(i = 0; i < numsSize; i++)
|
||||
for (i = 0; i < numsSize; i++)
|
||||
result = result ^ nums[i];
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -5,12 +5,15 @@
|
|||
* struct ListNode *next;
|
||||
* };
|
||||
*/
|
||||
bool hasCycle(struct ListNode *head) {
|
||||
struct ListNode *fast=head, *slow=head;
|
||||
while( slow && fast && fast->next ){
|
||||
fast=fast->next->next;
|
||||
slow=slow->next;
|
||||
if(fast==slow) return true;
|
||||
bool hasCycle(struct ListNode *head)
|
||||
{
|
||||
struct ListNode *fast = head, *slow = head;
|
||||
while (slow && fast && fast->next)
|
||||
{
|
||||
fast = fast->next->next;
|
||||
slow = slow->next;
|
||||
if (fast == slow)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -1,16 +1,20 @@
|
|||
struct ListNode *detectCycle(struct ListNode *head) {
|
||||
struct ListNode *detectCycle(struct ListNode *head)
|
||||
{
|
||||
if (head == NULL || head->next == NULL)
|
||||
return NULL;
|
||||
struct ListNode *slow, *fast;
|
||||
slow = fast = head;
|
||||
while(fast && fast->next) {
|
||||
while (fast && fast->next)
|
||||
{
|
||||
slow = slow->next;
|
||||
fast = fast->next->next;
|
||||
if(slow == fast) {
|
||||
if (slow == fast)
|
||||
{
|
||||
struct ListNode *entry = head;
|
||||
while(slow != entry) {
|
||||
slow = slow -> next;
|
||||
entry = entry -> next;
|
||||
while (slow != entry)
|
||||
{
|
||||
slow = slow->next;
|
||||
entry = entry->next;
|
||||
}
|
||||
return entry;
|
||||
}
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
int findMin(int* nums, int numsSize){
|
||||
int findMin(int *nums, int numsSize)
|
||||
{
|
||||
int low = 0, high = numsSize - 1;
|
||||
while (low < high) {
|
||||
int mid = low + (high - low) / 2;
|
||||
while (low < high)
|
||||
{
|
||||
int mid = low + (high - low) / 2;
|
||||
/* minimum is on left side */
|
||||
if (nums[mid] < nums[high])
|
||||
high = mid;
|
||||
|
|
|
@ -1,17 +1,19 @@
|
|||
struct ListNode *getIntersectionNode(struct ListNode *headA, struct ListNode *headB) {
|
||||
struct ListNode *getIntersectionNode(struct ListNode *headA,
|
||||
struct ListNode *headB)
|
||||
{
|
||||
struct ListNode *cur1 = headA, *cur2 = headB;
|
||||
if(cur1 == NULL || cur2 == NULL)
|
||||
if (cur1 == NULL || cur2 == NULL)
|
||||
return NULL;
|
||||
while (cur1 && cur2 && cur1 != cur2) {
|
||||
cur1 = cur1 -> next;
|
||||
cur2 = cur2 -> next;
|
||||
while (cur1 && cur2 && cur1 != cur2)
|
||||
{
|
||||
cur1 = cur1->next;
|
||||
cur2 = cur2->next;
|
||||
if (cur1 == cur2)
|
||||
return cur1;
|
||||
if(!cur1)
|
||||
if (!cur1)
|
||||
cur1 = headB;
|
||||
if(!cur2)
|
||||
if (!cur2)
|
||||
cur2 = headA;
|
||||
}
|
||||
return cur1;
|
||||
|
||||
}
|
||||
|
|
|
@ -1,13 +1,17 @@
|
|||
/* Boyer-Moore Majority Vote Algorithm
|
||||
* http://www.cs.utexas.edu/~moore/best-ideas/mjrty/ */
|
||||
int majorityElement(int* nums, int numsSize){
|
||||
int majorityElement(int *nums, int numsSize)
|
||||
{
|
||||
int count = 1;
|
||||
int majorNum = nums[0];
|
||||
for (int i = 1; i < numsSize; i++) {
|
||||
if(count == 0) {
|
||||
for (int i = 1; i < numsSize; i++)
|
||||
{
|
||||
if (count == 0)
|
||||
{
|
||||
majorNum = nums[i];
|
||||
count++;
|
||||
} else if (majorNum == nums[i])
|
||||
}
|
||||
else if (majorNum == nums[i])
|
||||
count++;
|
||||
else
|
||||
count--;
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue