From a64960cfc0233479ea74ed33dacb39cd0d8aba6e Mon Sep 17 00:00:00 2001 From: Anonymous Maarten Date: Sat, 15 Jun 2024 14:44:09 +0200 Subject: [PATCH] SDL_GLContext is not a void* pointer anymore --- include/SDL3/SDL_video.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h index 8c33f7169..0263d9e46 100644 --- a/include/SDL3/SDL_video.h +++ b/include/SDL3/SDL_video.h @@ -2578,7 +2578,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value) * extension-handling library or with SDL_GL_GetProcAddress() and its related * functions. * - * SDL_GLContext is an alias for `void *`. It's opaque to the application. + * SDL_GLContext is opaque to the application. * * \param window the window to associate with the context. * \returns the OpenGL context associated with `window` or NULL on error; call