From a4bb93e8e4ce8c5a7e915caab099856cab23c62c Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Wed, 12 Jun 2024 01:34:03 +0000 Subject: [PATCH] Sync SDL3 wiki -> header --- include/SDL3/SDL_endian.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/include/SDL3/SDL_endian.h b/include/SDL3/SDL_endian.h index 2f9583e20..0f8ee1618 100644 --- a/include/SDL3/SDL_endian.h +++ b/include/SDL3/SDL_endian.h @@ -326,7 +326,7 @@ SDL_FORCE_INLINE float SDL_SwapFloat(float x) * Byte-swap an unsigned 16-bit number. * * This will always byte-swap the value, whether it's currently in the native - * byteorder of the system or not. You should use SDL_Swap16LE or SDL_Swap16BE + * byteorder of the system or not. You should use SDL_SwapLE16 or SDL_SwapBE16 * instead, in most cases. * * Note that this is a forced-inline function in a header, and not a public @@ -347,7 +347,7 @@ SDL_FORCE_INLINE Uint16 SDL_Swap16(Uint16 x) { return x_but_byteswapped; } * Byte-swap an unsigned 32-bit number. * * This will always byte-swap the value, whether it's currently in the native - * byteorder of the system or not. You should use SDL_Swap32LE or SDL_Swap32BE + * byteorder of the system or not. You should use SDL_SwapLE32 or SDL_SwapBE32 * instead, in most cases. * * Note that this is a forced-inline function in a header, and not a public @@ -368,7 +368,7 @@ SDL_FORCE_INLINE Uint32 SDL_Swap32(Uint32 x) { return x_but_byteswapped; } * Byte-swap an unsigned 64-bit number. * * This will always byte-swap the value, whether it's currently in the native - * byteorder of the system or not. You should use SDL_Swap64LE or SDL_Swap64BE + * byteorder of the system or not. You should use SDL_SwapLE64 or SDL_SwapBE64 * instead, in most cases. * * Note that this is a forced-inline function in a header, and not a public