diff --git a/src/render/software/SDL_render_sw.c b/src/render/software/SDL_render_sw.c index 7a2aac295..0eb9b513b 100644 --- a/src/render/software/SDL_render_sw.c +++ b/src/render/software/SDL_render_sw.c @@ -823,7 +823,24 @@ SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic * to avoid potentially frequent RLE encoding/decoding. */ SDL_SetSurfaceRLE(surface, 0); - SDL_PrivateUpperBlitScaled(src, srcrect, surface, dstrect, texture->scaleMode); + + /* Prevent to do scaling + clipping on viewport boundaries as it may lose proportion */ + if (dstrect->x < 0 || dstrect->y < 0 || dstrect->x + dstrect->w > surface->w || dstrect->y + dstrect->h > surface->h) { + SDL_Surface *tmp = SDL_CreateRGBSurfaceWithFormat(0, dstrect->w, dstrect->h, 0, src->format->format); + /* Scale to an intermediate surface, then blit */ + if (tmp) { + SDL_Rect r; + r.x = 0; + r.y = 0; + r.w = dstrect->w; + r.h = dstrect->h; + SDL_PrivateUpperBlitScaled(src, srcrect, tmp, &r, texture->scaleMode); + SDL_BlitSurface(tmp, NULL, surface, dstrect); + SDL_FreeSurface(tmp); + } + } else{ + SDL_PrivateUpperBlitScaled(src, srcrect, surface, dstrect, texture->scaleMode); + } } break; }