diff --git a/include/SDL_stdinc.h b/include/SDL_stdinc.h index 5ca04e018..81e3a8c70 100644 --- a/include/SDL_stdinc.h +++ b/include/SDL_stdinc.h @@ -223,7 +223,7 @@ typedef uint64_t Uint64; /* @} *//* Basic data types */ -/* Make sure we have macros for printing 64 bit values. +/* Make sure we have macros for printing width-based integers. * should define these but this is not true all platforms. * (for example win32) */ #ifndef SDL_PRIs64 @@ -270,6 +270,34 @@ typedef uint64_t Uint64; #define SDL_PRIX64 "llX" #endif #endif +#ifndef SDL_PRIs32 +#ifdef PRId32 +#define SDL_PRIs32 PRId32 +#else +#define SDL_PRIs32 "d" +#endif +#endif +#ifndef SDL_PRIu32 +#ifdef PRIu32 +#define SDL_PRIu32 PRIu32 +#else +#define SDL_PRIu32 "u" +#endif +#endif +#ifndef SDL_PRIx32 +#ifdef PRIx32 +#define SDL_PRIx32 PRIx32 +#else +#define SDL_PRIx32 "x" +#endif +#endif +#ifndef SDL_PRIX32 +#ifdef PRIX32 +#define SDL_PRIX32 PRIX32 +#else +#define SDL_PRIX32 "X" +#endif +#endif /* Annotations to help code analysis tools */ #ifdef SDL_DISABLE_ANALYZE_MACROS diff --git a/src/audio/SDL_wave.c b/src/audio/SDL_wave.c index 185bc380f..88204fdbe 100644 --- a/src/audio/SDL_wave.c +++ b/src/audio/SDL_wave.c @@ -1871,7 +1871,7 @@ WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 **audio_buf, while ((Uint64)RIFFend > (Uint64)chunk->position + chunk->length + (chunk->length & 1)) { /* Abort after too many chunks or else corrupt files may waste time. */ if (chunkcount++ >= chunkcountlimit) { - return SDL_SetError("Chunk count in WAVE file exceeds limit of %u", chunkcountlimit); + return SDL_SetError("Chunk count in WAVE file exceeds limit of %" SDL_PRIu32, chunkcountlimit); } result = WaveNextChunk(src, chunk); diff --git a/src/test/SDL_test_common.c b/src/test/SDL_test_common.c index 8b4dfcf4b..f592869cc 100644 --- a/src/test/SDL_test_common.c +++ b/src/test/SDL_test_common.c @@ -751,7 +751,7 @@ SDLTest_PrintRenderer(SDL_RendererInfo * info) SDL_Log(" Renderer %s:\n", info->name); - SDL_snprintf(text, sizeof(text), " Flags: 0x%8.8X", info->flags); + SDL_snprintf(text, sizeof(text), " Flags: 0x%8.8" SDL_PRIX32, info->flags); SDL_snprintfcat(text, sizeof(text), " ("); count = 0; for (i = 0; i < sizeof(info->flags) * 8; ++i) { @@ -767,7 +767,7 @@ SDLTest_PrintRenderer(SDL_RendererInfo * info) SDL_snprintfcat(text, sizeof(text), ")"); SDL_Log("%s\n", text); - SDL_snprintf(text, sizeof(text), " Texture formats (%d): ", info->num_texture_formats); + SDL_snprintf(text, sizeof(text), " Texture formats (%" SDL_PRIu32 "): ", info->num_texture_formats); for (i = 0; i < (int) info->num_texture_formats; ++i) { if (i > 0) { SDL_snprintfcat(text, sizeof(text), ", "); @@ -948,11 +948,11 @@ SDLTest_CommonInit(SDLTest_CommonState * state) mode.w, mode.h, mode.refresh_rate, bpp, SDL_GetPixelFormatName(mode.format)); if (Rmask || Gmask || Bmask) { - SDL_Log(" Red Mask = 0x%.8x\n", Rmask); - SDL_Log(" Green Mask = 0x%.8x\n", Gmask); - SDL_Log(" Blue Mask = 0x%.8x\n", Bmask); + SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n", Rmask); + SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32 "\n", Gmask); + SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n", Bmask); if (Amask) - SDL_Log(" Alpha Mask = 0x%.8x\n", Amask); + SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n", Amask); } /* Print available fullscreen video modes */ @@ -969,14 +969,14 @@ SDLTest_CommonInit(SDLTest_CommonState * state) j, mode.w, mode.h, mode.refresh_rate, bpp, SDL_GetPixelFormatName(mode.format)); if (Rmask || Gmask || Bmask) { - SDL_Log(" Red Mask = 0x%.8x\n", + SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n", Rmask); - SDL_Log(" Green Mask = 0x%.8x\n", + SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32 "\n", Gmask); - SDL_Log(" Blue Mask = 0x%.8x\n", + SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n", Bmask); if (Amask) - SDL_Log(" Alpha Mask = 0x%.8x\n", + SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n", Amask); } } @@ -1256,10 +1256,11 @@ SDLTest_PrintEvent(SDL_Event * event) case SDL_DISPLAYEVENT: switch (event->display.event) { case SDL_DISPLAYEVENT_ORIENTATION: - SDL_Log("SDL EVENT: Display %d changed orientation to %s", event->display.display, DisplayOrientationName(event->display.data1)); + SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " changed orientation to %s", + event->display.display, DisplayOrientationName(event->display.data1)); break; default: - SDL_Log("SDL EVENT: Display %d got unknown event 0x%4.4x", + SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " got unknown event 0x%4.4x", event->display.display, event->display.event); break; } @@ -1267,123 +1268,120 @@ SDLTest_PrintEvent(SDL_Event * event) case SDL_WINDOWEVENT: switch (event->window.event) { case SDL_WINDOWEVENT_SHOWN: - SDL_Log("SDL EVENT: Window %d shown", event->window.windowID); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " shown", event->window.windowID); break; case SDL_WINDOWEVENT_HIDDEN: - SDL_Log("SDL EVENT: Window %d hidden", event->window.windowID); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " hidden", event->window.windowID); break; case SDL_WINDOWEVENT_EXPOSED: - SDL_Log("SDL EVENT: Window %d exposed", event->window.windowID); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " exposed", event->window.windowID); break; case SDL_WINDOWEVENT_MOVED: - SDL_Log("SDL EVENT: Window %d moved to %d,%d", - event->window.windowID, event->window.data1, - event->window.data2); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " moved to %" SDL_PRIs32 ",%" SDL_PRIs32, + event->window.windowID, event->window.data1, event->window.data2); break; case SDL_WINDOWEVENT_RESIZED: - SDL_Log("SDL EVENT: Window %d resized to %dx%d", - event->window.windowID, event->window.data1, - event->window.data2); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " resized to %" SDL_PRIs32 "x%" SDL_PRIs32, + event->window.windowID, event->window.data1, event->window.data2); break; case SDL_WINDOWEVENT_SIZE_CHANGED: - SDL_Log("SDL EVENT: Window %d changed size to %dx%d", - event->window.windowID, event->window.data1, - event->window.data2); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " changed size to %" SDL_PRIs32 "x%" SDL_PRIs32, + event->window.windowID, event->window.data1, event->window.data2); break; case SDL_WINDOWEVENT_MINIMIZED: - SDL_Log("SDL EVENT: Window %d minimized", event->window.windowID); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " minimized", event->window.windowID); break; case SDL_WINDOWEVENT_MAXIMIZED: - SDL_Log("SDL EVENT: Window %d maximized", event->window.windowID); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " maximized", event->window.windowID); break; case SDL_WINDOWEVENT_RESTORED: - SDL_Log("SDL EVENT: Window %d restored", event->window.windowID); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " restored", event->window.windowID); break; case SDL_WINDOWEVENT_ENTER: - SDL_Log("SDL EVENT: Mouse entered window %d", + SDL_Log("SDL EVENT: Mouse entered window %" SDL_PRIu32 "", event->window.windowID); break; case SDL_WINDOWEVENT_LEAVE: - SDL_Log("SDL EVENT: Mouse left window %d", event->window.windowID); + SDL_Log("SDL EVENT: Mouse left window %" SDL_PRIu32 "", event->window.windowID); break; case SDL_WINDOWEVENT_FOCUS_GAINED: - SDL_Log("SDL EVENT: Window %d gained keyboard focus", + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " gained keyboard focus", event->window.windowID); break; case SDL_WINDOWEVENT_FOCUS_LOST: - SDL_Log("SDL EVENT: Window %d lost keyboard focus", + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " lost keyboard focus", event->window.windowID); break; case SDL_WINDOWEVENT_CLOSE: - SDL_Log("SDL EVENT: Window %d closed", event->window.windowID); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " closed", event->window.windowID); break; case SDL_WINDOWEVENT_TAKE_FOCUS: - SDL_Log("SDL