From a4442476dfdfaec23a24c19e213ab4e9101264d1 Mon Sep 17 00:00:00 2001 From: Ivan Epifanov Date: Thu, 10 Jun 2021 12:14:14 +0300 Subject: [PATCH] Cleanup dead and duplicate code --- src/render/vitagxm/SDL_render_vita_gxm.c | 14 +--------- .../vitagxm/SDL_render_vita_gxm_tools.c | 26 ------------------- .../vitagxm/SDL_render_vita_gxm_types.h | 1 - 3 files changed, 1 insertion(+), 40 deletions(-) diff --git a/src/render/vitagxm/SDL_render_vita_gxm.c b/src/render/vitagxm/SDL_render_vita_gxm.c index f346cc6c7..9376d1290 100644 --- a/src/render/vitagxm/SDL_render_vita_gxm.c +++ b/src/render/vitagxm/SDL_render_vita_gxm.c @@ -1144,20 +1144,8 @@ VITA_GXM_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture) sceGxmFinish(data->gxm_context); - if (vita_texture->tex->gxm_rendertarget) { - sceGxmDestroyRenderTarget(vita_texture->tex->gxm_rendertarget); - } + free_gxm_texture(vita_texture->tex); - if (vita_texture->tex->depth_UID) { - mem_gpu_free(vita_texture->tex->depth_UID); - } - - if (vita_texture->tex->palette_UID) { - mem_gpu_free(vita_texture->tex->palette_UID); - } - - mem_gpu_free(vita_texture->tex->data_UID); - SDL_free(vita_texture->tex); SDL_free(vita_texture); texture->driverdata = NULL; diff --git a/src/render/vitagxm/SDL_render_vita_gxm_tools.c b/src/render/vitagxm/SDL_render_vita_gxm_tools.c index 349e48fcf..3ce7c14e6 100644 --- a/src/render/vitagxm/SDL_render_vita_gxm_tools.c +++ b/src/render/vitagxm/SDL_render_vita_gxm_tools.c @@ -1001,9 +1001,6 @@ free_gxm_texture(gxm_texture *texture) if (texture->depth_UID) { mem_gpu_free(texture->depth_UID); } - if (texture->palette_UID) { - mem_gpu_free(texture->palette_UID); - } mem_gpu_free(texture->data_UID); SDL_free(texture); } @@ -1070,29 +1067,6 @@ create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsigned int h, Sc /* Create the gxm texture */ sceGxmTextureInitLinear( &texture->gxm_tex, texture_data, format, w, h, 0); - if ((format & 0x9f000000U) == SCE_GXM_TEXTURE_BASE_FORMAT_P8) { - const int pal_size = 256 * sizeof(uint32_t); - - void *texture_palette = mem_gpu_alloc( - SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW, - pal_size, - SCE_GXM_PALETTE_ALIGNMENT, - SCE_GXM_MEMORY_ATTRIB_READ, - &texture->palette_UID); - - if (!texture_palette) { - texture->palette_UID = 0; - free_gxm_texture(texture); - return NULL; - } - - SDL_memset(texture_palette, 0, pal_size); - - sceGxmTextureSetPalette(&texture->gxm_tex, texture_palette); - } else { - texture->palette_UID = 0; - } - if (isRenderTarget) { void *depthBufferData; const uint32_t alignedWidth = ALIGN(w, SCE_GXM_TILE_SIZEX); diff --git a/src/render/vitagxm/SDL_render_vita_gxm_types.h b/src/render/vitagxm/SDL_render_vita_gxm_types.h index fa146acb4..d1cb24973 100644 --- a/src/render/vitagxm/SDL_render_vita_gxm_types.h +++ b/src/render/vitagxm/SDL_render_vita_gxm_types.h @@ -76,7 +76,6 @@ typedef struct texture_vertex { typedef struct gxm_texture { SceGxmTexture gxm_tex; SceUID data_UID; - SceUID palette_UID; SceGxmRenderTarget *gxm_rendertarget; SceGxmColorSurface gxm_colorsurface; SceGxmDepthStencilSurface gxm_depthstencil;