diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 4f11eda61..6c61bd1b2 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -2115,7 +2115,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ReleaseGPUTexture( /** * Frees the given sampler as soon as it is safe to do so. * - * You must not reference the texture after calling this function. + * You must not reference the sampler after calling this function. * * \param device a GPU context. * \param sampler a sampler to be destroyed.