/** * Events test suite */ #include "testautomation_suites.h" #include #include /* ================= Test Case Implementation ================== */ /* Fixture */ static void SDLCALL subsystemsSetUp(void **arg) { /* Reset each one of the SDL subsystems */ /* CHECKME: can we use SDL_Quit here, or this will break the flow of tests? */ SDL_Quit(); /* Alternate variant without SDL_Quit: while (SDL_WasInit(0) != 0) { SDL_QuitSubSystem(~0U); } */ SDLTest_AssertPass("Reset all subsystems before subsystems test"); SDLTest_AssertCheck(SDL_WasInit(0) == 0, "Check result from SDL_WasInit(0)"); } static void SDLCALL subsystemsTearDown(void *arg) { /* Reset each one of the SDL subsystems */ SDL_Quit(); SDLTest_AssertPass("Cleanup of subsystems test completed"); } /* Test case functions */ /** * Inits and Quits particular subsystem, checking its Init status. * * \sa SDL_InitSubSystem * \sa SDL_QuitSubSystem * */ static int SDLCALL subsystems_referenceCount(void *arg) { const int system = SDL_INIT_VIDEO; int result; /* Ensure that we start with a non-initialized subsystem. */ SDLTest_AssertCheck(SDL_WasInit(system) == 0, "Check result from SDL_WasInit(0x%x)", system); /* Init subsystem once, and quit once */ SDL_InitSubSystem(system); SDLTest_AssertPass("Call to SDL_InitSubSystem(0x%x)", system); result = SDL_WasInit(system); SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result); SDL_QuitSubSystem(system); SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x)", system); result = SDL_WasInit(system); SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(0x%x), expected: 0, got: 0x%x", system, result); /* Init subsystem number of times, then decrement reference count until it's disposed of. */ SDL_InitSubSystem(system); SDL_InitSubSystem(system); SDL_InitSubSystem(system); SDLTest_AssertPass("Call to SDL_InitSubSystem(0x%x) x3 times", system); result = SDL_WasInit(system); SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result); SDL_QuitSubSystem(system); SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x1", system); result = SDL_WasInit(system); SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result); SDL_QuitSubSystem(system); SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x2", system); result = SDL_WasInit(system); SDLTest_AssertCheck(result == system, "Check result from SDL_WasInit(0x%x), expected: 0x%x, got: 0x%x", system, system, result); SDL_QuitSubSystem(system); SDLTest_AssertPass("Call to SDL_QuitSubSystem(0x%x) x3", system); result = SDL_WasInit(system); SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(0x%x), expected: 0, got: 0x%x", system, result); return TEST_COMPLETED; } /** * Inits and Quits subsystems that have another as dependency; * check that the dependency is not removed before the last of its dependents. * * \sa SDL_InitSubSystem * \sa SDL_QuitSubSystem * */ static int SDLCALL subsystems_dependRefCountInitAllQuitByOne(void *arg) { int result; /* Ensure that we start with reset subsystems. */ SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0, "Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)"); /* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */ SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK); SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)"); result = SDL_WasInit(SDL_INIT_EVENTS); SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result); /* Quit systems one by one. */ SDL_QuitSubSystem(SDL_INIT_VIDEO); SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO)"); result = SDL_WasInit(SDL_INIT_EVENTS); SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result); SDL_QuitSubSystem(SDL_INIT_AUDIO); SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)"); result = SDL_WasInit(SDL_INIT_EVENTS); SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result); SDL_QuitSubSystem(SDL_INIT_JOYSTICK); SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_JOYSTICK)"); result = SDL_WasInit(SDL_INIT_EVENTS); SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result); return TEST_COMPLETED; } /** * Inits and Quits subsystems that have another as dependency; * check that the dependency is not removed before the last of its dependents. * * \sa SDL_InitSubSystem * \sa SDL_QuitSubSystem * */ static int SDLCALL subsystems_dependRefCountInitByOneQuitAll(void *arg) { int result; /* Ensure that we start with