2020-07-04 02:21:58 +03:00
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# If necessary, use the RELATIVE flag, otherwise each source file may be listed
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# with full pathname. RELATIVE may makes it easier to extract an executable name
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# automatically.
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find_package(OpenGL)
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if(NOT OpenGL_FOUND)
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message(WARNING "OpenGL not found, not compiling graphics programs.")
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else(NOT OpenGL_FOUND)
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find_package(GLUT)
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if(NOT GLUT_FOUND)
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message(WARNING "GLUT not found, not compiling graphics programs.")
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endif(NOT GLUT_FOUND)
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endif(NOT OpenGL_FOUND)
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2020-07-04 04:04:58 +03:00
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file( GLOB APP_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.c )
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# file( GLOB APP_SOURCES ${CMAKE_SOURCE_DIR}/*.c )
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# AUX_SOURCE_DIRECTORY(${CMAKE_CURRENT_SOURCE_DIR} APP_SOURCES)
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foreach( testsourcefile ${APP_SOURCES} )
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# I used a simple string replace, to cut off .cpp.
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string( REPLACE ".c" "" testname ${testsourcefile} )
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add_executable( ${testname} ${testsourcefile} )
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2020-07-04 05:56:06 +03:00
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2020-07-04 04:04:58 +03:00
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if(OpenMP_C_FOUND)
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target_link_libraries(${testname} OpenMP::OpenMP_C)
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endif()
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if(MATH_LIBRARY)
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target_link_libraries(${testname} ${MATH_LIBRARY})
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endif()
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if (GLUT_FOUND)
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2020-07-04 05:56:06 +03:00
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if(APPLE)
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target_compile_options(${testname} PUBLIC -Wno-deprecated)
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endif(APPLE)
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2020-07-04 04:04:58 +03:00
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target_compile_definitions(${testname} PUBLIC USE_GLUT)
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2020-07-04 05:56:06 +03:00
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target_include_directories(${testname} PUBLIC ${GLUT_INCLUDE_DIRS})
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target_link_libraries(${testname} OpenGL::GL ${GLUT_LIBRARIES})
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2020-07-04 04:04:58 +03:00
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endif(GLUT_FOUND)
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install(TARGETS ${testname} DESTINATION "bin/graphics")
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endforeach( testsourcefile ${APP_SOURCES} )
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