From fe183872ee1336d33e5f4301cab00872bd22cf06 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Tue, 16 Jul 2024 20:45:34 +0000 Subject: [PATCH] Sync SDL3 wiki -> header --- include/SDL3/SDL_gamepad.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h index 48eda3c2e..f8778fcb4 100644 --- a/include/SDL3/SDL_gamepad.h +++ b/include/SDL3/SDL_gamepad.h @@ -393,7 +393,8 @@ extern SDL_DECLSPEC int SDLCALL SDL_ReloadGamepadMappings(void); * * \param count a pointer filled in with the number of mappings returned, can * be NULL. - * \returns an array of the mapping strings, NULL-terminated. Returns NULL on error. + * \returns an array of the mapping strings, NULL-terminated. Returns NULL on + * error. * * \since This function is available since SDL 3.0.0. */