reset subsystems. */ SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0, "Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)"); /* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */ SDL_InitSubSystem(SDL_INIT_VIDEO); SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO)"); result = SDL_WasInit(SDL_INIT_EVENTS); SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result); SDL_InitSubSystem(SDL_INIT_AUDIO); SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)"); SDL_InitSubSystem(SDL_INIT_JOYSTICK); SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_JOYSTICK)"); /* Quit systems all at once. */ SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK); SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)"); result = SDL_WasInit(SDL_INIT_EVENTS); SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result); return TEST_COMPLETED; } /** * Inits and Quits subsystems that have another as dependency, * but also inits that dependency explicitly, giving it extra ref count. * Check that the dependency is not removed before the last reference is gone. * * \sa SDL_InitSubSystem * \sa SDL_QuitSubSystem * */ static int SDLCALL subsystems_dependRefCountWithExtraInit(void *arg) { int result; /* Ensure that we start with reset subsystems. */ SDLTest_AssertCheck(SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS) == 0, "Check result from SDL_WasInit(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS)"); /* Init EVENTS explicitly, +1 ref count. */ SDL_InitSubSystem(SDL_INIT_EVENTS); SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_EVENTS)"); result = SDL_WasInit(SDL_INIT_EVENTS); SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result); /* Following should init SDL_INIT_EVENTS and give it +3 ref counts. */ SDL_InitSubSystem(SDL_INIT_VIDEO); SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_VIDEO)"); SDL_InitSubSystem(SDL_INIT_AUDIO); SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)"); SDL_InitSubSystem(SDL_INIT_JOYSTICK); SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_JOYSTICK)"); /* Quit EVENTS explicitly, -1 ref count. */ SDL_QuitSubSystem(SDL_INIT_EVENTS); SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_EVENTS)"); result = SDL_WasInit(SDL_INIT_EVENTS); SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result); /* Quit systems one by one. */ SDL_QuitSubSystem(SDL_INIT_VIDEO); SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_VIDEO)"); result = SDL_WasInit(SDL_INIT_EVENTS); SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result); SDL_QuitSubSystem(SDL_INIT_AUDIO); SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)"); result = SDL_WasInit(SDL_INIT_EVENTS); SDLTest_AssertCheck(result == SDL_INIT_EVENTS, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0x4000, got: 0x%x", result); SDL_QuitSubSystem(SDL_INIT_JOYSTICK); SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_JOYSTICK)"); result = SDL_WasInit(SDL_INIT_EVENTS); SDLTest_AssertCheck(result == 0, "Check result from SDL_WasInit(SDL_INIT_EVENTS), expected: 0, got: 0x%x", result); return TEST_COMPLETED; } /* ================= Test References ================== */ /* Subsystems test cases */ static const SDLTest_TestCaseReference subsystemsTest1 = { subsystems_referenceCount, "subsystems_referenceCount", "Makes sure that subsystem stays until number of quits matches inits.", TEST_ENABLED }; static const SDLTest_TestCaseReference subsystemsTest2 = { subsystems_dependRefCountInitAllQuitByOne, "subsystems_dependRefCountInitAllQuitByOne", "Check reference count of subsystem dependencies.", TEST_ENABLED }; static const SDLTest_TestCaseReference subsystemsTest3 = { subsystems_dependRefCountInitByOneQuitAll, "subsystems_dependRefCountInitByOneQuitAll", "Check reference count of subsystem dependencies.", TEST_ENABLED }; static const SDLTest_TestCaseReference subsystemsTest4 = { subsystems_dependRefCountWithExtraInit, "subsystems_dependRefCountWithExtraInit", "Check reference count of subsystem dependencies.", TEST_ENABLED }; /* Sequence of Events test cases */ static const SDLTest_TestCaseReference *subsystemsTests[] = { &subsystemsTest1, &subsystemsTest2, &subsystemsTest3, &subsystemsTest4, NULL }; /* Events test suite (global) */ SDLTest_TestSuiteReference subsystemsTestSuite = { "Subsystems", subsystemsSetUp, subsystemsTests, subsystemsTearDown };