EVENT: Window %d take focus", event->window.windowID); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " take focus", event->window.windowID); break; case SDL_WINDOWEVENT_HIT_TEST: - SDL_Log("SDL EVENT: Window %d hit test", event->window.windowID); + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " hit test", event->window.windowID); break; default: - SDL_Log("SDL EVENT: Window %d got unknown event 0x%4.4x", + SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " got unknown event 0x%4.4x", event->window.windowID, event->window.event); break; } break; case SDL_KEYDOWN: - SDL_Log("SDL EVENT: Keyboard: key pressed in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s", + SDL_Log("SDL EVENT: Keyboard: key pressed in window %" SDL_PRIu32 ": scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s", event->key.windowID, event->key.keysym.scancode, SDL_GetScancodeName(event->key.keysym.scancode), event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym)); break; case SDL_KEYUP: - SDL_Log("SDL EVENT: Keyboard: key released in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s", + SDL_Log("SDL EVENT: Keyboard: key released in window %" SDL_PRIu32 ": scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s", event->key.windowID, event->key.keysym.scancode, SDL_GetScancodeName(event->key.keysym.scancode), event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym)); break; case SDL_TEXTEDITING: - SDL_Log("SDL EVENT: Keyboard: text editing \"%s\" in window %d", + SDL_Log("SDL EVENT: Keyboard: text editing \"%s\" in window %" SDL_PRIu32, event->edit.text, event->edit.windowID); break; case SDL_TEXTINPUT: - SDL_Log("SDL EVENT: Keyboard: text input \"%s\" in window %d", + SDL_Log("SDL EVENT: Keyboard: text input \"%s\" in window %" SDL_PRIu32, event->text.text, event->text.windowID); break; case SDL_KEYMAPCHANGED: SDL_Log("SDL EVENT: Keymap changed"); break; case SDL_MOUSEMOTION: - SDL_Log("SDL EVENT: Mouse: moved to %d,%d (%d,%d) in window %d", + SDL_Log("SDL EVENT: Mouse: moved to %" SDL_PRIs32 ",%" SDL_PRIs32 " (%" SDL_PRIs32 ",%" SDL_PRIs32 ") in window %" SDL_PRIu32, event->motion.x, event->motion.y, event->motion.xrel, event->motion.yrel, event->motion.windowID); break; case SDL_MOUSEBUTTONDOWN: - SDL_Log("SDL EVENT: Mouse: button %d pressed at %d,%d with click count %d in window %d", + SDL_Log("SDL EVENT: Mouse: button %d pressed at %" SDL_PRIs32 ",%" SDL_PRIs32 " with click count %d in window %" SDL_PRIu32, event->button.button, event->button.x, event->button.y, event->button.clicks, event->button.windowID); break; case SDL_MOUSEBUTTONUP: - SDL_Log("SDL EVENT: Mouse: button %d released at %d,%d with click count %d in window %d", + SDL_Log("SDL EVENT: Mouse: button %d released at %" SDL_PRIs32 ",%" SDL_PRIs32 " with click count %d in window %" SDL_PRIu32, event->button.button, event->button.x, event->button.y, event->button.clicks, event->button.windowID); break; case SDL_MOUSEWHEEL: - SDL_Log("SDL EVENT: Mouse: wheel scrolled %d in x and %d in y (reversed: %d) in window %d", + SDL_Log("SDL EVENT: Mouse: wheel scrolled %" SDL_PRIs32 " in x and %" SDL_PRIs32 " in y (reversed: %" SDL_PRIu32 ") in window %" SDL_PRIu32, event->wheel.x, event->wheel.y, event->wheel.direction, event->wheel.windowID); break; case SDL_JOYDEVICEADDED: - SDL_Log("SDL EVENT: Joystick index %d attached", + SDL_Log("SDL EVENT: Joystick index %" SDL_PRIs32 " attached", event->jdevice.which); break; case SDL_JOYDEVICEREMOVED: - SDL_Log("SDL EVENT: Joystick %d removed", + SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 " removed", event->jdevice.which); break; case SDL_JOYBALLMOTION: - SDL_Log("SDL EVENT: Joystick %d: ball %d moved by %d,%d", + SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 ": ball %d moved by %d,%d", event->jball.which, event->jball.ball, event->jball.xrel, event->jball.yrel); break; @@ -1419,40 +1417,40 @@ SDLTest_PrintEvent(SDL_Event * event) position = "LEFTUP"; break; } - SDL_Log("SDL EVENT: Joystick %d: hat %d moved to %s", event->jhat.which, - event->jhat.hat, position); + SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 ": hat %d moved to %s", + event->jhat.which, event->jhat.hat, position); } break; case SDL_JOYBUTTONDOWN: - SDL_Log("SDL EVENT: Joystick %d: button %d pressed", + SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 ": button %d pressed", event->jbutton.which, event->jbutton.button); break; case SDL_JOYBUTTONUP: - SDL_Log("SDL EVENT: Joystick %d: button %d released", + SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 ": button %d released", event->jbutton.which, event->jbutton.button); break; case SDL_CONTROLLERDEVICEADDED: - SDL_Log("SDL EVENT: Controller index %d attached", + SDL_Log("SDL EVENT: Controller index %" SDL_PRIs32 " attached", event->cdevice.which); break; case SDL_CONTROLLERDEVICEREMOVED: - SDL_Log("SDL EVENT: Controller %d removed", + SDL_Log("SDL EVENT: Controller %" SDL_PRIs32 " removed", event->cdevice.which); break; case SDL_CONTROLLERAXISMOTION: - SDL_Log("SDL EVENT: Controller %d axis %d ('%s') value: %d", + SDL_Log("SDL EVENT: Controller %" SDL_PRIs32 " axis %d ('%s') value: %d", event->caxis.which, event->caxis.axis, ControllerAxisName((SDL_GameControllerAxis)event->caxis.axis), event->caxis.value); break; case SDL_CONTROLLERBUTTONDOWN: - SDL_Log("SDL EVENT: Controller %d button %d ('%s') down", + SDL_Log("SDL EVENT: Controller %" SDL_PRIs32 "button %d ('%s') down", event->cbutton.which, event->cbutton.button, ControllerButtonName((SDL_GameControllerButton)event->cbutton.button)); break; case SDL_CONTROLLERBUTTONUP: - SDL_Log("SDL EVENT: Controller %d button %d ('%s') up", + SDL_Log("SDL EVENT: Controller %" SDL_PRIs32 " button %d ('%s') up", event->cbutton.which, event->cbutton.button, ControllerButtonName((SDL_GameControllerButton)event->cbutton.button)); break; @@ -1527,10 +1525,10 @@ SDLTest_PrintEvent(SDL_Event * event) SDL_Log("SDL EVENT: Quit requested"); break; case SDL_USEREVENT: - SDL_Log("SDL EVENT: User event %d", event->user.code); + SDL_Log("SDL EVENT: User event %" SDL_PRIs32, event->user.code); break; default: - SDL_Log("Unknown event 0x%4.4x", event->type); + SDL_Log("Unknown event 0x%4.4" SDL_PRIu32, event->type); break; } } @@ -1911,7 +1909,8 @@ SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done) char message[256]; SDL_Window *window = SDL_GetWindowFromID(event->key.windowID); - SDL_snprintf(message, sizeof(message), "(%i, %i), rel (%i, %i)\n", lastEvent.x, lastEvent.y, lastEvent.xrel, lastEvent.yrel); + SDL_snprintf(message, sizeof(message), "(%" SDL_PRIs32 ", %" SDL_PRIs32 "), rel (%" SDL_PRIs32 ", %" SDL_PRIs32 ")\n", + lastEvent.x, lastEvent.y, lastEvent.xrel, lastEvent.yrel); SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Last mouse position", message, window); break; } diff --git a/src/video/SDL_bmp.c b/src/video/SDL_bmp.c index 6ecb10b3d..67445c771 100644 --- a/src/video/SDL_bmp.c +++ b/src/video/SDL_bmp.c @@ -306,7 +306,7 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc) } } if (biWidth <= 0 || biHeight == 0) { - SDL_SetError("BMP file with bad dimensions (%dx%d)", biWidth, biHeight); + SDL_SetError("BMP file with bad dimensions (%" SDL_PRIs32 "x%" SDL_PRIs32 ")", biWidth, biHeight); was_error = SDL_TRUE; goto done; } diff --git a/src/video/dummy/SDL_nullframebuffer.c b/src/video/dummy/SDL_nullframebuffer.c index 6cad41d88..781ea3b97 100644 --- a/src/video/dummy/SDL_nullframebuffer.c +++ b/src/video/dummy/SDL_nullframebuffer.c @@ -69,7 +69,7 @@ int SDL_DUMMY_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect /* Send the data to the display */ if (SDL_getenv("SDL_VIDEO_DUMMY_SAVE_FRAMES")) { char file[128]; - SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp", + SDL_snprintf(file, sizeof(file), "SDL_window%" SDL_PRIu32 "-%8.8d.bmp", SDL_GetWindowID(window), ++frame_number); SDL_SaveBMP(surface, file); }