From a77a07152ae3f9d9c385bb8bf5c0a6a29e4cef91 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Wed, 9 Dec 2020 07:50:15 -0800 Subject: [PATCH] Disabled raw input debug output --- src/joystick/windows/SDL_rawinputjoystick.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/joystick/windows/SDL_rawinputjoystick.c b/src/joystick/windows/SDL_rawinputjoystick.c index b1fc8e12a..7bdda8f90 100644 --- a/src/joystick/windows/SDL_rawinputjoystick.c +++ b/src/joystick/windows/SDL_rawinputjoystick.c @@ -67,7 +67,6 @@ typedef struct WindowsGamingInputGamepadState WindowsGamingInputGamepadState; #endif /*#define DEBUG_RAWINPUT*/ -#define DEBUG_RAWINPUT #ifndef RIDEV_EXINPUTSINK #define RIDEV_EXINPUTSINK 0x00001000 @@ -805,7 +804,7 @@ RAWINPUT_DelDevice(SDL_RAWINPUT_Device *device, SDL_bool send_event) SDL_PrivateJoystickRemoved(device->joystick_id); #ifdef DEBUG_RAWINPUT - SDL_Log("Removing RAWINPUT device '%s' VID 0x%.4x, PID 0x%.4x, version %d, handle 0x%.8x\n", device->name, device->vendor_id, device->product_id, device->version, device->hDevice); + SDL_Log("Removing RAWINPUT device '%s' VID 0x%.4x, PID 0x%.4x, version %d, handle %p\n", device->name, device->vendor_id, device->product_id, device->version, device->hDevice); #endif RAWINPUT_ReleaseDevice(device); return;